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Resource Pet Mods Workshop Thread

:pheromosa: Back to the Past :ninjask:

Pet Mod Concept: Porting mons and moves from newer generations back into RBY while trying to maintain a general RBY style.
Explanation: Any mon or move from gens 2-9 will be able to be changed and submitted into the metagame as long as it follows general RBY mechanics and style. Something like U-turn or Stealth Rocks would not be allowed in, but something like Parting Shot or Dragon Tail might be, despite it being impossible to do on cartridge. There will be no attempt to keep current RBY OU mons in their current viability, but it will still be balanced around RBY OU powerlevel.
I like the concept, I appreciate that your not falling into the same pittraps as other RBY Pet Mods, which is trying to maintain the Big 3 as the top dogs of the meta.
 

NatDex Rentals​

The following clauses are in play:
Sleep clause
Species clause
Freeze clause
Swagger clause
Endless Battle clause
OHKO clause
Evasion items/moves clause
Quick Claw/King's Rock clause
No generational gimmicks

Pet Mod Concept:

A community-made successor to the Pokemon Stadium Rentals Metagame. The goal is to create a micrometa where users can submit pre-built move sets for Pokemon through each generation. The twist is that oftentimes, these move sets contain moves and/or items the Pokemon in question would often never run in normal competitive Pokemon, but the user has to deal with these unconventional options if they want to succeed in their battling.

Explanation:
The rules for NatDex Rentals are simple. Players submit various Pokemon from across the generations. They can submit any Pokemon, with the universal exception of Boxart Legendary and Mythical, as long as it's relevant to the current slate, even if the submission is for an NFE or LC Pokemon. You then create a pre-build move set for the submitted Pokemon, along with what item they run alongside which of their abilities they will use. If your submission is among the winners of the slate, that Pokemon can be selectable in battle and is locked to the winning move set, meaning you can't change the Pokemon's moves, items, or abilities; in other words, you have to deal with the move set you have.

Hearing this, you think that submitting would be as easy as transcribing the most popular set that your submission would run in regular competitive Pokemon, but that is far from the truth. Rental Pokemon in Pokemon Stadium often run unoptimized move sets, either having moves generally unpopular in competitive or running moves strictly inferior to a Pokemon's better options, which this Pet Mod tries to replicate. Therefore, the goal is not to just make an appealing kit for your submission despite potentially subpar options but also to optimize those options in a way that makes the kit work in the meta.

We will be following a NatDex format for submissions, with every Pokemon being able to learn every move they could potentially learn across the generations, including deleted moves like Pursuit, Return, Signal Beam, etc. There are some exceptions, mainly evasion-increasing moves like Minimize, and Hidden Power due to the ways IVs work in this Pet Mod.

Every Pokemon will be level 50 and have no EVs invested in their stats, a neutral nature like Serious where no stat gets increased or decreased, and each Pokemon will have the same amount of IVs across the board. However, not everyone will have max 31 IVs; on the contrary, there is a reversed correlation between the power of the Pokemon and the IVs they will receive. Generally less powerful and/or not fully evolved Pokemon will receive more IVs than more powerful Pokemon. Pokemon can have either 31, 21, 11, or 0 IVs across the board, with 0 IVs given to top-tier Pokemon often ranked in OU, 11 IVs given to generally UU ranked Pokemon, 21 given to generally RU/NU ranked Pokemon, and those that are either ranked PU/ZU and/or NFE/LC Pokemon will receive a full 31 IVs across the board. Below is a potential template for submitting Rental Pokemon:

Pokemon:
Ability:
IV Distribution:
31/21/11/0 IVs
Moveset:
1 -
2 -
3 -
4 -

Item:
Purpose:


Feedback or interest in assisting in this project, either through coding or balancing, is appreciated for me.
 
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nerd.jpg

Back to School
Premise: Most Pet Modders are stupid (like me). They only create subs but have no idea of the time and effort needed to keep a pet mod running. And I dont mean running a pet mod, as everyone can do that. The real inner workings of a mod: the code. This mod's objective is not to create a fun metagame with some gimmick, rather, to teach non-coders how to code and to help existing coders push the limits of their abilities.

