Resource SV UU DLC 2 Viability Rankings- Update at Post #281

Gonna make some noms to get the ball rolling

:meowscarada: UR -> A
Pretty great offensively as its fast speed lets it naturally outspeed tornadus and threaten it for big damage with triple axel. Can struggle with coverage as it wants all of flower trick, knock off, u-turn, low kick, t-axel and spikes but can still get work done. Rabia explained it better, so Imma keep this short.

:rillaboom: UR -> A-
Rillaboom is not only a great mon in its own right (stop using passive taunt sets and start running a bit more offensive sets), but it also enables a ton of degenerate shit. Just a generally good pokemon that may or may not be banned.

:blissey: UR -> C
Uhh, stall exists ig? Idk man, watch this rise to OU in like three months and RU missing out on another mon.

:chansey: C -> UR
See above mon.

:hawlucha: B- -> B+/A-
With an actual pokemon in the tier, hawlucha becomes a lot more dangerous. It also benefits a lot more from a defense boost in grassy terrain due to its ability to take priority hits from lokix much easier. Just a general rise to refelect rillaboom being better, either a bit lower then rilla since rilla can work on other teams or at the same rank.

:zarude: A+ -> B+
Okay, so IDT zarude is completely horrible and outclassed by meowscarada. Setup sets are still superior to meowscarada, as meow doesn't have bulk up, recovery or SD. But pivot sets are just much inferior to meow with no protean, no spikes and no triple axel. Scarf meow is also a lot faster, which is really nice. I think B+ is a good rank to start it at and then we can see if its better/worse then there.

:clodsire: B+ -> A-
Honestly, clodsire has felt really great this meta. Unaware can shut down a lot of setup sweepers you see rn while water absorb beats the broken greninja and the not broken keldeo. Poison jab I've found is nice in order to beat pokemon such as taunt jugulis and tera taunt heatran. In general, its matchup spread I feel is really good rn.

:comfey: B- -> B
Not going to nom it any higher since I haven't personally used it, but comfey is better with rillaboom dropping, allowing CM sets to be a lot more destructive. Priority in general is really nice in this meta so having that is another bonus.

:yanmega: UR -> C
Weavile leaving? Tinkaton leaving? Rillaboom dropping? Hawlucha getting better? Yeah, get this mon onto the VR. Every shift, this mon gets better. Genuinelly shocked it isn't ranked. If you want reasonings, go to my post here to see more. Oh, also it can work on offense, particularly sand which patches up the grass type weakness, especially to rillaboom, pretty nicely.
 
Gonna make some noms to get the ball rolling

:meowscarada: UR -> A
Pretty great offensively as its fast speed lets it naturally outspeed tornadus and threaten it for big damage with triple axel. Can struggle with coverage as it wants all of flower trick, knock off, u-turn, low kick, t-axel and spikes but can still get work done. Rabia explained it better, so Imma keep this short.

:rillaboom: UR -> A-
Rillaboom is not only a great mon in its own right (stop using passive taunt sets and start running a bit more offensive sets), but it also enables a ton of degenerate shit. Just a generally good pokemon that may or may not be banned.

:hawlucha: B- -> B+/A-
With an actual pokemon in the tier, hawlucha becomes a lot more dangerous. It also benefits a lot more from a defense boost in grassy terrain due to its ability to take priority hits from lokix much easier. Just a general rise to refelect rillaboom being better, either a bit lower then rilla since rilla can work on other teams or at the same rank.

:zarude: A+ -> B+
Okay, so IDT zarude is completely horrible and outclassed by meowscarada. Setup sets are still superior to meowscarada, as meow doesn't have bulk up, recovery or SD. But pivot sets are just much inferior to meow with no protean, no spikes and no triple axel. Scarf meow is also a lot faster, which is really nice. I think B+ is a good rank to start it at and then we can see if its better/worse then there.
- Zarude hasnt ran pivot sets since SD sets have popped up, zarude is still a good mon and dropping it cuz a set that hasnt been used fell out of favor isnt one of them

 
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Gonna make some noms to get the ball rolling

:meowscarada: UR -> A
Pretty great offensively as its fast speed lets it naturally outspeed tornadus and threaten it for big damage with triple axel. Can struggle with coverage as it wants all of flower trick, knock off, u-turn, low kick, t-axel and spikes but can still get work done. Rabia explained it better, so Imma keep this short.

:rillaboom: UR -> A-
Rillaboom is not only a great mon in its own right (stop using passive taunt sets and start running a bit more offensive sets), but it also enables a ton of degenerate shit. Just a generally good pokemon that may or may not be banned.

:blissey: UR -> C
Uhh, stall exists ig? Idk man, watch this rise to OU in like three months and RU missing out on another mon.

:chansey: C -> UR
See above mon.

