OU DPP OU Teambuilding Competition

https://pokepast.es/ec78ffac6adf541f
wanted to try a lead rhyperior team
Just wanted to suggest running Surf over Psychic on Latias, Trick or Fire Punch over Thunder Punch on Rachi, and Adamant on Gyara. Jolly Gyara just feels weak a lot of the time.

This Rachi Set could work:
Jirachi @ Choice Band
Ability: Serene Grace
EVs: 76 HP / 252 Atk / 180 Spe
Jolly Nature
- Body Slam
- Iron Head
- Fire Punch / U-Turn
- Trick

It's just like the standard set but with Trick in that last slot to cripple Skarmory
 
Just wanted to suggest running Surf over Psychic on Latias, Trick or Fire Punch over Thunder Punch on Rachi, and Adamant on Gyara. Jolly Gyara just feels weak a lot of the time.

This Rachi Set could work:
Jirachi @ Choice Band
Ability: Serene Grace
EVs: 76 HP / 252 Atk / 180 Spe
Jolly Nature
- Body Slam
- Iron Head
- Fire Punch / U-Turn
- Trick

It's just like the standard set but with Trick in that last slot to cripple Skarmory
ah ok thanks, yeah i see what you mean with the jirachi
 
edit: returning with a clear mind to the team, https://pokepast.es/4818e81e77b06407 is better. mandates better starmie preservation though

https://pokepast.es/603a9edadcdbf221
this team made me quit compmons 3 months ago. it reached top 3 on the ladder at one point, but as though i forgot everything on how to pilot it, i somehow fell to the 1200s two days after. i spent around 40 hours perfecting it, in all its messiness just to kinda give up on it. was planning on busting this out in a breakout tournament debut but i gave up on that for now so this team in this version wont keep up with meta trends, so might as well share

lead rhyperior beats everything that isnt a special water type (aka exactly lead empo, suicune or starmie). the biggest flaw of the team isnt that hes on it, its that rhyperior is trying to do too much. he demolishes ddtar, only taking 50 from +1 eq, but you need to preserve him at at least that health or gamble scarfrachi pulling off something. dont get it twisted though, rhyperior is a beast at 1v1s and stall breaking. protect makes him last forever with how little damage he takes from any physical attack and works wonders when sand is up

the two biggest things rhyperior would struggle with would be special water/grass types and the likes of bronzong and skarm. specially defensive celebi and sub zapdos demolish both. starmie compliments both as needed special speed control, a secondary water resist to alleviate celebi, and a spinner for zapdos.
jirachi is built to deal with extremes (stall and HO). grass knot is a funny move thats better than it looks on paper, fucks with physhippo post trick and demotes quagsire from literally impossible to deal with if celebi drops. good in general for waters that ihead and fpunch cant hit
heatran fills gaps in the team, lava plume is a very underrated compression move as it burns almost half as much as willowisp does while busting out consistent damage. boom is regrettably necessary, use it into dnite and clefs when rhyp is being overloaded
team isnt able to fit ttar, ive kinda realised one of the biggest flaws of rhyp structures is that rhyp is paired with another guy that shares his flaws. we let them bring sand to us, and on usage stats they will 2/3rds of the time.

important notes:
never underestimate rhyperior. HE CAN. 1V1. GYARADOS. waterfall cant kill from full but stone edge can after intimidate
don't dick around
dont underestimate how much quagsire can fuck up this team if you make edits to it, if you drop grass knot on jirachi then 5/6 mons want NOTHING to do with it
if changing to sub pass zapdos, put a bit more offence on mie

valid alt options on the team:
-swords dance over stone edge: you will struggle more with azelf structures if you do this, less with stall structures if youre able to fuck with skarm whirlwinds. dropping ice punch instead really isnt the best idea, breloom, gliscor, flygon, etc.
-hp fire over heal bell: this is better, run this instead if you can manage statuses (which isnt too difficult on this team).
-subpass: i tried this on both zapdos and celebi, zapdos is prolly the better one since skarm and zong are forced out p fast, and getting rhyp in behind a sub is ussually a KO. zapdos needs to cut hp ice though which is roooouuuughhhhhhhhh and celebi is even worse off, you have to cut either twave recover or grass knot and all are complete shit to cut
-psychic/ice over twave/surf. looks ridiculous but breloom is annoying and it hits latias! steel types become ugh, but running ice beam and one other attack on mie is always a pick your poison
-fire blast, willowisp, protect over lava/boom/earth power. enemy tran is a bitch but if you can pull it off its decent
-latias with recover/twave/gknot/4th. know that no matter what 4th, you always get walled by something nasty. natcure is also desired, but latias does put pressure off mie and tran to deal with tran and shes spike immune so thats nice. rocked with lati for a while before returning to celebi, if you can make latias work, great, but ive played my entire hand in that, and have considered atrocious stuff in the pursuit of something servicable. defensive calm mind is maybe your best bet, that felt best but its not a great team player vs the grounds and waters that bully rhyp

