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I love doubles teams and it seems like you have your bases covered here. I have a few suggestions/questions, though:
Why the HP EV investment on Infernape? I still don't think Infernape is bulky enough to take strong hits, whereas you could give it a little more in the offense department...
I agree with you about X-Scissor. It seems that I wont be faster than most switch-ins unless they are already paralyzed by Kanga/Cress. I'll do some tests with Swampert's EVs in the SpDef dept - I see your and Lamentations' point and let you know if it works out better.
However, I would...
Thank you for the comments thus far.
@Lamentations:
I think that I'm going to stick with the standard Cursepert EVs right now, letting it switch in to more physical attacks with ease. Thank you for the suggestion though - I see your point about taking hits from both ends of the spectrum...
With the new advent of Platinum moves on Shoddy, I have recently revamped my singles team. I am very pleased with the success that this team has procured so far... **Thank you Aragornbird for the beautiful art**
My Favorite Lead of All Time
Kangaskhan@Lum Berry
Scrappy
Impish Nature
252 HP...
...speaking of Pinsir, ^^^
If Pinsir/Rampardos is used in a double battle, does Mold Breaker nullify all abilities on the field that are listed here (http://www.smogon.com/dp/abilities/mold_breaker), or just the pokemon that Pinsir/Rampardos is attacking at the time?
Thank you for the advice thus far.
Power Herb is a very cool idea, but I like having the extra power from Life Orb. Usually I can mix sp/phys attacks i.e. Psycho Boost, then Superpower without affecting eachother - then follow it with Haze. However, i'll definitely consider the Power Herb as...
-Read Before Scrolling Down-
I recently thought of several team concepts and decided to put them together for double wifi battles.
Before we start this RMT analysis, let's take a moment to create an initial reaction. I am going to show you my two starter pokemon and you let me know what...
I have been using this on Shoddy, and it usually takes out 2-3 of my opponent's pokemon because of the surprise factor. If someone has already done this, then I was not aware of it:
Bronzong@Choice Band
Levitate
Brave Nature
252 HP + 252 Att + 6 Sp Def
-Gyro Ball
-Payback
-Earthquake...
I have been using this as a lead on Shoddy and she has worked VERY well.
Kangaskhan@Lum Berry
Scrappy
Impish
252 HP + 146 Att + 112 Def
[Fake Out]
[Sucker Punch]
[Counter]
[Focus Punch]
Fake Out the first turn, which hits everything (unless a faster Fake Out user is present). If you...
But - could I snag all of them but Rhydon, and get it the second time around with Mirror B? Then it would not save and I could repeat this painstaking process until I get a beneficial nature?
Thank you for the advice here.
I like the idea of changing Flygon's moveset to accompany Snorlax. If you could give me a more detailed description of how they work well together, that would be much appreciated. :)
Feint is useful occasionally, but I would be willing to change it for a more...
You raise several good points here.
My Power Herb on Typhlosion is mainly for surprise. I actually see a lot of Swamperts in 2v2. However, I will consider re-breeding for a HP. Wise Glasses would look nice here.
Like I said, Rhyperior is conceptual at the moment. I didn't realize that...
I have a question about Pokemon XD snagging...I'm interested in the Rhydon that Greevil has (with Helping Hand) for double battles. Is there an easier way to get a beneficial nature than to keep trying over and over again? For example, does Synchronize's effect on Natures work for Shadow pokemon?