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Challenge 4th Generation Battle Facilities Discussion and Records

Magpie has a written guide as well posted on this thread if you want some extra help (part 1, part 2 and part 3)
Anna has also written a LV50 Factory guide that's a bit more digestible (part 1 and part 2)

As for the mental part, it differs from player to player, but as a general rule of thumb, the longer your play session is, the worse you perform. Personally when I play Factory, I (usually) limit myself to one attempt of smart AI per day, and do a full attempt until Gold Print, and then do 1 Round per day post 49 wins
I appreciate it, thank you! That's a bit validating since my strategy for the mental thus far is one serious attempt per day on level 50 and then 1 round on Open Level in the evening after a rest for fun
 
Any experienced Factory players, could use some tips for the mental. Is it wise to go round by round or push on full attempt per day 'till you lose? Thanks either way
In my opinion the best way to face the Factory is to go for full (or almost full, let's say the last three/four rounds) attempts. Of course no more than one per day. You'll risk to be more tired and to make some suboptimal plays, but, at least in my case, it's way more frustrating to lose (which in the Factory is always very likely to happen) doing one round or so per day.
I guess that's why I perform better in other facilities, but that just works better for me lol
 
hello everyone I'm new here and I'm going to break records. Since i play on my pc how would that work in providing the information when I do break one. I already record all my gameplay on my youtube channel what else do I have to do?
 
hello everyone I'm new here and I'm going to break records. Since i play on my pc how would that work in providing the information when I do break one. I already record all my gameplay on my youtube channel what else do I have to do?
Rules are in the 1st post of this thread, streaming on top of recording is preferred. Good luck!
 
Rules are in the 1st post of this thread, streaming on top of recording is preferred. Good luck!
Thxs and i just read the rules. Couple questions the first one is I can't use legendries (31 IVs) that don't pass ALM right and can only use the ones obtain organically in the save file or wifi event? Second is resuming your streak on the next day due to work, limited time, etc. How should I proceed with doing that since I'm taking a pause. The reason I'm asking this because of the power of save states on emulators and I want know everything so my records don't get rejected since I'm on an emulator.
 
Second is resuming your streak on the next day due to work, limited time, etc. How should I proceed with doing that since I'm taking a pause. The reason I'm asking this because of the power of save states on emulators and I want know everything so my records don't get rejected since I'm on an emulator.
I'm not certain what you're asking? Just play normally, you don't have to complete your attempt in one sitting. It goes without saying, but save state scumming is strictly prohibited for any submitted streak. Same for RNG manipulating your opponents teams, using a modified ROM, or running a script on your emulator that modifies the gameplay experience.
 
I'm not certain what you're asking? Just play normally, you don't have to complete your attempt in one sitting. It goes without saying, but save state scumming is strictly prohibited for any submitted streak. Same for RNG manipulating your opponents teams, using a modified ROM, or running a script on your emulator that modifies the gameplay experience.
I was asking if I can or can't use legendaries with 31 IVs from PKHEX since stated in the rules "there are certain combinations of natures/genders/abilities/etc. and IVs that can never be generated in-game on wild Pokémon" unless you use the rng manip to get the legendaries with great Ivs. Which is why I stated ALM (Auto-Legality Mod) which is a plugin for PKHEX that check if it's obtainable and usable in actual Pokémon games.
 
I was asking if I can or can't use legendaries with 31 IVs from PKHEX since stated in the rules "there are certain combinations of natures/genders/abilities/etc. and IVs that can never be generated in-game on wild Pokémon" unless you use the rng manip to get the legendaries with great Ivs. Which is why I stated ALM (Auto-Legality Mod) which is a plugin for PKHEX that check if it's obtainable and usable in actual Pokémon games.
I would assume so. Injected Pokémon are legal for the purpose of the thread rules. It doesn't matter if you inject a 6 IV Natural Cure Blissey with Seismic Toss, what does matter is if that Blissey has Sheer Cold and No Guard.
 
I was asking if I can or can't use legendaries with 31 IVs from PKHEX since stated in the rules "there are certain combinations of natures/genders/abilities/etc. and IVs that can never be generated in-game on wild Pokémon" unless you use the rng manip to get the legendaries with great Ivs. Which is why I stated ALM (Auto-Legality Mod) which is a plugin for PKHEX that check if it's obtainable and usable in actual Pokémon games.
ALM should be fine mostly, I've heard it's a bit iffy on Gamecube mons sometimes. It is ultimately your responsibility to ensure that your Pokemon have legal PID/IV combos when submitting streaks. This is not the place to ask for help with hacking, I can't help you anymore on this.
 
