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I think Iron Crown is similar to Iron Moth and Iron Valiant in that it was much more suited to an offensive, pre-Moon ban meta. Not just because it thuds into Ting Lu, but because it's such a reliable counterlead to sash lead Glimmora, and sash hazard setters have just kind of been replaced by...
Utility Darkrai is incredible, darkrai already has so few switch ins and even less of them like taking a knock or wisp. The poor matchup against Ting Lu almost feels like a positive with this set since you can build around mons that benefit from Ting Lu being burned (gholdengo is the main one...
Gweezing Teams almost always benefit from some form of additional hazard control, due to the fact that they're usually built around pokemon/sets that rely on it and the fact that some mons threaten Gweezing too much for it to defog into them.
Also theres the "If you don't need knock off" part...
It's definitely solid, it's B+ on the VR, and it answers Kyurem very reliably pre-tera. There's a couple good sample teams that use it, if you want to get a feel for what it's like without building a team yourself.
ArcadianSkies mentioned most of it, but I think part of the the reason why Ting-Lu has risen so much is that the banning of Roaring Moon and Gouging Fire means that although there are still a solid amount of setup sweepers in the tier, it's a lot easier to answer those setup sweepers with...
I hard disagree with this, I'm not fully convinced woger is necessarily overpowered but the fact that rain would be super balanced with it gone definitely tips me towards the pro ban side. You already mentioned how many other rain checks exist in the metagame, although I'd also include...
As a general rule, dark/ghost are almost never run together for coverage since they hit the same things for supereffective damage, meaning they don't cover each others' weaknesses. This set as is is completely resisted by kingambit and has to rely on neutral sludge bomb/ice beam to hit opposing...
Pretty good, tinkaton has been seeing a bit less play and there's been some interesting experimentation with more utility focused movesets like knock off and will o wisp that basically force progress against the usual darkrai answers.
From my understanding max speed is one of the innovations in gambit sets. It lets it beat opposing slower kingambit with low kick, requires less chip to break through certain slow bulky mons (eg ting lu, corv, dozo, primarina, etc). Even if these mons don't have a move to hit gambit hard with...
Jirachi used to be at the bottom of the VR but I think it could still put in solid work as a support mon if people found the right set and it was on the right team. It basically has the support movepool of clefable or mew but as a steel type paired with better stats across the board including a...
From my understanding Indeedee-F's main niche in VGC aside from setting psyterrain is sitting on the field and using doubles-only supporting moves like follow me and helping hand. In singles, as Hon07rial mentioned, it barely does anything else outside of psyterrain. This means that a) You would...
I don't really agree with the idea that hazard removal would somehow run rampant with gholdengo gone (especially given how easy setting hazards is in the first place). However, I have come to really appreciate Gholdengo's versatility when blocking other status moves aside from just defog...