How it Works: The mod will be divided into 9 "periods" and a final exam. There will be two different roles each period, a mentor and a mentee. A mentor will be a person with existing coding experience, while a mentee will be someone with little to no experience. Signups for both positions will be open at the beginning of the period. Once signups are over, each mentee will choose their mentor for the period. A mentor will give an assignment to the mentee: they will give them something simple to code and will guide them through the process, as long as it matches the periods' subject. The mentee on the other hand, will give the mentor something difficult to code, such as a complex ability or move, also as long as it follows the subject. Testing the code in any way while its being coded is not allowed (though i have no idea how this will be enforced). Once finished and its been added to the metagame, then it can be tested, with penalties being given if it does not do what its supposed to (dont worry there will be an opportunity to make it up.) Once a period is over, another period will start with a different subject, and the process starts all over again. There will be a final exam at the end that must incorporate all the subjects, worth 3x the points.


Periods:
Period 1: Fakemon
This will be a simple fakemon with no custom elements. The mentor will not be given something hard to code due to the nature of the subject.
Period 2: Abilities
Period 3: Moves
Period 4: Items
Periods 2-4 are quite similar. The mentee will focus on creating an ability thats either a clone or semi-clone of an existing ability/move/item, or one with a very simple premise. The mentor will focus on creating a complex ability/move/item. Form changing or field effect-creating abilities/moves/items are off limits.
Period 5: Sprites
Period 5 will be a bit different. After all the hard work coding, its time to have some fun. This time, instead of the mentor being an experienced coder, it will instead be an experienced sprite artist. Both the mentor and mentee will create a sprite for one of their existing creations.
Period 6: Field Effects
This will be the creation of a field effect (weather/terrain/room). Like before, the mentee will keep it simple while the mentor will create a more complex one. It must have at least 2 different ways of being set.
Period 7: In-battle Forms
This will be the creation of an in-battle form for one of your existing creations. The way the transformation occurs is up to the coders.
Period 8: Advanced Abilities/Moves/Items
Same as Period 2-4, but this time, the mentee will try to make a clone or semi-clone of anything submitted by a mentor from Period 2-4. The mentor will work on an even more complex ability/move/item.
Period 9: Mechanics
Period 9 will just be a change of in-battle mechanics.
Final Exam
The final exam is the culmination of everything. Mentors and mentees will work on their own to create a fakemon that includes everything from Period 1-9.

Scoring:
Code works first time
1 point
Code doesnt work first time but works after a fix
0.5 points
Code doesnt work first time and doesnt work after a fix
0 points

Mentors get a 0.5 point deduction if their mentee's code doesnt work at all.
Scores are 3x during the final exam.

Rubric:
11-12: A
9-10: B
7-8: C
5-6: D
0-4: F
 
:hoothoot:HooDidWhatNow?!:hoothoot:

Concept: Guess who subbed what (stealing from Hide and Seaking, MMM2, Fakemon Frontier/Restrictions)
Explanation:
Phase 1: People sub fakemon according to some restrictions (4 or 5, pick 2 or more).
Phase 2: People guess who subbed which fakemon (selected restrictions of each person is revealed).
Last 3-5 fakemon found get added. Person who finds the most also gets to choose 1 fakemon to add.
Repeat for 5-6 slates.

Power Level: OU-ish
Customs: No
 
Pet Mod Name: Breeding Variants
Pet Mod Concept: Variants of Pokémon based on breeding.
Explanation: Alongside returning Variants from V1, V2 and V3, we take slates to create new variants of Pokémon based on the donor of the same Egg Group, regardless of gender (with the help of Ditto Goo), although Undiscovered Pokémon(*) are not allowed. The following are donated by a Pokémon of same Egg Group;
  • One of the donor’s type to replace the base’s types; if the base is single type, then simply add one of donor’s types as the secondary type.
  • Five moves from the donor’s movepool, based on latest availability.
  • One of the donor’s Abilities; the base can only have one of it’s Abilities replaced, not added upon.
  • Averaged base stat (HP, Atk, Def, SpA, SpD, Speed) of both the base and donor’s.
  • A new suffix to indicate the donor.
  • Optionally, a dex entry.
  • (*) Baby Pokémon are considered as the same Egg Group as their evolved form(s).
Miscellaneous: Based on NatDex OU and it’s banlist this time, with only Mega Evolution allowed as super mechanic; this means no Z-Moves, no Dynamax + Gigantamax, no Terastalization. Ditto cannot be a base nor a donor; Slaking cannot be a base; Smeargle cannot be a donor; Pokémon that is classed within UU or higher in NatDex (with regular or alternative form like Megas in higher tier having higher priority) cannot be the base Pokémon. Power level preferably closer to OU Gen 5 to 7.
 