ALM should be fine mostly, I've heard it's a bit iffy on Gamecube mons sometimes. It is ultimately your responsibility to ensure that your Pokemon have legal PID/IV combos when submitting streaks. This is not the place to ask for help with hacking, I can't help you anymore on this.
I'm not here to ask for help on hacking, just asking if 6 or 5 IV legardaries are legal or not.
 
Hi, i'm new here. I have been doing the level 50 hgss battle factory on my DS for a while and I've reached a pb of 48 wins. I have a screenshot of the streak and I wrote detailing of my draft and all my battles for round 7. Hopefully I'll break past round 7 soon.
1000016792.jpg

Round 7 draft
Arcanine-4 with intim, forretress 4, porygon-z 4 with Adaptability, shiftry 3, crobat 2, cresselia 4(31iv).
I brought porygon-z, arcanine and cresselia as I thought they were the best mons and went pretty well together. Crobat kinda sucks, forretress is okay but cress is a better wall and shiftry is just not as good compared to pory and arc.

Battle 1
Ground type specialist. First Mon is torterra. I swap into cress to cover both options and its Torterra 4. I get hit with woodhammer and then moonlight next turn to keep health up and so that terra chips itself into kill range from ice beam. No quick claw proc next turn so alls good. Rhyperior 4 comes in and I moonlight thinking that rock wrecker and mega horn are a 50/50 as both kill and I was hoping for rock wrecker recharge but I forgot it would be less likely to use that cause of said recharge and I get hit by mega horn.
I realise rhyperior is choice so I swap to arc to chip with crunch so that cress can come in and get the kill afterwards. One of the megahorns miss so I'm able to get rhyperior below 50% and cress can come in and kill. Toxicroak 4 comes in and I have to pray for gunk shot to miss cress or cross chop to miss porygon z. Gunk shot misses yipee. Cress kills with psychic. I hope I don't fuck up the following battles as bad as I almost did this one. Nvm I didn't calculate Adaptability in, I had a 75% chance of ohkoing with tri attack anyway and pory is faster. But still glad gunk shot missed. Idk if I was paying enough attention to croagunk coming in, so while I don't remember seeing anticipation, I'm not 100% certain it's dry skin, I could have just missed it.

Battle 2
No type spec. I stick with my current team. First pokemon is lopunny. I swap to cress to cover lopunny 3 as I would be able to stall out focus blast by swapping between cress and pory. It's lopunny 4. I alternate between psychic and moonlight to out damage lopunny. After my second psychic, gardevoir gets swapped in on another psychic. I swap to pory to take the shadow ball and then slightly out speed gardevoir (pory is 31 iv) and ohko with shadow ball after the psychic chip from cress. Armaldo comes in. I don't need pory to deal with lopunny so I thunderbolt for over 50% and then die to stone edge. I Send in arc to finish off with flare blitz and then finish off the lopp with extreme speed.

Battle 3
No type spec again. Altaria comes in. I swap into cress to Ice beam and take hits and heal and I'm hit with draco meteor(altaria 4). Draco comes out again and white herbs doesn't proc this time so I moonlight back to full + leftovers and altaria is at -2 spatk so I start beamin. I get a crit and altaria goes down. Glalie comes out. Glalie will use hail so I switch to arcanine to outspeed and kill with flare blitz. I have to hope it's not ice body and then that I don't get hit by a random sheer cold. Apparently I was wrong and glalie just goes straight for sheer cold and hits arcanine. Fock sakes. I Send in pory and go for tri attack. Glalie is now in kill range and goes for blizzard. No bad luck happens so I go for thunderbolt in case of a switch and I miss cause of lax incense. Glalie uses blizzard and misses thankfully. I go for tri attack again and get the kill. Swampert is the lost mon. I don't want to recover and get crit for it so I just go for tri attack as I can finish off with cress in 2 psychics and I can't be killed by a crit.

