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Pet Mod Legends Z-A OU

Should Heavy-Duty Boots be allowed


  • Total voters
    177
  • Poll closed .
Annhilape is nowhere near as broken as mag and is pretty easy to play around, it has 4 weaknesses, subpar speed of 90 with no way of boosting it unlike Shift gear Mag. Easily gets will-o-wisp and gets crippled for the entire game.
Difference between Store powered Magerna and bulk up Rage fist Annhilape is that once Magerna uses shift gear it's already over, and Annhilape can get 3 bulk ups in a row and still get his shit rocked in 100 different ways.
I would say Baxcaliber/ Mega Bax are more threatening than Annhilape. One Dragon Dance setup is all it takes to sweep most games.
 
People underestimate how good Fur Coat and Ice Scales can be.
On Crab, you effectively have 232 Special Defense. Even with 0 investment into special bulk, you tank a Modest Nihil Light from Mega Zyagrde
252+ SpA Zygarde-Mega Nihil Light (200 BP) vs. 0 HP / 0 SpD Ice Scales Crabominable-Mega: 250-295 (74.6 - 88%) -- guaranteed 2HKO
252+ SpA Zygarde-Mega Nihil Light vs. 252 HP / 252+ SpD Ice Scales Crabominable-Mega: 182-215 (45.7 - 54%) -- 46.9% chance to 2HKO
I even saw people underestimate Fur Coat on showdown, thinking "surviving +1 Baxcalibur is useless".
Surviving +1 bax is good and very important in this meta, they have no right to disrespect it
 
:Sv/Mimikyu:

(Mimikyu) @ Choice Band
Ability: Disguise
Shiny: Yes
Tera Type: Ghost
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Play Rough
- Shadow Sneak
- Will-O-Wisp
- Trick

:Mimikyu: :Excadrill: :Golisopod: :Corviknight: :Dragonite: :Clefable:
https://pokepast.es/85c0bb20b88fe00d
https://pokepast.es/682c45b017862bde -(jolteon version)

Since its the new year soon i wanted to share a fun but surprisingly strong team ive built centered around Choice Band Mimikyu. i built a strong defensive core AV excadrill, wish clef, sd defensive Golisopod, double defog dnite and corv and let mimikyu fix any of the gaps in the team. With the meta shifting back toward Dragon‑type dominance, Choice Band Play Rough lets Mimikyu delete half the tier on its own.

The few Pokémon that can comfortably switch into Play Rough, like Heatran, Talonflame, Rotom‑Heat, and Magearna, get crippled by Trick, forcing. And bulky physical and megas such as Golisopod also get shut down by Will‑O‑Wisp. And disguise letting me live any attack turn 1 and punish balance breaker threats like mega Bax and Annihilape, allowing Mimikyu pressure teams far more than usual. allowing my excadrill or sd golisopod to clean up
1767187755946.png


https://replay.pokemonshowdown.com/gen9legendszaou-2509523980-asq08seijvhywbmjuwdxibnhli1h6pqpw?p2
https://replay.pokemonshowdown.com/gen9legendszaou-2509526342-f1t82s5wbl4su4mx7lcouienxi7w3k5pw?p2
https://replay.pokemonshowdown.com/gen9legendszaou-2509521524-w231ca6a6k2myrg3wkhpmagdiifknv1pw?p2
https://replay.pokemonshowdown.com/gen9legendszaou-2509491869?p2

Thats all, have a happy new year
 
There’s SD Grass Glide, but whats really good is the opportunity with a heatran defensive core and passive healing which is why I think it’s worth suggesting for them to change it’s ability to, but stamina and filter are good options as well. As for the other grass megas, Megaganium with triage sounds good but with that it wants draining kiss, and it just doesn’t have any really good boosting moves, I don’t know what other ability would help it. Sceptiles ability likely won’t be changed, Scovillains problem isn’t its ability but its stat spread, specifically its speed. Victreebel wasn’t that bad with triage because it could make good use of strength sap and giga drain, but Vic just isn’t worth the mega slot and I’ve seen amoonguss here and there so I’m not too surprised, it could go for progress with corrosion but I don’t see it being good either of these abilities in this meta.
It`s also the only mon that gets stab glide and belly drum for the cheesy HO angle
 
Annhilape is nowhere near as broken as mag and is pretty easy to play around, it has 4 weaknesses, subpar speed of 90 with no way of boosting it unlike Shift gear Mag. Easily gets will-o-wisp and gets crippled for the entire game.
Difference between Store powered Magerna and bulk up Rage fist Annhilape is that once Magerna uses shift gear it's already over, and Annhilape can get 3 bulk ups in a row and still get his shit rocked in 100 different ways.
I would say Baxcaliber/ Mega Bax are more threatening than Annhilape. One Dragon Dance setup is all it takes to sweep most games.

