Specs Starmie appreciation post

Starmie has always been a defining BW OU pokemon, but recently it has been in what's probably been it's best place in the tier. now it's even preferred on rain over Tentacruel which would've been crazy like 2-3 years ago, and it sees usage on more teams than ever due to the rise of HO, and even on sand it sees use as a spinner occasionally, either as the standard offensive set on more fast paced teams with mons like Thundy and Dnite, or as a more bulky spinner on bulkier teams, spamming scalds while spinning in front of a lot of passive pokemon that don't really threaten it due to it's access to recover to take repeated weaker hits as well as natural cure to handle status (also it gets bonus points in my book because reflect type rocky helmet starime is so funny if you somehow manage to fit it).
the most popular set though, on both rain and HO, is air balloon, which is probably the most consistent set it could run due to it giving you potential free switches on the plethora of ground types in the tier, and threaten to either KO them with hydro pump or ice beam, or to spin away hazards for pokemon like Volc Thundy and Dnite.
that being said, while not as splashable, specs starmie is downright terrifying. It's not as good at spinning (and sometimes it doesn't even run spin at all!), but in my opinion it's power more than makes up for it
The set:
Starmie @ Choice Specs
Ability: Analytic
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hydro Pump
- Ice Beam / Thunder
- Flex Slot 1
- Flex Slot 2
while standard starmie is pretty scary to switch into, switching into this starmie is basically impossible if you carry all 3 of hydro ice beam and thunder, but really, the real reason why this set works is that you can just click hydro pump in rain and hit every mon that is not a water immunity on the switch
Some funny hydro calcs (note that these are all only on the switch):
252 SpA Choice Specs Analytic Starmie Hydro Pump vs. 0 HP / 0 SpD Latios in Rain: 220-259 (73 - 86%) -- guaranteed 2HKO
252 SpA Choice Specs Analytic Starmie Hydro Pump vs. 0 HP / 4 SpD Latias in Rain: 189-223 (62.7 - 74%) -- guaranteed 2HKO
252 SpA Choice Specs Analytic Starmie Hydro Pump vs. 0 HP / 4 SpD Keldeo in Rain: 259-306 (80.1 - 94.7%) -- 6.3% chance to OHKO after Stealth Rock
252 SpA Choice Specs Analytic Starmie Hydro Pump vs. 252 HP / 208+ SpD Ferrothorn in Rain: 160-189 (45.4 - 53.6%) -- 1.2% chance to 2HKO after Leftovers recovery
252 SpA Choice Specs Analytic Starmie Hydro Pump vs. 0 HP / 4 SpD Dragonite in Rain: 237-279 (73.3 - 86.3%) -- 87.5% chance to OHKO after Stealth Rock
252 SpA Choice Specs Analytic Starmie Hydro Pump vs. 252 HP / 4 SpD Politoed in Rain: 237-279 (61.7 - 72.6%) -- guaranteed 2HKO after Leftovers recovery
252 SpA Choice Specs Analytic Starmie Hydro Pump vs. 248 HP / 172 SpD Tyranitar in Sand: 360-426 (89.3 - 105.7%) -- guaranteed OHKO after Stealth Rock
252 SpA Choice Specs Analytic Starmie Hydro Pump vs. 248 HP / 8 SpD Blissey in Rain: 366-432 (51.3 - 60.5%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
252 SpA Choice Specs Analytic Starmie Hydro Pump vs. 252 HP / 0 SpD Tentacruel in Rain: 204-240 (56 - 65.9%) -- guaranteed 2HKO after Rain Dish recovery and Black Sludge recovery
252 SpA Choice Specs Analytic Starmie Hydro Pump vs. 248 HP / 252+ SpD Celebi in Rain: 171-202 (42.4 - 50.1%) -- guaranteed 3HKO after Leftovers recovery
Besides water immunities, nothing likes eating a rain boosted hydro on the switch. Even ferrothorn takes about half with a lot of spdef investment, which is really backbreaking for a pokemon that already needs to handle so many threats in the metagame. Putting so much pressure on what might normally be the #1 starmie switch in the game without really having to predict anything is insane. Oh and blissey can just die to hydro into hydro if rocks are up in rain so there's also that.
