Recent content by Saladbagle

  1. MANtine [QC 3/3] [GP 2/2]

    Mantine has 80 Special ATtack, not 60.
  2. Mesprit (GP 2/2)

    The title should be "Redetermining Viability"
  3. Sableye (analysis)

    For the Torment Set, you might want to mention a partner that can use Toxic Spikes as with-out residual damage, that set accomplishes nothing.
  4. Porygon2 (analysis) [GP 2/2]

    Uh, no. Porygon 2 has recovery, it is just called Recover. If you mean lack of leftovers, then yeah. Low speed can be beneficial under Trick Room. Ice Beam and Thunderbolt handles most Pokemon neutrally, so less-than-stellar movepool shouldn't be mentioned. It has enough support options to...
  5. Rotom-C QC:[0/3]

    Yeah, Thunderbolt is the main stab. Slash Hidden Power Ice with Trick and it should look better.
  6. Choice Galllade

    The formatting is a little off.
  7. Uber Team A: THIS THING WONT FREAKIN DIE!!!

    I kinda don't like how every Pokemon literally has 252/252/4 for their evs. But onto a bigger problem, why I Lugia Bold? If Calm Mind if only for making him a better special tank and you're not going to run a special attack like Ice Beam or whatever I'll be surprised. But if you insist on...
  8. Hariyama (QC 0/3)

    Meh, I myself I am not very fond of an un-STAB Bullet Punch but Hariyama doesn't have the biggest of movepools so its understandable. Also, Seismic Toss is weird, because base 120 Attack hurts a lot of stuff. The only other things I can think of is to add Body Slam and Counter to Other Options.
  9. Timburr (Analysis)

    Why is there so many mentions of Slowbro? Slowpoke is in LC, not Slowbro.
  10. Mamoswine (Analysis)

    No mention of Shedinja hard countering Mamoswine? It could Will O Wisp and is immune to that entire moveset.
  11. Hitmonlee (Analysis)

    On the first set, you mention Mach Punch and Earthquake, yet they are not in the set at all and they are replaced by Substitute. Protect > HJK? Why is that in the other options section? Do you want people to use protect over HJK? Why are there counters in that section as well?
  12. Lilligant (Analysis) [GP 2/2]

    You might want to put Hidden Power Fire slashed with Hidden Power Ice so you do not lose to steel types like Registeel, Escavalier, and Cobalion. Sleep Powder might incapacitate them for a while, but sleep clause and the inevitable fate of waking up means a dead Lilligant soon. Also, 70 / 75/ 75...
  13. Blitzle (Analysis) [GP 2/2]

    Sap Sipper really isn't stupid. An immunity to Grass type move and a +1 attack is pretty sweet.
  14. Slowbro (QC 3/3)

    You should probably mention Pokemon with Heal Bell / Aromatherapy make good teammates to Slowbro, removing poison and whatnot.
  15. Ludicolo (Analysis) [GP 0/2]

    Rather than Rash, can you use Mild? Lowering his pretty good special defense isn't ideal.
Back
Top