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Won 2-1 vs Dondyxd. Very well played matches on my opponent's part.
https://replay.pokemonshowdown.com/crystallize-gen1ou-466
https://replay.pokemonshowdown.com/crystallize-gen1ou-467
https://replay.pokemonshowdown.com/crystallize-gen1ou-468
There already exists a room on Showdown that's supposed to help out inexperienced players - it's called the "Trainer Academy". I don't know how helpful it is, but it exists.
It could go under the "Details" tab - there seems to be more than enough room there. Obviously, the default for every Pokémon would be "fully healed" - it's sorta just tucked away for people who wanna use it.
Anyway, here's possible use - say it's a Saturday night and you're alone or drunk or...
This mainly applies to Generations 1 & 2. In RBY & GSC, the game doesn't actually heal up your Pokémon before entering a Link Battle. Meaning that (again, in vanilla) you could theoretically enter the battle with, say, a pre-poisoned Starmie, which can be hugely advantageous by preventing...
It should be noted that on ladder (and maybe in room tourneys (?)), if Explosion/Self-Destruct KO's the last remaining Pokémon on both sides, the user of Explosion/Self-Destruct wins (no tie) - so basically, the opposite of the Self-KO clause.
Context: In RBY, toxic poison reverts back to regular poison when a Pokemon switches out.
While the reverted regular poison dealt a constant -6% damage to my Alakazam, the UI still used the TOX marker, while saying "Next damage: 12%/18%/etc."; this was a bit confusing. I swear it used to go...