Pokémon Presents - Pokémon Day 2025 - Pokemon ZA Info & Pokemon Champions Announced

Champions taking over from VGC isn't a surprise, but what is surprising is that Worlds 2026 using it, considering that's a lot less time to actually plan and prepare, but then again considering Champions lets you edit anyway you please, you just need to catch + store them in HOME. It would've been a good opportunity to give a release date, though, considering players will only have a couple of months to sort their teams before Worlds / Regionals and such - especially if the rumoured release date of January is true.

The Legends stuff looks fun, I'm glad that a unique battle system isn't kept to local / single player.

Gen X is going to be interesting now that they essentially don't need to include traditional features..
 
The design of the omniring seems to imply that there's going to be a fifth gimmick, and it'd be weird for gen 10's gimmick symbol to be there on the 3d model before anything else is revealed about gen 10. I think there's a small but nonzero possibility that Champions will introduce its own gimmick as well.
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If the white section was divided into four even parts, we'd expect that the pointer would be in-between two symbols when it's splitting that section down the middle. Instead, it's at the middle of the Z-move icon, implying an odd number of possible selections. There is also the possibility that the Dynamax icon is just extremely wide, but it is usually shown as something that fits neatly within a square.
 
This Pokemon “XP” event

I’m sure someone has said it already

But

X = 10 (roman numerals)
P = Pokemon

10 Pokemon

10th Gen of Pokemon

I dunno, could be wrong - but hey, just an idea.
Do they really do that easter egg stuff though? taylor swift will pay for her crimes!

The XP thing is a fan experience, so I'm guessing that because it's the 30th anniversary next year they'll be doing a lot of events that sorta pull into that whole "celebrate Pokémon" aspect. XP could be our "experience with Pokémon", maybe some sort of like.. holographic event? idk..
 
Looks like we got confirmation of Champions being free-to-start in today’s press release.

“Pokémon Champions is a free-to-start game coming to Nintendo Switch 2, Nintendo Switch, and mobile devices in 2026. More details on a paid digital version of Pokémon Champions on Nintendo Switch 2 and Nintendo Switch systems will be shared in the future.”
"Paid digital version" ok so the free version is going to be bare bones as hell, got it.
 
This could mean nothing but Mega Dragonite having a special moveset here + using Draco Meteor and Air Slash in the Champions trailer could point to it being a special attacker which would be very fun and a good way to differentiate from its base form and Mega Salamence while taking advantage of Gen 1 Movepool Magic
It would also mean other sets wouldn't be made obsolute by it, like Tera Normal Extremespeed sets which got really popular this gen
 
The Legends stuff looks fun, I'm glad that a unique battle system isn't kept to local / single player.

Gen X is going to be interesting now that they essentially don't need to include traditional features..
I keep seeing comments like that, but in practice I don't know what people are actually expecting.

Like I have a hard time believing they get rid of the "core series" battle system the microsecond Champions drops. Legends feels like their experimental, let's do major changes, games. And if you have that battle system, I see very little reason to not have PVP.
Presumably, I suppose, it would lack the championship "scaffolding"* but even Let's Go & BDSP had their own PVP modes.

I also feel there's a lot of merit of having a major title still use the system so that as time goes on you actually have an onboarding system from the main games to champions instead of every game either doing their entirely different system or just iterating on another system for 30 years while you still shackle yourself to your main centerpiece convention of the year on the traditional one people care about upheld by a spin off





*And even then! There's that footnote that some countries will probably still be using SV for championship series events. If they still don't get access to Champions by the time Gen 10 is relevant, they probably are going to need to use Gen 10 for qualifying stuff.
 
I keep seeing comments like that, but in practice I don't know what people are actually expecting.

Like I have a hard time believing they get rid of the "core series" battle system the microsecond Champions drops. Legends feels like their experimental, let's do major changes, games. And if you have that battle system, I see very little reason to not have PVP.
Presumably, I suppose, it would lack the championship "scaffolding"* but even Let's Go & BDSP had their own PVP modes.