:hawlucha: B- -> B+/A-
With an actual pokemon in the tier, hawlucha becomes a lot more dangerous. It also benefits a lot more from a defense boost in grassy terrain due to its ability to take priority hits from lokix much easier. Just a general rise to refelect rillaboom being better, either a bit lower then rilla since rilla can work on other teams or at the same rank.

:zarude: A+ -> B+
Okay, so IDT zarude is completely horrible and outclassed by meowscarada. Setup sets are still superior to meowscarada, as meow doesn't have bulk up, recovery or SD. But pivot sets are just much inferior to meow with no protean, no spikes and no triple axel. Scarf meow is also a lot faster, which is really nice. I think B+ is a good rank to start it at and then we can see if its better/worse then there.

:clodsire: B+ -> A-
Honestly, clodsire has felt really great this meta. Unaware can shut down a lot of setup sweepers you see rn while water absorb beats the broken greninja and the not broken keldeo. Poison jab I've found is nice in order to beat pokemon such as taunt jugulis and tera taunt heatran. In general, its matchup spread I feel is really good rn.

:comfey: B- -> B
Not going to nom it any higher since I haven't personally used it, but comfey is better with rillaboom dropping, allowing CM sets to be a lot more destructive. Priority in general is really nice in this meta so having that is another bonus.

:yanmega: UR -> C
Weavile leaving? Tinkaton leaving? Rillaboom dropping? Hawlucha getting better? Yeah, get this mon onto the VR. Every shift, this mon gets better. Genuinelly shocked it isn't ranked. If you want reasonings, go to my post here to see more. Oh, also it can work on offense, particularly sand which patches up the grass type weakness, especially to rillaboom, pretty nicely.
I honestly think Hawlucha should be A/A+. Rillaboom is a solid mon in its own right having strong priority and grassy terrain support is valuable even outside of grassy seed unburden, so it's a lot less strenuous on team building than running Indeedee who is basically only used in psychic spam teams. On top of that with the defense boost it's pretty difficult to revenge kill with most priority, unless you've got a good amount of chip on it already or multiple CC drops it's probably going to live pretty much any priority. If this thing can come in on the right pokemon and just get one free turn to set up an SD it can be extremely difficult to stop.
 
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- Zarude hasnt ran pivot sets since SD sets have popped up, zarude is still a good mon and dropping it cuz a set that hasnt been used fell out of favor isnt one of them
Well, if you want a grass/dark type, you will be choosing meowscarada most of the time. And Band sets are much more immediate breakers compared to zarude, which does impact SD sets to somewhat of a degree. Meow dropping does impact zarude, as you do need to consider which one to use since they do overlap a bit, so it should drop because of that. B+ as I stated, is a good starting point for it.

I think rillaboom shouldnt be banned. hawlucha is sweeping people left and right and we have seen it take games from preview, the result is that lucha is just kinda bonkers, comfey is only just fitting on that g terrain style and piggy backing off of it.

Rillaboom doesnt do much for hawlucha in terms of support outside of terrain, the likelyhood that people replace lucha with thwakey is likely and we have seen this work with iron crown + thwakey and it going away as soon as iron crown went. The thing is that thwakey can just set terrrain up and allow lucha to run circles around teams

Its not like rilla sets screens or does smth exclusive to itself, it gives it the grassy seed and that is it, most teams just got ran over by hawlucha
Bro, that does not matter for the placement. I personally do think that hawlucha should be the one getting the axe, but idk why you are talking about this here. This is the viability rankings, if you think rilla should not be banned, go talk about it in the metagame discussion thread
 
Bro, that does not matter for the placement. I personally do think that hawlucha should be the one getting the axe, but idk why you are talking about this here. This is the viability rankings, if you think rilla should not be banned, go talk about it in the metagame discussion thread
Right, forgot the discussion was in the othe rthread..
 
Well, if you want a grass/dark type, you will be choosing meowscarada most of the time. And Band sets are much more immediate breakers compared to zarude, which does impact SD sets to somewhat of a degree. Meow dropping does impact zarude, as you do need to consider which one to use since they do overlap a bit, so it should drop because of that. B+ as I stated, is a good starting point for it.

even if it was slightly worse because of some competition, dropping it a full rank (A+ -> B+) is is really a hard sell when your argument is that set up sets are superior to Meow but pivot sets are inferior, but when pivot is less common on it to begin with this doesn’t really have a much impact, certainly not enough to drop it that low. Zarude can contribute defensive utility that it can use since it has good natural bulk for an offensive Pokémon while meowscarada lacks this due to its frailty and hazard vulnerability. Which makes it harder to position.

Meow is great, don’t get me wrong but Zarude is too.
 
