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Pokémon Legends: Z-A General Discussion

so I'm looking at the teams for this this elemental hyper beam mission and I'm, uh, very curious how to handle this.
Meganium in particular feels in a bad spot; all of them resist both its stabs, Charizard resists Earthquake/Earth Power...only rock option is Ancient Power.
I guess just really good at Protect?




I will say that just theorycrafting that Feraligatr has the "easiest" way through this since it has ice moves against all of them and its mega gets rid of its grass weakness.
 
so I'm looking at the teams for this this elemental hyper beam mission and I'm, uh, very curious how to handle this.
Meganium in particular feels in a bad spot; all of them resist both its stabs, Charizard resists Earthquake/Earth Power...only rock option is Ancient Power.
I guess just really good at Protect?

I think my Meganium moveset was Body Slam, Earthquake, Leaf Blade and Swords Dance, you can tank one Blast Burn at any given time and I used the invincibility from Mega Evolving to avoid the first one entirely, and then just used healing items to not die at any given moment. Blaziken was honestly the biggest threat bc its moveset is pretty fast iirc. Speaking from memory bc I did this a few days ago

Feraligatr was certainly the easiest, I found Emboar most difficult because Swampert was a threat and a half and the only coverage move I had on it was Thunder Punch
 
I’d like to wish every Starter and Eeveelution Special Scan a very die

All I to need finish the Dex is Rotom, Latios, Cobalion, Virizion, and Keldeo, so it’s all monotonous Hyperspace Surveys and dice rolls from here on out… :smogonbird:
 
I think my Meganium moveset was Body Slam, Earthquake, Leaf Blade and Swords Dance, you can tank one Blast Burn at any given time and I used the invincibility from Mega Evolving to avoid the first one entirely, and then just used healing items to not die at any given moment. Blaziken was honestly the biggest threat bc its moveset is pretty fast iirc. Speaking from memory bc I did this a few days ago

Feraligatr was certainly the easiest, I found Emboar most difficult because Swampert was a threat and a half and the only coverage move I had on it was Thunder Punch
Yeah knowing you can tank the Beams at level 100 with no investment helped a lot, I really did just assume they'd be instakills. Used that same set for Meganium
Feraligatr was ...ridiculously easy. I didn't even give it any EVs, I just plopped it to level 100, mega evolved and then used Icicle Spear twice to OHKO venusaur & Sceptile. They didn't even get off the hyper beams. The only reason Chesnaught wasn't an OHKO was because it had spiky shield, but it still died to Ice Fang + Breaking swipe.

Emboar took two tries since I didn't time my heal/moves properly against Swampert. If I had made it an adamant nature it would have been smoother. Thankfully your note about coverage had me double check the movepool; Trailblaze helped a lot!
 
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I’d like to wish every Starter and Eeveelution Special Scan a very die

All I to need finish the Dex is Rotom, Latios, Cobalion, Virizion, and Keldeo, so it’s all monotonous Hyperspace Surveys and dice rolls from here on out… :smogonbird:
Hey now I happened to land a Fire Starter Special Scan right when I wanted to hunt Shalpha Charmander, so I'm somewhat thankful for them.
 
Finally scrounged up enough berries to try out Groudon; had to close the game because I ran out of time. You really can't putz around in these things. I think next go around I need to give Zygarde his EVs and earth power. I kind of forgot that mega zygarde loses attack, and also that all of zygarde's ground signatures were physical.

I also forgot that dying in these things benefits Zygarde a ton since you can just a regular Revive instead of a Max Revive.

e: There we go, much better when you hyper focus on Meganium & Zygarde, give Zygarde EVs and proper special moves.....
 
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Goddammit I forgot to remove a Fairy move from Eevee while evolving it, gotta find an new one to complete the Dex. Earlier today the 2 alphas in Area 20 were BOTH Jolteon, but still no Espeon.

