Recent content by Jayd

  1. Jayd

    Other ORAS OU Viability Ranking Thread V2 - Check Post #2500 PG. 100

    ben gay I'm interested in what you said about Volcarona (as you might guess from my pic). You seemed to be talking primarily about offensive sets. Do you think bulky sets are as viable in this meta or do you think every volc should be offensive? In X/Y months ago I preferred the bulky set...
  2. Jayd

    Other XY OU Viability Ranking Thread (V3) (Rank changes are over until ORAS)

    Politoed, Kabutops, Omastar, Mega Ampharos, Kingdra for Rain Rank? How about we don't complicate things and file TR with weather under "team support"? Furthermore I disagree with your claim that TR is overly matchup-reliant. For any given good team I would submit that there are TR or semi-TR...
  3. Jayd

    Pokémon Alakazam

    I've used it with VoltTurners and it's as good as you suspect. Haven't used screen support with it yet but sounds like fun.
  4. Jayd

    Pokémon Alakazam

    Taunt ususally finds good usage, like utterly obliterating defensive Heatran (Trace can make you immune to Lava Plume) It's probably the most consistently useful option I think
  5. Jayd

    Other XY OU Viability Ranking Thread (V3) (Rank changes are over until ORAS)

    Are people still calling Trace inconsistent? Here in August 2014? Look: the vast majority of abilities are consistently useful under certain conditions. Trace is one of these abilities. Sand Rush is consistently useful in sand, and consistently useless outside of it. Intimidate is...
  6. Jayd

    Pokémon Alakazam

    Recent Megakazam shenanigans: Tracing Lightningrod on a Manetric before it megas, getting a +1 on the attempted Volt Switch -> sweeping Trapping a Magnezone with its own Magnet Pull -> killing with Focus Blast Tracing a +1 Dragonite's Multiscale, living the Dragon Claw easily, and revenging...
  7. Jayd

    Other XY OU Viability Ranking Thread (V3) (Rank changes are over until ORAS)

    I wouldn't argue, but it still means that people need to stop repping Kyub as "Mega Garchomp without the mega slot" because that's patently false. And I would argue that Megachomp's coverage and capabilities are overall of greater utility in this metagame than Kyub's are. Thanks for showing...
  8. Jayd

    Other XY OU Viability Ranking Thread (V3) (Rank changes are over until ORAS)

    Sorry I should've put this in an earlier post, but people keep trying to argue Kyub>Megachomp but Megachomp has major differentiating factors. Primarily its defensive capabilities. Megachomp is only very slightly bulkier than Kyub on its face, but its defensive typing is miles above. Mainly...
  9. Jayd

    Other XY OU Viability Ranking Thread (V3) (Rank changes are over until ORAS)

    Err the defensive problem you mentioned is nowhere near as big as you make it out. If you can't manage to cover water types (some of whom, like Greninja and Keldeo, lose to drill in sand) with THREE teamslots, then the problem is your teambuilding in my opinion. I've used that core myself and...
  10. Jayd

    Other XY OU Viability Ranking Thread (V3) (Rank changes are over until ORAS)

    That's not true. The standard set puts the EVs in SpA and uses a Naughty nature (+Atk -Sdef). This is because Mega Garchomp's Attack stat is so huge the percentage boost from the nature is more significant than EV investment. Check the analysis
  11. Jayd

    Other XY OU Viability Ranking Thread (V3) (Rank changes are over until ORAS)

    There is truth here, people forget that Mega Garchomp is bulkier than Mandibuzz and try to use it like a sweeper. It already naturally outspeeds most walls it's supposed to break so you can invest in bulk and tank and kill lots of stuff in offence (if played right it should force stuff out...
  12. Jayd

    Other XY OU Viability Ranking Thread (V3) (Rank changes are over until ORAS)

    Want to mention here that Mega Alakazam is probably the best user of Future Sight in the metagame. Put it over one of your coverage moves, and use it when you force a switch (not hard for zam), What your opponent switches in probably won't be afraid of it, but then you switch in your counter...
  13. Jayd

    Other XY OU Viability Ranking Thread (V3) (Rank changes are over until ORAS)

    Seconding the Megadactyl promotion. It's an incredibly solid mon to have on your side. There will ALWAYS be things for it to do in a game with very minimal support (likes rocks gone for survivability, but then Roost sets even mitigate this a bit. You've also got to be sweating wondering which...
  14. Jayd

    Other XY OU Viability Ranking Thread (V2) (Last update on post #5189)

    Yzard's wallbreaking set alone bends the metagame over its knee. Lati@s can switch in on Keldeo too but that didn't stop it from going to S. You play the same way with them: wear down their (few) switch-ins until they go away and then nuke the rest of the team til it goes away. Yzard is easily A+
  15. Jayd

    Other XY OU Viability Ranking Thread (V2) (Last update on post #5189)

    I totally appreciate what you're saying and think you have a decent case, but don't your objections apply to D-rank quite generally? Aren't Haxorus, Weezing, Sharpedo, Mantine, Doublade, and so on and so forth typically totally eclipsed by S and A rank Pokemon except for very tiny niches? I'm...
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