:excadrill: --> A: one of the big victims of this shift
:hawlucha: --> A-: this mon is almost as big of a terrorist as nico harrison is with the dallas mavericks
:manaphy: -> A-: this mon should also be placed on terrorism watch as long as rillaboom is here. speaking of which:
:rillaboom: --> A: THE KINGPIN OF ALL THINGS EVIL
 
:excadrill: --> A: one of the big victims of this shift
:hawlucha: --> A-: this mon is almost as big of a terrorist as nico harrison is with the dallas mavericks
:manaphy: -> A-: this mon should also be placed on terrorism watch as long as rillaboom is here. speaking of which:
:rillaboom: --> A: THE KINGPIN OF ALL THINGS EV
Manaphy should be a tier below Lucha imo, it's speed tier makes it a lot easier to revenge kill with any scarfer or naturally faster Pokemon like Meow or Ogerpon. Also why do you have Excadrill down a whole tier? I get Rillaboom with grassy terrain hurts its eq power, but it still gets high horsepower if thats an issue. Am I just missing something here?
 
Manaphy should be a tier below Lucha imo, it's speed tier makes it a lot easier to revenge kill with any scarfer or naturally faster Pokemon like Meow or Ogerpon. Also why do you have Excadrill down a whole tier? I get Rillaboom with grassy terrain hurts its eq power, but it still gets high horsepower if thats an issue. Am I just missing something here?
My bad I didnt know Rilla got banned, Lucha probably B tier as now its back to only being on specific terrain teams.
 
Alrighty its been a good while and since I've made it to top 3 of UU Masters I think I'd like to share some noms

:Meowscarada: -> A
Fast, strong, threatens most of the tier, but a bit held back by the fact that its kinda weird to slot. A grass that doesn't check Excadrill at all is bound to cause some issues for the team its on. I've felt that it needs to be slotted with skarm a lot which can be indredibly janky due to the fact that the two dont really synergize very much at all. Someone else could prove me wrong though because the mon itself feels a little bit busted.

:Donphan: -> B
This thing being pretty decent has honestly been a pleasant surprise, its a little janky to use sometimes but its typing nets it a better matchup into some hazard setters like Cobalion and Skarmory compared to Excadrill. Its access to Knock Off is also quite useful as it allows it to spin on Skarmory without taking hazard chip, as well as punish other switch ins like Torn and the Grasses. Its also seen a decent bit of usage in UU Masters and UUPL so I think its worth separating it from the B- crowd.

:Arcanine-Hisui: -> B
Harc has seen a pretty decent improvement in the post-Quaquaval society, while still a bit weird to slot it clicks pretty well if you can fit it. It does still have problem matchups in Keldeo and Slowking+Cobalion, but the former is much more manageable than Quaquaval was while the ladder is far less common than it once was. Its also a pretty decent rocker if you end up in a situation where you cant fit them elsewhere, and punishes the currently popular Skeledirge quite well

Speaking of which...
:Skeledirge: -> A+

Honestly this is mostly just as a response to the fact that it feels damn near impossible to make a consistent non-HO without this mon due to how its the only decent Unaware guy we have. Its also just a nice blend of defensive sponge and offensive wincon so even if it wasnt obnoxious to not use its still a very good mon to have on a team as an anti-cheese option.

and lastly (more of a half joking nom)...

:Hawlucha: ->
B/B+

Rilla ban will not save us from this demon, mark my words.
 
:keldeo: -> A
Keldeo is so goddamn strong
cm sets can run away with certain matchups if you're not careful
vacuum wave is especially crucial for hitting faster threats like Meow or Rockpon
and speaking of Meow,it beats many Keldeo counters like Slowking or Torn
overall,using Keld has been a wonderful experience and it definitely deserves a higher spot
 
:salamence: A-
It is a great pokemon that can deal with heatran, keldeo and many other threats and can check Excadrill without using grass. It is much bulkier physically than the often-compared mons like Tornadus therian and Latios, and its ability to support the team's pokemon with intimidate is also excellent. Clearly, salamence is a pokemon that deserves to be considered in the metagame, as it can be a natural fit for teams that do not specifically aim to use salamence.
 
:heatran: ->  S
Very often feels like the only way to not lose to meow game in game out (besides skarm, who is far more exploitable and less threatening than tran), and it's the best rocker in the tier bar none. this things mere presence is perhaps the best way teams avoid losing to band meow instantly.

:keldeo:
-> A
Just voicing my agreement here, one of the better meow checks in the tier (for sets that don't run flower trick - which is most of them as far as I'm aware), and an incredible partner to meow, they cover each others checks incredibly, and can pivot into each other seamlessly

:gardevoir: -> B
Tinkaton is gone (:psycry:), not only directly improving gardevoirs matchup into most teams, but also leaving it as one of the better latios checks out there. Healing wish support is also particularly helpful for those giving teammates burnt by heatran or skelerirge a second lease on life.
 
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:heatran: ->  S
Very often feels like the only way to not lose to meow game in game out (besides skarm, who is far more exploitable and less threatening than tran), and it's the best rocker in the tier bar none. this things mere presence is perhaps the best way teams avoid losing to band meow instantly.

