Metagame 1v1 Old Gens

+No reason for it to be banned ngl, it's not "proven" broken
+can shift the metagame to another environment without tipping the scale by much
+cheesable weakness, you're not forced to bend your ways to beat it, and since no zard x then you're not afraid of counter or anything else
+linear ev and moves wise

-Air Slash still does air slash thing but so does mega gyara w/ waterfall
-meta is balanced no need to add another element
-disgusting steel megas+zard y cores however adaptable since it was like that

honestly i can get both opinions but i'm more open to free zard y because it was never broken before (only got banned due to x) and we haven't tested it without x.

anw only way to fix ORAS top heavy is to make a mega clause (only one mega per team), otherwise it'll always be top heavy no matter what you're trying to do.
 
Back with the BW Survey results

10 people voted (9 qualified voters (QV)) (same amount of voters as post OGPL)

  • On a scale of 1-10, how much do you enjoy the current metagame?
Average: 7,7 (QV: 7,9)
slight decrease from last time (8) but in general the metagames seems to be enjoyable for the playerbase.
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  • On a scale of 1-10, how competitive and balanced do you find the current metagame?
Average: 6,8 (QV: 7,0)
Almost identical to Post OGPL
1756580439148.png


  • On a scale of 1-5, how do you feel about _?
The results will be shown in the table
GenesectMeloettaHaxorusTornadus
Average2,92,92,92,1
QV2,933,12,0
With no pokemon exceeding 3,0 nothing seems to be a big issue for the metagame as it stands. Haxorus has emerged as something that divides opinions, specifically on council. The metagame will be monitored over the duration of WCOP and afterwards, as usual.
  • Tiering action
This time, we added a question if people support or dont support tiering actions for each of the mons mentioned by name in the survey.

Tornadus: 9 no action / 1 action
Genesect: 6 no action / 4 action
Haxorus: 4 no action / 6 action
Meloetta: 6 no action / 4 action

While Haxorus reached a majority on this question, due to the results above, for now, no tiering action will be initiated.

  • Other mentions
Other mentions mentioned Snorlax as a potentially unhealthy pokemon, which was left of the survey. One comment was concerning the depth of the sets comp, which is going to be worked on in the near future.


 
TAKE THE SM 1v1 SURVEY
Give us your thoughts on the current state of the metagame!
The SM 1v1 Survey Results are out!
Forms response chart. Question title: Have you played 3 or more series of SM 1v1 in 1v1PLIX, 1v1OGPLIII, 1v1WCVIII, or the 2025 SM 1v1 Cup?. Number of responses: 12 responses.
2/3 of responses come from qualified SM tour players.
Forms response chart. Question title: On a scale of 1 to 5, how healthy is the current SM 1v1 metagame?. Number of responses: 12 responses.
The SM Metagame is regarded as very healthy, with an average score of 4.3̅. The average score between qualified tour players was 4.25.
Forms response chart. Question title: On a scale of 1 to 5, how much do you enjoy playing SM 1v1?. Number of responses: 12 responses.
SM 1v1 is considered very enjoyable by players, with an average score of 4.25, and by qualified tour players with an average score of 4.0.
Forms response chart. Question title: On a scale of 1 to 5, how would you rate the quality of the SM 1v1 resources?. Number of responses: 11 responses.
SM 1v1 has good but dated resources, with an average score of 3.2727, or 3.1429 among qualified tour players. The usum-resources 1v1 discord community has been working on an updated EV explanation document in a push to modernize resources for the generation.
The SM 1v1 metagame itself is in a good place, we just need to update and maintain our resources and set comps more frequently.
None (3), Dragonite (3), Metagross-Mega (1), Venusaur-Mega / Sleep (1)
No suspect test is planned for the near future, though we will continue to keep an eye on Dragonite and any other tournament breakout sets.
Thank you for participating in the SM 1v1 Survey!
 
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