Battle 4
Water types spec. I debate swapping arc due to water type spec but I feel like arc is still the better mon overall out of my picks and arc could still be useful in the battle anyway cause of intim, extreme speed and thunder fang. Empoleon comes out first. Pory deals with this best as I have a good chance of just ohkoing with thunderbolt and also empoleon 4 won't use hydro cannon at full Hp when it moves second. So I only lose to a crit. It's empoleon 4 and I survive the flash cannon. I finish off empoleon with tri attack. Breloom comes in. Pory outspeed and ohkos with tri attack. Politoed comes in. All three of my mons outspeed so I can just tri attack, crunch and psychic to kill but I get a tri attack crit and ohko. Thank you pory 4.

Battle 5
No type spec and I'm very happy with my team so I keep going. Lopunny is back. I swap to cress like last time and it's lopp 3. Focus blast misses. I keep swapping between pory and cress to bait shadow ball and focus blast until focus blast is out of pp. I now tri attack twice in a row to kill. Skarmory comes in now. Skarm dies to tbolt. Blaziken is next. I tri attack and if it doesn't kill, arc can kill next turn.

Battle 6
No type spec. Team stays the same. Lapras comes in. Pory bolts to get lapras under half health and lapras uses waterfall (lapras 3). I finish off with tri attack. Lucario comes in. I swap to cress into eq( pory was at half health so the ai saw it could kill) and then I swap to arc into shadow claw to then outspeed and ohko with flare blitz. Tangrowth is the last mon. I finish off with flare blitz and e speed.

Battle 7
No type spec. I kept my team the same. Entei comes out. I go for tri attack as I can at least survive one hit and I thought switching into cress would be risky on some entei sets. Entei goes for reflect so it's entei 1. I then switch intro cress as cress walls and can go for psychic to finish off. I get hit with a crit return and then kill with psychic. Next in is staraptor. It can't be staraptor 3 cause of muscle band (lucario last battle also had this). Staraptor 4 is the only scary one so I have to switch to arc to get Intimidate off to allow cress to survive a brave bird and heal up. It's unfortunately staraptor 4 and arcanine loses most of his health to brave bird. I have no safe switch ins so I extreme speed to chip down staraptor and I let arcanine Faint. I'm not risking crits and healing doesn't get me that far so I just go straight for ice beam to take out staraptor. Next in is gallade. Gallade 2 is pretty much immediately a loss here and gallade 4 I could lose to a crit night slash. I moonlight to cover gallade 1 and I get hit by night slash. Gallade 4. I switch in to porygon z to take night slash and then bait close combat onto cress to lower spdef but I get crit night slash. I don't really have much choice now but to go for shadow ball and hope for a crit or spdef drop. Pory goes for shadow ball and gets knocked out, no crit or spdef drop. I have to now send in cress and hope for a crit or for gallade to low roll night slash with no crit. I hit with psychic and then get high rolled by night slash and lose. Looking back I probably should have used moonlight against entei before killing with psychic so that I would have a little more health for the rest of the battle. I also probably could have used moonlight against the gallade a couple of times, I think I was too scared too get crit though.
 
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Hi, i'm new here. I have been doing the level 50 hgss battle factory on my DS for a while and I've reached a pb of 48 wins. I have a screenshot of the streak and I wrote detailing of my draft and all my battles for round 7. Hopefully I'll break past round 7 soon.
View attachment 799237
Round 7 draft
Arcanine-4 with intim, forretress 4, porygon-z 4 with Adaptability, shiftry 3, crobat 2, cresselia 4(31iv).
I brought porygon-z, arcanine and cresselia as I thought they were the best mons and went pretty well together. Crobat kinda sucks, forretress is okay but cress is a better wall and shiftry is just not as good compared to pory and arc.

Battle 1
Ground type specialist. First Mon is torterra. I swap into cress to cover both options and its Torterra 4. I get hit with woodhammer and then moonlight next turn to keep health up and so that terra chips itself into kill range from ice beam. No quick claw proc next turn so alls good. Rhyperior 4 comes in and I moonlight thinking that rock wrecker and mega horn are a 50/50 as both kill and I was hoping for rock wrecker recharge but I forgot it would be less likely to use that cause of said recharge and I get hit by mega horn.
I realise rhyperior is choice so I swap to arc to chip with crunch so that cress can come in and get the kill afterwards. One of the megahorns miss so I'm able to get rhyperior below 50% and cress can come in and kill. Toxicroak 4 comes in and I have to pray for gunk shot to miss cress or cross chop to miss porygon z. Gunk shot misses yipee. Cress kills with psychic. I hope I don't fuck up the following battles as bad as I almost did this one. Nvm I didn't calculate Adaptability in, I had a 75% chance of ohkoing with tri attack anyway and pory is faster. But still glad gunk shot missed. Idk if I was paying enough attention to croagunk coming in, so while I don't remember seeing anticipation, I'm not 100% certain it's dry skin, I could have just missed it.