I'm honestly kinda inclined to agree. I'm not against banning ape but definitely mag seems like the priority imo, I do find ape a little easier to play around
 
Annhilape is nowhere near as broken as mag and is pretty easy to play around, it has 4 weaknesses, subpar speed of 90 with no way of boosting it unlike Shift gear Mag. Easily gets will-o-wisp and gets crippled for the entire game.
Difference between Store powered Magerna and bulk up Rage fist Annhilape is that once Magerna uses shift gear it's already over, and Annhilape can get 3 bulk ups in a row and still get his shit rocked in 100 different ways.
I would say Baxcaliber/ Mega Bax are more threatening than Annhilape. One Dragon Dance setup is all it takes to sweep most games.
Any minor flaws ape has is easy to work around as long as you don't play like a bot. If theres a faster mon with wisp maybe uhhh....switch lmao? (Assuming you aren't restochesto anyway), and slower wisp won't work if its taunt. 4 weaknesses isn't even bad and you know apes fatass is living them anyway. That being said mag is cancer too, but I think bax is fine atm. The one "reliable" answer is throwing tankchomp at it to trade, but if being able to trade tankchomp for a mon makes it balanced lets just throw mega meta and mega ken back into the ring
 
What happened my boy Mega Luc and Mega Absol man, I have 2 accounts on 1200 and 1500 elo and in the many games I played I haven't come across even one Mega Luc and Absol.
From being called too broken at start and asking for it's ban to barely even being used at all.
 
From being called too broken at start and asking for it's ban to barely even being used at all.

This is a big reason Im so anti-ban too, or atleast want slow bans. Everyone meming about how broken the new stuff is, then it goes down to UU next month and gets forgotten about. Just let the hype and memes die out, and then see if its broken with some hindsight.

I was laddering with Ape a bit recently, bit surprised at how intensely pro ban the comments above are. I didnt feel like its that crazy at all. Mostly its the stealth rocks+Uturn set, or the AV set, or maybe scarf. I didnt see alot of this bulk up and sweep stuff happening against me.

I wouldnt mind a ban on Mage, but I do feel the defensive sets are straight up healthy for the game.
 
What happened my boy Mega Luc and Mega Absol man, I have 2 accounts on 1200 and 1500 elo and in the many games I played I haven't come across even one Mega Luc and Absol.
From being called too broken at start and asking for it's ban to barely even being used at all.
Dunno about Absol, but Lucario-Z feels like it's slightly outclassed in it's role as a fast special nuke by Garchomp-Z, which basically does the same role but with STAB Draco Meteor. Lucario doesn't really have anything adjacent other than Focus Blast, which lol lmao 70 accuracy, and Steel Beam which basically just kills it, and it's special movepool isn't really as spooky as Garchomp's. It's also fairly squishy. Garchomp is too, but it's bulk is technically better + Rough Skin.

I think it's definitely slept on a fair bit, but I can't really blame people for not paying it much mind.
 
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What happened my boy Mega Luc and Mega Absol man, I have 2 accounts on 1200 and 1500 elo and in the many games I played I haven't come across even one Mega Luc and Absol.
From being called too broken at start and asking for it's ban to barely even being used at all.
Mega Lucario Z is a fraud. The 164 Sp. Atk is very misleading, because its most reliable STABs are Aura Sphere and Flash Cannon, both of which are only 80 BP. and unlike OG Mega Lucario, it doesn't have Adaptability backing it up. Its only options for more power are Focus Blast and Steel Beam.

It's also fairly predictable. With OG Mega Lucario, it was a guessing game whether it was physical or special, but Mega Lucario Z is always going to be running a special set. It's always going to be running Nasty Plot, Aura Sphere (or Focus Blast), Flash Cannon, and Vacuum Wave, because what else can it run?
 
