Round 8
Team Prismat Hours: 72Tech: 0 Field: Clear ![]() ![]() Types: Normal Abilities: Own Tempo, Tangled Feet, Contrary HP: 75/85 EN: 11/30 6/5/4/5/60 2/1 Status: Confusion, Fatigue +2 Atk(2), +2 Def(2) ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Team Eusine Hours: 88 Tech: 0 Field: Stealth Rock ![]() ![]() Types: Grass Abilities: Overgrow, Leaf Guard, Sniper HP: 50/90 EN: 12/30 6/7/7/7/69 4/5 Status: Nightmare(2), Beat ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 45/85 HP 17/30 EN |
Step 1:
![]() Meganium used Encore! -4EN Spinda's superpower recieved an encore! ![]() Spinda used Superpower! -3EN Crit (10. d240): 149 (No) (12+(6-7))+8 = 19 DMG Spinda's attack rose! Spinda's defence rose! Step 2: ![]() Meganium used Sunny Day! -4EN Meganium set the sun! ![]() Spinda used Superpower! -3EN Crit (10. d240): 231 (No) (12+(6-7))+12 = 23 DMG Spinda's attack rose! Spinda's defence rose! Step 3: ![]() Meganium used Chill! +20EN, +Fatigue ![]() Spinda used Superpower! -3EN Crit (10. d240): 239 (No) (12+(6-7))+16 = 27 DMG Spinda's attack rose! Spinda's defence rose! Meganium was Ko'd! ![]() ![]() ![]() ![]() ![]() ![]() |
Battlefield: Sun(4) |
Team Prismat Hours: 72Tech: 0 Field: Clear ![]() ![]() Types: Normal Abilities: Own Tempo, Tangled Feet, Contrary HP: 75/85 EN: 2/30 6/5/4/5/60 2/1 Status: Confusion, Fatigue +5 Atk(2), +5 Def(2) ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Team Eusine Hours: 88 Tech: 0 Field: Stealth Rock ![]() ![]() Types: Grass Abilities: Overgrow, Leaf Guard, Sniper HP: KO/90 EN: KO/30 6/7/7/7/69 4/5 Status: Beat, Fatigue ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 45/85 HP 17/30 EN |
Eusine sends out the final


Prismaticism to order
Eusine to order
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