Well that's not how a CAP is decided or created. A created Pokemon is created through a community effort and a specific process, for more info you can check this out.
Gonna support: Intimidate and Special Intimidate
Intimidate/Special Intimidate seems like the best choice for CAP10 and will fits its concept nicely. This is so because with one ability being chosen over the other it will help possibly be able to counter Pokemon but will be unable to counter...
I vote for Utility Counter. The nifty advantage of a utility counter is that the user will enable it to counter a specific Pokemon, but at the same time able to counter other Pokemon related to the Pokemon it was originally set to counter.