Come the fuck on, make Eevee able to evolve by stone into everything. They already dropped the annoying Rocks and used the perfectly fine stones for Leafeon and Glaceon.
 
Goddammit I forgot to remove a Fairy move from Eevee while evolving it, gotta find an new one to complete the Dex. Earlier today the 2 alphas in Area 20 were BOTH Jolteon, but still no Espeon.

Come the fuck on, make Eevee able to evolve by stone into everything. They already dropped the annoying Rocks and used the perfectly fine stones for Leafeon and Glaceon.
Espeon and Umbreon can't spawn in Area 20, only the other 5 Eeveelutions.
 
Alrighty caught Rayquaza. Post game done, time for post-post game!



The Kyogre & Ray fights were pretty cool, though their "charge" attacks were pretty rude. Kyogre's origin pulse spinning around nicked me quite a few times, as did Rayquaza's...honestly everything. Jerk's fast on those hyper beams, outrages, all those draco meteors... That said I'm very glad that Rayquaza didn't have a "hey this WILL kill you instantly if you dont see the two specific safe zones btw" attack like Zygarde did.

I caught the primals in Love Balls and Rayquaza in Friend. It's green and a friend : )

Story-wise there's a few quibbles but over all I found the whole thing every enjoyable, and I liked all the character beats and set pieces. Does make me wish the Rogue Battles had more unique areas, though, but oh well.

Gameplay wise I think things improved a lot once you get access to better berries for donuts. The early stuff is so daunting and there's a chunk towards the end where it feels like you jsut dont have the REALLY good berries enough...but on the whole the gameplay loop worked pretty well. I was always finding something to do and there was a steady feeling of progress. It was only towards the end of the 100k that it really felt like a grind. I suspect my tune will change now that I have to do all these special scan roulettes but not my first RNG rodeo I guess.

Still, it's impossible to not feel like the Hyperspace concept was a bit wasted on being purely the city streets. I think I can see the logic, it seemed like they wanted to turn the non-wild zones into effective wild zones. But mannnn you really want some extra environmental variety. Let higher level distortions have some bleed in of nearby wild zones or something at least.
And yeah it's hard not to turn and look at the last 2 DLCs that had full entirely brand new areas for equivalent or jsut a little more. I think I've put in...25-30 hours into the DLC so far? So I'd say I got my money's worth, and I enjoyed my time with it. Butttttt...oh well. Is what it is. Hopefully this is just a one-off occasion, it would be a real shame of Gen 10 did away with exploring whole new areas in the DLC.
There is no way we'll ever see it unless they decide to really roll with the timeline but it'd be so cool to see a grown Ansha with her Rayquaza in a future game.





Also do you think the Lumiosians are just fully whatever about the nonsense going on in their city at this point or was someone looking over at Hotel Z and seeing The Legendary Rayquaza just chilling there for 10 minutes while everyone has the Ansha pep talk and just freaking out.

Putting aside all the Mythics & Legends to hunt down, I still need Sirfetch'd, Porygon-Z, Mudkip (not the rest of its line...just Mudkip), and somehow still Feebas (& Milotic) from the normal zones. Frigibax line & Rotom from the new zones (though I wouldn't mind running into Porygon-Z, instead of trading); will need a Gimmighoul for living dex purposes too. And (sigh) Armarouge. I do not like that the items are so random (& the needed item power, for that matter) and I really don't like that they aren't in the hyperspace zones anywhere.
 
Alrighty caught Rayquaza. Post game done, time for post-post game!



The Kyogre & Ray fights were pretty cool, though their "charge" attacks were pretty rude. Kyogre's origin pulse spinning around nicked me quite a few times, as did Rayquaza's...honestly everything. Jerk's fast on those hyper beams, outrages, all those draco meteors... That said I'm very glad that Rayquaza didn't have a "hey this WILL kill you instantly if you dont see the two specific safe zones btw" attack like Zygarde did.

