Metagame SV OU Metagame Discussion v4 [ survey results -- see post 21,221 ]

I agree with this a lot. Tera Blast has been problematic on Espathra (Tera Blast let it beat Steel-type Pokemon), Regieleki, Volcarona, Kyurem (which resulted in two very close suspect tests one of which woulf have been a ban if one player hadn't troll voted DNB, and Roaring Moon (Tera Blast Fairy pushed it overboard). And even outside of these core five abusers that have been banned in the past, it significantly increases the volatility in SV OU by giving many mons, especially top mons, access to powerful coverage they otherwise wouldn't have.
some slight caveats here:
  • espathra could, and can, beat steel-types and dark-types without tera blast given the proper setup opportunities, which it has historically been able to find very easily (admittedly with help from cheater shed tail but it did well enough in the period between the cyclizar ban and the rise of orthworm). people insisting espathra would be balanced or reasonable without tera blast or tera are going to get a nasty shock the next time espathra is introduced to an ou environment
  • i don't remember tera blast being a point of contention in the first kyurem suspect at all and it was really not a major point in the second one, just a drop in the endless sea of busted ass sets that nobody could get around at the time
  • i personally think roaring moon never stopped being broken, dropping it was a mistake in the first place, and tera blast just made people wake up to what should have already been known
also, controversial take here but i feel like a lot of people don't actually support a tera blast ban so much as they support an unban of some other thing that they think would drop after a tera blast ban. news flash, folks, it ain't happening. the only quickdrop would be eleki. even volc would have to get a suspect and that's the only thing i can see making it back into the tier after a tb ban. all the other goons people mention are still busted as hell without it and would not measurably improve things if dropped. so if this is anyone's aim in calling for a suspect of tera blast, i'd advise rethinking your strategy
 
also, controversial take here but i feel like a lot of people don't actually support a tera blast ban so much as they support an unban of some other thing that they think would drop after a tera blast ban. news flash, folks, it ain't happening. the only quickdrop would be eleki. even volc would have to get a suspect and that's the only thing i can see making it back into the tier after a tb ban. all the other goons people mention are still busted as hell without it and would not measurably improve things if dropped. so if this is anyone's aim in calling for a suspect of tera blast, i'd advise rethinking your strategy

Idk if talking a discussion about this is pushing "theorymonning" and if that's the case, I know it's forbidden and I will stop talking about this. But if Tera Blast gets banned, it's not that Eleki will be dropping. It's that it's gonna be straight up bad.

60% - 70% of teams have either Lando, Tusk or Gliscor (probably more, tbh. On ladder you feel that it's like 90%). That means every team has a member you have to hit with... Swift? Regieleki has 0 setup, it's predictable, it's worse at getting screens than Deoxys since Deo has a lot more coverage, hazards AND Taunt, and even if you find the pivot to hit... It's not that strong man. Transistor being x1.3 makes it even worse

Why are you using that electric type when you can just trade with Raging Bolt?

As for TBlast itself, I think it would make Dragonite bearable for the moment. I don't think that the move actually adds anything positive to the tier. You're not using TBlast on Gyarados to have coverage and giving it a niche, or on a low tier pokémon to have a shot at killing a top tier. 90% of the time is your mickey mouse answer with Kingambit, Kyurem and Dragonite to clean up tusk, Gholdengo or Zamazenta. It's even fishier than Veil or Psychic terrain teams imo
 
the last thread also suffered from "how can we fit this into our current policy" opposed to looking at the moves history and adapting the current policy to give a better conclusion on how to move forward
Seeing as that is the policy that exists, I don’t know why you would expect any different.

You can argue a thread on changing tiering policy would be more productive than one on Tera Blast, but given the context and topic at hand, playing this off as a bad thing is misleading. If someone wants to make that thread, that’s between them and tiering admins — while I wouldn’t personally support it, it would then go beyond just OU at that point.

The point of that thread is to discuss tiering of Tera Blast, not how to bend the rules to cover to someone’s agenda pertaining to Tera Blast. This was made clear in the OP and done so purposefully.
the beauty of being a non official competitive scene for a game is our ruleset can and should be adaptive and given how gen9 pushed the goal post in several regards, we've been trying to apply a older concept of tiering framework to something much more complicated that it was initially intended for.
The relevant tiering policy was updated/modernized this past Summer. It is quite literally the most recently amended tiering policy on the entire website…It’s not like we are dealing with ancient, generations old framework. This was done in direct response to some moves released this generation and how leadership/tiering admins (very much not OU specific) believes they are best handled. See: banning Last Respects or Shed Tail once they had numerous users and clearly broke the majority of them. This was not previously applicable to the same extent and, therefore, not fully litigated.

If you end up banning moves like Tera Blast, which at best contribute to a ban of a handful of Pokemon, then you are going to have to accept some uncomfortable ripples as a byproduct. There are other moves that exist as the common thread between multiple bans. You cannot just draw an arbitrary line in the sand. This is why we focus on tiering Pokemon first and foremost. It’s not like you can strictly divorce Tera Blast from Dragonite either — Tera Blast doesn’t cause the vast majority of users to be broken, so if it’s broken on Dragonite, then you would be hard-pressed to argue without overwhelming counters that it has to be the target, not the Pokemon. That’s just the surface level of it, but yea
 