Battle 2
No type spec. I stick with my current team. First pokemon is lopunny. I swap to cress to cover lopunny 3 as I would be able to stall out focus blast by swapping between cress and pory. It's lopunny 4. I alternate between psychic and moonlight to out damage lopunny. After my second psychic, gardevoir gets swapped in on another psychic. I swap to pory to take the shadow ball and then slightly out speed gardevoir (pory is 31 iv) and ohko with shadow ball after the psychic chip from cress. Armaldo comes in. I don't need pory to deal with lopunny so I thunderbolt for over 50% and then die to stone edge. I Send in arc to finish off with flare blitz and then finish off the lopp with extreme speed.

Battle 3
No type spec again. Altaria comes in. I swap into cress to Ice beam and take hits and heal and I'm hit with draco meteor(altaria 4). Draco comes out again and white herbs doesn't proc this time so I moonlight back to full + leftovers and altaria is at -2 spatk so I start beamin. I get a crit and altaria goes down. Glalie comes out. Glalie will use hail so I switch to arcanine to outspeed and kill with flare blitz. I have to hope it's not ice body and then that I don't get hit by a random sheer cold. Apparently I was wrong and glalie just goes straight for sheer cold and hits arcanine. Fock sakes. I Send in pory and go for tri attack. Glalie is now in kill range and goes for blizzard. No bad luck happens so I go for thunderbolt in case of a switch and I miss cause of lax incense. Glalie uses blizzard and misses thankfully. I go for tri attack again and get the kill. Swampert is the lost mon. I don't want to recover and get crit for it so I just go for tri attack as I can finish off with cress in 2 psychics and I can't be killed by a crit.

Battle 4
Water types spec. I debate swapping arc due to water type spec but I feel like arc is still the better mon overall out of my picks and arc could still be useful in the battle anyway cause of intim, extreme speed and thunder fang. Empoleon comes out first. Pory deals with this best as I have a good chance of just ohkoing with thunderbolt and also empoleon 4 won't use hydro cannon at full Hp when it moves second. So I only lose to a crit. It's empoleon 4 and I survive the flash cannon. I finish off empoleon with tri attack. Breloom comes in. Pory outspeed and ohkos with tri attack. Politoed comes in. All three of my mons outspeed so I can just tri attack, crunch and psychic to kill but I get a tri attack crit and ohko. Thank you pory 4.

Battle 5
No type spec and I'm very happy with my team so I keep going. Lopunny is back. I swap to cress like last time and it's lopp 3. Focus blast misses. I keep swapping between pory and cress to bait shadow ball and focus blast until focus blast is out of pp. I now tri attack twice in a row to kill. Skarmory comes in now. Skarm dies to tbolt. Blaziken is next. I tri attack and if it doesn't kill, arc can kill next turn.

Battle 6
No type spec. Team stays the same. Lapras comes in. Pory bolts to get lapras under half health and lapras uses waterfall (lapras 3). I finish off with tri attack. Lucario comes in. I swap to cress into eq( pory was at half health so the ai saw it could kill) and then I swap to arc into shadow claw to then outspeed and ohko with flare blitz. Tangrowth is the last mon. I finish off with flare blitz and e speed.

