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Recent content by Everstone

  1. Everstone

    Most Generation PRNG Help / Information

    Hey guys, I realize that the 4th gen guide onsite is missing it's pics, so here's a version that has them. http://tinyurl.com/l4pdqym It still has some lingering BBCode so you'll just have to adjust. Also, here's a list of potential PIDs with pairs that I compiled a long time ago, might be...
  2. Everstone

    Most Generation PRNG Help / Information

    This is the first I've heard of this. I don't know why it's autoupdating in the latest version, but if you know someone who has the beta version that the guide uses when it was originally written, ask them for a copy, or maybe someone could link that version and I'll update the guide accordingly.
  3. Everstone

    Most Generation PRNG Help / Information

    Well, I specifically state not to touch Calibrated delay and sec again once you input it unless you're doing DPPt ---> HGSS and vice versa. Why is it 807 in your screenshot? I think that might be the only thing that's going wrong here. Change it to 600 and you should get better results.
  4. Everstone

    Most Generation PRNG Help / Information

    Hey guys, if you want a clear answer, you should post pictures of your Reporter and Timer screens.
  5. Everstone

    Most Generation PRNG Help / Information

    You don't. It's all treated as 1 now. You can easily verify this by comparing a newer and older version
  6. Everstone

    Most Generation PRNG Help / Information

    What about ingame? How are you finding what delay you got there?
  7. Everstone

    Most Generation PRNG Help / Information

    Also, you may want to mention how you're finding your delays. That may be where the problem lies.
  8. Everstone

    Most Generation PRNG Help / Information

    Is the DS actually registering the cart, as in there's an option to Pal Park in your DS game? If it is, try it without the cart and see what happens. Or it could be that you're reading the wrong results and think it's one thing when it should be something else.
  9. Everstone

    Revised 4th Generation RNG Manipulation guide [GP 2/2]

    I don't follow your train of thought. This is advancing through Oak's show, as in, the inconsistent one. each Oak's advance is reported to be anywhere from 14-18 frames so I just divided by 18 (worst-case scenario) to be safe. If you're having trouble comprehending this then just ignore...
  10. Everstone

    Revised 4th Generation RNG Manipulation guide [GP 2/2]

    All suggested changes have been made. Looks like it's finally ready to go, lol.
  11. Everstone

    Revised 4th Generation RNG Manipulation guide [GP 2/2]

    Whew, finally someone does a check. Thanks for that. I'll get around to making the edits during the week. Will edit this post when I'm done.
  12. Everstone

    Most Generation PRNG Help / Information

    With the amount of ?s you have, it's better to ask somebody in real time for a faster reply, so just get on a channel that has someone who can answer your ?s, which should be virtually any smogon related channel on synirc.net.
  13. Everstone

    Most Generation PRNG Help / Information

    At this stage it might be better to go on irc to right the ship...
  14. Everstone

    Most Generation PRNG Help / Information

    Your math is incorrect. The frame advances do not add up to the correct number. I suggest rereading the section on calculating frame advances and just using Chatot. And after changing the date enter your game and save before doing the manipulation so the journal doesn't interfere. Also...
  15. Everstone

    Most Generation PRNG Help / Information

    You'll need to provide more details if you want help, seed, frame, pics of reporter/eontimer, how you advanced your frame, what you did to verify delay, what result did you get, etc, etc. Also try Chatter, it's much easier to control.
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