not gonna fully reply bc i wanna save a longer response for a policy thread. the other threat in question would absolutely be dragonite, i doubt its a contentious point whatsoever that what its doing in the tier rn is pretty absurd. thing is, dragonite will absolutely score significantly higher than tera blast considering yenno, its a physical pokemon. problem is if you look at the surveys as purely data and not a wider picture in this scenario, you are suspecting dragonite first. the tera blast "problem" is a wider issue that you can't get a proper conclusion on from a survey, hence a policy thread. the move has been pushing strong sweepers over the edge pretty much the entire gen; volcarona, moon, goug, whether they are still broken without isnt relevant, the variety of sets the move has provided to these have pretty much been the nail in coffin for all them. the last survey was before dnite really started to become the "i lose if its the right set i just lose here" mon it has been since OLT. suspecting dragonite first because it scored significantly more than tera blast without establishing what the plan is with tera blast first is absolutely a mistake, its not unlikely that something(s) similarly annoying will take its place anyway, nor does it acknowledge the root of the problem properly since you have to make a decision on if its banworthy in the current meta and not theoretical situations (which if we ban tera blast later its going to be even more of a pain in the ass going back and re-suspecting since theres no content drops for this generation left that can act as soft resets). reading data alone from a survey doesn't fully give context to this particular situation, especially given the variaty of people we poll, unclecharizard83 may think dragonite is too much for the tier but also not understand what the problem is on a deeper level.

the last thread also suffered from "how can we fit this into our current policy" opposed to looking at the moves history and adapting the current policy to give a better conclusion on how to move forward. the beauty of being a non official competitive scene for a game is our ruleset can and should be adaptive and given how gen9 pushed the goal post in several regards, we've been trying to apply a older concept of tiering framework to something much more complicated that it was initially intended for.
I agree with this for the most part but I do want to discuss the specific pokemon (as well as Espathra) that you mentioned above and if/why they were problematic because of tera blast.

Regieleki: No problems with this one. This is a prime example of a pokemon being broken because of tera blast though it is arguable whether it was because of tera blast itself or the flaws of Regieleki that tera blast helped fix.

Espathra: This is a pokemon that would be broken in my opinion without tera blast but was definitely banned because of it imo. If it was allowed back in OU, it would still probably run over the tier but there is a chance that both steel types and the plentiful amount of priority users would be able to keep it at bay.

Volcarona: It is even more contentious whether Volcarona would have been banned without tera blast than Espathra. Tera blast was definitely what pushed it over the edge, but it is possible tera on its own was what made it so broken in the first place. I personally think that without tera blast Volcarona would be a relatively balanced pokemon in OU.

Gouging Fire: While tera blast certainly helped, this pokemon was already broken due to its insane set variety and snowballing potential thanks to Protosynthesis.

Roaring Moon: Whether it is broken without tera blast is up for debate but no matter what anyone says this pokemon was banned because of TB Fairy. Before the "discovery" of the TB Fairy set there was little discussion on the idea of Roaring Moon being broken as it was usually pretty predictable. It was simply another powerful dragon dance sweeper that would face competition from others such as Dragonite and Kyurem. However, at some point (I want to say a month but I can't remember the exact time) before the suspect and eventual ban, a huge wave of experimentation happened that resulted in a lot of new Roaring Moon sets being discovered with easily the most controversial one being TB Fairy. Once people realized this set was as dangerous as it was people immediately began to call for a suspect test. I personally believe that we should have waited another month to see if this set was just another flavor of the month set or not, but I digress. What is important is that tera blast was an incredibly important factor in the ban of Roaring Moon and I will come back to TB Fairy specifically later. It is possible that Roaring Moon would have been broken anyway as people started to realize you could sacrifice speed on Roaring Moon for more bulk but either way the main reason it was suspected and banned was because TB Fairy was so powerful.

Kyurem: This pokemon was suspected mainly because of its set variety but tera blast was a big reason for this variety in the first place. Without tera blast, dragon dance sets would be far less powerful as there are plenty of steel types in the tier that easily switch in and beat it. However, tera blast gave it the coverage needed to run some truly scary combos such as TB Ground who's only counter was Corviknight and TB Fire who's only counter was the (at the time) rare Heatran. I do not think Kyurem would have been nearly as scary if it didn't have access to tera blast and it already feels way less scary now that its role as a dragon dance sweeper has been more or less outclassed by Dragonite. Even with Dragonite being better in most cases though, Kyurem still has reason to be used as a dragon dance sweeper and while I don't personally see it very often I am sure it is used in tournaments enough to be a threat. Without tera blast, Kyurem would probably not be nearly as broken even if it would still be quite good thanks to its special sets.

Dragonite: After Roaring Moon was banned, people quickly figured out that Dragonite could do a lot of the same things that Roaring Moon did and in some cases it could do them more effectively thanks to extreme speed and multiscale. However, while it also uses tera effectively in general, some of its most polarizing sets use tera blast, with the most common ones being TB Flying to finally get a STAB flying move, and TB Fairy to give it some great neutral coverage and a solid defensive type. Dragonite is particularly scary because it can also utilize many defensive moves such as encore and roost to make sweeping even easier. Dragonite is already very good without tera blast but it is hard not to argue that it would be tera blast that pushes Dragonite over the edge in a suspect.

For every pokemon mentioned here (except Gouging Fire) there is a clear pattern of tera blast either being the main reason or a major cause of a pokemon being broken. While I am not sure myself if tera blast is broken or not, there is enough evidence from all of the pokemon I have mentioned as well as the other controversial tera blast users not on this list to warrant a suspect in my opinion. If not that, the policy thread should at least be reopened for discussion and allowed to be a bit more flexible with the discussion. Thank you for reading and please don't be too harsh with any replies.
 
Just ban
I agree with this for the most part but I do want to discuss the specific pokemon (as well as Espathra) that you mentioned above and if/why they were problematic because of tera blast.