Mega Lucario Z is a fraud. The 164 Sp. Atk is very misleading, because its most reliable STABs are Aura Sphere and Flash Cannon, both of which are only 80 BP. and unlike OG Mega Lucario, it doesn't have Adaptability backing it up. Its only options for more power are Focus Blast and Steel Beam.

It's also fairly predictable. With OG Mega Lucario, it was a guessing game whether it was physical or special, but Mega Lucario Z is always going to be running a special set. It's always going to be running Nasty Plot, Aura Sphere (or Focus Blast), Flash Cannon, and Vacuum Wave, because what else can it run?
That's why I am really hoping it gets Mega Launcher. With it his regular Aura Sphere will do exactly Focus blast damage with infinite accuracy. Plus Lucario has EVERY SINGLE pulse move so it's versatility will be off the charts unlike the current variant. Though it will definitely get banned to uber if it gets that but it's better than living a life of under performing mediocrity.
 
I love Mega Skarmory SO MUCH!! It is the most underdog mega but that's makes it extra good, players never expect it and assume it's regular Setup Whirlwind Skar.
I created this team recently with not much thought put into it and it's destroying low ladder.
https://replay.pokemonshowdown.com/gen9legendszaou-2509975391
Most matches go like this, setup with gar switch to skar player expects whirlwind and then gets sweeped.
Only Zeraora and Raichur Y(who no one uses) has been a counter that forces me to switch otherwise it's always gg after sword dance.
And the big guns of this meta like Annhilape, Magerna and Bax/Mega Bax are it's one-shot victims.
 
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What makes Pokemon broken?
There are a few ways to have a Pokemon be considered broken.
1. Being uncompetitive. Matches becoming extremely luck based either because of built in RNG or because a Pokemon really abuses closed teamsheets (where you don't get the correct info until the match gets played out).
2. When ever it alters the gamestate drastically any time its on the field that the opponent has only bad moves and risk plays. Like for example, Urshifu being able to 2HKO or OHKO everything with its STABs and coverage and eliminates protecting to scout for CB as an option thanks to Unseen Fist. Another example being Annihilape, who discourages you from every hitting it since doing so makes Rage Fist permanently stronger, and while you're not attacking Annihilape can taunt to force you to attack or even final gambit which will likely KO what ever its in front of it.
3. You just have too many stats. Like Lugia (in context of OU). You may not be the best in 1 category, but you excel for every category for how X you are. Lugia does a lot more damage for how bulky it is, and is really tanky for how much damage it does, and it pretty fast for how much bulk/power it has (again not in context of Ubers but OU).
 
I love Mega Skarmory SO MUCH!! It is the most underdog mega but that's makes it extra good, players never expect it and assume it's regular Setup Whirlwind Skar.
I created this team recently with not much thought put into it and it's destroying low ladder.
https://replay.pokemonshowdown.com/gen9legendszaou-2509975391
Most matches go like this, setup with gar switch to skar player expects whirlwind and then gets sweeped.
Only Zeraora and Raichur Y(who no one uses) has been a counter that forces me to switch otherwise it's always gg after sword dance.
And the big guns of this meta like Annhilape, Magerna and Bax/Mega Bax are it's one-shot victims.
Mimikyu on the rise could possibly cripple it with will-o-wisp or red card but I do agree that it has potential. I remember back in the old meta for MSkar is for it to usually get hit by a physical move so weak armor could activate and then set up back then lol
 
What makes Pokemon broken?
a combination of various factors.

for an offensive threat, your plan is to:
bring it in
set it up (if required)
kill your opponents mons
while your opponent tries to stop you

a pokemon is broken if it does all or many of these really well to the point where the entire game becomes about bringing it in / stopping it. so let's look at our currently broken mage:

1. it's very easy to bring in due to its incredible defensive typing and solid bulk
2. it has multiple options for setup. calm mind or iron def can make your opponents special/physical attacker a sitting duck. shift gear allows it to outspeed a lot of things in one click and draining is a ctrl Z on the damage done to it thus far. so setting it up is very easy. it also gets passive setup with its ability. one drawback is that stored power sets aren't putting much direct pressure until you set up
3. once set up, your opponent finds it increasingly tough to eat the snowballing stored powers, so you basically win
4. your opponent will attempt to foil your plans in various ways. either with direct counters or by crippling it with stuff like encore trick or priority.
mag matches up extremely well into this meta. direct counters are limited to steels, and your opponent doesn't know if you have aura sphere or not until its too late. if you do go down, you'll usually have at least traded, so mag basically always gets you a good return on investment. also you could run volt switch and just dip

for status, nothing bothers it except para, and it can just shift gear past the para and draining kiss away damage it took on any immobilised turns. it's annoying but not a death sentence. trick and encore work if you can get the mon in (Latios, sableye are weak to DK). priority is doing nothing.

there are ways around it but you need to plan in the builder itself.