That being said, this set isn't all about just taking advantage of how hard hydros in rain hit on the switch, you have a lot of room for freedom in the last 3 slots, although I do think you need at least one of either ice beam to hit celebi and to also just straight up OHKO latios and dnite on the switch from full, and thunder for tentacruel and jellicent, but even then the last 2 slots remain open for quite a lot of options. Besides the usual coverage options, you can really punish the few mons that can switch into hydro in a few ways: the most consistent option by far is trick, because the sturdier mons/water immunities get extremely crippled by being choice locked. Hp grass can be used for seismitoad and gastrodon specifically, surf can be used for a safer water stab that still hits very hard, and of course, rapid spin can be used to get rid of hazards.
I feel like you should never use this set if your primary goal for it to remove hazards. It can do it, better than what you might expect actually, but standard starmie as well as tentacruel and excadrill are more consistent on rain. Having 2 spinners is never a bad thing though, especially if you use a pokemon that really hates hazards like volcarona, dragonite, or the rare moltres.
Instead, you should use it as an attacker that can really pile up the pressure on usual water move switch ins, and then punish safer plays by tricking, taking a free turn to spin, using a coverage move or simply double switching. Either that or make it so the opponent has to sacrifice something. While it's not as strong as something like a specs keldeo on paper, it actually does more damage on the switch and has access to unique tools like rapid spin and trick which set it apart. It's also extremely fast so teams that rely on pokemon like the latis or keldeo for speed control can really get punished by it once the main hydro/surf switch in got chipped as long as you make sure rain stays up.
So all in all, I feel like this set is really under-appreciated. While it is harder to fit than standard starmie, it doesn't really like being locked into rapid spin when forced to remove hazards and hydro pump accuracy means that it might not always be as consistent as I might like it to be, it's still a very fun and unique option that should see more use on rain.

Starmie has always been a defining BW OU pokemon, but recently it has been in what's probably been it's best place in the tier. now it's even preferred on rain over Tentacruel which would've been crazy like 2-3 years ago, and it sees usage on more teams than ever due to the rise of HO, and even on sand it sees use as a spinner occasionally, either as the standard offensive set on more fast paced teams with mons like Thundy and Dnite, or as a more bulky spinner on bulkier teams, spamming scalds while spinning in front of a lot of passive pokemon that don't really threaten it due to it's access to recover to take repeated weaker hits as well as natural cure to handle status (also it gets bonus points in my book because reflect type rocky helmet starime is so funny if you somehow manage to fit it).
the most popular set though, on both rain and HO, is air balloon, which is probably the most consistent set it could run due to it giving you potential free switches on the plethora of ground types in the tier, and threaten to either KO them with hydro pump or ice beam, or to spin away hazards for pokemon like Volc Thundy and Dnite.