:keldeo:
-> A
Just voicing my agreement here, one of the better meow checks in the tier (for sets that don't run flower trick - which is most of them as far as I'm aware), and an incredible partner to meow, they cover each others checks incredibly, and can pivot into each other seamlessly

:gardevoir: -> B
Tinkaton is gone (:psycry:), not only directly improving gardevoirs matchup into most teams, but also leaving it as one of the better latios checks out there. Healing wish support is also particularly helpful for those giving teammates burnt by heatran or skelerirge a second lease on life.

just a heads up, you formatted the heatran text as being colored white so I can't see it at all on light mode. (no particular stake in the nom, I haven't played since drops)
 
:sv/basculegion-f:

UR -> C

I've been using the funny fish for a good while, and I think it's got some great traits. HO at the moment has had a notable lack of spin blockers ever since Polteageist's ban. Basc-F can be EV'd to take EQ's from excadrill and pull off an agility to outspeed just about all of the unboosted meta and threaten a sweep. Weakness policy can make taking it down harder as you only threaten to make it stronger if you miss a kill. Adaptability boosted hydro pumps and shadow balls are dangerous and ice beam covers the rest of the meta (besides greninja but it gets 2hko'd after rocks.) It overall does pretty decent in the meta while fulfilling a pretty important role for HO to where I think the mon is worth C rank.

https://replay.pokemonshowdown.com/gen9uu-2346967518
https://replay.pokemonshowdown.com/gen9uu-2344203336

Quick Other Noms
:zarude: A+ -> A/A-: Still matches up super well into a lot of the tier but faces competition as a Grass/dark.
:deoxys-speed: A- -> A: Lorb sets have continued to do well while Lead sets have been the de facto lead on HO for quite a while. It feels like it's enough of a staple for A rank
:gastrodon-east:B -> B+: Heatran has been doing great post shifts and being the hardest check to it is great. It's great support for many bulkier teams which have also seen improvement post shifts.
 
:pmd/bellibolt: -> B (or B-)

Have seen some gameplay, bullies skarm, toxic's gastrodon, slowking, thundy-t, and takes advantage of a lot of stuff such as para'ing meowscarada, tornadus, can catch flip turn keldeo, etc. Its bulk is also solid and with volt switch it can pivot in and out.

:pmd/thwakey: -> B-

Ffs, this mon is yeah... carrying hawlucha, im not putting it in C cuz its act doing shit rather than being a one time gimick

:pmd/hippowdon::pmd/comfey::pmd/volcanion: -> UR

In my opinion I feel these mons are just super weak... comfey is reliant on tera above all else, if tera is gone this mon goes to, its inconsistent, its usable for sure but i feel ranking such a mon that flops half the time is something that i have heard on discord be said that they want to avoid. Hippowdon feels weak in this meta because gastro and clod just feel better. Skarmory absolutely chunks spikes out vs it, Slowking switches in and resets weather, mons like rotom-w, hydrapple, and zarude take advantage of it. Volcanion feels just awkward... its speed tier is meh and while it beats dirge, you can use flash fire heatran for that, hydreigon, toxic clodsire, and general pressure (via knock off, damage output, forcing a tera), its typing and resistances here feel awkward here as well... idk, it feels meh and its usage kinda reflects that.

I considered chesnaught to UR but i feel that may just be me seeing much less of it and thinking skarm does a much better job especially with traits such as being spikes immune, recovery not being stopped by snow/sand, and doesnt switch in well into meow, heatran, and just a lot of mons it thinks it can

:pmd/scizor::pmd/greninja: A- -> A-

I think gren is fine where it is, compared to someone like serp i think gren overall still has good uses, with specs sets it has a lot of oomph behind its sets and a shift to a lot more mons who are vulnurable to it like skarmory, slowking, gastro isnt exactly safe either from dark pulse spam,keldeo not being sturdy either, and zarude being less popular means dark pulse is annoying

I think scizor is quite good to, with its stuff like SD, BP, CC, knock it can pose a big threat to opposing teams, whlie bp is quite often resisted it can still clean stuff and after an SD it is very good into skarm/belli teams and can easily force dirge to tera which can be big for the team

:pmd/serperior: -> C

Harsh but i have 2 reasons for it. The first reason is that without tera its quite often dead weight, it just clicks glare into torn and flops into most steels and hates paralysis from others, so even a +0 serp being unable to ko a slowking is in major trouble. The second reason is even with a tera you have to be the correct one, so not only do you have to save tera but you have to be the right one in battle to actually do shit, tera ground flops into hydrapple/torn/skarm while tera fire / electric flop into others like latios/skeledirge/heatran/zarude/hydreigon/fez, etc. Serp also with the drop of meow very much so struggles especially trying to get value. I feel the drop should be deserved.

