hm.
There's a lot that I'd like to like about this post. I like the work of looking at different worlds -- by all means it's the same thing I was doing yesterday, and a large part of why I want to vote DBD (as I said yesterday) is to at least resolve the "was des bussed or not" question because if she was bussed DBD is responsible for it.
It's far more sensible for me to try to resolve the bussing world considering I also actually scumread DBD so I don't have to vote out town in order to close the possibility (which Peum by all means is claiming to be doing here, he openly doesn't think I'm scum and he's correct not to think that)
The issue with the worldbuilding here is world 3. World 3 isn't one of the potential worlds we're dealing with here. When you worldbuild in mafia you have to assume your enemies are playing well. Even if they're not playing well, they'll get caught up in one of the worlds anyway, but when you assume they're NOT playing well you're always missing a world.
Here's world 3:
Scenario Three: Kickback
In this scenario, mafia has seen town not directly going for them, and has decided not to rock the boat. This could be informed by IRL (maybe they're legit busy) or it's not and it's pure strategy, or it's a combination of both. No one's giving up; instead they're making an informed choice to let town fight amongst themselves without their input, maybe occasionally stirring the pot but largely staying out of the major fights of the day. This gives them maximum manoeuvrability moving forward, without having to put a stake in the ground and vote out town themselves today, improving their positioning in the longterm
Likeliest Mafia:
genisu, ShyPebble, AirC/joey, Peum, Neon
Still Plausible Mafia (interfacing but not hard pushing within the major fight of the day, since Peum's worlds are focussed on the thunderdome so this category has to exist for each world and he left them out):
- DBD (roped into the fight by me, didn't have the choice to slink back but could be paired with someone who is)
- Miyami / phoopes / jalmont (TvTing the thunderdome and focussing pushes elsewhere fits into this strategy)
Yup, that's most of the game.