Regieleki: No problems with this one. This is a prime example of a pokemon being broken because of tera blast though it is arguable whether it was because of tera blast itself or the flaws of Regieleki that tera blast helped fix.

Espathra: This is a pokemon that would be broken in my opinion without tera blast but was definitely banned because of it imo. If it was allowed back in OU, it would still probably run over the tier but there is a chance that both steel types and the plentiful amount of priority users would be able to keep it at bay.

Volcarona: It is even more contentious whether Volcarona would have been banned without tera blast than Espathra. Tera blast was definitely what pushed it over the edge, but it is possible tera on its own was what made it so broken in the first place. I personally think that without tera blast Volcarona would be a relatively balanced pokemon in OU.

Gouging Fire: While tera blast certainly helped, this pokemon was already broken due to its insane set variety and snowballing potential thanks to Protosynthesis.

Roaring Moon: Whether it is broken without tera blast is up for debate but no matter what anyone says this pokemon was banned because of TB Fairy. Before the "discovery" of the TB Fairy set there was little discussion on the idea of Roaring Moon being broken as it was usually pretty predictable. It was simply another powerful dragon dance sweeper that would face competition from others such as Dragonite and Kyurem. However, at some point (I want to say a month but I can't remember the exact time) before the suspect and eventual ban, a huge wave of experimentation happened that resulted in a lot of new Roaring Moon sets being discovered with easily the most controversial one being TB Fairy. Once people realized this set was as dangerous as it was people immediately began to call for a suspect test. I personally believe that we should have waited another month to see if this set was just another flavor of the month set or not, but I digress. What is important is that tera blast was an incredibly important factor in the ban of Roaring Moon and I will come back to TB Fairy specifically later. It is possible that Roaring Moon would have been broken anyway as people started to realize you could sacrifice speed on Roaring Moon for more bulk but either way the main reason it was suspected and banned was because TB Fairy was so powerful.

Kyurem: This pokemon was suspected mainly because of its set variety but tera blast was a big reason for this variety in the first place. Without tera blast, dragon dance sets would be far less powerful as there are plenty of steel types in the tier that easily switch in and beat it. However, tera blast gave it the coverage needed to run some truly scary combos such as TB Ground who's only counter was Corviknight and TB Fire who's only counter was the (at the time) rare Heatran. I do not think Kyurem would have been nearly as scary if it didn't have access to tera blast and it already feels way less scary now that its role as a dragon dance sweeper has been more or less outclassed by Dragonite. Even with Dragonite being better in most cases though, Kyurem still has reason to be used as a dragon dance sweeper and while I don't personally see it very often I am sure it is used in tournaments enough to be a threat. Without tera blast, Kyurem would probably not be nearly as broken even if it would still be quite good thanks to its special sets.

Dragonite: After Roaring Moon was banned, people quickly figured out that Dragonite could do a lot of the same things that Roaring Moon did and in some cases it could do them more effectively thanks to extreme speed and multiscale. However, while it also uses tera effectively in general, some of its most polarizing sets use tera blast, with the most common ones being TB Flying to finally get a STAB flying move, and TB Fairy to give it some great neutral coverage and a solid defensive type. Dragonite is particularly scary because it can also utilize many defensive moves such as encore and roost to make sweeping even easier. Dragonite is already very good without tera blast but it is hard not to argue that it would be tera blast that pushes Dragonite over the edge in a suspect.

For every pokemon mentioned here (except Gouging Fire) there is a clear pattern of tera blast either being the main reason or a major cause of a pokemon being broken. While I am not sure myself if tera blast is broken or not, there is enough evidence from all of the pokemon I have mentioned as well as the other controversial tera blast users not on this list to warrant a suspect in my opinion. If not that, the policy thread should at least be reopened for discussion and allowed to be a bit more flexible with the discussion. Thank you for reading and please don't be too harsh with any replies.
There's also the common pattern of "(Offense boost + Speed Boost) + TeraBlast = Broken" like almost all of the mons mentioned use some form of DD/QD to sweep games with the Tera Mechanic. Another thing with these Pokemon is that they all have high BST's with the just right investment in speed and bulk that allows them to not be glass cannons while also not being so slow as to not be out sped my much. Not to mention bulk investment means the ability to get multiple boosts. Like seriously look at this list, and realize that almost every single one of these mons have had/used a bulky set to great effect. These type of Pokemon are just not compatible with Tera imo. Meaning suspect Dragonite you cowards.
 
Reached #1 with some unusual sets

Rillaboom @ Miracle Seed
Ability: Grassy Surge
Tera Type: Grass
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Grassy Glide
- Wood Hammer
- Swords Dance
- Drain Punch

Garganacl @ Leftovers
Ability: Purifying Salt
Tera Type: Water
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Salt Cure
- Curse
- Recover
- Protect

Cinderace @ Heavy-Duty Boots
Ability: Libero
Tera Type: Fighting
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Pyro Ball
- High Jump Kick
- U-turn
- Court Change

Raging Bolt @ Choice Specs
Ability: Protosynthesis
Tera Type: Fairy
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
IVs: 20 Atk
- Thunderbolt
- Volt Switch
- Thunderclap
- Draco Meteor

Slowking-Galar @ Rocky Helmet
Ability: Regenerator
Tera Type: Fairy
EVs: 252 HP / 216 Def / 40 SpD
Relaxed Nature
IVs: 0 Atk / 0 Spe
- Psychic
- Chilly Reception
- Ice Beam
- Future Sight

Landorus-Therian @ Rocky Helmet
Ability: Intimidate
Tera Type: Water
EVs: 252 HP / 216 Def / 40 SpD
Relaxed Nature
- Earthquake
- Weather Ball
- U-turn
- Stealth Rock

- mono attacking curse garg with protect
- almost mono grass SD rilla (drain punch only for kingambit)
- rocky helmet glowking with almost mono psychic (psychic and future sight and a rarely used ice beam)

There’s also 3 standard sets .. 2 pivots in cinderace and landorus as well as standard specs raging bolt.

