Also to respond to
sleepyfwog cause i dont want to make another post, beyond the fact that the examples after lucario are whole different types and thus fill different niches obviously/seemingly not related to the original argument, Gallade is actually weaker than Medicham in every way besides Psycho cut, obviously you state SD as a way to compete with medicham but even tho these do become stronger than medi with it, the fact that they need a turn to set up compared to medis immediate power puts it above the other 2 imo, made worse when considering intim and unaware in the equation (especially cause sd luc is pretty bad all things considered, just use np mglo).
Calc:
252 Atk Choice Band Sword of Ruin Gallade Sacred Sword vs. 252 HP / 252+ Def Fluffy Corviknight: 149-176 (37.2 - 44%) -- guaranteed 3HKO
It also doesnt ko fluffy corv after a sd which i find insane
+2 252+ Atk Life Orb Sword of Ruin Gallade Sacred Sword vs. 252 HP / 252+ Def Fluffy Corviknight: 283-334 (70.7 - 83.5%) -- guaranteed 2HKO after Stealth Rock
I think you're discounting how much stronger psycho-cut is combined with having the option of Knock-Off / Night slash to ward off Psychics resisting its dual stab.
+2 252 Atk Choice Band Sword of Ruin Medicham Psycho Cut vs. 252 HP / 252+ Def Alomomola: 232-274 (43.4 - 51.3%) -- 5.9% chance to 2HKO
252 Atk Choice Band Sword of Ruin Gallade Psycho Cut vs. 252 HP / 252+ Def Alomomola: 277-327 (51.8 - 61.2%) -- guaranteed 2HKO
252 Atk Choice Band Sword of Ruin Gallade Psycho Cut vs. 252 HP / 252+ Def Pecharunt: 342-404 (90 - 106.3%) -- 37.5% chance to OHKO
+2 252 Atk Choice Band Sword of Ruin Medicham Psycho Cut vs. 252 HP / 252+ Def Pecharunt: 288-338 (75.7 - 88.9%) -- guaranteed 2HKO
CC's PP is often depleted quickly while HJK accuracy is irritating and can't threaten protect users.
SD Lucario imo has a niche over NP mglo due to its much better priority making it much more difficult to revenge kill, Extreme Speed prevents you from being revenged by priority, even out-speeding Lokix's first impression if you have taken some chip as it slams you hard.
252+ Atk Choice Band Tinted Lens Tera Bug Lokix First Impression vs. 0 HP / 0 Def Lucario: 182-216 (64.7 - 76.8%) -- guaranteed 2HKO Additionally, SoR lorb Extreme speed vastly outdamages lorb vacuum wave despite the stab and has less meaningful resistances.
There are few ghosts, with the only notable one I can think of being Pecharunt which is slower, and while steels are a nuisance, the main 3 I can think of are Cobalion, Crown, and Treads.
On the other hand, there are a lot of faster fighting resists, Talonflame, Torn-t, offensive zap, Deo-s, Latios, Scream Tail, Iron Moth, not withstanding the vastly greater amount of chip the neutral offensive threats need to fall into +2 Vacuum range compared to +2 SoR espeed range.
+2 252 Atk Life Orb Sword of Ruin Lucario Extreme Speed vs. 0 HP / 4 Def Rillaboom: 292-344 (85.6 - 100.8%) -- 12.5% chance to OHKO
+2 252 SpA Life Orb Lucario Vacuum Wave vs. 0 HP / 0 SpD Rillaboom: 208-247 (60.9 - 72.4%) -- guaranteed 2HKO
I think Assault vest on physically defensive hydrapple is a waste considering your poor match up into so many of the special attackers and how it leaves you vulnerable to hazards, which I think nullifies my favorite part of Hydrapple which is it's a Samurott check that doesn't care about getting knocked or being worn down by hazards by virtue of sticky hold boots, and it makes it infinitely harder for Rillaboom to make progress with banded uturns combined with hazards.
Also, fluffy corviknight is indeed a great wall but it itself is not the end all of walls, as it struggles to both be a wall and keep hazards off + numerous potent offensive threats take advantage of it.
Just because an offensive threat doesn't immediately 2hko or OHKO it after a boost doesn't make it not potent.
Stall is awkward because you want unaware blissey maybe? Unaware blissey to me is odd cause then you lose a switch in to Latios and Iron Moth for setup sweepers that are frankly pretty rare on the special side.
View attachment 819715
Stall team
It's not really my team, but it was very good. Garganacl destroys entire teams that don't have any special attackers, and it's immune to status conditions and Parting Shot. Corvy stops Heatran, and Fluffy Reuniclus is the wall.
I really liked this OM. Goodbye and see you next OM
Bold blissey is interesting because I think calm is mandatory
252 SpA Choice Specs Iron Moth Overheat vs. 4 HP / 252 SpD Blissey in Harsh Sunshine: 324-382 (49.6 - 58.5%) -- 99.6% chance to 2HKO
252 SpA Choice Specs Dragon's Maw Latios Draco Meteor vs. 4 HP / 252 SpD Blissey: 306-361 (46.9 - 55.3%) -- 74.2% chance to 2HKO
not to mention how I think you should greed on both of these mons with modest but that's another can of worms.
you should probably have a dondozo, probably sap sipper for Wogerpon because that can be pretty deadly to you.
+2 252+ Atk Black Glasses Adaptability Samurott-Hisui Ceaseless Edge vs. 252 HP / 252+ Def Rotom-Wash: 336-396 (110.5 - 130.2%) -- guaranteed OHKO