Pet Mod Name: Pokemon Rebalanced (placeholder name)

Pet Mod Concept: The idea of Pokemon Rebalanced is to create a unique, fun and competitive meta by integrating changes across all gens into Generation 9 National Dex OU via a slate.

Explanation: The possibilities are incredible! Things like permanent weather, species clause, item clause, critical hit clause, Z-move and Terastalization clause, Beserker Gene, Hidden Power, Explosion, team preview reverting changes like the Steel nerf in generation 6, PP nerf to recovery in generations 4 and 9, giving back moves to Pokemon such as Golem having Rapid Spin in generation 2 despite losing it later on. Less Specific but even more absurd things such as Physcial/Special split will be explored too. Many more left out but I hope you are as excited for this as I am and any ideas or feedback is greatly appreciated. One condition is there will be no changes to Abilities, Movesets or BST unless it already exists. For example: Aegislash stat nerf can be reverted but only back to its original state.

Miscellaneous: Council is only me because this idea is brand new, you’re all the first to hear of it! Please offer feed back!!! How can I make this more interesting or practical. Thanks for reading, contact me on discord if you’d like to help further!
 
:throh: Bracketeering :sawk:

Concept: In a slate-based submission process not unlike Hide and Seaking, all players must submit a single Fakemon that fits a vague prompt. From there, the submissions are put into a bracket and voted on until a winner is produced! Don't be too brash about gassing up your submission, however--if you're caught, you lose!

Explanation: Pokemon submissions for this are anonymous, using a submission method similar to MicroMetaMafia 2. I like the social aspect of Pet Mods like MMM2 and H&S, as can be seen via my own Iron Fist. After all submissions are sent in, I would set up a bracket for submissions to be faced off in a head-to-head matchup, where players can vote which submission they prefer. However, for each matchup, voters have the opportunity to guess who submitted each Pokemon. For each round of the bracket, if the most popular name guessed is correct, that submission loses even if it got more votes in the head-to-head! This adds a level of social deduction to the game. Each round, the top X Pokemon would be added to a micrometa (about 25%, but it ultimately depends on how many people sign up for each slate), and the winner of the slate would get some sort of reward, TBD.

Miscellaneous: If approved, this would not launch for a good amount of time, as I'm currently working on four other mods, which is already borderline too much lol. And yes, this was inspired by the Jackbox game of the same name, albeit very loosely. The "vague prompts" are inspired by the Inktober process, so they'd look similar to that, where there's definitely some aspect of theming but it is open for interpretation.
 
s2g i wasn't trying to copy 2step mons

RouFuMons

Step 1: Randomly generate some mons. Those that pass a 50% threshold get in.
Step 2: Users choose 2 moves or 2 abilities to fuse together to make a new sig move/ability. This would remove the moves/abilities from the mon.
Repeat until end.

Fusion rules:
Ability fusions: Copy FE
Move fusions: Move 1 provides type, category, and flags (contact, sound, bite, etc.), move 2 provides BP, PP, Acc, secondary effect (if any)
 
So I have a concept of an idea and wanted to try getting it in writing.

Name: ZU to Chi-Yu (name clearly a WIP)

Concept: This generation especially has shown how giving evolutions to Pokemon not only breathe new life into the Pokemon line by giving us a new Pokemon to mess around with, but also giving us an NFE Pokemon for ideally that NFE tier. So, what if we took a bunch of low-tier Pokemon that could in theory evolve, give them fake evolutions of an OU/UU power level, and then have the original Pokemon become an NFE?

This mod would as a result be in two parts:

1) Create a balanced OU metagame including new evolutions of Pokemon (and possibly rebalancing of certain newly included evolutions, such as Archaludon or Annihilape)
2) Create a balanced NFE metagame including the Pokemon that are now getting evolutions (including some minor nerfs to some of this generation's new NFEs, such as Basculin or Ursaring)

That's right, every phase results in one new Pokemon and one changed Pokemon, meaning that there are two active tiers of different power levels that would exist as a result.

Tier would be based out of Gen 9 OU, but certain historical ZU Pokemon may be added to the dex in later slate (i.e. a Johto slate might add Ledian so it can exist alongside Ariados, etc.)
 
After some thinking, I want to expand on my above idea and turn it into something a little bit different.

