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Don't really care, it's just for dex.
edit:
Thanks so much dude! That just completed my living dex! I now have everything except marshadow :D
Oni, if you need the trade evolution, I'll hang around for 30 minutes to see if you come back :)
Sure, I need to evolve a thing too. (if you're still here)
In the event he isn't, I need help trade evolving 8 or so things. So, I'll be here awhile lol
Dang, I had wanted to try out Mega-Ray in Ubers. Still a bit iffy on the decision to ban mega-quaza since it goes against ubers philosophy yadayada (as previously mentioned.) But, I guess that's what AG is for. I'm assuming if we get enough pokemon that manage to get into Mega-Quaza's power...
Yeah, you kinda realized it at the end of this post but I think we actually can jump past theorymoning if we're not exclusively focusing on mons with our questioning (as orch kinda mentioned in reply.)
What we need to ask is what it is that shadow tag does and what's uncompetitive/competitive...
Alright so here we go
My stance on Mega Gengar's (aka. Gengarite’s) suspect testing has always been a bit shaky. I’ve tried to take my time to read every single post in the Ubers threads about the testing to try to consider both sides of the argument and come to a decision on vote day. One...
I think we've mentioned this before in this thread but I don't remember if anyone actually addressed (17 pages whoo boy.) My stance on the 50/50s that occur beforehand is that if you hold enough pressure for the match those 50/50s tend to not happen. That's where the argument cycles back to the...
The Blind Doubles that you're referring to are irrelevant to the argument. The removal of skill only occurs during the turns which you can't switch. Or, perhaps I'm misinterpreting the difference between a Blind Double and a Double because they seem like they're the exact same thing if a Double...
So, I don't think that the doubling is "skill" and I have witnessed (and executed) a lot of doubling while getting reqs so it's pretty obvious Gengar causes doubling.
However, causing doubling doesn't remove skill since the majority of switches in a game are not double switches and, as you...
My problem here is that "meaningful choice" is also pretty subjective considering, as you've stated other times in this thread, there are both instances where trap turns have a large influence on the game and other matches where they have no influence at all. Granted, you could still make the...
I agree that assuming that a player is incapable of using their tools properly is a "stupid assumption." However, assuming that all players will use their tools correctly (like picking the wrong move) isn't fair either and stating that at the top level players have the power to see all of their...