Recent content by Gohankuten

  1. Gohankuten

    Metagame SV OU Metagame Discussion v4

    In this case there is actually a valid reason. For terapagos alone it is more akin to mega evolution since it has a fixed tera and can't change. So it would be no different than banning any of the broken mega forms back in Gen 6 and 7. The base mon was still useable but it was not allowed to...
  2. Gohankuten

    Metagame SV OU Metagame Discussion v4

    I am still of the opinion that a Tera Blast ban is the best way to deal with Tera alongside getting rid of Gambit and Dengo as we should have done at the start of this gen. Gambit and Dengo have both been plagues since the start that should have been kicked then but both have somehow continued...
  3. Gohankuten

    Metagame SV OU Metagame Discussion v4

    Were there any that fell below the 10% mark in the more recent data that had been above 10% previously? Cause if so that could show us something as well. Either way I do think that Tera Blast is becoming more and more of a problem and should definitely have a suspect.
  4. Gohankuten

    Metagame SV OU Metagame Discussion v4

    So I think we should stop talks of banning sleep moves for now and instead just suspect Darkrai and Valiant. Going the route of banning sleep moves means we have to ban multiple moves while going the route of Darkrai and Valiant means potentially banning 2 mons. As for the Sleep Clause all we...
  5. Gohankuten

    Metagame Views From The Council [ SEE POST 716 ]

    This is why a lot of us are proposing to instead modify the sleep clause to just prevent the player from willingly clicking a sleep inducing move when the opponent has a mon that's asleep so it's much easier to replicate on cart and doesn't alter how you would play on sim versus cart. There...
  6. Gohankuten

    Metagame SV OU Metagame Discussion v4

    Pretty sure they meant that showdown would have it an hour after the epilogue released since I already stated in my post the release time of the epilogue and mentioned that I didn't know when showdown would have it.
  7. Gohankuten

    Metagame SV OU Metagame Discussion v4

    It releases in main game in 11 hours from this post which is 2pm UTC or 9am EST. Idk how long until it's released onto showdown. As for impact on the meta I feel like it's gonna be kinda mid. Has a lot of bulk and with it's ability it poisoning a mon will be annoying but other than that it's...
  8. Gohankuten

    Metagame Views From The Council [ SEE POST 716 ]

    The big problem with this is that it becomes abusable as an instant win utilizing Encore shenanigans against someone that used a sleep move. This is why just making them unable to use a sleep move while an opponent has an asleep mon is the better solution.
  9. Gohankuten

    Metagame Views From The Council [ SEE POST 716 ]

    Yeah I definitely feel like they should have just made it so Terapagos couldn't tera but the tiering council didn't want it and the situation in this case is slightly different. In this case all I am proposing is modifying the sleep clause mod so that it is more in line with cart. The only...
  10. Gohankuten

    Metagame Views From The Council [ SEE POST 716 ]

    Because it's just simpler and easier to follow. That's why the ONLY time you are allowed to use a sleep inducing move if the opponent has a sleeped mon is if you literally have no choice due to encore or it being the last move available to the last pokemon. This way it will ALWAYS be able to...
  11. Gohankuten

    Metagame Views From The Council [ SEE POST 716 ]

    Yes because the agreement was no using a sleep inducing move period if a mon is already asleep.
  12. Gohankuten

    Metagame Views From The Council [ SEE POST 716 ]

    The idea is that the agreement is just don't try to sleep a 2nd mon period. You and your opponent agree not to use any moves that cause sleep while a mon is asleep meaning there is no risking of 2nd sleep due to not being allowed to try and resleep a mon that is waking up that turn.
  13. Gohankuten

    Metagame Views From The Council [ SEE POST 716 ]

    I think all the mod needs is to be adjusted to where if the opponent has a mon that is slept then you CANNOT click a sleep inducing move unless it's forced either by encore or being the last move available on the last pokemon. This way at least it's something that becomes replicatable on cart...
  14. Gohankuten

    Metagame SV OU Metagame Discussion v4

    Can we please maybe get OU council to make a pinned thread that clearly states "Stop asking for Ubers drops into OU" so that maybe people will see it before clicking on the this thread and stop asking for Ubers to drop into OU. It's getting ridiculous how it seems like every single page has...
  15. Gohankuten

    Metagame SV OU Metagame Discussion v4

    Dengo by itself isn't really broken but it's Ability and the stranglehold effect is has on the hazard removal meta does. Even though we have more tools to deal with Dengo now his presence still prevents defog being run on teams for fear of being a wasted slot due to the evil cheese man. Thus...
Back
Top