I caught the primals in Love Balls and Rayquaza in Friend. It's green and a friend : )

Story-wise there's a few quibbles but over all I found the whole thing every enjoyable, and I liked all the character beats and set pieces. Does make me wish the Rogue Battles had more unique areas, though, but oh well.

Gameplay wise I think things improved a lot once you get access to better berries for donuts. The early stuff is so daunting and there's a chunk towards the end where it feels like you jsut dont have the REALLY good berries enough...but on the whole the gameplay loop worked pretty well. I was always finding something to do and there was a steady feeling of progress. It was only towards the end of the 100k that it really felt like a grind. I suspect my tune will change now that I have to do all these special scan roulettes but not my first RNG rodeo I guess.

Still, it's impossible to not feel like the Hyperspace concept was a bit wasted on being purely the city streets. I think I can see the logic, it seemed like they wanted to turn the non-wild zones into effective wild zones. But mannnn you really want some extra environmental variety. Let higher level distortions have some bleed in of nearby wild zones or something at least.
And yeah it's hard not to turn and look at the last 2 DLCs that had full entirely brand new areas for equivalent or jsut a little more. I think I've put in...25-30 hours into the DLC so far? So I'd say I got my money's worth, and I enjoyed my time with it. Butttttt...oh well. Is what it is. Hopefully this is just a one-off occasion, it would be a real shame of Gen 10 did away with exploring whole new areas in the DLC.
There is no way we'll ever see it unless they decide to really roll with the timeline but it'd be so cool to see a grown Ansha with her Rayquaza in a future game.





Also do you think the Lumiosians are just fully whatever about the nonsense going on in their city at this point or was someone looking over at Hotel Z and seeing The Legendary Rayquaza just chilling there for 10 minutes while everyone has the Ansha pep talk and just freaking out.

Putting aside all the Mythics & Legends to hunt down, I still need Sirfetch'd, Porygon-Z, Mudkip (not the rest of its line...just Mudkip), and somehow still Feebas (& Milotic) from the normal zones. Frigibax line & Rotom from the new zones (though I wouldn't mind running into Porygon-Z, instead of trading); will need a Gimmighoul for living dex purposes too. And (sigh) Armarouge. I do not like that the items are so random (& the needed item power, for that matter) and I really don't like that they aren't in the hyperspace zones anywhere.

I think its far more likely we’d see her with Hoopa.

Armarouge should be easy, the armors are easily collected with a special item power donut. (Sour donut, also useful for getting more Berries if you roll Berries + Big Haul).
 
Friendship isn't actually that hard to raise in ZA, just go to a Cafe with Eevee as your selected Pokémon and buy like 3-4 cheap drinks and it'll have enough friendship to evolve.
That's how I evolved Pichu, Riolu and Bunneary in the main game - pretty much the easiest way there's ever been.
 
I dunno, I think Zarude still slightly edges it out.
- It has the dubious distinction of being the Covid-era Mythical
- Related to that, its international release was a debacle and a half
- Sure Volcanion doesn’t have a Mega or anything, but at least it doesn’t have an alternate form that’s literally just the same thing but with a small cape bearing another, more popular Pokémon’s Dex number for some reason. Imagine if there were a Volcanion form wearing a scarf printed with “151”
- Seriously, why is Dada form even a thing in the games? In the anime, sure, do whatever you want. Give it a cape to symbolize its individuality/main character status. But given how they tend to contextualize Mythical releases, this specific Zarude from this specific movie being forever attached to base Zarude at the hip is a futureproofing headache
- Exposition-dumped though it may be, Volcanion at least does have a small amount of lore, whereas the sum total of what SwSh had to say about Zarude was “Wow, this thing’s not from around here! Here, have Ash’s movie hat!”
I feel like Zarude is a victim of circumstance, whereas Volcanion's poor treatment feels intentional at this point, as if they regret ever including it in the first place.

They had time to do something more interesting with it and it seems like they purposely tried to do the opposite at every turn.

