I would say the #1 complaint I hear about Pokemon is stuff unrelated to the battle system. Certainly in the last, oh, 6 gosh maybe 9 years it's certainly been based around performance and visuals.
Even before then, the complaint I usually heard was pertaining to speed which does get brought up relative to the turn based stuff but most of it is just "the messages dont need to take this long" and "there do not need to be THIS MANY MESSAGES". But also is absolutely not the only thing about these games that are slow, especially in the modern era. Looking at you agonizingly slow camera pans and lingering text boxes.
Anyway I am aware there's plenty of people who hate the turn based combat, but it's also something I can easily far more envision is a probably more online-focused complaint.
Also they keep referring to stuff like SV as the "core gameplay" experience vs Legends (& I think Let's Go) so it would be odd to immediately introduce a spin off that will become the giant awkward inbetween prop for their biggest event of the year and then cast aside the core gameplay in the next core series game.
Even before then, the complaint I usually heard was pertaining to speed which does get brought up relative to the turn based stuff but most of it is just "the messages dont need to take this long" and "there do not need to be THIS MANY MESSAGES". But also is absolutely not the only thing about these games that are slow, especially in the modern era. Looking at you agonizingly slow camera pans and lingering text boxes.
Anyway I am aware there's plenty of people who hate the turn based combat, but it's also something I can easily far more envision is a probably more online-focused complaint.
Also they keep referring to stuff like SV as the "core gameplay" experience vs Legends (& I think Let's Go) so it would be odd to immediately introduce a spin off that will become the giant awkward inbetween prop for their biggest event of the year and then cast aside the core gameplay in the next core series game.






