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Projects National Dex Ubers Teambuilding Competition

Cycle 57

  • Yveltal

    Votes: 6 50.0%
  • Ultra Necrozma

    Votes: 3 25.0%
  • Ferrothorn

    Votes: 2 16.7%
  • Deoxys-S

    Votes: 1 8.3%
  • Arceus (normal; altho do i rlly have to specify)

    Votes: 6 50.0%
  • Chien Pao

    Votes: 4 33.3%
  • Marshadow

    Votes: 1 8.3%

  • Total voters
    12
And the winner is... Ghostceus Webs :salamence-mega: :arceus-ghost: :smeargle: :zacian-crowned: :yveltal: :kyogre-primal: by Sami!

The next Pokemon is...
:sv/diancie-mega:
Diancie-Mega @ Diancite
Ability: Clear Body
EVs: 108 HP / 184 SpA / 216 Spe
Hasty Nature
- Diamond Storm
- Moonblast
- Explosion / Earth Power / Stealth Rock / Encore
- Spikes / Stealth Rock

Diancie-Mega @ Diancite
Ability: Magic Bounce
EVs: 24 HP / 32 Atk / 220 SpA / 16 SpD / 216 Spe
Hasty Nature
- Diamond Storm
- Moonblast
- Earth Power
- Substitute / Stealth Rock / Spikes

Mega Diancie has always remained a hidden gem within the metagame. Earlier on, it was primarily used as a potent lead option that frequently shut down opposing leads such as Deoxys-S, Shuckle, and Smeargle. However, more recent developments include a powerful mixed wallbreaker, capable of smashing through typical GHAZ structures with correct predictions, while still assisting against the dominant Sticky Web metagame; Mega Diancie isn't a complete slouch defensively unlike Deoxys-A though, and retains a niche yet useful defensive profile against Yveltal and Arceus-Dark despite its lack of longevity. How will you build around this shining star? Building ends on Wednesday 3rd December.
 
:clodsire::diancie-mega::alomomola::ferrothorn::chien-pao::giratina-origin:Clodsire + Mega Diancie Semi Stall

Yeah, I'm aware that this looks almost like a NDOU team until the last two members are seen, but as I've explained in this RMT, this is a quite interesting blend of roles that compensate the theoretical limitations of each member for the most part with synergy and anti-meta traits, with Clodsire and Mega Diancie having the spotlight out of displaying unusual uses of their roles (or any, in Clodsire's case).

As this teambuilding competition focuses on M-Diancie, I'll highlight its niche as a mixed wallbreaker that eases the matchup into Sticky Web structures (which Alomomola + Giratina-O teams are typically weak to), pressures GHAZ cores, and even comes with offensive synergy with Chien-Pao, beating the Dark-types that can check it like Arceus-Dark, Yveltal, and Chi-Yu, while Chien-Pao in exchange can overwhelm blanket walls like Alomomola, as well as faster foes that'd pressure M-Diancie such as Ultra Necrozma, Eternatus, and Marshadow.

Alomomola's pivoting capability complements by easing their entry into the field, as well as long-term longevity, especially for Mega Diancie as it can then compress as a stallbreaker by not being worn down easily by Arceus-Dark and Giratina, with Giratina-O in the team acting as a secondary blanket wall to complement Alomomola at checking top threats like Mega Salamence, Primal Groudon, and Arceus-Ground.

Ferrothorn is mostly in the team to cover the Primal Kyogre matchup, but its role compression by setting layers of Spikes while also hindering foes with Knock Off and forcing switches with Leech Seed is still appreciated, with its typing also complementing to check Arceus-Ground, Arceus, and defensive Eternatus.

Finally there's Clodsire as a check to offensive variants of Eternatus without Recover, Zacian-C, Calm Mind Arceus formes, and after Terastallizing, Zygarde, with its deceptively high bulk when backed up by Unaware also letting it soft-check with Counter other physical breakers like Arceus and Mega Salamence.
 
:alomomola::diancie-mega::groudon-primal::ho-oh::arceus-dark::marshadow: (click for team)
I had a lot to choose from to submit this cycle, but ultimately I chose this. Mega Diancie and Alomomola make a great core as I've covered in the past, which I'm calling Sunstone. Marshadow loves the pivoting support from Alomomola, as well as Mega Diancie's ability to handle Yveltal and webs. The three first letters of GHAZ come together to provide the team with a strong defensive core, able to wear down the team over time before finishing the job with Marshadow.
 
And the winner is... Clodsire Semi-Stall :diancie-mega: :clodsire: :chien-pao: :alomomola: :ferrothorn: :giratina-origin: by Bobsican!

Next up we have...
:sv/groudon-primal:
Swords Dance Stealth Rock
Groudon-Primal @ Red Orb
Ability: Drought
EVs: 248 HP / 112 Atk / 140 Def / 8 SpD or 248 HP / 68 Def / 148 SpD / 44 Spe
Impish Nature
- Precipice Blades
- Stone Edge / Rock Tomb
- Swords Dance
- Stealth Rock

Former spread OHKOes defensive Ho-Oh with Stone Edge with enough Defense to avoid an OHKO from +3 Tera Fighting Zacian-C's Close Combat after Stealth Rock. The latter spread has more SpD for Primal Kyogre but does outspeed uninvested Zygarde; this is more suited for Rock Tomb variants though.

