Recent content by Xufactor

  1. Xufactor

    Metagame SV OU Metagame Discussion v4

    Got permission from Finch to post this here I recently posted a tournament for a solomod in https://www.smogon.com/forums/threads/hax-meters-playtest-tournament-20-prize.3767428/ The metagame is similar to OU, with reduced luck. What do OU players think of a metagame like this?
  2. Xufactor

    Tournament Hax Meters Playtest Tournament ($20 Prize)

    Welcome to the first Gen 9 Hax Meters Playtest Tournament! Hax Meters is a metagame where a point system is used for most of the hax in the game, excluding damage calculations. Links Metagame Overview...
  3. Xufactor

    Approved Add Another Backup/Restore Teams button/section to the top of the page

    Can whoever is in the know of making these changes answer this? Serious question since staff have not replied to this thread.
  4. Xufactor

    Project Metagame Workshop

    I think it should be fairly obvious that changing all of a Pokémon’s attacks to be the higher of its atk or special atk would make the metagame more offensive, not less. Like you were saying, Pokémon that actually want to be mixed attackers are hard to find
  5. Xufactor

    Project Metagame Workshop

    Not going to push my idea, but isn’t forcing physical or special moves a big difference? Generally, physical only and special only walls would be bad in Full Potential. For example, Skarmory can wall Dragagpult’s dragon darts but not its Shadow Ball. Whereas if Dragapult was locked in to be...
  6. Xufactor

    Project Metagame Workshop

    Shadow ball still targets special defense and poltergeist targets defense in Full Potential. In my metagame, for each Pokémon, all moves become special or physical.
  7. Xufactor

    Project Metagame Workshop

    In Full Potential, the physical/special split is kept.
  8. Xufactor

    Project Metagame Workshop

    Because?
  9. Xufactor

    Project Metagame Workshop

    It helps a lot of offensive mons. I get that it’s not a novel idea but it’s definitely less random than Bad and Boosted. Yes, self-stat lowering moves must lower the relevant attack stat or they would be broken.
  10. Xufactor

    Project Metagame Workshop

    Metagame: Mixed Attacker All moves for each Pokémon will be physical if it's attack is higher than special attack, and special for the opposite case. Maybe no change if they are equal.
  11. Xufactor

    Project Metagame Workshop

    I mean, it's possible that Urshifu would be balanced without Wicked Blow, depending on what other dark moves it has.
  12. Xufactor

    Approved Add Another Backup/Restore Teams button/section to the top of the page

    I mean, no other section is duplicated and people should be able to see it the first time they click the teambuilder..
  13. Xufactor

    Approved Add Another Backup/Restore Teams button/section to the top of the page

    Is there a reason someone changed the title from "Move" to "Add Another"? Do we need a section at the bottom if it is already at the top?
  14. Xufactor

    Resource Pet Mods Simple Questions and Answers

    Do pet mods have to have community input? If so, why is Bad and Boosted a pet mod?
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