Anyway, it’s interesting that mono or almost-mono specialisation is pretty good in this meta:

- garg only needs salt cure to harass teams and protect to buy turns
- rilla only needs fast grass or strong grass, coverage is optional
- phys def glowking is really efficient at removing threats with psychic, whilst future sight helps break cores

Raging bolt isn’t really in the conversation despite having three electric attacks because meteor is very important in its set rather than rarely used like the others.

-

Proof in the picView attachment 778422
How did you deal with Pecharunt here? Just Garg? It seems like it has a lot of opportunities to come in and pivot.

It has a great switch in on everything but Bolt and terrain helps it against Lando.
 
Honestly while I'm not too much involved in this particular discussion about Tera Blast, I've seen various previous discussions and threads and wanted to give my thoughts.

Personally I don't understand how people think a Tera Blast suspect is even possible. Tera Blast is not even close to the level that a problematic move should be like Shed Tail or Last Respects. Sure, Tera Blast has definitely broken a few mons, I think Eleki is the undisputed case but there are other high profile ones like Espratha, and Volcarona but the thing is, Tera Blast is not anywhere near broken enough to be banned as a whole.

For example, look at OU currently, Serperior uses it just fine as does Enamorus with their Contrary sets. Ghold and Pult are also strong users of Tera Blast that aren't viewed as broken (or if you hate ghold like me, broken because of it). Even mons like Iron Moth and Kyurem can run Tera Blast and I never hear of those mons being a problem specifically because of it.

Tera Blast isn't something where its basically broken on everything like Baton Pass (Shout-out to Eevee for helping with that in Gen7 Ubers) and I feel that alone prevents it from being suspect worthy, there are just too many users of the move that are balanced with it. It feels close to level of arguing Dragon Dance is broken since we have just as many mons banned with it that used it (Bax, Moon and Gouging) as the number that currently use it (Pult, Dnite and Kyurem) and banning DD would make Moon and Gouging drop (not advocating for a DD ban lmao, just trying to prove a point). Also it doesn't help with how tied Tera Blast is to Tera as a whole. Like when people say Tera Blast is a problem, they don't mean Tera Blast as a whole when Tera'd is an issue, just using Tera Blast in combination with a different type (so not stellar or stab) for additional coverage is broken. So you can argue its one part of a move, when a specific mechanic limited to one mon is used and only when used to change type. (The only possible exception to this is Dragonite, and it really is the only case with Tera Blast Flying)

And while I do get that, no-one likes being caught off-guard by an unsuspecting Tera type + blast and then proceed to lose the game, I do think if anything was to happen, it should be Tera as a whole. Now as a disclaimer I don't want Tera suspected, but the point i'm trying to make, is that the type change is often just as advantageous as Tera Blast. Changing your type allows you to take less damage or in some cases no damage/status at all depending on the type, and in some cases that's just game ending. Like for example, sure Tera Ground Volc could do heavy damage to Clod and make life difficult, but so did running Tera Grass Sub so Clod can't do anything as you wear it down between Fiery Dances and boosted Giga Drains without the need for Tera Blast. Giving a setup sweeper even one extra turn due to it changing type can really change a battle and I think that certain mons like Moon, Gouging or Espratha could still abuse that to do what they did before they were banned. Like Moon and Gouging didn't need to run Tera Blast to be broken enough to be banned, they had multiple sets that were very good.

So for the people on the pro-ban train, how many users need to be broken before you think its too much, and what about the mons in the tier that can use it without issues, do you think that makes any difference at all? Also what makes you more resistant to banning the problematic tera blast users over the move itself, when banning tera blast will let some very debatable mons possibly back into the tier which can wound up being rebanned anyways?
 
I just want to ask; how long ago was the last suspect test and inbetween then and now what have we done?

I'm just pointing out tera/tera blast has been a controversial topic for the past fucking 4 years and you could pick any 2 weeks to chisel it in stone with a suspect test that "the result is official now we put it behind us". Why is it harder to pass a suspect on single most controversial topic than the big beautiful bill just to lay it to rest already? Worst result; turns out it actually needed to be banned, best result: you get to post a meme about how dumb pro banners are, imagine how glorious the image could be and how good it would feel to be right.

That thread on tera blast did not feel like it ended on a definitive no, it felt like it ended in favor of a suspect, nothing happened, thread went silent and got closed. Reactions on post certainly felt like they favored some opinions more than others. I would not suggest that thread was a proper case closed at all if we're truly treating it that way.

I do think the tier would be healthier without it. Every suspect, and strong pokemon never suspected yet but finger pointed at, has had tera be a common denominator towards them with like 1 exception.. usually being "but I can never know if it has TB!" as half the problem (the other being just type switching itself). I will say TB looks unappealing to ban to some because like in the original tera test, it doesn't sit right to 'nerf tera' over outright pick a side on tera as a whole, but tera blast itself has proven a sizable portion can make it work... and it can keep shitmons afloat in a tier that don't offer much in (iron moth easily drops, a lot of broken pokemon become balanced enough to never spark discussion, there's been instances of random low tier garbage getting boosted like frosmoth being playable at one point).