SECTION FOR JIRACHIS 4TH MOVE:
i theorycrafted a billion things for rachi to run in slot 4 over grass knot, all (read: most) are valid
-ICE PUNCH
-THUNDER PUNCH
-REST (legitimately decent into hard stall, best application is getting rid of a para that fucks scarf rachi then belling)
-ENERGY BALL (grass knot but rachi bs inbound, better into rotom stall)
-TWAVE (fast para is always nice)
-BODY SLAM
-U TURN
-HEALING WISH
-WISH
-WATER PULSE (this looks ridiculous but hey, 40% chance to confuse and it hits tran, it is seriously underrated in rachis toolkit. for another time though)


ive tried tentacruel over mie on this team and trust me its not worth it. i know, tspikes + rhyp protect and whatever but its just. not worth it
 
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Why not run SpD Tran? You have two steel types but they’re both 0 | 0. How’d you find yourself managing LO Gar and Specs Lati?
tran that isnt max speed cant be an enemy tran counter IMO because the risk of them earth powering first is too high. if i wanna do that, i go back to latias over celebi which isnt awful but kingdra and general status (read, breloom) becomes annoying. idk if theres another way of playing that, starmie is already overburdened so having it be the only tran counter feels like im balancing my foundation on a toothpick. its something you *can* do though, i experimented with it at the start but i should go back to it.
TLDR: enemy tran is a bitch

celebis special bulk is enough to always live 2 non crit dracos, but a large part is the two steel types, while neither has special bulk, are still two steel types. rachi was usually the answer here. gengar is an issue but imo its never not an issue, so you just take the scarf rachi and deal with it that way. im not huge on spdef tran as a gengar check since two focus blasts knock it out. will try it out though, i dropped that before running lava plume
 
Voting has begun for the teambuilding competition featuring Rhyperior, and we have a good selection of seven entries this time around. The teams submitted were:

:starmie: :rotom-wash: :hippowdon: :jirachi: :celebi: :rhyperior:
From Rackham: https://pokepast.es/68bc94d3cb761253

:rhyperior: :breloom: :rotom-frost: :jirachi: :latias: :gyarados:
From Munchie2ff: https://pokepast.es/ec78ffac6adf541f
:tyranitar: :gyarados: :jirachi: :starmie: :latias: :rhyperior:
From Blåhaj Blast: https://pokepast.es/887c0f4a099a3a9f

:uxie: :bronzong: :tyranitar: :dusknoir: :rhyperior: :slowking:
From Ballout650: https://pokepast.es/aaa2d8ab58453941

:hippowdon: :rhyperior: :bronzong: :blissey: :zapdos: :tentacruel:
From Jhall99: https://pokepast.es/d7d8aa5fd4f045cd

:hippowdon: :jirachi: :clefable: :latias: :magneton: :rhyperior:
From George182: https://pokepast.es/08e588eaca9e1a0b
:rhyperior: :celebi: :zapdos: :starmie: :jirachi: :heatran:
From Sevenor3: https://pokepast.es/4818e81e77b06407

Who built the best team? The deadline for voting is next Saturday (17/08/2025), 11:00 pm GMT.
Once voting concludes and the winner is announced, they will choose the theme for the next competition.
 
Voting for George182.

Sevenor3 I think I was underestimating the natural bulk that Rachi and Tran have, as well as how crazy bulky Celebi is with investment. I do think SpD Tran is a really good check to opposing offensive Tran because you live their EP and can KO back with your own. Not even max SpA Modest Heatran EP is capable of KOing SpD Tran from full(only a 31.3% chance to OKHO after rocks). As far as Gar goes, being able to live a FB and get chip on it with Plume can be nice to open up Gar to being revenged by Rachi or Starmie. Probably the biggest downside to SpD Tran is the lack of Spe and power that SpA invested Tran has. I'm not sure how your team would fare without Offensive Tran's presence, though you'd know best.
 
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