Thoughts on the other submissions

:pmd/meowscarada: -> A

I agree, it should go there, its quite good and i may push it for A+, the higher u are on the ranking the more you account for it in building, the easier it is to fit, and most teams can make use of it

:pmd/blissey::pmd/chansey: -> C / UR

Sure

:pmd/hawlucha: -> B+

Agree, this mon is irritating on HO and esp paired with thwakey and stuff

:pmd/zarude: -> B+

Disagree, zarude is a plenty good mon and matches up quite insanely into fat and can still run away with games with trailblaze, it can also bully belli/skarm builds and especially takes advantage of gastrodon

:pmd/clodsire: -> A-

Dont think so... I think its quite annoying to fit and often times is fother sometimes for setup and gastrodon overall just is better

:pmd/donphan: -> B

Have been thinking about it... but i feel its not there yet, I think it fits in the B- crowd, if anything i would drop sinistcha and gard instead of rising it up.

:pmd/skeledirge: -> A+

Sounds like something one can push for, dirge is a big threat and especially with tera and good reads it is a monster, accounting for it isnt fun and if you arent using something like clodsire, hydreigon, h-arc, it can often put in work

:pmd/keldeo: -> A

Flip Turn -> Meow is always gonna be infurating asf, and whlie its a flip turn bot it just brings in the perfect targets... but i still feel its less of keldeo being good and more so just meow being stupid good

:pmd/gardevoir: -> B

I have not seen one this month at all... i have no comment

:pmd/blastoise: -> B-

Sure, its done stuff especially on g terrain teams to sweep and can be annoying, although i feel this is just people not knowing about it... this happened with comfey to but im fine with the rise
 
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:Latios: -> A
With Tinkaton being gone there's not much that can really withstand repeated specs dracos, except for like, Fez but that doesn't really appreciate taking a luster purge. Whenever this guy comes out it's almost always getting a kill on something, or it it's not it's getting them in range for a kill next time it comes out. Luster purge is also a stupid move if they don't have a dark type anymore and can just brute force some mons after a drop.
 
:blissey: -> C stall isnt great rn and bliss doesnt fit anywhere else
:meowscarada: -> S this mon is crazy splashable and tier warping
:latios: -> A+ really good mon, dew checks a good chunk of the tier, has moveset variety, massive offensive threat, specs and scarf are threats in their own right, one of the very few viable scarfers
:thundurus: -> B- prankster twave is useful vs a lot, can threaten anything trying to switch into the twave with knock/focus blast, defensive exca check, alternatively fits as a mon that outruns 350s

i think volc/comfey/hippo should def stay ranked as they fulfill unique niches in the builder, disagree with blastoise nom due to how tera reliant and hit or miss it is imo id rather use cloyster even
 
Figured I'd do another round of noms cuz I'm bored

:Meowscarada: -> A A+
I changed my mind, this thing is honestly kinda busted and as people figured out how to build w it more I feel I cant really deny its place as an A+ mon.

Now for rises

:Deoxys-Speed: -> A

Rather hard to check its Lorb set without Tinkaton in the tier while also outspeeding everything, and a pretty nice HO lead that denies hazards from all the skarm teams going around. Less aggressive sets have also popped up like Meteor beam and some utility sets, and I personally have had some fun with it on grassy terrain with calm mind grassy seed.

:Gastrodon: ->
B+

Been seeing use recently alongside skarmory on bulky offense teams as a thundurus check that sets hazards. Generally feels better than clod imo bc of the amount of skarms so I think it at least deserves to share the B+ rank with clod.

:Bellibolt: ->
B-

Meowscarada dropping has given the belligoat some new life, as the cat's presence has made contact punishing even more valuable. It also can be quite a nuisance to skarm teams as they tend to not have anything that enjoys taking on the combination of Volt Switch, Muddy Water, and Toxic.

:Golurk: ->
B-

Honestly I think this is kinda overdue because Golurk has seen a pretty decent bit more usage than most of the other C ranks and generally has had decent enough performances for me to think its worth separating from the rest of the C rank. Probably won't ever go higher than this but its a cool guy nonetheless.

:Blastoise: :Toxtricity: ->
C

These are just some cool HO guys I've been messing with recently. Blastoise is an alternative to manaphy that boosts its speed making it more difficult to revenge kill, while toxtricity provides HO with a solid Hawlucha and Thundurus check that can pretty reliably break skeledirge. They are rather specific because their competition (Manaphy and Revavroom) are pretty tough to beat but the upsides they have are quite nice, especially since they can beat some mons that their competition would normally struggle with.

:Thwackey: ->
C

Rillaboom's evil son has continued its father's reign of terror...

Drops:


:Tyranitar: -> A-

Sand's usage has as a whole dropped off post UUWC it seems, and Tyranitar sees very little use outside of it. Its an alright Latios check but as a whole it hasnt really been keeping the consistency it had back in UUWC.

:Scizor: ->
B+

Generally just isnt good into anything thats common atm. Lot of Skarm, lot of tran, lot of dirge, meanwhile there isnt really much of that it beats. You could argue fez but that sometimes slots heat wave so its not exactly safe.