I also feel there's a lot of merit of having a major title still use the system so that as time goes on you actually have an onboarding system from the main games to champions instead of every game either doing their entirely different system or just iterating on another system for 30 years while you still shackle yourself to your main centerpiece convention of the year on the traditional one people care about upheld by a spin off





*And even then! There's that footnote that some countries will probably still be using SV for championship series events. If they still don't get access to Champions by the time Gen 10 is relevant, they probably are going to need to use Gen 10 for qualifying stuff.
I mean, personally, I'm not expecting a whole massive change to the concepts offered so far. But, I don't see Gen X having the traditional battle formula. Whether they build upon the system presented in ZA or somehow manage to merge it with what we have already, idk, but I think it's pretty obvious that moving VGC away from the main series games is going to allow them more room to play around with the existing formula.

I didn't necessarily mean that it's an implication that Gen X won't have PvP or anything, because I don't believe that - playing with others is still a large part of the Pokémon brand, but they're obviously going through a period of trying to reinvent their core gaming model, but in order to do that they had to find a home for their VGC, which they have now.

Do I think it's going to be something so massively different? No.

But do I think that this will be the first main series game to move away from the Pokémon battle formula we've known for 30 years? Yes. It's a big year for them next year. Their 10th generation coupled with the 30th anniversary, that line-ups nicely for them to do something interesting with their next set of games.

And I agree that Legends is somewhat of their "playground" for new features and being able to showcase new concepts and such, but why keep it in Legends when the title generation games can now have something like that?

The first time Gen X will be relevant in competitive play will be, at the earliest, December 2026. I don't see Champions not being out everywhere by then. In fact, their footnote only states that SV may be used. Probably to protect themselves against any possible delays (Probably to do with localisation / or even worse, gacha) It's all speculation of course, but I definitely don't see Gen X sticking to the same formula.
 
i feel like too many pokemon fans view the turn based battle system as a shackle that pokemon needs to free itself from and not an active choice of gameplay. the battle system is clunky with how drawn out its animations are but i dont see any reason on why they need to tinker with it otherwise, because its genuinely a really well made system + theres stuff in this franchise that actively need to be worked on and should be priority instead
 
I also feel there's a lot of merit of having a major title still use the system so that as time goes on you actually have an onboarding system from the main games to champions instead of every game either doing their entirely different system or just iterating on another system for 30 years while you still shackle yourself to your main centerpiece convention of the year on the traditional one people care about upheld by a spin off

Yeah, this was kinda my thought on it too — I feel like it’d be really weird for most peoples’ first experience with any new wave of Pokémon to be in the context of battle mechanics that don’t then translate to turn-based / Champions, because you’d basically have to learn two entirely different systems. Nothing about how [Gen 10 Fire starter] works in its native game would necessarily apply in the competitive scene.

On top of that, since the Omni Ring has us speculating about a new super mode transformation in Gen 10, it’d probably be just as awkward for the developers to design a new Mega/Z-Move/Dyna/Tera equivalent that takes liberties with more action-based combat, and then having to either backport it to work with turn-based or just exclude it from competitive.
 
The design of the omniring seems to imply that there's going to be a fifth gimmick, and it'd be weird for gen 10's gimmick symbol to be there on the 3d model before anything else is revealed about gen 10. I think there's a small but nonzero possibility that Champions will introduce its own gimmick as well.
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None of you are prepared for the fifth gimmick to be the glorious return of Strong/Agile Style. Get hyped for the January 2027 season.

I mean, personally, I'm not expecting a whole massive change to the concepts offered so far. But, I don't see Gen X having the traditional battle formula. Whether they build upon the system presented in ZA or somehow manage to merge it with what we have already, idk, but I think it's pretty obvious that moving VGC away from the main series games is going to allow them more room to play around with the existing formula.

And I agree that Legends is somewhat of their "playground" for new features and being able to showcase new concepts and such, but why keep it in Legends when the title generation games can now have something like that?