Name: Criss-Cross Revolution

Based on one of my favourite OMs, Cross Evolution, the playstyle will work as the OM does. Very briefly for anyone who is not familiar with the meta, NFE Pokemon can nickname themselves after another Pokemon to "evolve" into them and gain the stats, typing, and movepool that would normally come with that evolution.

What I want to do is turn this into an OM that 1) balances some of the elements of the tier that have gotten banned over the years, and 2) introduce more Fakemon evolutions so we have more bases and evolutions at our disposal.

Just like the base Cross Evolution, this would be an "Ubers-based" metagame, meaning that Ubers are allowed. This is simply due to how strong a number of the strong evolvers are when given to stronger bases.

The meta would start off with a combination of the Gen 8 (SS) and Gen 9 (SV) Pokedexes, allowing for a number of the tier staples of the current generation, along with the return of certain key offensive or defensive players from last generation, such as Wailmer or Nidoking. (This still allows for certain key tier changes, such as the dexiting of Pursuit and the removal of moves like Toxic from a lot of the cast, while also giving us some of the useful things that the Gen 8 meta gave us, such as the abundance of a buffed Teleport). Here is the link to the Gen 8 Cross Evolution for those interested.

There would be three types of slates:

1) Nerfing a banned/ban-worthy element. The most common way this will be done is nerfing a base form NFE Pokemon, though there will also be cases where an evolution has to be nerfed. Sometimes this will mean reducing the evolved form's BST, but reducing the benefit of an evolution may also include buffing a Pokemon's pre-evolution so the evolution doesn't get as many stats from the evolution. (I know this requires some explaining for those unfamiliar with the meta, so see the below).

:petilil: 45/35/50/70/50/30
:lilligant: 70/60/75/110/75/90 (CE 25/25/25/40/25/60)
:lilligant-hisui: 70/105/75/50/75/105 (CE 25/70/25/-20/25/75, + Fighting)
Lilligant-Hisui is one of the Pokemon whose evolution was banned in Generation 9 Cross Evolution. While at a glance its stats don't seem that overwhelming, it is the fact that it is evolving FROM Petilil that gives the Cross Evolution Bonus so much power. Pair that with access to the move Victory Dance, and two great abilities in Hustle and Chlorophyll, and you can see why these stats were considered overwhelming for the tier.

So, in this theoretical example of wanting to nerf Lilligant-Hisui, how would we go about it? The first rule would be that it has to have the same BST as its counterpart, base Lilligant, so we cannot just reduce one of its high stats. A possibility then, is to buff Petilil. While this might seem surprising, the Cross Evolution stats next to both forms of Lilligant are calculated by the difference between Petilil and its evolutions. So, by making Petilil stronger, the stats that it gains to evolve into either Lilligant is reduced, possibly making the evolution more balanced. See the below for that theory in action.

:petilil: 60/45/60/75/60/45 [modified] (+15/+10/+10/+5/+10/+15)
:lilligant: 70/60/75/110/75/90 [unchanged] (CE 10/15/15/35/15/45)
:lilligant-hisui: 70/105/75/50/75/105 [unchanged] (CE 10/60/15/-25/15/60, + Fighting)

This change alone would likely not be what it takes to balance Lilligant-Hisui, but giving players the option to buff a base form Pokemon in order to nerf the evolution would have an effect on how the stats of the Cross Evolution change.

2) Introducing a new Cross Evolution. This would be the creation of a Fakemon that would be the evolution of an existing Pokemon. The Pokemon in question would be chosen by council, and would have to be lower-tier Pokemon who could in theory evolve (no Pokemon already from a three-stage line for example). The idea of this would be to make both a base form that people would want to use, and an evolution that would be an interesting but balanced addition to the meta.

3) Free slate. This would happen once every 3-5 slates most likely. This is an opportunity for various Pokemon in the tier to be rebalanced, as in Step 1, but the players would choose what Pokemon to change. This could be buffing a weaker base Pokemon or evolution to allow it to be actually useable, nerfing a strong Pokemon or evolution to limit the damage it can cause, or just expanding the options certain Pokemon have.

Note that for the entirety of this there would be no custom moves or abilities. Any new Fakemons or changed existing Pokemon would only be allowed moves and abilities that already exist.

After however many slates it takes, the changes and additions should make for an interesting meta that differs drastically from either generation's base Cross Evolution meta.

