Recent content by Yiam

  1. Yiam

    ORAS OU Raikou and Associates

    Absollite Classicly Thanks for the feedback. I don't think I explained it well enough. This team is built around weather ball Raikou, and the niche that weather ball raikou has is that it is very unexpected. Weather ball does monstrous damage in rain and I can use raikou to lure in ground types...
  2. Yiam

    ORAS OU Raikou and Associates

    One of the first teams I've made on showdown. I tried going against the Meta a bit, but it could still use some work. I'd like more unusual movesets and strategies. It's basically a fully offensive build, trying to counter all types rather than countering stuff like environmental hazzards...
  3. Yiam

    CAP 21 CAP 21 - Art Submissions

    Okay I'm gonna post some feedback because I don't wanna be a selfish prick. WPS Yours is an interesting and original design, but I'm not really into the overly cartoony style and the column he's holding. I never like it when pokémon hold stuff, but that's just my opinion. Sgt.Moose Cute and...
  4. Yiam

    CAP 21 CAP 21 - Art Submissions

    New base forme concept and Mega concept. The idea here is that it's a golem corroded by toxic waste. Partly coloured base form concept. Working on a more abstract version at the same time, with clear outlines and shading/colouring like original pokémon designs. New updated mega evolution...
  5. Yiam

    CAP 3D Modeling Project

    As I said, the torso used to be a cube. I'm having great difficulty correctly sculpting cones and cylinders though, they just tend to... get fcked up. Because all the vertices come together at one point. I can show you a picture of an earlier model I did... but this one has waaaay too many...
  6. Yiam

    CAP 3D Modeling Project

    You got me. I am still a newb to blender and basically what I did is take a cube and mold it into the shape of her upper body, then I took a cylinder and put it in the gap to make the chest and I extruded and shaped it to become a neck, and I then threw a sphere on that and flattened it a bit to...
  7. Yiam

    CAP 3D Modeling Project

    I'm really a newbie to Blender but I tried to make a model for Necturna and failed, but I think Necturna does deserve a model. A mess, I know.
  8. Yiam

    CAP 21 CAP 21 - Part 2 - Typing Discussion

    Alright everyone, hold your horses because I think I win. Since it's supposed to be a typing Underdog, I think we should go with the underdog of the suggestions posted since HeaLnDeaL's last post. Ice/Steel. There simply is no Ice/Steel pokémon and the potential is... interesting at the least...
  9. Yiam

    CAP 21 CAP 21 - Part 2 - Typing Discussion

    I think we should move away from any trends, and make something that hasn't been done before or has never worked before. All we really need is really poor typing, the poorest, and then make that work with whatever we can. Something like Steel/Ice. For the record, there is not a single Steel/Ice...
  10. Yiam

    CAP 21 CAP 21 - Part 2 - Typing Discussion

    I think that changing the typing with Mega Evolution would be against the whole idea of a typing underdog, unless you make it so that the typing changes but stays a poor typing, like a grass/flying pokemon would mega evolve and become a grass/dragon, retaining its 4x weakness to Ice, but giving...
  11. Yiam

    Help with blender?

    I got the idea from the project but it's not for the project.
  12. Yiam

    Help with blender?

    Hey, i've been messing around with Blender a bit, just trying to make a model for Necturna to try it out, but when I compare it with 99% of other ppl's meshes I notice that my mesh is just a horrible mess, and I've no idea how to simplify it or anything. Anyone experienced willing to help me...
  13. Yiam

    CAP 21 CAP 21 - Part 1 - Concept Assessment

    I'm really really new to this, but I like to take Shaymin-S and compare it to every other Grass/Flying Pokémon. Hoppip, Skiploom, Jumpluff and, my favorite of the bunch, Tropius. Of course, we can go ahead and get rid of Hoppip and Skiploom. The main pattern I see is, obviously, the major...
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