I guess my question in this hypothetical is... what's the bridge between mainline gameplay and Champions? Not that the mainline games do a great job of bridging the gap as it stands, but at the very least you're using the same mechanics - and notably, Indigo Disc feels like a notable step forwards in terms of teaching players about Double Battles and more complicated battle mechanics that will come into play in VGC. After all the steps taken over the previous generations to make VGC more accessible and appealing to a wider audience, wouldn't porting over VGC exclusively to Champions be shooting themselves in the foot? I don't see the incentive to even try Champions if you're not already ingrained in competitive play - you'd have to learn essentially an entire new game from the ground-up just to get started, much less play at an adequate level. Just having the Pokemon IP attached to it will always help, of course, but it's a decision that seems like a notable step backwards from what GF has been doing since Gen 6.

Given that ZA has multiplayer, I think it just makes more sense for mainline to keep doing its thing and for future Legends titles to keep expanding on ZA's gameplay (or scrap it and try other things, but I can't imagine GF is eager to scrap the kind of action gameplay that fans have been clamoring for for years now).
 
None of you are prepared for the fifth gimmick to be the glorious return of Strong/Agile Style. Get hyped for the January 2027 season.



I guess my question in this hypothetical is... what's the bridge between mainline gameplay and Champions? Not that the mainline games do a great job of bridging the gap as it stands, but at the very least you're using the same mechanics - and notably, Indigo Disc feels like a notable step forwards in terms of teaching players about Double Battles and more complicated battle mechanics that will come into play in VGC. After all the steps taken over the previous generations to make VGC more accessible and appealing to a wider audience, wouldn't porting over VGC exclusively to Champions be shooting themselves in the foot? I don't see the incentive to even try Champions if you're not already ingrained in competitive play - you'd have to learn essentially an entire new game from the ground-up just to get started, much less play at an adequate level. Just having the Pokemon IP attached to it will always help, of course, but it's a decision that seems like a notable step backwards from what GF has been doing since Gen 6.

Given that ZA has multiplayer, I think it just makes more sense for mainline to keep doing its thing and for future Legends titles to keep expanding on ZA's gameplay (or scrap it and try other things, but I can't imagine GF is eager to scrap the kind of action gameplay that fans have been clamoring for for years now).
very good point actually! Super curious to see how they address that, unless they just rely on the IP to carry it (which I hope they don't, VGC deserves to flourish)
 
I think ZA looks fun and quite beautifully designed myself. Yes, it’s definitely no Xenoblade or Breath of the Wild/Tears of the Kingdom but it definitely is an improvement on PLA and SV in a number of different ways including how shadows and lighting are utilised.
 
Honestly, I'm excited for the ranked battles in plza! I'm definitely not ranking super high, mostly since I'm not really going to be loading up the most optimized mons and movesets. But idk, seems like a fun, chaotic little side mode to spice up the game from time to time once I finish the main story!
 
This could mean nothing but Mega Dragonite having a special moveset here + using Draco Meteor and Air Slash in the Champions trailer could point to it being a special attacker which would be very fun and a good way to differentiate from its base form and Mega Salamence while taking advantage of Gen 1 Movepool Magic

Hm, the difference between Dragonite's Atk & SpA is 34. Now I suppose they could always slightly decrease Atk, though that does feel like it's going too much against base Dragonite. I guess they could do a Mega Lucario and make its Special slightly higher than Atk making it a psuedo mix attacker (though then again the reason they did that for Lucario is because people were already playing it as a physical attacker).

91/134/95/100/100/80//600 > 91/134/115/140/120/100//700?

I guess its different enough from Mega Salamence (though with M-Salamence being faster it would probably still be considered better), and of course that's not taking into account Ability which likely won't be Aerilate. At this point I think we should just wait to see what's GF is cooking because they're obviously trying to not be predictable.

I always assumed each Pokemon would only be able to use a single gimmick at once… anything else feels completely off and OP

Which is my point. Because mechanically speaking these things seem possible:

* Mega Pokemon can Dmax or Terastallize. Neither require a form change, one makes your Pokemon bigger w/ 3 swirly clouds and another adds a crystal overcoat w/ a symbol crown.
* A Pokemon holding a Z-Crystal can D/Gmax or Terastallize, whether or not they used it already. While they likely can't use the Z-Move while D/Gmax, nothing seems to suggest they couldn't do as Terastallized-backed Z-Move.
* A D/Gmax Pokemon either Mega Evolving, using a Z-Move, or Terastallizing after they shrink back down.