Edit: coud genuinely see this working as a solomod as well, could be fun to just rebalance CE as "Cross Evolution 2: Electric Boogaloo" or something.
 
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:kings-rock:Tier Sovereign:kings-rock:

The idea is that a Pokemon will be selected from a random selection of 7 Pokemon, and will receive a rework if necessary to make it the single best Mon in the tier (think gsc snorlax). Submissions will be held to add mons to the meta that directly interact with that one Pokemon (either a bad Mon that is really good vs the tier sovereign / Mon that is bad vs the tier sovereign but is good against its partners)

The meta will be held in the Gen 9 Natdex format, but only a single Pokemon will be a real Pokemon (the tier sovereign)



Submission rules/suggestions:

-The pokemon must have a relevant interaction with the tier sovereign
-The pokemon can’t have a higher meta viability than the tier sovereign
-With certian exeptions, submitted mons bst should be lower than the tier sovereign
-Mons will be somewhat limited in sharing the type of the sovereign
-Moves that hit the sovereign for particularly high damage / effect will be limited

Council
:golisopod: Orangesodapop
Idk who else but if you are interested dm me

Coding
I will attempt to code this myself

Overall this is pretty not complicated meta that will require a lot of vetting in submissions to ensure stability around the sovereign
 
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I wonder if I try these three like this...
Pet Mod Name: The Light of Alola
Pet Mod Concept: This metagame aims to create new Ultra Bursts for Pokémon other than Necrozma. After all, it doesn't deserve to be the only one worthy of the light of the Pokémon world....
Explanation: Ultra Bursting requires a special Z-Crystal that can only be held by a certain Pokémon. Each Ultra form has 74 more stat points than it's regular form, and a possible change to it's typing and ability. In addition, they gain access to a unique Z-move.
Miscellaneous: This is an OU meta, so all Pokémon that are useable in Scarlet/Violet are allowed, but Terastalization is banned.

Second Pet Mod Name: Jogress Attacks
Pet Mod Concept: This metagame adds in the ability to have your Pokémon fuse together Digimon World 3 style!
Explanation: If a friendly Pokémon switches out to a Pokémon that meets the Fusion Conditions, before it switches out, it unleashes an attack on the target. For example, if a Jogress Attack's requirements are Feraligatr + Any Water type, then Feraligatr would use the Jogress attack before it switches out to any Water-type Pokémon. Each Jogress Attack can only be used once per battle.
Miscellaneous: This is an OU meta, so all Pokémon that are useable in Scarlet/Violet are allowed, but Terastalization is banned.

Third Pet Mod Name: Generation ALTER
Pet Mod Concept: This Pet Mod aims to create regions based off terms that the Pokémon Company would never allow, such as a microscopic region, or one based off another video game, while at the same time, creating a healthy metagame out of it.
Explanation: This would work out as a variation of the popular Generation X pet mod which covers supernatural topics, following a very similar slate format.
Miscellaneous: This is an Micrometa, meaning that only the new Pokémon can take part in it.
 
Pet Mod Name: RBY Create-A-Move
Pet Mod Concept: This mod is made to expand the movepool for rby, giving some types (such as bug and fighting) actually good moves it can use along the way.
Explanation: So this is a CAP style mod where its basically the same but as a move.
First you need to decide what kind of move youre making, it wont be for a specific type or anything, but it could be "A move that breaks reflect" or something.
From there you need to determine the type it will be. Simple. Using my example it would be fighting or something.
After you determine the typing you determine the Stats. Accuracy, base power, effect (If not explicitly stated, and if it is, how will it be done.) and base PP. (Max PP will be the one used in the mod ofc but base PP is how you get to max.)
From there we make the distribution, which mons get the move. This is arguably the most important step. Distribution will help determine whether its a TM or not.
Then you get to the end. The name of the move hardly matters, so ill lump the stadium description along with it for fun, aswell as if its a tm, where?
Miscellaneous: RBY OU Meta. Mew would ofc be tested to see if its manageable in OU with all of these new moves (That will likely make it worse if non TM)

I know we just got like 2 RBY mods with one of them being CAP. But i genuinely dont know any gen enough besides rby to even contribute let alone manage the mod.
 
