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Figy, Iappa, etc... now apparently heal 50% HP when you reach the HP threshold. (source)
Does this work with Gluttony @ 50% (ie: can Snorlax belly drum -> figy to full HP?)
Working on a Sun Team for VGC '14. Unnerve allows for freer switching, and with the set I've been testing, surprises opponents by out-speeding and OHKOing the standard TTar.
LF Hidden Ability Larvitar (either a X/Y caught Adamant 31/31/31/x/31/31 nicknamed "Titan" or an Adamant female with at least 3, preferably 4, perfect IVs in a repeat ball).
I have available for trade (all 5 IVs):
F Timid Gastly
M Jolly Solar Power Charmander
F Jolly Sand Veil Gible
M Timid...
Here's a decently strong opener I've seen around and used:
Charizard @ Charizardite Y
Trait: Blaze/Solar Power
EVs: 4 HP, 252 SAtk, 252 Spd
Timid Nature
- Heat Wave
- Air Slash/Dragon Pulse
- Focus Blast/Solar Beam
- Protect
I prefer the Fire/Flying/Fighting set myself because it gives perfect...
Apologies if this is the wrong place, but I'm thinking about running a Hydration Wall Goodra in Ranked Doubles. Any more experienced battlers think this will work (before I go off and breed it to test for myself):
Goodra "Goomeister" @ Weakness Policy
Hydration/Calm
252 HP, 112 Defense, 4...
Metalkid is an excellent calculator. It's usually my default. Keep in mind that the X and Y pokemon stats are estimates, though Xerneus should be spot on. Everything else is better to breed for perfect, though, anyway. :3
Honestly, the real world difference will be negligible at best. (EDIT: Should that be negligible a worst? Either way, you get what I mean) It will only effect those times when you would have held on by a couple of hit points. You're talking about just under a 1.3% difference with no points in HP.
Does Assault Vest prevent you from using King's Shield?
Hell yes, unless you want to spend forever and a half soft-resetting (assuming that Modest is the nature you're going for). That's a very low probability catch, even with a synchronizer.