[SET]
Defensive Calm Mind (Celebi) @ Leftovers
Ability: Natural Cure
EVs: 252 HP / 44 Def / 92 SpA / 4 SpD / 116 Spe
Modest Nature
- Psychic
- Giga Drain / Hidden Power [Fire]
- Calm Mind
- Protect / Recover / Reflect
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Defensive Calm Mind (Celebi) @ Leftovers
Ability: Natural Cure
EVs: 252 HP / 44 Def / 92 SpA / 4 SpD / 116 Spe
Modest Nature
- Psychic
- Giga Drain / Hidden Power [Fire]
- Calm Mind
- Protect / Recover / Reflect
- Psychic is a strong STAB move that hits the premier mons in the meta such as Zapdos and Gyarados for substantial, consistent damage because of the lack of Psychic resists and immunities in the tier, and the ones that do exist are smote by either Giga Drain or Hidden Power [Fire]. Giga Drain also has the added bonus of providing both Recovery and Offensive pressure and can buy Celebi extra turns.
- Recover is used to provide more consistent longevity on teams with alternative ways to position around Tauros and Aerodactyl. Reflect can be used to benefit both itself and team members to cover late game cleaners such as the aforementioned Aerodactyl.
- Leftovers is the best item for Celebi because it provides extra longevity and doesn’t need to run Lum because of Natural Cure.
- The Special Attack investment lets Celebi 2HKO 252 HP Zapdos at +1 with Psychic and 2HKO 252 HP 64 SpDef Metagross with Hidden Power [Fire], the Special Bulk invest lets Celebi tank a 32+ SpA Arcanine Overheat, and get 3HKOed by the various non-STAB ice moves in the tier. The speed investment outspeeds max Spe Metagross. The rest of the EV's are dumped into Defence. If you are running Hidden Power [Fire] though, drop an EV in Defence to boost your Speed to 120 EVs so you can still outspeed Arcanine.
- Celebi holds the coveted resistance to both Earthquake and Thunderbolt, so it can switch in, take minimal damage, potentially force out a threat and set up a Calm Mind. Celebi should be preserved until the late game, where it thrives on weakened opposing mons and can easily set up multiple Calm Minds and proceed to sweep.
- Celebi is also used to threaten the likes of Swampert, Marowak and Suicune with Giga Drain, Metagross, Regice, Sceptile and other Celebi with Hidden Power [Fire], and Gengar with Psychic.
- Celebi struggles vs Physical Attacks from the likes of Tauros, Aerodactyl and Metagross; so Intimidate/strong Fire damage support from the likes of Arcanine is greatly appreciated. Swampert is also a great partner—Celebi resists Swampert’s Grass weakness, while Swampert covers common threats to Celebi, such as Aerodactyl, Arcanine, Tauros, and Metagross. Suicune offers similar typing benefits, but instead of using Icy Wind, it works with Celebi to overwhelm opponents with its own Calm Mind boosts. Metagross is also quite good thanks to it's good matchup into Flying and Ice type moves, and also for general utility for removing the likes of Aerodactyl, opposing Celebi and Regice, it also helps that Celebi matches quite well into the STAB Ground moves Metagross hates.
Written by:
https://www.smogon.com/forums/members/politoad-with-an-a.695963/
Quality checked by:
https://www.smogon.com/forums/members/ned.353628/
https://www.smogon.com/forums/members/smudge.550367/
Grammar checked by:
https://www.smogon.com/forums/members/user4.104/
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