If game health is the goal then I have to ask what exactly tera blast does to keep the game healthy cause I don't see downsides if it was snapped. You could pluck out gholdengo and see the entire tier burst into chaos but what exactly is tera blast keeping at bay that it improves the quality of the game beyond 'it got some mons banned and makes less bannable ones egregious to check".
 
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I just want to ask; how long ago was the last suspect test and inbetween then and now what have we done?

I'm just pointing out tera/tera blast has been a controversial topic for the past fucking 4 years and you could pick any 2 weeks to chisel it in stone with a suspect test that "the result is official now we put it behind us". Why is it harder to pass a suspect on single most controversial topic than the big beautiful bill just to lay it to rest already? Worst result; turns out it actually needed to be banned, best result: you get to post a meme about how dumb pro banners are, imagine how glorious the image could be and how good it would feel to be right.

That thread on tera blast did not feel like it ended on a definitive no, it felt like it ended in favor of a suspect, nothing happened, thread went silent and got closed. Reactions on post certainly felt like they favored some opinions more than others. I would not suggest that thread was a proper case closed at all if we're truly treating it that way.

I do think the tier would be healthier without it. Every suspect, and strong pokemon never suspected yet but finger pointed at, has had tera be a common denominator towards them with like 1 exception.. usually being "but I can never know if it has TB!" as half the problem (the other being just type switching itself). I will say TB looks unappealing to ban to some because like in the original tera test, it doesn't sit right to 'nerf tera' over outright pick a side on tera as a whole, but tera blast itself has proven a sizable portion can make it work... and it can keep shitmons afloat in a tier that don't offer much in (iron moth easily drops, a lot of broken pokemon become balanced enough to never spark discussion, there's been instances of random low tier garbage getting boosted like frosmoth being playable at one point).

If game health is the goal then I have to ask what exactly tera blast does to keep the game healthy cause I don't see downsides if it was snapped. You could pluck out gholdengo and see the entire tier burst into chaos but what exactly is tera blast keeping at bay that it improves the quality of the game beyond 'it got some mons banned and makes less bannable ones egregious to check".
The last suspect was Roaring Moon, 6 months and half ago. After this, in June, Acupressure was included in the Evasion Clause. No mention in this thread. I don't disagree with the action, it was just a slip-up because we're more accustomed to more transparency in this generation, at least until the middle of this year. In July, We had a discussion in the policy review about Tera Blast, it is temporarily off the table.

Apparently, we can still discuss the pieces, but not the board. Nothing prevents us from being vocal in the next survey, should it still occur. I still think people weigh the costs over the benefits. And an action on this Move would trigger a domino effect of complaints about previous bans.

I still think it's the best course of action, but if it's off the table, I won't hesitate to support an action on Dragonite, and the next best Tera Blast abuser, and the next... Leaks aside, we still have over a year with SV as the Current Gen, plenty of time to improve the tier.
The buzz around Wellspring has calmed down a bit since Rillaboom's rise, but it's still my personal top 1. Other things like Gliscor and Kyurem will apparently never reach the top priority again. I'm curious about the community's thoughts on Kingambit, though.

Just so as not to miss the joke.
3 weeks.png

It's been three weeks since the survey was extended for the second time. No one is calling for a quick ban, some people are calling for action on some Pokémon (or Tera Blast), but most just want their opinions heard, and we're not even sure if the community will agree on anything.

I understand the POV for stability in tournaments, but these are Current Gen tournaments, and players should be willing to adapt to changes that may occur in the tier. Adapting is also part of striving to be the best, or the champion.
 
A Tera suspect outright has been off the table for many months. There was a public announcement made on this that is still visible.

A Tera Blast suspect is not currently on the table per the PR thread above and I do not see how it jives with tiering policy at all. If you wish for tiering policy to change, I personally disagree, but that also goes above my head and to the general policy arena. I have been very transparent about this.

Wellspring, Dragonite, and others will be on the survey that I just put the finishing touches on yesterday. I do not personally support a ban on anything right now I don’t think, but I can totally get where people are coming from on Dragonite (and Kyurem/Wellspring to a slightly lesser extent). The survey will have an open ended question for other topics and even include a retest candidate people brought to my attention.

Obviously the results of the survey are not the sole decider of anything — the council had the final call and I will be in regular talks with them once we proceed here. Hope this paints a more clear picture.

No clue why people care about the timeline since the last suspect — there is not a constant or even necessarily regular schedule or need for tiering change or suspect tests. They happen on an as-needed basis after all.
 
If game health is the goal then I have to ask what exactly tera blast does to keep the game healthy cause I don't see downsides if it was snapped.
Finally, I want to make a separate post on this logic — we do not tier this way. The onus is always on the side opposite the status quo to prove their point. “Why is Tera Blast broken?” would be the probing question, not “What do we even gain by keeping Tera Blast?” and so on.

How you define “health” or how I define “skill” or how the next person defines “reasonable” and so on are largely arbitrary, falling within the confines of individual opinion. This is why we work within more proven, defined terminology and we do not play the “but why not” game.

Otherwise, we would litter the banlist with undesirable Pokemon. Toxapex and Clefable would’ve been banned from prior generations, the crusade against Booster Energy from earlier this generation may have come to fruition, and so on. It’s not a popularity contest or a “I dislike this so we can do without it” game so much as it’s an assessment of what is or isn’t banworthy.

And as an aside, it’s not possible to argue Tera Blast as unhealthy without taking major characteristics of its most prominent abusers into account. Tera Blast is not unhealthy on Enamorus, Iron Moth, Serperior, Zapdos, etc. — the vast majority of users are well within acceptable confines.
 