Swords Dance 3A
Groudon-Primal @ Red Orb
Ability: Desolate Land
Tera Type: Ground
EVs: 248 HP / 36 Atk / 84 Def / 96 SpD / 44 Spe
Adamant Nature
- Swords Dance
- Precipice Blades
- Stone Edge / Heat Crash
- Heat Crash / Dragon Tail

Avoids OHKO from +3 Tera Fighting Zacian-C's Close Combat, Tera Dark Life Orb Yveltal's Dark Pulse after Stealth Rock, and Choice Specs Eternatus's Draco Meteor, while outspeeding uninvested Zygarde.

Specially Offensive Support
Groudon-Primal @ Red Orb
Ability: Drought
EVs: 252 SpA / 96 SpD / 160 Spe or 104 HP / 8 Def / 244 SpA / 152 Spe
Mild Nature
- Overheat
- Precipice Blades
- Rock Tomb / Toxic / Hidden Power Ice
- Stealth Rock / Spikes

"252 Special Attack EVs with a Mild Nature ensure that Overheat hits maximally hard, while 160 Speed on Rock Tomb sets outspeed a -1 Marshadow. The remaining EVs are invested into Special Defense to better handle Primal Kyogre. Alternatively, if Primal Groudon is not running Rock Tomb, a spread of 104 HP / 8 Def / 244 SpA / 152 Spe can be used to avoid a 2HKO from Primal Kyogre's Ice Beam and an OHKO from +1 Life Orb Marshadow's Low Kick after Stealth Rock while outspeeding Adamant Necrozma-DM."

Eruption
Groudon-Primal @ Red Orb
Ability: Drought
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature
- Eruption
- Precipice Blades
- Rock Tomb / Stone Edge
- Swords Dance / Stealth Rock / Hidden Power Ice / Toxic / Overheat

3A Rock Polish
Groudon-Primal @ Red Orb
Ability: Desolate Land
Tera Type: Ground
EVs: 248 HP / 24 Atk / 120 SpD / 116 Spe or 252 SpA / 100 SpD / 156 Spe
Brave / Mild Nature
- Precipice Blades
- Stone Edge / Rock Tomb / Hidden Power Ice
- Fire Blast
- Rock Polish

SpD investment survives +1 Tera Dragon Dynamax Cannon from Eternatus, while the Speed investment outspeeds Deoxys-A after a Rock Polish. 156 Speed EVs ensures that Primal Groudon will be faster than Adamant Necrozma-DM assuming equal Speed boosts while also outspeeding a +1 Adamant maximum Speed Mega Salamence after Rock Polish.

You are allowed to use other sets and spreads if you wish, but you are NOT ALLOWED TO USE DEFENSIVE PRIMAL GROUDON.
While Defensive Primal Groudon is easily the most popular version of the tier's best Pokemon, it's offensive counterparts can be extremely powerful in the right circumstances. While its no longer essential on HO teams like it was during USUM, Double Dance Primal Groudon can be a menace in the late game with its absurd power and speed. Meanwhile, SD + Stealth Rock variants keep the utility of Defensive Primal Groudon while being able to punish would-be checks such as Alomomola and Dragon Dance Zygarde. There are alternatives, albeit niche ones, such as Offensive Support and Eruption Primal Groudon, as well as the old 3A Rock Polish set used "back in the day." How will you build around offensive Primal Groudon?

Deadline is Sunday 14th December.
 
Last edited:
:groudon-primal: :diancie-mega: :alomomola: :ditto: :arceus-water: :chien-pao: Eruption Primal Groudon Offense

Eruption Primal Groudon is probably the weirdest set to build around because its really annoying to compromise the defensive presence of Primal Groudon, and support Eruption Primal Groudon to begin with. Mega Diancie prevents hazards for the team while helping break through threats such as CM Arceus-Dark for Primal Groudon. Alomomola can WishPass to Primal Groudon for more Eruption potential, while being Tera Poison to soak up Toxic Spikes if they get set up. This combines with Ditto to handle Zacian-C and other physical threats. Arceus-Water gives me a wincon that checks Primal Kyogre and DD Zygarde, while Chien Pao can help against Eternatus and Ultra Necrozma.
 
https://pokepast.es/624081c0dd72a65e

I decided to go with somthing I ran with back in AG, a DD set with PDon and instead of swords dance, I decided to use hone claws for the extra accuracy boost, and i used a sample of a old team i had laying around saved in a doc of a mental herb SLead deo-s.
And after all that, I got this monstrosity of a team.
I picked a hp eletric with Tera seteller to get the drop on some more specially Defensive poger
I put a bit more effort after seeing only one vote for my first time participating. But as I still play games like an god forsaken ape and just press buttons and win, I decided to go all out with sweepers that can cut through most popular pokemon.
 
https://pokepast.es/35f095ae89ca9077

The idea here is to maintain as much proximity to the original ORAS team while making it actually viable. The pdon, ekiller, rai and deoxys sets have been edited for this. Zacc plays tera captain most games, I theorized cc + terablast rock but that's a meme set to copy old xerneas. Very simple hyper offense where you wear down pdon arc zyg etc with your physical attacker spam and then try to clean with darkrai. If hyp lands you can actually 1v1 ho-oh which is cool. A few edits like a different mence set, heat crash pdon, tfight cc zacc, or sclaw ekiller are all possible and viable. If you're the goat lead darkrai 6/0s most webs structures if you call out tera and hit like four hyps and get every sleep turn (hyp breaking sash and bullying switchins is still really cool, I bullied a random ladder hero enough they loaded lum smeargle to cteam lol) (hyp farms all webs setters hmm could this be the new meta webs counterplay???)
 
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