Hmmm, what if I try them seperately....
Pet Mod Name: The Light of Alola
Pet Mod Concept: This metagame aims to create new Ultra Bursts for Pokémon other than Necrozma. After all, it doesn't deserve to be the only one worthy of the light of the Pokémon world....
Explanation: Ultra Bursting requires a special Z-Crystal that can only be held by a certain Pokémon. Each Ultra form has 74 more stat points than it's regular form, and a possible change to it's typing and ability. In addition, they gain access to a unique Z-move.
Miscellaneous: This is an OU meta, so all Pokémon that are useable in Scarlet/Violet are allowed, but Terastalization is banned.
 
Second Pet Mod Name: Jogress Attacks
Pet Mod Concept: This metagame adds in the ability to have your Pokémon fuse together Digimon World 3 style!
Explanation: If a friendly Pokémon switches out to a Pokémon that meets the Fusion Conditions, before it switches out, it unleashes an attack on the target. For example, if a Jogress Attack's requirements are Feraligatr + Any Water type, then Feraligatr would use the Jogress attack before it switches out to any Water-type Pokémon. Each Jogress Attack can only be used once per battle.
Miscellaneous: This is an OU meta, so all Pokémon that are useable in Scarlet/Violet are allowed, but Terastalization is banned.
 
Third Pet Mod Name: Generation ALTER
Pet Mod Concept: This Pet Mod aims to create regions based off terms that the Pokémon Company would never allow, such as a microscopic region, or one based off another video game, while at the same time, creating a healthy metagame out of it.
Explanation: This would work out as a variation of the popular Generation X pet mod which covers supernatural topics, following a very similar slate format.
Miscellaneous: This is an Micrometa, meaning that only the new Pokémon can take part in it.
 
NatDex Struggle Mons (Both singles and doubles)
Concept:
Sick and tired of waiting for people to make a move? Well don't worry, because that will be the last thing they ever do.
Explanation: Uh oh! Looks like your PP has been replaced by a ticking time bomb! Every 2 seconds, your PP will go down by 1. Due to the fact that in this format every turn is 20 seconds, that means that you lose a maximum of 10 PP per turn. Yikes! And to add insult to injury, if you do noy make your move within the time limit, your Pokémon will be forced to struggle. When any given move has no PP, your move, ability, and item will be randomized. That's right, you will get any move, any ability, and any item. no matter if its in SV or not. Looks like Baddy Bad will finally be back in the game! When any Pokémon runs out of any moves PP 3 times, they explode! This creates a quick paced and sloppily played meta that could lead to funny situations.
Miscellaneous: In Doubles, Pokémon will only lose PP when its their turn to pick a move.
 
NatDex Struggle Mons (Both singles and doubles)
Concept:
Sick and tired of waiting for people to make a move? Well don't worry, because that will be the last thing they ever do.
Explanation: Uh oh! Looks like your PP has been replaced by a ticking time bomb! Every 2 seconds, your PP will go down by 1. Due to the fact that in this format every turn is 20 seconds, that means that you lose a maximum of 10 PP per turn. Yikes! And to add insult to injury, if you do noy make your move within the time limit, your Pokémon will be forced to struggle. When any given move has no PP, your move, ability, and item will be randomized. That's right, you will get any move, any ability, and any item. no matter if its in SV or not. Looks like Baddy Bad will finally be back in the game! When any Pokémon runs out of any moves PP 3 times, they explode! This creates a quick paced and sloppily played meta that could lead to funny situations.
Miscellaneous: In Doubles, Pokémon will only lose PP when its their turn to pick a move.
2 criticisms:
  1. A Pet Mod is specifically a mod where community input is involved to develop aspects of said mod. This mod concept here leaves no room for community input: as every change this meta will be performing is determined by the concept itself, without any suggestion of what the community would be contributing to the mod. If you want examples of what defines community input, there is a post earlier in this thread which goes over some of these. Judging from the description, this sounds like it would qualify as a Solomod more than anything... however
  2. Typically with a mod, the end goal is to have some form of playable metagame. Coming from someone with some experience coding mods, a concept like this sounds mechanically intensive to code, if its even possible to code at all, and the more complex a mod is to code, the less likely it is for one to find willing coders to aid them make their mod a reality.
 
The Pet Mod Server Plays God (NatDex)

"Strong Pokémon. Weak Pokémon. That is only the selfish perception of people. Truly skilled trainers should try to win with their favorites. I like your style. You understand what's important. Go on--the Champion is waiting."