Battle 7
No type spec. I kept my team the same. Entei comes out. I go for tri attack as I can at least survive one hit and I thought switching into cress would be risky on some entei sets. Entei goes for reflect so it's entei 1. I then switch intro cress as cress walls and can go for psychic to finish off. I get hit with a crit return and then kill with psychic. Next in is staraptor. It can't be staraptor 3 cause of muscle band (lucario last battle also had this). Staraptor 4 is the only scary one so I have to switch to arc to get Intimidate off to allow cress to survive a brave bird and heal up. It's unfortunately staraptor 4 and arcanine loses most of his health to brave bird. I have no safe switch ins so I extreme speed to chip down staraptor and I let arcanine Faint. I'm not risking crits and healing doesn't get me that far so I just go straight for ice beam to take out staraptor. Next in is gallade. Gallade 2 is pretty much immediately a loss here and gallade 4 I could lose to a crit night slash. I moonlight to cover gallade 1 and I get hit by night slash. Gallade 4. I switch in to porygon z to take night slash and then bait close combat onto cress to lower spdef but I get crit night slash. I don't really have much choice now but to go for shadow ball and hope for a crit or spdef drop. Pory goes for shadow ball and gets knocked out, no crit or spdef drop. I have to now send in cress and hope for a crit or for gallade to low roll night slash with no crit. I hit with psychic and then get high rolled by night slash and lose. Looking back I probably should have used moonlight against entei before killing with psychic so that I would have a little more health for the rest of the battle. I also probably could have used moonlight against the gallade a couple of times, I think I was too scared too get crit though.
Battle number 48? Oh, that hurts the heart. That's pure pain. I'm so sorry, man. You got amazingly far though, that's worth being proud of
 
Platinum Battle Factory Open Level streak - 44 wins

Felt pre-tty lousy getting to the last round and losing an anticlimactic battle due to hax but, such is the nature of the Factory.

The more I play, though, the more I do think this place is fundamentally badly designed. Trade numbers aren't usually why I lose but it's a really poor choice to force you to trade just to have a set with IVs that'll give you a fighting chance next time. That, and letting you see which set is which with your opponents' team in advance would take so much of the guesswork and randomness out of the Factory. If they removed the trade restrictions and gave you a device like Thorton's that let you see enemy teams and which sets they carry, I'd go as far to say this would be the best facility in the series. As it stands, it's among the worst, probably hovering just above Emerald's Palace.

But, it is what it is. At least a cool war story can come out of it.

Fresh run, Open Level silver-print Thorton battle.

I'm told he's leading with Walrein, I currently have a team of Gyrados, Swampert and Abomasnow. I check the damage calcs (thank you Eisencalc) and none of my options with Gyra or with Swampert or the Empoleon on trade options look good. And bear in mind, the Open Level silver fight on English versions of Platinum is glitched to give him the gold-print teams, thus making the fight practically impossible without serious prep

I embrace the Poker nature of the Factory and swap Gyrados for Leaf Storm Shifry. 90% chance to kill--better odds than the 50% or lower the others had.
We start. Out comes Walrein. I spray and pray--and land the hit, the laviathan goes down in one shot
Then I learn that monster was nothing more than an appetizer for coverage. In comes friggin' Heatran and I know the party is getting started.

Switch to Swampert who eats a Flamethrower powerful enough to chop off a third of its health. Then Heatran outspeeds and Dragon Pulses, so I'm working against the possibility of: Crit, flinch, *and* the Brightpowder this mofo is holding

Swampert pushes through all three like a champ and downs the beast of molten flames in a single Earth Power. Only for the *real* monster to show its face.

In comes *Zapdos.* And just like that I'm back to sweating bullets. I click Ice Beam without expecting to survive whatever death blast this thing unleashes. But amazingly, it goes for Drill Peck, and the sturdiest starter of all time survives it at 4 hp. Ice Beam hits and puts Zapdos deep into the red. But red is a long way from dead when I have two grass types in the back.

Then, I get hit with my one brilliant idea of the month. I switch to Abomasnow early to get more turns of hail chip damage. Thorton didn't expect that, tried to flex with a Steel Wing, Abomasnow still goes down to half so I know I made a good call. Then, since it wouldn't survive a turn in hail anyway, I switch back to Swampert to sack, she gets crushed by Drill Peck, Zapdos goes down to the magic pixel.

In comes Abomasnow again, and Zapdos goes for Steel Wing--and while ultimately irrelevant, I'm happy to say Abomasnow survived at 16 just so we could land the kill ourselves with Blizzard
 

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I've updated the thread, let me know if you spot any errors.

Jammin2 I'm not certain if you're on console or emulator, let me know so I can add your streak.

GraylyHen94 You haven't said said what team you're using for Tower Multis with In-Game Partner. If you update your post let me know and I'll add your streak

SadQuag I noticed you're "guessing" which sets you're fighting, which for LV50 Gold Print isn't necessary. You can use this pastebin to figure out what Set Pokemon you're facing by Trainer Class & Name. Sorry about your 48 Loss. Factory is brutal, but you'll get it eventually!
 
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