Well, something's working out for me, and I'm here to share the team and process that helped make this possible.
@ Custap Berry
Ability: Sturdy
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Stealth Rock
- Spikes
- Taunt
- Brave Bird
Taking a page out of Finchinator's ole reliable Skarm suicide lead set. You already know what it does. Get up hazards, block defog by birding itself to death or using Taunt, and Custap Berry has extra utility now cuz it bypasses Psyterrain.
@ Loaded Dice
Ability: Moxie
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Scale Shot
- Earthquake
- Dual Wingbeat
- Temper Flare/Iron Head
Alright, you're all probably wondering why Salamence, specifically? In this power creep? Isn't Dragonite the better dragon? What about Magearna, especially the Shuca Berry variants? Well...
(Mods please don't ban me for this one

)
Screw the opposition, this mon has been my saving grace this entire time developing this team. Mega Luke? Blasted. Garchomp? Blasted. Magearna the moment she steps into a scale shot? Burnt to a crisp. Loaded dice scale shot is SO GOOD on a mon that outspeeds mega zera at +1. Iron head destroys unaware clef, and the only real danger I have to worry about is Dozo, but even Dozo hates jumping into scale shot since it forces a rest. I think this mon is massively underrated, underused, and should see more development.
@ Garchompite Z
Ability: Rough Skin
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Dragon Pulse
- Nasty Plot
- Earth Power
- Fire Blast
Ah, reliable Mega Chomp Z. Personally my favorite of the Z Megas, it's got everything you need. It's bulky, fast, it packs a punch, and it has great coverage options. You can swap it out for any other Z Mega if you want, I just think Chomp makes the most sense here.
@ Life Orb
Ability: Battle Bond
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Nasty Plot
- Water Shuriken/Hydro Pump
- Dark Pulse
- Sludge Wave
Is it just me, or is Battle Bond Gren just that much better thanks to the Z Megas and Mega Zera running around? With a single nasty plot, a rock and a spike, the only thing that can reliably stand up to Gren is AV mage. Incredibly good at it's job, fantastic mon.
@ Shuca Berry
Ability: Soul-Heart
EVs: 116 HP / 136 Def / 172 SpA / 84 SpD
Modest Nature
IVs: 30 Atk
- Iron Defense
- Draining Kiss
- Calm Mind
- Stored Power
This is the set players need to look out for, because in my opinion, iron defense makes it so much more of a threat than shift gear. A single iron defense makes it so Blaziken has no choice but to SD, and it's not living a stored power from 2 IDs. But y'all already know this set. Y'all already know this thing is unkillable once it gets going.
@ Focus Sash
Ability: Weak Armor
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Shadow Sneak
- Bitter Blade
- Swords Dance
- Poltergeist
I fear no man. But that thing...it scares me. Y'all already know the set. Y'all already know this thing breaks walls like tissue paper. Even when you take rocks, bitter blade helps reliably with longevity. Poltergeist is a stupid strong move. Weak armor is dumb in general.
Overall, this is the most reliable hyper offense team I've ever made before, and I look forward to when I can take this even higher. Pokepaste below
https://pokepast.es/30489595a408569c