
Type Orbs
Orbs. Pokemon loves them. Primal Orbs, Griseous Orb, Flame/Toxic Orb, Orbeetle, Pokemon the Movie 2000 - they're everywhere. Why not turn them into their own mechanic, amirite? Here's the thing - each orb submitted would be based on a Pokemon type. Let's take Fire - obviously Red/Flame Orb are taken. Let's call it the Flare Orb. So, what does this Flare Orb do? Well, it grants bonuses to Pokemon of that type. So let's say we vote in that the Flare Orb gives all non-effect Fire-type moves a 10% burn chance, and all Fire-type moves with a burn chance get that chance increased by 10%. Okay, that sounds good, also might give Sun the Heat Rock effect if equipped to a Drought user. Is that all? Nah.
The main concept of this mod would be to completely change what moves Pokemon get and use depending on Orb held. Now we're getting somewhere. Let's take Hydro Pump - weird choice for a move a Fire type would have, right? But Volcanion gets it, for example, and Volcanion's cool. Right? Right. Let's say you give Volcanion Hydro Pump in the builder while holding a Flare Orb. What additional effect could Hydro Pump possibly get? Well, I mentioned earlier that it "grants bonuses to Pokemon of that type". It also would change moves to be different moves, regardless of that Pokemon's type. So let's take Hydro Pump; what move would it turn into? Well, it could stay Hydro Pump, but turn into Fire-type. It could turn into Fire Blast, if you were feeling particularly lazy during the submission process. Or, it could be completely custom - call it Magma Shoot and have it have a 10% chance of flinch. Because it's just that surprising. All 3 of these would be viable submissions for the "change what moves Pokemon use" part.
There's also the "change what moves Pokemon get" part; let's say the Pokemon is Feraligatr, who doesn't usually get Fire Blast. Well, let's say there's 3 standard move pickups the Flare Orb gives every Pokemon, Fire Blast, Flamethrower, and Fire Punch. Now Feraligatr would be able to use Fire Blast. Oh-ho-ho. How the tables have turned^TM.
I know the depth of this concept could potentially be a little much, but I'm not gonna be the one submitting anyway since I don't have a good reputation with the Pet Mods community atm (it's not necessarily bad, I just don't think me running a Pet Mod would get approved); feel free to change the concept to your liking and submit - just contact me on Discord (I'm in Showdown Coding, the unofficial Showdown coding Discord linked in the official dev Discord) so I know you're submitting it. Or don't, that's cool, too. I'll eventually find out.
This mod ideally would have 3 separate phases for each orb, a type-specific phase, a move change phase, and a move addition phase. No more than 3 additional effects per type phase, no more than 10 move changes, and no more than 3 move additions. Each slate would last 7 days, 4 for submission and 3 for voting. Then a week of testing - or just a break with like one game, that's what I would expect to happen, lol.
That's about it, like I said, contact me on Discord and if you have good ideas maybe I'll update this post.
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