that being said, while not as splashable, specs starmie is downright terrifying. It's not as good at spinning (and sometimes it doesn't even run spin at all!), but in my opinion it's power more than makes up for it
The set:
Starmie @ Choice Specs
Ability: Analytic
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hydro Pump
- Ice Beam / Thunder
- Flex Slot 1
- Flex Slot 2
while standard starmie is pretty scary to switch into, switching into this starmie is basically impossible if you carry all 3 of hydro ice beam and thunder, but really, the real reason why this set works is that you can just click hydro pump in rain and hit every mon that is not a water immunity on the switch
Some funny hydro calcs (note that these are all only on the switch):
252 SpA Choice Specs Analytic Starmie Hydro Pump vs. 0 HP / 0 SpD Latios in Rain: 220-259 (73 - 86%) -- guaranteed 2HKO
252 SpA Choice Specs Analytic Starmie Hydro Pump vs. 0 HP / 4 SpD Latias in Rain: 189-223 (62.7 - 74%) -- guaranteed 2HKO
252 SpA Choice Specs Analytic Starmie Hydro Pump vs. 0 HP / 4 SpD Keldeo in Rain: 259-306 (80.1 - 94.7%) -- 6.3% chance to OHKO after Stealth Rock
252 SpA Choice Specs Analytic Starmie Hydro Pump vs. 252 HP / 208+ SpD Ferrothorn in Rain: 160-189 (45.4 - 53.6%) -- 1.2% chance to 2HKO after Leftovers recovery
252 SpA Choice Specs Analytic Starmie Hydro Pump vs. 0 HP / 4 SpD Dragonite in Rain: 237-279 (73.3 - 86.3%) -- 87.5% chance to OHKO after Stealth Rock
252 SpA Choice Specs Analytic Starmie Hydro Pump vs. 252 HP / 4 SpD Politoed in Rain: 237-279 (61.7 - 72.6%) -- guaranteed 2HKO after Leftovers recovery
252 SpA Choice Specs Analytic Starmie Hydro Pump vs. 248 HP / 172 SpD Tyranitar in Sand: 360-426 (89.3 - 105.7%) -- guaranteed OHKO after Stealth Rock
252 SpA Choice Specs Analytic Starmie Hydro Pump vs. 248 HP / 8 SpD Blissey in Rain: 366-432 (51.3 - 60.5%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
252 SpA Choice Specs Analytic Starmie Hydro Pump vs. 252 HP / 0 SpD Tentacruel in Rain: 204-240 (56 - 65.9%) -- guaranteed 2HKO after Rain Dish recovery and Black Sludge recovery
252 SpA Choice Specs Analytic Starmie Hydro Pump vs. 248 HP / 252+ SpD Celebi in Rain: 171-202 (42.4 - 50.1%) -- guaranteed 3HKO after Leftovers recovery
Besides water immunities, nothing likes eating a rain boosted hydro on the switch. Even ferrothorn takes about half with a lot of spdef investment, which is really backbreaking for a pokemon that already needs to handle so many threats in the metagame. Putting so much pressure on what might normally be the #1 starmie switch in the game without really having to predict anything is insane. Oh and blissey can just die to hydro into hydro if rocks are up in rain so there's also that.
That being said, this set isn't all about just taking advantage of how hard hydros in rain hit on the switch, you have a lot of room for freedom in the last 3 slots, although I do think you need at least one of either ice beam to hit celebi and to also just straight up OHKO latios and dnite on the switch from full, and thunder for tentacruel and jellicent, but even then the last 2 slots remain open for quite a lot of options. Besides the usual coverage options, you can really punish the few mons that can switch into hydro in a few ways: the most consistent option by far is trick, because the sturdier mons/water immunities get extremely crippled by being choice locked. Hp grass can be used for seismitoad and gastrodon specifically, surf can be used for a safer water stab that still hits very hard, and of course, rapid spin can be used to get rid of hazards.
I feel like you should never use this set if your primary goal for it to remove hazards. It can do it, better than what you might expect actually, but standard starmie as well as tentacruel and excadrill are more consistent on rain. Having 2 spinners is never a bad thing though, especially if you use a pokemon that really hates hazards like volcarona, dragonite, or the rare moltres.
Instead, you should use it as an attacker that can really pile up the pressure on usual water move switch ins, and then punish safer plays by tricking, taking a free turn to spin, using a coverage move or simply double switching. Either that or make it so the opponent has to sacrifice something. While it's not as strong as something like a specs keldeo on paper, it actually does more damage on the switch and has access to unique tools like rapid spin and trick which set it apart. It's also extremely fast so teams that rely on pokemon like the latis or keldeo for speed control can really get punished by it once the main hydro/surf switch in got chipped as long as you make sure rain stays up.
So all in all, I feel like this set is really under-appreciated. While it is harder to fit than standard starmie, it doesn't really like being locked into rapid spin when forced to remove hazards and hydro pump accuracy means that it might not always be as consistent as I might like it to be, it's still a very fun and unique option that should see more use on rain.