Recent content by Modulo

  1. Pokemon Red, Blue, and Yellow In-Game Tiers - Reboot

    If we test, we usually test with 4 Pokés on one team because experience towards the endgame is rather thin. Seeing how Jynx is not available in Yellow (that in-game trade is only available in R/B and the only gen 1 game you can catch it in the wild in is Japanese Blue), you have an easy mon to...
  2. Pokemon Red, Blue, and Yellow In-Game Tiers - Reboot

    Many Hours: Great Gengar analysis; my only gripe with it is that I'd only consider Dream Eater if Psychic is not available. Dream Eater is only marginally stronger than Psychic and needs a 1-turn, slightly above 50% consistent setup move (Hypnosis needs to hit off 60% and the opposing mon may...
  3. Pokemon Red, Blue, and Yellow In-Game Tiers - Reboot

    Amazing discussion points brought up here. While I agree Hitmonchan is possibly the worst Fighting-type in the game (with Machoke being the only other contender due to slowness), having access to a good Normal move without needing a premier TM as well as coming in at a decent level for itself...
  4. GSC In-Game Tier List Mk. IV

    Ember (boosted by Charcoal) gives Cyndaquil/Quilava a pretty great early-game, Dig comes just in time for it to pummel specially defensive Poison-types (Morty's gym). The following phase of waiting for Flame Wheel is somewhat cushioned by having access to Dig/Headbutt (maybe even Rollout) and...
  5. Pokemon Red, Blue, and Yellow In-Game Tiers - Reboot

    Long overdue update to my run. Sorry for the wait, but I didn't have much time lately due to RL constraints. Current impressions: -Fearow's high stats for this point in the game really carry its stagnant movepool, even though towards the end of this part its lacking moves become...
  6. Pokemon Red, Blue, and Yellow In-Game Tiers - Reboot

    These logs are really insightful, great job Longfellow! It's nice to see someone's efficiency takes on some of my casual playthrough mainstays (I've used all of Pikachu, Bellsprout and Vulpix multiple times) You mentioned Krabby(R)'s low join level, by which I assume you mean level 15...
  7. Pokemon Red, Blue, and Yellow In-Game Tiers - Reboot

    I'm still fairly early in my run, but figured it would be appropriate to post my progress so far. My team will most likely be Spearow/Oddish/Mr.Mime/Horsea. Current impressions: -Spearow has been really good. Its early-route trainer match-ups are favourable enough to just throw it into...
  8. Pokemon Red, Blue, and Yellow In-Game Tiers - Reboot

    I'm just reading up on the runs you did, and it's been very insightful! Good job guys, keep it up! Seeing how all of its learners fill a similar niche and often overlap on more contested resources than the Psychic TM, it is a surprisingly uncontested TM. This is one of the reasons why Starmie...
  9. Pokemon Red, Blue, and Yellow In-Game Tiers - Reboot

    Yep, gen 1 movepools (as well as gen 1 as a whole) are a weird beast and take a bit of experience to get used to. "Somewhat wasted" was me being too harsh on TM Blizzard on Waters; let me rephrase it a little. Giovanni, Lance and Rival are the three big fights where Blizzard is useful (Rival's...
  10. Pokemon Red, Blue, and Yellow In-Game Tiers - Reboot

    Wartortle does not require Dig, but having a 100 base power physical move that hits Poison- and Electric-types for super effective damage affects the performance of basically anything (besides Nidoking/Nidoqueen, who cannot learn Dig for some reason). Most of the time it's better on something...
  11. Pokemon Red, Blue, and Yellow In-Game Tiers - Reboot

    Some thoughts on a few points made here: Bubblebeam is less contested than other TMs for sure, but being a decently powered Special move that can be learned by a lot of good 'mons has a lot of value. Wartortle probably has priority over them (aside from Gyarados) because it's its best STAB...
  12. Pokemon Red, Blue, and Yellow In-Game Tiers - Reboot

    Regarding Venu vs. Vic movepool; they don't differ much at all. The biggest difference is that Ivysaur gets Body Slam (only Victreebel can learn it, and after a point where it gets Double-Edge anyway), while Bellsprout gets Sleep Powder (Venusaur only learns it at lv. 55, which for this kind...
  13. Pokemon Red, Blue, and Yellow In-Game Tiers - Reboot

    I actually don't think Wrap + TWave is all that great. Not only does it mean the battles take forever, Wrap's 85% accuracy is actually an issue that is further amplified by Dratini joining underleveled (and, similar to Karp, it's a pain getting it up to speed). Also, I'm not sure whether TBolt...
  14. Pokemon Red, Blue, and Yellow In-Game Tiers - Reboot

    Venu gets Sleep Powder to make its lategame easier, and Swords Dance should be ideal for it. That said, I would be okay with moving it down to B, partially because its route performance is worse than that of the other starters as well. Having great Gym match-ups early doesn't quite make up for...
  15. Pokemon Red, Blue, and Yellow In-Game Tiers - Reboot

    From personal experience, Meowth has been disappointing. What it has to offer sounds amazing at first - Normal STAB, comes decently early, fast, Special movepool for coverage - but its offensive stats and moves are lacking. I'd estimate it being in C-D tier. Voltorb's biggest problem is its...
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