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Project SV LC Teambuilding Competition - Cycle 2 : Weather (Building Phase)

The voting period has now ended and I'm happy to announce that the winner with 7 votes...

VullChou Ekans by emptywisdom
:vullaby::chinchou::mienfoo::ekans::chespin::glimmet:

Very poetic for empty to win this round. Congrats and thank you for your consistency in building teams with rarely used mons.

I would also like to mention the two runner-ups with 6 votes, very tight vote indeed:

Mono Attacker Eevee by Elfuseon
:elekid::glimmet::vullaby::eevee::toedscool::mienfoo:

Good Ol' setup spam by Eniigma
:minccino::gothita::squirtle::foongus::gible::cottonee:

Both these teams have seen usage in recent tours be it SCL or LCWC and I thought they were fire as well.


CYCLE TWO
Weather


"Raindrops Keep Falling On My Head"

Weather has been an important part of this game for a while now but we don't see it that often in LC. That's why your prompt this week is build a weather team. The requirement for your team is that it must contain two mons: at least One Weather Setter (Rain Dance, Snow Warning, Sand Stream etc) + at least One Weather Utilizer (Swift Swim, Sand Force, Slush Rush etc). Apart from this, there are no restrictions.

As usual deadline for the building phase of this cycle is Saturday midday PDT
 
Tailwind Off DLC

(Click on Mons for link)

:SV/Wattrel::SV/Bramblin::SV/Glimmet::SV/Mienfoo::sv/Vullaby::sv/Toedscool:

Windy is a weather according to Pokemon Go, and the ESPN Fantasy Football App. So I thought I'd see if this would classify under a weather team, if it doesn't please let me know and I will take this team down. Now into this really old team.

Several years ago, at the start of SV. I was really intrigued by the concept of both Bramblin and Wattrel's ability. Essentially one turn of set up can provide both of them with a huge power boost and speed boost for 3 turns. I shared this idea with Corckscrew on discord and they were kind enough to help cook the idea into a team and that team was absolutely fire.

I have now modernized the squad, keeping the original Wattrel and Bramblin sets. Wattrel is a nuke, I have video evidence of it ohkoing a Tinkatink. Both Wattrel and Bramblin can be used as breakers or sweepers for the team. Important to note that Bramblin can survive a knock off from mienfoo (takes 65% from bulky-speed foo) and KO it with an attack boost from tail wind. Bramblin hits really hard into most of the tier but it is walled by Vullaby. Glimmet is your Vullaby check, Hazard setter, and grounded poison. Mienfoo is a great balance glue mon and pivot. Vullaby works great to spread knock off and damage via brave bird, and toedscool is a great check to tinkatink and is a very solid spinner for the team.

Replays:
Bramblin putting in work
Wattrel shreds through opponent
Vullaby walls chinchou and gets 3 kills (This showcases why a grounded poison is so important in LC)

Some good windy music:
 
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I'm too lazy to write something, https://pokepast.es/68248400d3bf227c here is my scl rain build with also another to play it with wigglett (https://pokepast.es/92cb67d4f4632ae7) and yeah.
Will still write just a bit to explain why I think people just are not playing rain right. We are in a rly fast paced meta where every turn count and I think the main reason that rain isn't working in sv is because people try to setup in rain wich is in reality a loss of a turn under rain. So I builded a team based on the fact of not losing a single turn wich makes this team maybe harder to pull out but I think after mastering it, is extremly hard to stop. Anw that's about it I just wanted to talk about a team I passed a whole week perfectioning and I think it's my ultimate rain.
 
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