:Greninja: ->
B+

Meowscarada sends its regards.

:Serperior: ->
B-

Serp has really seen better days, a lot of teams have both Skarm and Skeledirge which means its screwed no matter what tera blast type it picks, Meowscarada's presence has meant that luring in Torn to glare it isnt as valuable, and meow itself provides competition as an offensive grass. Even the screens set isnt that good, partially because of the aforementioned Meowscarada, but also because after some messing around ive felt that its probably the least reliably screens setter.

:Comfey: ->
C

Not exactly terrible but its seemed incredibly specific, tough to slot off of grassy terrain and even then it needs tera usually. However it can still be a demon on occasion because triage is indeed busted.

:Mimikyu: :Volcanion: ->
UR
Meme Generator - Imgflip

Mmq is incredibly weak and it doesnt even spinblock Drill unless you sack it, in which case it would probably be better to use literally any other ghost.
Volcanion hasnt rlly done anything in a long time, and whenever I see it it just performs like a worse Heatran.


Noms I agree with:
:Latios: -> A Losing Tink has also made this a menace.
:Salamence: -> A- B+ I think mence is cool but its not quite A- to me yet.
 
Throwing out nominations because I think I'm getting a hang for things now.

:latios: Latios :latios: | A- to A/A+
Latios is really, really good and is held back exclusively by being checked by Meowscarada and not much else. Soul Dew sets with recover have incredible breaking power, pivoting and great defensive utility packed into the same mon, whilst the Choice Scarf set is a great revenge-killer and Choice Specs just embarrasses "switch-ins" like Slowking and Heatran (rip Tinkaton). This is to speak nothing of stuff like tera electric calm mind which can randomly win games sometimes. Fantastic Pokemon.

:Greninja: Greninja :Greninja: | A- to A
Most teams straight-up don't have an answer to Specs Greninja mindlessly clicking whatever it wants. Can use priority, can use pivoting moves, or if you're really evil, starts setting up Spikes on switch-in, all while being the second fastest mon in the metagame. What helps is that building against both Greninja and Latios is excruciatingly difficult.

:meowscarada: Meowscarada :meowscarada: | UR to S
Every semi-competent team is built with a solid gameplan to fight Meowscarada and then Meowscarada cooks half of them anyways, this mon is wild. Without Skarmory or Cobalion, it can set off some of the most obnoxious VoltTurn chains you've ever seen in your life without taking any meaningful damage. Cobalion on the other team? Either Knock Off Helmet and win slowly or click Low Kick and win quickly. Even Skarmory is threatened by band Triple Axel once it's helmet is off the field. All that breaking power combined with being the fastest Pokemon in the metagame is ridiculous and arguably tier-warping.

:arcanine-hisui: Arcanine-H :arcanine-hisui: | B- to B/B+
6-0s pretty much all variants of Stall and Bulky Offense and has really good priority (seriously, Tera Normal Espeed puts the fear of god into HO teams). Nigh-nonexistent defensive utility makes it kind of risky to load since it's hard to get in + this tier has next to zero slow pivots, but if it does get in the opponent is losing a Pokemon. I would nominate this to B but I can't think of any reason this should be below Conkeldurr lol

:ogerpon: Ogerpon :ogerpon: | A- to B+/B
Skarmory sees too much usage in the tournament for this mon to A-, and hogging up Tera is no fun. Cooked by Lokix, which had pretty high usage in Week 1 & 2 of UUFPL. Non-SD sets are weak as shit and have brutal competition with Meowscarada. SD sets are kind of scary but are uncommon even on ladder and are outclassed by the other Ogerpon form.

:scizor: Scizor :scizor: | A- to B+
Skarmory seeing lots of usage really sucks. On top of that, it has competition with Lokix, who hits a lot harder. Has to make reads with Close Combat to get past Heatran/Cobalion/Keldeo, of all things. Not a terrible Pokemon by any means, but most teams are well-prepared for Scizor whether or not they actually prepare for Scizor specifically, which is not a great state of affairs.

:comfey: Comfey :comfey: | B- to B
Matchup fish extraordinaire, but not a bad one? Comfey is very much a boom-or-bust Pokemon, but it can run away with more games than its current tier reflects. Not much more to it than that.

:mandibuzz: Mandibuzz :mandibuzz: | B to B+
Just by virtue of being one of three hazard removal options and one of two bulky pivots, Mandibuzz should be bumped to B+. Besides that, it's got v impressive bulk across the board and can bully a ton of physical Pokemon with Foul Play, or just keep up momentum with U-Turn.

