Anyone want to chime in on Electric terrain teams? It's a largely unexplored archetype. Besides myself I know of one other player using it.
The typical sentiment is that Pincurchin is useless which in all fairness it mostly is. It does serve as a decent spike setter, provides excellent utility with memento and has a decent move pool with access to multiple water moves.
Iron Leaves is a very threatening mon when equipped with life orb, picking up notable ohkos such as dragapult and ogerpon-w. With swords dance and access to wild Charge it is capable of breaking most stall team not running quagsire.
Valiant can run almost endless options from destiny bond, mixed, calm mind Tera Electric, LO with knock + shadow ball to 2hko glowking, skeledirge and gholdengo all of which are mons other Electric terrain abusers struggle against.
Iron treads has similar versatility even being able to run an offensive life orb set that can nuke flying types, primarina, ogerpon w, alomomola, rotom w and samurrot with super cell spinner, 2hko tusk, 60% ohko dnite through marvel scale and ohko lando t after intimidate.
Hawlucha is obviously very good as well but Electric terrain can really take it to the next level with Tera blast Electric even ohkoing offensive gholdengo after a single swords dance. It can also ohko moltres, alomomola, corviknight and many other common checks thanks to the terrain boost. The only mons generally capable of checking it are pecharunt, skeledirge, quagsire and physically defensive clodsire.
Iron moth can be more flexible given the free item slot. 4 moves assault vest can be fantastic acting as a decent darkrai switch which could otherwise be problematic since it outspeeds Iron Valiant. Terrain boosted Discharge also offers fantastic coverage in particular allowing it hit moltres and alomomola for super effective damage.
Iron Boulder is truly spectacular as well. Running a set such as swords dance, might cleavy, close combat, psycho cut it can be both a reliable revenge killer and threatening cleaner. It's speed tier is invaluable, especially against potential opposing Valiants you dont want to be forced to speed check with Hawlucha inconvenient.
Raging bolt can be a very good option as well with rising voltage and a boosted priority move.
There are also some neat mechanics that can be abused such as using booster energy on iron Valiant and factoring in terrain fading into your sweep. When the terrain fades, you will lose your +1 speed and instead gain +1 special attack if you've already setup a calm mind. This can be the difference between winning or losing quite often. Iron treads can do the same allowing him to break terrain with ice spinner and still maintain an attack boost from quark drive which could allow it to do massive damage to rillaboom. Trying to terrain war you.
I don't know if a more balanced type of team would be possible as ive only explored HO. However I do think the archetype could use a little more love from the player base. It's very cool and there are probably a lot of strategies waiting to be discovered with proper exploration.