And as an aside, it’s not possible to argue Tera Blast as unhealthy without taking major characteristics of its most prominent abusers into account. Tera Blast is not unhealthy on Enamorus, Iron Moth, Serperior, Zapdos, etc. — the vast majority of users are well within acceptable confines.

Can we stop acting like in order for a move to be broken all potential users of that move would abuse it? This is a widely agreed on negative metagame component and acting like policy is an end all be all when policy is a system constructed by we the players of the game to make said game healthier seems like a mindset terribly prone to fencing off change. Why should our policy dictate us more than the overwhelming consensus of the tier's best players?

How you define “health” or how I define “skill” or how the next person defines “reasonable” and so on are largely arbitrary, falling within the confines of individual opinion. This is why we work within more proven, defined terminology and we do not play the “but why not” game.

The "proven, defined terminology" is still to a large extent arbitrary. Tiering to non-linear gameplay like mons is inherently going to be arbitrary, and acting otherwise restricts how the tier can be improved. Nor is this in the confines of "individual opinion", admittedly a tiering survey would help with this but everything I hear from trophy-level players recently has been adamantly opposed to the policy keeping Tera Blast in the tier.
 
Can we stop acting like in order for a move to be broken all potential users of that move would abuse it? This is a widely agreed on negative metagame component and acting like policy is an end all be all when policy is a system constructed by we the players of the game to make said game healthier seems like a mindset terribly prone to fencing off change. Why should our policy dictate us more than the overwhelming consensus of the tier's best players?
Not sure what you mean by “acting like” — this is quite literally the most recent amendment to site wide tiering policy — you cannot in good faith say Tera Blast is actionable given the below, especially including the bold.
I.) Inherently Broken Nature
  • The element is so powerful or disruptive that it creates a significant imbalance in the metagame, regardless of which Pokemon employs it.
  • There is no reasonable context or distribution that would render the element balanced by ordinary means.
II.) Universal Applicability Across Eligible Users
  • The element is not just situationally powerful on one or two Pokemon; it is universally problematic across all or most potential users.
  • Example: If a move is only broken due to unique synergy with one or two specific Pokemon, then we default to banning those Pokemon rather than the move itself.
III.) No Plausible Scenario for Balance
  • There is no current situation in which the element would be balanced on Pokemon that currently have it.
  • If giving the element to weaker or niche Pokemon that are still recognisably viable within the tier could be balanced, then the element is not considered universally broken.
It is my job to enforce tiering policy as tier leader. This is not an “act” — it is quite literally things working as they are designed.

Notice how I have repeatedly said that if people have an issue, it is with the policy and they should take it up in that arena.

Finally, what do you even mean “widely agreed”??? We have a handful of posters in this thread. Tera Blast was surveyed repeatedly and never once hit close to where it would need for a suspect. We have never had more than 2-3 members of the council supporting action, and we have even fewer now. The PR thread specifically devoted to it didn’t even have majority support. Are you just making up data as we go or are you honing in on just page 827-828 of metagame discussion rather than a full generation of discussion? This isn’t even to mention how outraged people were at the lack of clarity in policy on this topic earlier in the generation with Last Respects and Shed Tail — implying this is some forgone conclusion when all of the numerical and forum data points to the contrary is nothing short of a conspiracy theory.
 
The "proven, defined terminology" is still to a large extent arbitrary. Tiering to non-linear gameplay like mons is inherently going to be arbitrary, and acting otherwise restricts how the tier can be improved. Nor is this in the confines of "individual opinion", admittedly a tiering survey would help with this but everything I hear from trophy-level players recently has been adamantly opposed to the policy keeping Tera Blast in the tier.
There are literal definitions in tiering policy for the terms I allude to though. I said what I did purposefully.

And I’m not sure what you mean by “trophy-level players”, but again I think you’re just really misled. Tera Blast has never had the support for action. It wasn’t even close and only got a tiering policy thread because we were tired of it lingering. Look at every survey, every formal discussion, every council post on it, and so on. You cannot manufacture your own narrative and reality when there is actual evidence directly disproving it. That’s not how anything works in life ever.
 
Can we stop acting like in order for a move to be broken all potential users of that move would abuse it? This is a widely agreed on negative metagame component and acting like policy is an end all be all when policy is a system constructed by we the players of the game to make said game healthier seems like a mindset terribly prone to fencing off change. Why should our policy dictate us more than the overwhelming consensus of the tier's best players?
i feel like this is getting beyond the scope of ou discussion and would be much more effective as a policy review thread, since any policy change that would allow for tiering action on tera blast would also have much further-reaching effects on both ou and lower tiers. it would also allow for opportunities to bring up other moves that have been large factors in previous bans and are sticking points with some members of the community, such as rage fist, electro shot, and stored power, as well as abilities such as speed boost, which has caused bans of literally all of its fully evolved users this gen in their respective tiers. i could go either way on tera blast, and i'm ambivalent on this policy in general—i think it's possible to build a good and healthy meta with our current policy on moves and abilities, but also definitely possible to build one with a different policy—but i don't think this is a discussion that's meant for this thread in particular
 
Not sure what you mean by “acting like” — this is quite literally the most recent amendment to site wide tiering policy — you cannot in good faith say Tera Blast is actionable given the below, especially including the bold.

Line II.) is extremely nonspecific. Tera Blast is neither broken on solely one, two, or even three users, nor most of them - it lies at an awkward in between (somewhere between 5 and 10 mons could be argued as having been banned or as being presently problematic due to the move), but given this acting on it would not be outside of policy, at least the policy you supplied.

Tera Blast was surveyed repeatedly and never once hit close to where it would need for a suspect.