Friendship isn't actually that hard to raise in ZA, just go to a Cafe with Eevee as your selected Pokémon and buy like 3-4 cheap drinks and it'll have enough friendship to evolve.
Unless they patched it with the update, with Espeon and Umbreon you might have to advance the day/night cycle to get the evolution option. I waaaaaay overcaffeinated my eevees before I changed the time and was able to evolve them.
 
Unless they patched it with the update, with Espeon and Umbreon you might have to advance the day/night cycle to get the evolution option. I waaaaaay overcaffeinated my eevees before I changed the time and was able to evolve them.
When I evolved my Eevees (& other time-based happiness evolutions) back before the DLC I don't recall having to mess with time options to get it to appear.

I think its far more likely we’d see her with Hoopa.
Well, yes, that one would make sense to be there too but the end of the DLC's story is literally
"I'm not ready for Rayquaza yet, when I'm older I'll accept it." She's even going to get help from Korrina so she's fully prepared which is cute.

So it would be sweet, to me, to see that payoff within my lifetime of Pokemon games still existing.
Armarouge should be easy, the armors are easily collected with a special item power donut. (Sour donut, also useful for getting more Berries if you roll Berries + Big Haul).
I dunno it always feels so random even with that (in fact I think you NEED the power to even try rolling for them). I did try to use the item powers if I rolled them but felt like I never got anything I needed.
 
The Kyogre & Ray fights were pretty cool, though their "charge" attacks were pretty rude. Kyogre's origin pulse spinning around nicked me quite a few times, as did Rayquaza's...honestly everything. Jerk's fast on those hyper beams, outrages, all those draco meteors...

I had a hard time with Kyogre, but Rayquaza was actually really fun for me because at that point I decided there was never gonna be a better opportunity to let Mega Zygarde stretch its legs, and proceeded to blast off huge chunks of Ray’s HP bar with the giant fucking laser cannon :totodiLUL:
 
Ran through most of the mythic quests today. Some rapid fire thoughts
Hoopa: Hoopa having such a visceral reaction to the Prison Bottle, disliking its "true self" so much that hyperspace immediately spawns a pocket with its shadow self is a really fun way to get around not wanting to just use Ansha's hoopa. Bit of a shame you can't catch this one in any ball you want.
It's a good thing this whole incident is self contained because could you imagine some evil team trying to use the hyperspace to just create a bunch of stuff like this?

Magearna: The emotional whiplash of reviving Magearna, seeing it hop around and do a cute courtesy and give you flowers and then reading the dex entry about how the mega mode turns it into an emotionaless killing machine was. Well done! Quite thematically fitting considering AZ's whole thing with both the Ultimate Weapon and Ange.
I think it's interesting they found it while doing renovations, too, and that sleep mode needed the mega stone to come out of. Many mysterious things about you, Magearna.

Tangentially related but I wonder if AZ made Floetteite himself? Jett says they wanted his help doing Magearnite, but had to do it their selves for obvious reasons. Since all you need is mega shards, and it seems to be similar to stuff on the anistar dial and diancie, it's probably not just recent materials. Since AZ made Ange, it would make sense that he made the mega stone too. Since Prism Tower had multiple renovations over the years, maybe he made alterations to the machine at some point to use the mega stone. Or maybe he made it before even knowing about mega evolution; all these mega stones are supposedly stuff that's been around since the original weapon fired, presumably people found the stones but didn't know how to use them.

Meltan/Melmetal: I need someone to hack gamefreak again and get all the Z-A development materials, I want to know what was up with the creepy ghost (dream?) girl who wants you to love Melmetal. Forever.
What a bizarre Pokemon to do this bit with...