That is the famous quote from Karen, who in an alternate universe is now the president of the URU (United Routes of Unova). That's right. Not champion, president. This universe is weird. But that is besides the point, because she has asked the people for their help. She has reached out to the all mighty GameFreak for help. We Need You! You now have the choice to make your favorite Pokémon amazing. All you have to do is make a submission that follows a theme, and is comedic enough to appease the jury (the rest of the community). Here is an example of what a submission could look like:

Example theme: So we all know ______ is the strongest Pokémon right? but Arceus was afraid of its power so he...

Submission:
So we all know that Missing.no is the strongest Pokémon right? but Arceus was afraid of its power so he trapped him in place on a random island. But that's no fair! So how about we release him to the world and let him glitch as much as he wants. Maybe he corrupts the UI and screen or stuff like that. Plus, we have ALOT to catch up on. It won't believe what the priest said about Jigglypuff. We have all the data so why don't we just put him in!

Submissions can also be of already existing Pokémon that you want to be stronger.

Submission: So we all know that Spheal is the strongest Pokémon right? but Arceus was afraid of its power so he wrapped him into a highly kickable sphere and make his evolution, Sealio look... Questionable. But its time that we rise up to fix this wrong! We could buff his stats up to 600 and give him a new move i call roll. A 90BP move that does more damage the smaller the lighter the target is and clears all hazards, while also swapping him out. Remember, this is ONLY Spheal. Nobody else in the line. Also maybe give him a better typing like pure ice and an ability like Refrigerate. I think this is the perfect way to make Spheal better.

What trainers think of our new system:

Gen Oner:
This franchise has been going down hill since gen 2! Kids will finally be able to see how strong Mewtwo is thanks to this new system
real wolfey vgc no clickbait: Now i don't have to force myself to use bad pokemon! Hoorah!

We know that you have what it takes to make Unova great again.

An official message from the United Routes of Unova
 
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The Pet Mod Server Plays God (NatDex)

"Strong Pokémon. Weak Pokémon. That is only the selfish perception of people. Truly skilled trainers should try to win with their favorites. I like your style. You understand what's important. Go on--the Champion is waiting."

That is the famous quote from Karen, who in an alternate universe is now the president of the URU (United Routes of Unova). That's right. Not champion, president. This universe is weird. But that is besides the point, because she has asked the people for their help. She has reached out to the all mighty GameFreak for help. We Need You! You now have the choice to make your favorite Pokémon amazing. All you have to do is make a submission that follows a theme, and is comedic enough to appease the jury (the rest of the community). Here is an example of what a submission could look like:

Example theme: So we all know ______ is the strongest Pokémon right? but Arceus was afraid of its power so he...

Submission:
So we all know that Missing.no is the strongest Pokémon right? but Arceus was afraid of its power so he trapped him in place on a random island. But that's no fair! So how about we release him to the world and let him glitch as much as he wants. Maybe he corrupts the UI and screen or stuff like that. Plus, we have ALOT to catch up on. It won't believe what the priest said about Jigglypuff. We have all the data so why don't we just put him in!

Submissions can also be of already existing Pokémon that you want to be stronger.

Submission: So we all know that Spheal is the strongest Pokémon right? but Arceus was afraid of its power so he wrapped him into a highly kickable sphere and make his evolution, Sealio look... Questionable. But its time that we rise up to fix this wrong! We could buff his stats up to 600 and give him a new move i call roll. A 90BP move that does more damage the smaller the lighter the target is and clears all hazards, while also swapping him out. Remember, this is ONLY Spheal. Nobody else in the line. Also maybe give him a better typing like pure ice and an ability like Refrigerate. I think this is the perfect way to make Spheal better.

What trainers think of our new system:

Gen Oner:
This franchise has been going down hill since gen 2! Kids will finally be able to see how strong Mewtwo is thanks to this new system
real wolfey vgc no clickbait: Now i don't have to force myself to use bad pokemon! Hoorah!

We know that you have what it takes to make Unova great again.

An official message from the United Routes of Unova
ngl bro I don't understand any of this. Can't say for certain but if I'm understanding right and the concept is just "you can sub anything as long as it's funny!" then idt this mod is ever gonna get accepted. I think you should really participate in more mods before trying to make mods of your own, because this idea is missing a LOT of core features, such as:

1. How are themes decided?
2. How are slates structured?
3. How is voting done?
4. What makes this mod unique?

And probably most importantly, this is not going to lead to a competitive meta. Mods that are just for funsies haven't been allowed since Brokemons Unchained died back in Gen 8, and if anything, we've only drifted further towards a comp focus since then. If you just want to sub funnies, Solomods would be a better fit for you, but if you do want to lead a community project, I again really recommend that you actually spend some time in the community to better understand what people are looking for from new mods.
 