We've been going on nearing 4 months without a survey, I may be assuming too much but I also think it's hard to argue the contrary when we've gone so long without concrete data, I'm just relaying an increasingly annoyed trend I've seen when talking with people over the past several months.
 
i don't think this conversation is going to go anywhere productive. let's leave policy for policy review and talk about the meta as it is right now to see if we can identify any other potential problems besides the usual suspects before the survey drops

what, in your opinion, is the most bullshit mon in the tier that hasn't been on a survey/gotten recent support? do you think said mon is worthy of a suspect or ban, a necessary evil, or just a personal annoyance? discuss
 
We've been going on nearing 4 months without a survey, I may be assuming too much but I also think it's hard to argue the contrary when we've gone so long without concrete data, I'm just relaying an increasingly annoyed trend I've seen when talking with people over the past several months.
The Tera Blast PR thread was from July-August, so we've been at most, 1 and a half months without "concrete data". And the response to that thread was so lacking (little to no high-level tournament player input besides the council themself) that I severely doubt Ban Tera Blast support has somehow skyrocketed secretly in the past 6-8 weeks.
 
i don't think this conversation is going to go anywhere productive. let's leave policy for policy review and talk about the meta as it is right now to see if we can identify any other potential problems besides the usual suspects before the survey drops

what, in your opinion, is the most bullshit mon in the tier that hasn't been on a survey/gotten recent support? do you think said mon is worthy of a suspect or ban, a necessary evil, or just a personal annoyance? discuss
:sv/kingambit:
I don't have anything to add beyond what you all already know and have heard dozens of times, this might be the most discussed ban in this metagame since its inception and I am not feeling satisfied with there being no real action on it.

but to make this more interesting, here is an insane pokemon I think not many people are paying attention to rn and might become a problem in the future:
:sv/deoxys-speed:
Deoxys-Speed @ Life Orb
Ability: Pressure
Tera Type: Fighting
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Nasty Plot
- Psycho Boost
- Focus Blast
- Shadow Ball / Recover

Recover is a niche but interesting alternative i found about recently that's surprisingly effective at allowing it to not be revenge killed as easily.
 
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We've been going on nearing 4 months without a survey, I may be assuming too much but I also think it's hard to argue the contrary when we've gone so long without concrete data, I'm just relaying an increasingly annoyed trend I've seen when talking with people over the past several months.
In an ideal world, there was a survey a few weeks ago. I will be the first to admit this. We had some turnover on the council and it got pushed from late September to mid October. This isn’t fair to our playerbase who deserves the best and most prompt handling of the metagame. I apologize for that. Sometimes unpredictable stuff happens.

The first half of this “four month” period is knocked out by the existing PR thread and the fact that OLT qualifiers were ongoing. I was never going to double dip at these points. If we get a lot of written in data on Tera Blast or people want to discuss larger tiering ripples (that go beyond OU), then we can reassess. For now, we are where we are and I am working to do my best present circumstances accepted.

You are entitled to be annoyed or disagree with anything I write of course. It’s a free forum and you’re a free person who can feel however you wish. Trust me: I read every post in here, I talk to a large handful of people every day on the tier, and I play 50-100 games of OU every single week while building plenty. I’m not going to go out here and pretend things are perfect. But I am also not going to fearmonger and pretend they’re bad either. I’m just doing my best to make the metagame enjoyable and competitive for those who wish to play it.

We are in a pretty good spot relative to prior points in the generation, in my opinion (and based on prior data points). With that said, this generation has prompted the most diverse reaction to hot-button tiering issues ever. There is a faction of people who still want Tera banned, there is a faction of people who want Tera Blast acted on, there is a faction of people who want multiple abusers banned, there is a faction of people who want recent bans undone, and there is a faction of people who want no chance. There is no reality where everyone is pleased and I understand that. My job is to enact the policy as it exists, engage with the players to find the best feasible outcomes for the metagame, keep up with the tier firsthand, and find the best balance of competitiveness moving forward. Obviously it’s a juggle and it will inevitably lead to clashes, but that’s what I signed up for.
 
Does Baton Pass even fit the criteria for a broken move according to the tiering policy? In no world can you argue that baton pass on like Cinderace or Latios(both OU viable pokemon) is broken, I admit I’m not entirely sure what the second point for reason I means but for all the other reasons(which to me feel a bit redundant since they all seem to say “is it broken among multiple/all potential users”) scenarios exist where currently OU viable pokemon with boosting moves(Alomomola, Dragapult, etc) could use baton pass and not be broken. Obviously I’m not saying to unban baton pass(unless?) but the tiering policy seems to suggest it’s not banworthy.
 
Does Baton Pass even fit the criteria for a broken move according to the tiering policy? In no world can you argue that baton pass on like Cinderace or Latios(both OU viable pokemon) is broken, I admit I’m not entirely sure what the second point for reason I means but for all the other reasons(which to me feel a bit redundant since they all seem to say “is it broken among multiple/all potential users”) scenarios exist where currently OU viable pokemon with boosting moves(Alomomola, Dragapult, etc) could use baton pass and not be broken. Obviously I’m not saying to unban baton pass(unless?) but the tiering policy seems to suggest it’s not banworthy.
baton pass is a weird case because by current policy it isn't banworthy, and it arguably wasn't banworthy under purely policy terms at the time either, but in practice every time they try to tier it in some way beyond "ban baton pass" it didn't work. sometimes you just gotta go fuck it and take out the whole thing. is this the proper procedure for tera blast? probably not. should it be? that's a matter for policy review. i think the previous policy review thread being exclusively for tera blast wasn't good for the discussion because it limited the general case of "should we focus a little less on mon bans in the case of moves/abilities breaking several mons" to the specific case of "what do we do about tera blast". a more general thread over there would probably be the best option to continue this discussion, rather than rehashing a topic that's been done to death and will probably not produce fruitful results in this thread

to be clear, i think this discussion is worth having. it's just not worth having here
 
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I.] Inherently Broken Nature
- is only viable on 50% of mons that use it, rather than a majority

II.] Universal Applicability Across Eligible Users
- see above, only banned due to mons with passive healing abilities

III.] No Plausible Scenario for Balance
- sceptile and smeargle are fake

Due to meeting none of the current criteria, I move that we unban Shed Tail.