Volcanion: This quest....
On one hand, there's quite a bit of meat to it in terms of Mable (& Yvon, of all people). It's a fun little capstone to her and provides more details about Team Flare, and Yvon being insane and wanting to use Volcanion to wipe out chunks of Lumiose was funny. And it was nice that Yvon shared all the Volcanion memos with us because man per our last conversation about this, most people probably never even read it. SURE WOULD BE NICE TO VISIT SOUTHERN KALOS PROPER SOME DAY HUH.

on the other hand bro why was Volcanion just in a pokeball already. Where did you even find this. Was it in Sycamore's lab? Did someone bring it to you. Who caught this. Why is Volcanion fought in The Void of the basement lmaoooo

Marshadow: I'm still doing this, waiting out the clock, but I love the set up for it. Hex Maniac youtube is spooking everyone, having to wait out the clock to meet the shadow...the fact the quest giver is the group who was getting on Jett's case. I guess it's nice that bit had some closure, but kind of weird to attach to this specific one.

Genesect: I still need to buy the drives, but I do like that this uses the same shady back street dealer that sells you TMs. It's probably fine that we're giving this rando in an alley with shady connections all these mega shards right? Right. Don't worry about it.


I had a hard time with Kyogre, but Rayquaza was actually really fun for me because at that point I decided there was never gonna be a better opportunity to let Mega Zygarde stretch its legs, and proceeded to blast off huge chunks of Ray’s HP bar with the giant fucking laser cannon :totodiLUL:
I did that too on my first attempt (tfw the nihil light hits just right oh baby) and then I got wombo-combo'd by meteors. Round 2 I wound up mostly using Mega Gardevoir and by the time Mega Zygarde came out oh no now it's super twister draco meteor and well poor thing isn't THAT bulky, haha.

Once the day timer gets down to about a fifth or so, time based evolutions stop working.
Huh! What an odd mechanic.
 
I feel like Zarude is a victim of circumstance, whereas Volcanion's poor treatment feels intentional at this point, as if they regret ever including it in the first place.

They had time to do something more interesting with it and it seems like they purposely tried to do the opposite at every turn.
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time for my comprehinsive review of za

i HATE it !!!!!!

bleh blahhh bluh blah super ugly graphics!! bleh buh NO POLYGONS bleh UGLY ASS WALL TEXTURE blah bleh. blah blah i hate 3D models blahhh. blah blah they fully modelled mable's feet blah blah bleh buildings still look ugly bluh blah. bleh buh game ACTIVELY HURTS TO LOOK AT blah!! buh blah brah pokemon idle animation blah. bleh bleh when are we going back to sprite art blahhh.

gruh gluh mega starmie gruh mega zygarde, guh WORST designs in pokemon gluh gluhh. gluh gruh NO MEGA FLYGON gruh gluh!!!! guh gruh dissapointing behavior from such a big company gruh.

meh mreh STORY SUCKS mleh!! mreh mleh annoying rivals meh team mz sucks mreh mruh, meh mreh IONO RIPOFF mreh GIOVANNI RIPOFF mleh JACINTHE mleh mlehh!!! mleh meh ENTIRE GAME TAKES PLACE IN ONE DUMB UGLY CITY mleh mreh NO CLEMONT NO DIANTHA mleh. unova was so much better mleh mreh.

pleh preh THERE IS DLC pleh. pleh preh I HATE DLC pleh preh!!! pleh peh DLC SUCKS YOU DON'T LEAVE LUMIOSE pleh. pleh preh designers had to clock out early to make the new megas pleh preh. pleh FINAL BOSS SUUUUUUCKS plehh!! pleh pleh. pleh preh TOO EXPENSIVE pleh SWITCH 2 plehhhh.

do NOT buy this game

do NOT support unacceptable behavior like this

one of the WORST pokemon games so far

we need to RETRUN TO OUR ROOTS and MAKE GAMEFREAK make GOOD GAMES again instead of churned out BILGE like this dumpster fire of a game
 
My first special scan was a battle zone. The only up shot was it basically recoups half the cost of the scan and you can get some fun items like beast balls if there's a collector around.

I feel like the first scan, at least, should be a guaranteed mythic of legend even if it'd be random from within that pool.
 
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