Recent content by Endrism

  1. Endrism

    Metagame SV OU Metagame Discussion [ SEE POST #1782 - RAGE FIST UPDATE ]

    Actually, this is the wrong way to calculate this. You shouldn't nerf its base Special Defense, but its final special defense after IVs, EVs and Nature. This sounds like it wouldn't matter, and the outcome would be the same at first, but there is a difference that actually helps your argument...
  2. Endrism

    Metagame SV OU Metagame Discussion [ SEE POST #1782 - RAGE FIST UPDATE ]

    Oh nonono you misunderstood. If you rest on the physical attacker they will swap on the next turn. If you can catch them on that swap and Talk into an Avalanche/Body Press/Liquidation/Whatever you can get chip on the swap turn when they least expect it, then switch to Blissey or another wall.
  3. Endrism

    Metagame SV OU Metagame Discussion [ SEE POST #1782 - RAGE FIST UPDATE ]

    Chilling Water is just the cherry on top honestly, it probably is absolutely overkill, but it does avoid rocky helmet preventing you from getting chipped. I would say Liquidation is probably better. On second thought, maybe even Body Press over a Water STAB wouldn't be a bad option either...
  4. Endrism

    Metagame SV OU Metagame Discussion [ SEE POST #1782 - RAGE FIST UPDATE ]

    Ok so I wrote about it earlier today, and then played with it all day and I was absolutely correct. :dondozo: Dondozo @ Leftovers / Heavy-Duty Boots Ability: Unaware Tera Type: Fairy EVs: 248 HP / 8 Atk / 252 Def Relaxed Nature - Chilling Water - Avalanche - Rest - Sleep Talk...
  5. Endrism

    Metagame SV OU Metagame Discussion [ SEE POST #1782 - RAGE FIST UPDATE ]

    Imma just jump in with what I think of the current meta. :iron-bundle: :flutter-mane: :palafin-hero: All 3 of these needed to go absolutely. They were just too good to be left alone. Maybe down the line when the unreleased legendaries come back, then we can talk about a re-test and unban, but...
  6. Endrism

    Metagame SV OU Metagame Discussion [ SEE POST #1782 - RAGE FIST UPDATE ]

    I really don't get the fuss around Tera. Every game I've used it in it's made an impact, but not nearly as much as Z-Moves did. Removing mons dual typings for another type honestly hurts it more than it helps. Very special exceptions like Fairy Poison Heal Breloom which I've had a ton of fun...
  7. Endrism

    Metagame SS OU Metagame Discussion Thread v7 (Usage Stats in post #3539)

    As someone who once tried to make an argument for item clause. I think on paper it looks like in would be cool, but in execution it could cause some major problems. The lack of leftovers and boots would destroy an already on life support stall. It would have no legs to stand on anymore, and even...
  8. Endrism

    Metagame SS OU Metagame Discussion Thread v7 (Usage Stats in post #3539)

    I don't understand the argument of a boots or hazards suspect. Even as someone who has been really inactive in the tier over the last 3 months or so, it baffles me. Hazards and Boots are some of the healthiest things in this meta. Hazards themselves can be risky to set up sometimes, the only...
  9. Endrism

    Resource SS OU DLC2 Viability Ranking Thread [SEE: Page 105, Post 2618]

    I'm gonna use this as a fantastic segway to get away from Eleki because I ABSOLUTELY agree with this point. :tapu-bulu: C+ > B-/B. Through my experimentation with SubSeedPunch Bulu + BandTar, I believe C+ is CRIMINAL for Bulu. Its defensive utility allows it to forget about offensive SD sets...
  10. Endrism

    Resource SS OU DLC2 Viability Ranking Thread [SEE: Page 105, Post 2618]

    I know I know, I shouldn't be feeding into this, but I'm just gonna sum up everything I've heard before on why Terrakion doesn't quite cut it and leave it at that: Terrakion is a very weird mon because it's a setup sweeper with the frailty of a choiced sweeper. Other mons with similar bulk can...
  11. Endrism

    Resource SS OU DLC2 Viability Ranking Thread [SEE: Page 105, Post 2618]

    HARD disagree. Banded T-tar is both an incredible offensive presense, and a very nice special sponge. Eats up an abundance of special hits from all sorts of things. Especially with the downfall of NP Torn, Torn outspeeding doesn't matter when it barely ever runs Focus Blast. Low Kick Weavile...
  12. Endrism

    Project The Top 10 Titans of the Gen 8 OU Metagame

    Sorry Tran, gotta vote for Toxapex.
  13. Endrism

    Metagame SS OU Metagame Discussion Thread v7 (Usage Stats in post #3539)

    CM Life Orb Thunder is such a good wincon. Beats a surprising amount of the metagame. I have also found myself using Wish Cleric Clef more often, which while not being meta, is still a really good fit on specific teamstyles. Honestly, I approve of the recent uptick in Clef love as I think it...
  14. Endrism

    Project The Top 10 Titans of the Gen 8 OU Metagame

    My vote goes to Dragapult
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