I think it's easy enough to see how tiering policy is constantly bent in some ways in order to maintain a healthy metagame. Why should Tera Blast be any different in discussion? The framework for tiering is just that- a framework. Not an end-all be-all, and for good reason.

To shut down discussion due to not meeting a literal reading of the policy is a poor choice. I'm not your mother, I don't want to lecture people on healthy debate.
 
Finally, I want to make a separate post on this logic — we do not tier this way. The onus is always on the side opposite the status quo to prove their point. “Why is Tera Blast broken?” would be the probing question, not “What do we even gain by keeping Tera Blast?” and so on. [/spoiler]

But if something can be discussed as broken but be sidelined, then there is clearly a benefit to holding onto it and prioritizing elements besides it. What makes tera blast a positive addition to the tier? Even outside of suspect context... does it improve pokemon, make teambuilding easier, or does it create of a web of possibilities difficult to account for in every matchup and obviously the strongest are going to cannibalize the weaker versions of the problem... we've already seen that with roaring moon then dragonite, and we may get to a point where nothing broken sticks out eventually but that does not answer the question if tera blast is healthy and definitely not broken. Hidden power doesn't compare mainly cause 1: the variance is halved by being a special move, 2: it was so weak it basically only was useful specifically for 4x weaknesses meaning a random 'hidden power flying' wasn't going to be egregious and half the time a 120BP stab not very effective would create better calcs.

Like I said, you could hash it out entirely with a single test, instead of digging a hole deeper if it happens to get banned, or creating weird biases off a survey where the community is not going to vote with the understanding of tiering policy but what most recently pisses them off. Dragonite is going to take more skew then tera blast yea... cause tera blast itself is being gatekept anyways and removing dragonite effectively nerfs the reasoning tera blast is so egregious to begin with, dragonite is a faster reaction cause again its been 4 years of the echo chamber. I'm sure if you put on the survey "you can keep dragonite+volc+eleki+roaringmoon+espathra or keep tera blast" you'd see a wildly different result from "vote 1-5 on dragonite, now vote 1-5 on tera blast".

How you define “health” or how I define “skill” or how the next person defines “reasonable” and so on are largely arbitrary, falling within the confines of individual opinion. This is why we work within more proven, defined terminology and we do not play the “but why not” game.
Yet this are terms directly sourced from the tiering framework. Its not arbitrary at all to identify unhealthy/uncompetitive elements and evaluate why they may be negatively impacting the game. That's the goal of a test to put that on trial but we've spent the past 4 years doing that in a general OU thread where mods can cut off the discussion cause 'its not relevant, come to DMs and convince one of us to make a PR thread'.

Tera blast has reasons its negatively impacting the game; too much variance on every pokemon in a way that it can flip games in ways they normally should not be allowed to accomplish (tera fairy volcarona, tera fire kingambit when at its prime), precedent that fine pokemon in ou would be far less egregious and either healthy, weak, or a lot more debatable to keep in the tier without the guaranteed coverage option and added frustration of guessing which type of tera blast it may wield,

Otherwise, we would litter the banlist with undesirable Pokemon. Toxapex and Clefable would’ve been banned from prior generations, the crusade against Booster Energy from earlier this generation may have come to fruition, and so on. It’s not a popularity contest or a “I dislike this so we can do without it” game so much as it’s an assessment of what is or isn’t banworthy.
Except you can make argument why those were healthy... ok pluck out pex and clefable; all hell breaks loose, stall and balance sucks over hyper offense. Energy booster might've been a discussion but players know who and what can use energy booster. Would iron bundle/flutter mane/roaring moon be in the tier? Probably not they're just broken even without energy boost... roaring moon was fine with energy booster - until tera blast optimizations.

And as an aside, it’s not possible to argue Tera Blast as unhealthy without taking major characteristics of its most prominent abusers into account. Tera Blast is not unhealthy on Enamorus, Iron Moth, Serperior, Zapdos, etc. — the vast majority of users are well within acceptable confines.

Baton pass isn't unhealthy on ariados, swagger isn't unhealthy on furret, but we know those moves on optimized pokemon for them are cancerous and removed them. You're trying to see tera blast as arena trap/shadow tag/moody and that's just not the case, its going to be power neutral on weak mons yeah... tera serperior isn't going to go nuts when tera dragonite sits infront of it and tera serperior has to leaf storm for 3 turns, iron moth is well above its real tier without it and has teetered being a top ou threat and falling UU depending on how the current environment looks. This does not make serperior any less frustrating, this just makes it not the spotlight of the problem.

You can't tunnel vision on it being specifically 1 mon at a time or "it has to break magikarp too", it is an unhealthy element and deserves the test.

A Tera Blast suspect is not currently on the table per the PR thread above

Why. Which post suggest its not on the table. This is at worse a 50-50 on whether its worth testing and half the anti-test is split between "it may not be legal to test" and arguments why it should stay (which is usually "its uncompetitive but skillful at the same time"). The closing post by you even said the door isn't shut... so why does it feel shut?
 
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