There would need to be additional limitations programmed so each Pokemon is only allowed one Super Gimmick. Question is how "limiting/free" will this be? Cause only a Pokemon holding a Mega Stone and Z-Crystal can use their gimmick, but any Pokemon can Dmax or Terastallize (even if they forbid a Pokemon holding a Mega Stone/Z-Crystal to have access to them as options that's 4 other Pokemon who can be given a sudden bused on the whims of the battle). Unless, that is, for balance they force you to select a specific Pokemon that can only D/Gmax and can only Terastallize. While the latter option somewhat goes against one of the advantages of those Super Mechanics, in a game which has all the Super Mechanics it may be a required balancing trade off.

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Ampharos whiffs a Thunder on Gyarados in this background segment after the first kill, with multiple angles to help. It seems to charge up on a specific area where the mon was, but takes plenty of startup time so despite being point blank to start, Gyarados just swims away.

:Gyarados:: *Watches the large lightning bolt strikes just in front of it* ... Nope. No. Niet. Nien. Me and my double weak fins are out of here!
If the white section was divided into four even parts, we'd expect that the pointer would be in-between two symbols when it's splitting that section down the middle. Instead, it's at the middle of the Z-move icon, implying an odd number of possible selections. There is also the possibility that the Dynamax icon is just extremely wide, but it is usually shown as something that fits neatly within a square.

Or it's just currently selected on Z-Move in the image. I imagine you're able to rotate the white part with the symbols on it so the arrow is pointing to the Super Gimmick you want to use.
 
I feel like the most reasonable assumption is that its just gonna vary from season to season - much like how Gen 7 initially had a format with just Z-Moves and a year later they re-introduced Megas for a format with both (I expect that to also be how they handle whether you're allowed multiple gimmicks per team or not. Imo it just makes more sense for this to be a thing adjusted by the rules of each format rather than a fixed thing for all tournaments)

I think it would be very strange to have a game that markets itself with a Mega vs Tera trailer and reveals a ring that allows for all mechanics to be used only for them to only allow one mechanic per tournament anyways

Personally I'm expecting Megas Format in Worlds 2026 ---> Megas + Tera + Restrcited Format in Worlds 2027. In part because I doubt they'd wanna skip a format with Mega Ray/Mewtwo/whatever other Restricted gets a Mega in ZA and in part because with the reveal trailer being Megas vs Tera I feel like that's a format they'd actually want to show off before the timing for Tera dies
 
I feel like the most reasonable assumption is that its just gonna vary from season to season - much like how Gen 7 initially had a format with just Z-Moves and a year later they re-introduced Megas for a format with both (I expect that to also be how they handle whether you're allowed multiple gimmicks per team or not. Imo it just makes more sense for this to be a thing adjusted by the rules of each format rather than a fixed thing for all tournaments)

I think it would be very strange to have a game that markets itself with a Mega vs Tera trailer and reveals a ring that allows for all mechanics to be used only for them to only allow one mechanic per tournament anyways

Personally I'm expecting Megas Format in Worlds 2026 ---> Megas + Tera + Restrcited Format in Worlds 2027. In part because I doubt they'd wanna skip a format with Mega Ray/Mewtwo/whatever other Restricted gets a Mega in ZA and in part because with the reveal trailer being Megas vs Tera I feel like that's a format they'd actually want to show off before the timing for Tera dies
I agree with this.

I also think that in formats that allow multiple gimmicks, a team will only be allowed to use one per battle.

But we’ll see.
 
I believe the Japanese twitter account's caption referred to something as "sweetly enticing", which probably alludes to Victreebel

we going to silent hill, girls?
yeah I saw that, Victreebel is probably is. Kinda weird if they’re only revealing Kanto megas so far considering the bulk are from gen 6
Wasn't Arbok also on that list or am I thinking of a different one?
arbok was never mentioned, no. People have haven’t looked at the leaks were just speculating it because corbeau has one
 
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