:salamence: Salamence :salamence: | B to C
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4% usage on high ladder, 0% usage in Tournament; this mon doesn't even have users that could defend it. It's extremely difficult to get in safely: seriously, go through your teams right now and count how many Pokemon give Salamence free switch-ins. Every single mon in tier can either kill it before it kills them, embarrass it with status, or both. Honestly 'Make a semi-competent UU team that loses to Salamence' would be a fantastic teambuilding challenge, because it's just that ass.
  • Maybe you want to use the 3A + roost set, but you shouldn't. Now you've got a Keldeo check that gets fried by Tera Steel CM Keld, or Keld clicking flip turn into Band TAxel Meow. Or maybe you want a Zarude set that loses to Knock Off. Ogerpon clicks U-Turn. Serperior (if you ever see it) can click dpulse. Hydrapple's getting the freest Tera of its life.
I'm only refraining from nominating it to UR because I would have to see it fail more beforehand. can't shoot the dog if it ain't there
 
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I'm going to try to nominate mons that others haven't
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-> A hard walls most physical walls and sweeper most of the time, and can even stop banded Meowscarada at times since banded triple axel needs to hit 6 times with a 90 percent chance to miss each which gives you the better and that it lives 40% of the times it gives you a better chance of living, and even factoring crit chance its only 36% chance while setting spikes on removal like Excadrill.
Meowscara calc
252 Atk Choice Band Protean Meowscarada Triple Axel (120 BP) (3 hits) vs. 252 HP / 208+ Def Skarmory: 152-183 (45.5 - 54.7%) -- 59.8% chance to 2HKO
Houndstone #972 sprite
->C Hits really hard with Choice band, really fast under sand, and with priority in sneak. It also acts as a spin blocker without the need to tera and can really take games if unprepared for. Some calc
Kills drill in one
252+ Atk Choice Band Houndstone Poltergeist vs. 0 HP / 4 Def Excadrill: 373-439 (103.3 - 121.6%) -- guaranteed OHKO
Heatran calc
252+ Atk Choice Band Tera Ghost Houndstone Poltergeist vs. 0 HP / 0 Def Heatran: 316-372 (97.8 - 115.1%) -- guaranteed OHKO after Stealth Rock
 
Controversial takes

Speed Forme
-> A +


It can have many set variety and ev spread depending on what you need it for, as well being so fast it outspeeds the whole metagame with no speed(Excluding jolly Baraskewda ). This allows you to invest it all into attacks which makes it have no real switch in and beats several top ranking mon. It also can threaten mons. It can also outspeed scarfer without having to hold a choice scarf, which only it and Ogerpon can do, and Ogerpon have to tera for it. It can even go into attack boosting natures to do this, such as outspeed +1 Excadrill and base 100 speed scarfers with attack boosting natures.
Edit-here's a replay of it and mandibuzz in action
https://replay.pokemonshowdown.com/gen9uu-2359893173-5ffb3ibgy8p04ci126e9w1lrk4da3y7pw

Some Calc with Psycho boost, superpower, knock off, and thunderbolt
2hko tornadus-t and ohko with tera electric
252+ SpA Life Orb Tera Electric Deoxys-Speed Thunderbolt vs. 56 HP / 0 SpD Tornadus-Therian: 369-437 (117.8 - 139.6%) -- guaranteed OHKO
252+ SpA Life Orb Tera Electric Deoxys-Speed Psycho Boost vs. 56 HP / 0 SpD Tornadus-Therian: 286-339 (91.3 - 108.3%) -- 50% chance to OHKO
Av torn dies to knock plus attacking move
252 Atk Life Orb Tera Electric Deoxys-Speed Knock Off (97.5 BP) vs. 252 HP / 0 Def Tornadus-Therian: 134-159 (37 - 43.9%) -- guaranteed 3HKO
252+ SpA Life Orb Deoxys-Speed Thunderbolt vs. 252 HP / 64 SpD Tornadus-Therian: 231-273 (63.8 - 75.4%) -- guaranteed 2HKO
Av torn dies to non-tera thunderbolt then tera thunderbolt
252+ SpA Life Orb Deoxys-Speed Thunderbolt vs. 252 HP / 64 SpD Assault Vest Tornadus-Therian: 153-182 (42.2 - 50.2%) -- 0.4% chance to 2HKO
252+ SpA Life Orb Tera Electric Deoxys-Speed Thunderbolt vs. 252 HP / 64 SpD Assault Vest Tornadus-Therian: 229-273 (63.2 - 75.4%) -- guaranteed 2HKO
Ohko even bulky Excadrill
252 Atk Life Orb Tera Electric Deoxys-Speed Superpower vs. 156 HP / 0 Def Excadrill: 413-489 (103.2 - 122.2%) -- guaranteed OHKO
2hko Bulky Heatran with Tera and rocks
252 Atk Life Orb Tera Electric Deoxys-Speed Superpower vs. 252 HP / 96+ Def Heatran: 218-257 (56.4 - 66.5%) -- guaranteed 2HKO after Leftovers recovery
252+ SpA Life Orb Tera Electric Deoxys-Speed Thunderbolt vs. 252 HP / 0 SpD Heatran: 161-191 (41.7 - 49.4%) -- guaranteed 3HKO after Leftovers recovery
2hko offensive heatran
252 Atk Life Orb Deoxys-Speed Superpower vs. 0 HP / 0 Def Heatran: 263-309 (81.4 - 95.6%) -- guaranteed 2HKO
2hko hydrapple
252+ SpA Life Orb Deoxys-Speed Psycho Boost over 2 turns vs. 252 HP / 0 SpD Hydrapple: 474-561 (113.9 - 134.8%) -- guaranteed KO in 2 turns
Ohko Specs hydrapple with rocks
252+ SpA Life Orb Deoxys-Speed Psycho Boost vs. 0 HP / 0 SpD Hydrapple: 317-374 (89.8 - 105.9%) -- guaranteed OHKO after Stealth Rock
2hko zaruade
20 Atk Life Orb Deoxys-Speed Superpower over 2 turns vs. 0 HP / 4 Def Zarude: 351-416 (100 - 118.5%) -- guaranteed KO in 2 turns after Leftovers recovery
Ohko Cobalion
252+ SpA Life Orb Deoxys-Speed Psycho Boost vs. 0 HP / 4 SpD Cobalion: 341-403 (105.5 - 124.7%) -- guaranteed OHKO
Ohko Lokix with tera (Most of the time)
252+ SpA Life Orb Tera Electric Deoxys-Speed Thunderbolt vs. 0 HP / 4 SpD Lokix: 273-321 (96.4 - 113.4%) -- 75% chance to OHKO, taking in account crit and para then full para chance, it have a higher odd than hitting hydro pump
2hko rotom
252+ SpA Life Orb Deoxys-Speed Psycho Boost over 2 turns vs. 252 HP / 0 SpD Rotom-Wash: 375-442 (123.3 - 145.3%) -- guaranteed KO in 2 turns after Leftovers recovery tera stellar is a guranteed ohko or 50% chance with rocks
2hko Skeledirdge

