Recent content by Ctann

  1. Metagame SV OU Metagame Discussion v4 [ survey results -- see post 21,221 ]

    Ogerpon - highly predictable and narrow set spread Kingambit - somewhat predictable and narrow set spread Dragonite - you win or lose a game depending on its set, wide spread — Can’t stand kingambit, but dragonite is probably worse right now. Just lost to a guy who came back from 6v1 to win...
  2. Metagame SV OU Metagame Discussion v4 [ survey results -- see post 21,221 ]

    Reached #1 with some unusual sets - mono attacking curse garg with protect - almost mono grass SD rilla (drain punch only for kingambit) - rocky helmet glowking with almost mono psychic (psychic and future sight and a rarely used ice beam) There’s also 3 standard sets .. 2 pivots in...
  3. Metagame SV OU Metagame Discussion v4 [ survey results -- see post 21,221 ]

    Gambit is as cancerous as ever https://replay.pokemonshowdown.com/gen9ou-2456808965-7fw7hogob2kkd2ymak2ula4e30nbr17pw This cockroach basically prolonged the game and could have reverse swept at any point, if it got the 50/50 right (post iron head flinch it was primed to steal the game). Hate...
  4. Metagame SV OU Metagame Discussion v4 [ survey results -- see post 21,221 ]

    Here’s a really good demo of rillabooms place in the meta as a wall breaker. I think wood hammer is just really good right now. Personally not a life orb fan because the extra 10% power for grassy glide and hammer isn’t as important as preserving health against hazards. Miracle seed has just...
  5. Metagame SV OU Metagame Discussion v4 [ survey results -- see post 21,221 ]

    Has anyone been trialing variations of rillaboom that aren’t just band or terrain extender? I’ve brought back an older set from a different meta and it’s working really well.. mostly due to x2 resists not being enough for dealing with hammer spam. Example replay...
  6. Metagame SV OU Metagame Discussion v4 [ survey results -- see post 21,221 ]

    you can take out the words “vs offense” or change it to anything else. It’s really nothing special vs any specific format because it’s not consistent. It’s better against offense than slower teams that can fit clodsire, walls, unawares, etc. it evokes strong reactions.. I don’t run many types...
  7. np: SV OU Suspect Process, Round 12 - Moth To A Flame

    Yes your points are taken and I’m going through replies soon. The “what if it Tera’s and then overcomes x, y, z check” isn’t new. Trying to look at the examples presented and making a counter-case if it’s relevant or conceding that Volcarona is broken if it’s relevant. I am not arguing that I...
  8. np: SV OU Suspect Process, Round 12 - Moth To A Flame

    Volc having so many tera options is not breaking it, everything has so many tera options. It's obvious that tera psychic for example is mediocre, etc. The main pro-ban argument points: Thanks to Tera + terablast, volcarona can open up or sweep a team, uncontrollably balance, hybrid/offense and...
  9. np: SV OU Suspect Process, Round 12 - Moth To A Flame

    the argument is that if Volcarona has the right Tera then it can mow down a team or crack it open. HO is the most susceptible to that due to every turn being extremely important for an HO team to get right. So if the Tera is a MU advantage, then the HO team folds. good Pokémon’s will do good...
  10. np: SV OU Suspect Process, Round 12 - Moth To A Flame

    The replays might be HO because that’s the most common type of team right now, I don’t think that’s survivor bias if it’s a random sample of teams. In fact I made the point earlier than Volcarona is best against HO, and HO is over represented right now in the meta due to other reasons like moon...
  11. np: SV OU Suspect Process, Round 12 - Moth To A Flame

    it would be nice if you can make some points and use actual examples. Cheers.
  12. np: SV OU Suspect Process, Round 12 - Moth To A Flame

    I thought to go through some games on the ladder, watched a few games and saved the replays for the volcarona ones. Tried not to have duplicates if a person with the same matchup played twice, although it was difficult not to have the same players repeating due to not many volc games and I don't...
  13. np: SV OU Suspect Process, Round 12 - Moth To A Flame

    FayaWizard thanks for your reply. there are no hard counters for gambit, the closest is tusk. Although there’s a lot of performance pressure on a tusk in a match, in general. And gambit gets better late game. But that is a different topic. so this leaves what you referred to as checks, that...
  14. np: SV OU Suspect Process, Round 12 - Moth To A Flame

    Volcarona has traits that are useful to most teams. Such as those mentioned above It is self sufficient since it’s sets all run HDB and doesn’t really need hazard support. it has a unique resistance profile that has provided value in almost every meta it’s been a part of. due to it fitting on...
  15. np: SV OU Suspect Process, Round 12 - Moth To A Flame

    It’s barely centralising when you compare Volcarona to the real brokens. people are arguing that Volcarona has too many sets and they don’t want to use a 2-check or more combo to bypass its bypass. Meanwhile, no questions asked, the meta is centralising on things like rocky helmet landorus +...
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