Zucario however isn't consistently putting enough pressure once it's in to be broken, and it's paper thin too

but yeah barely disguised magearna rant over.
TLDR if a mon has many easy entry and exit points, easy to set up, and difficult to stop once up, to the point where the game warps around it, it's broken.
This comes about as a combination of complementary stats moves abilities typing and the metagame around it (potential counters, enablers)
 
What makes Pokemon broken?
another example is greninja, base or mega. it had an insane speed tier, nasty plot/SD, unpredictable coverage, and heck even an unpredictable type. it had a move to answer literally any check you threw at it: low kick, gunk shot, etc. You couldn't just switch it in whenever you wanted but once it was in the mind games began. Of course, it got folded by priority and had to say its prayers any time anything faster than it came in. But pre-DLC, there was one mach punch user and like 4 things faster than it, including its own mega and beedrill of all things. It has okay attacking stats but NP + free stab on anything or battle bond + the lack of really tanky tanks made the meta its playground

Post DLC, we have a new unaware whale, 4 megas faster than it, a whole bunch of priority users, and plenty of new bulky mons like mage, goli. Its still the same ninja, but the meta is now so much harsher that you never see it anymore. So yeah, brokenness is very much a function of the environment around the mon
 
This is a big reason Im so anti-ban too, or atleast want slow bans. Everyone meming about how broken the new stuff is, then it goes down to UU next month and gets forgotten about. Just let the hype and memes die out, and then see if its broken with some hindsight.

I was laddering with Ape a bit recently, bit surprised at how intensely pro ban the comments above are. I didnt feel like its that crazy at all. Mostly its the stealth rocks+Uturn set, or the AV set, or maybe scarf. I didnt see alot of this bulk up and sweep stuff happening against me.

I wouldnt mind a ban on Mage, but I do feel the defensive sets are straight up healthy for the game.

The big difference though is that the main pokemon people have asked to be banned aren't new and have been in the game and been overpowered multiple gens
 
The big difference though is that the main pokemon people have asked to be banned aren't new and have been in the game and been overpowered multiple gens
Other than stored power Magerna who else? And please don't say Annhilape, it's so easy to deal with I even made an entire comment about it.
Annhilape feels like Gholdengo all over again in Gen 9 OU. People were always crying for Gholdengo's ban but my glorious golden king remained in OU.
 
Other than stored power Magerna who else? And please don't say Annhilape, it's so easy to deal with I even made an entire comment about it.
Annhilape feels like Gholdengo all over again in Gen 9 OU. People were always crying for Gholdengo's ban but my glorious golden king remained in OU.

Genescet obviously. People wanted it banned and it finally was. It was already Ubers from gen 5 all the way through 9. So it obviously falls under the "not new and have already been overpowered previously" category

Same for magearna. Already been Ubers the past 2 gens. So yes, another example of "not new and already previouslt proven to strong"

And yes, like it or not annihilape counts as well. It was indeed present in ou a good while in sv before being banned and hasn't seen the light of day since

The person I was replying to said they didn't like to jump to bans because a lot of time (the z megas in this case) people assume they will be overpowered but it turns out they aren't. I'm saying that these three pokemon, as well as baxcalibur, are NOT new and we HAVE given them a solid try before only to turn out too strong. Obviously yes this meta isn't the exact same, but still there's obvious precedent pointing to these 4 being to good for ou based on other gens (which have more pokemon and thus more potential counters)

Plus it's been almost a month anyway, so it's not like it's just a knee jerk reaction at this point. Unlike the z megas where the calls for bans was only during the first couple days. We've already gotten well acquainted with how these 4 work, and they still work pretty much the same as previous gens AND a decent amount of exposure this meta so people aren't just calling for bans out of lack of knowledge
 
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