252+ SpA Life Orb Deoxys-Speed Psycho Boost over 2 turns vs. 252 HP / 164 SpD Unaware Skeledirge: 548-648 (133 - 157.2%) -- guaranteed KO in 2 turns
2hko slowking
252 Atk Life Orb Deoxys-Speed Knock Off (97.5 BP) vs. 252 HP / 252+ Def Slowking: 185-218 (46.9 - 55.3%) -- 68.8% chance to 2HKO
252+ SpA Life Orb Deoxys-Speed Thunderbolt vs. 252 HP / 4 SpD Slowking: 208-247 (52.7 - 62.6%) -- guaranteed 2HKO
Ohko Thundurus-T
252+ SpA Life Orb Deoxys-Speed Psycho Boost vs. 0 HP / 0 SpD Thundurus-Therian: 317-374 (106 - 125%) -- guaranteed OHKO
Ohko Tyranitar
12 Atk Life Orb Deoxys-Speed Superpower vs. 252 HP / 0 Def Tyranitar: 406-478 (100.4 - 118.3%) -- guaranteed OHKO
Ohko Latios after rocks
252 Atk Life Orb Deoxys-Speed Knock Off (97.5 BP) vs. 0 HP / 4 Def Latios: 265-315 (88 - 104.6%) -- guaranteed OHKO after Stealth Rock
 
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Controversial take continue...
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-> B +
Can counter some kill threats to an extent such as Meowscarada, Latios, and Deo-s, and can wall multiple physical attackers such as Excadrill. It is one of the few removers in the metagame as well as one of the few reliable bulky pivot with recovery.
Some calc
Tank 2 draco
252 SpA Soul Dew Latios Draco Meteor over 2 turns vs. 248 HP / 108 SpD Mandibuzz: 355-421 (83.9 - 99.5%) -- not a KO
Can live meows triple axel
252 Atk Protean Meowscarada Triple Axel (120 BP) (3 hits) vs. 248 HP / 136+ Def Mandibuzz: 272-326 (64.3 - 77%) -- guaranteed 2HKO
50% chance to live 2 hits from deo-s without tera
252 SpA Life Orb Deoxys-Speed Thunderbolt vs. 248 HP / 108 SpD Mandibuzz: 192-229 (45.3 - 54.1%) -- 45.7% chance to 2HKO


Edit- I just realized mandibuzz was already nominated...oops

Another Edit-this is after multiple times people just switch into deo
252+ SpA Life Orb Deoxys-Speed Thunderbolt vs. 248 HP / 108 SpD Mandibuzz: 211-250 (49.8 - 59.1%) -- 99.6% chance to 2HKO, unless you are spdef, you'd still have to be careful of switching into it even without tera

Even then it can tank so much, but just be careful with it

Ex. it can live Tera water choice band liquidation in the rain
252+ Atk Choice Band Tera Water Barraskewda Liquidation vs. 248 HP / 136+ Def Mandibuzz in Rain: 338-398 (79.9 - 94%) -- guaranteed 2HKO
 
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