NATIONAL DEX Shared Power Ubers

As a Shared Power and a Natdex enjoyer, I would love to see a National Dex iteration of the Shared Power ladder, but I would also love to see a Shared Power format where almost anything goes. Of course, SPU would not be above banning something, but the ceiling to necessitate a ban should be significantly higher.

Day One Bans and Restrictions

As I point out earlier, SPU shouldn't be above banning absurdly broken aspects of the game for the sake of lols - it is NOT SP AG.

- Bans:
(Abilities):
  1. Shadow Tag/Arena Trap
  2. Wonder Guard
(Moves):
  1. OHKO Moves (Such as Fissure)
(Pokemon):
  1. Rayquayza-Mega
  2. Calyrex-Shadow
  3. Shedninja
(Items):
1. King's Rock

[Watchlist]:
  1. Zacian-Crowned
  2. Miraidon
  3. Koraidon
- Restrictions:
(Abilities):
  1. Huge Power/Pure Power
  2. Ice Scales
  3. Fur Coat
  4. Transform
  5. Water Bubble
[Watchlist]:
  1. Psychic Surge
  2. Triage
  3. Stakeout
Clauses:
Standard Ubers clauses

DAY ONE SUSPECT TEST
I would also advocate having Ice Scales and Fur Coat suspected instead of outright immediately banned to help mitigate the formats absurd power level, but banning it immediately seems more logical due to the defensive threats present in National Dex Ubers (such as Primal Groudon being seriously difficult to handle)
 
I’m not the best at ideas but…
Let’s make a meta composed of only fakemon, custom items and custom forms. Why not?
Basically, someone (or a group of people) will send me a fakemon, item, or form (groups can send as many items as there are people) once we have enough, we will start battling:)
This isn’t probably gonna go live, but if it is then I will probably pick like two people to be the council
Edit: I have another idea
I present: SNAGMONS!
An item called the snag ball is Made… use the snag ball to ‘snag’ the opponents pokemon…if the Pokémon that snags a Pokémon dies, then the snagged Pokémon goes back to its rightful owner…..
 
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Let’s make a meta composed of only fakemon, custom items and custom forms. Why not?
Basically, someone (or a group of people) will send me a fakemon, item, or form (groups can send as many items as there are people) once we have enough, we will start battling:)
https://www.smogon.com/forums/threads/iron-fist-slate-7-election.3748853/
https://www.smogon.com/forums/threads/blank-canvas.3748841/
https://www.smogon.com/forums/threads/communityused-2-regional-dex.3744755/
https://www.smogon.com/forums/threa...e-9-results-not-open-for-submissions.3737223/
https://www.smogon.com/forums/threads/paleomons-slate-11-winners.3727753/
https://www.smogon.com/forums/threads/scootopia.3742131/

Here's a list of mods with similar concepts (ordered from most to least active) that you might be interested in checking out! Custom items aren't something people work with too often, or at least not as a total replacement of existing items, but Iron Fist has some that you can explore.
 
Back with another idea

Pet Mod Name: National Reforme

Pet Mod Concept: I know the title makes it sound political, but i can assure you its not. Basically the concept is going back and making regional formes, mega formes, paradox, and convergent formes. (Might Include Battle Bond? (Wouldnt use gigantamax as it'd require dmax, which is broken, Will see later for the battle bond though.) This is a national dex meta.

Explanation: Okay so basically we will have a few slate types (Stole the idea from paleomons) each for a different kind of forme, one for regional, where you can make a regional forme for mons into a specific region. The next one will be mega formes, where there are absolutely 0 restrictions. Same with paradox and convergent. The ONLY restrictions are that you cant have a regional form for a pokemon that appeared in that region. From the slate multiple people would submit pokemon formes and its just a standard vote. Might have special slates with little things i decide :3

Miscellaneous: Would need someone to help me code, as i dont know how to.
Yes i know regional forme pet mods are not uncommon, nor are mega ones, but this would allow things like kantonian toxtricity, or Mega formes for mons that actually deserved them. And it would allow us to revisit battle bond, which is the entire point of this mod.
 
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