[OVERVIEW]
Necrozma-DM is a setup sweeper that finds its way on balance and bulky offense teams. Necrozma-DM's good defensive traits make it a consistent offensive check to Calm Mind Arceus-Fairy. They also allow it to take on Zacian-C and reliably heal with Moonlight. Regardless of all these traits, Necrozma-DM still has issues safely setting up Dragon Dance because of Arceus-Water and Arceus-Fairy preferring to run status moves like Will-O-Wisp and Thunder Wave to cripple it, often forcing Terastallization. Ho-Oh and Ting-Lu can stop Necrozma-DM from setting up thanks to Whirlwind, with Ho-Oh also running Sacred Fire to force Necrozma-DM out. Furthermore, Necrozma-DM cannot take heavy attacks from the likes of Calyrex-S, Koraidon, Miraidon, Arceus-Ground, and Kyogre.
[SET]
Bulky Dragon Dance (Necrozma-Dusk-Mane) @ Heavy-Duty Boots / Covert Cloak
Ability: Prism Armor
Tera Type: Fire
EVs: 136 HP / 252 Atk / 120 Spe
Adamant Nature
- Dragon Dance
- Sunsteel Strike
- Photon Geyser
- Moonlight
[SET COMMENTS]
Necrozma-DM is a good sweeper that leverages its bulk to set up on foes such as Zacian-C, Calm Mind Arceus-Fairy, and Eternatus. Sunsteel Strike deals neutral damage to targets such as Ting-Lu, Calyrex-S, and Zacian-C, 2HKOing the latter two and hitting Arceus-Fairy super effectively. Photon Geyser 2HKOes Kyogre and Miraidon and, at +1, 2HKOes Ho-Oh while dealing super effective damage to Koraidon and Eternatus, OHKOing the former unboosted. Photon Geyser lets Necrozma-DM break past Arceus-Water, 2HKOing it at +1 after a layer of Spikes; hence, it is preferred over other moves like Knock Off and Earthquake. Additionally, Photon Geyser ignores Unaware, allowing Necrozma-DM to get the better of Dondozo and Skeledirge. Heavy-Duty Boots give Necrozma-DM the freedom to repeatedly switch in without repercussions, providing unparalleled longevity against Ting-Lu's omnipresent Spikes. Alternatively, Covert Cloak can be used, as it allows Necrozma-DM to set up on Ho-Oh and Glimmora without worrying about burn via Sacred Fire or Speed drops from Mud Shot. However, this does derail its longevity by taking away the luxury of switching in on entry hazards repeatedly. Tera Fire stops Choice Scarf Koraidon from revenge killing it with sun-boosted Flare Blitz and turns Ho-Oh into setup fodder, as Sacred Fire is no longer able to force Necrozma-DM out. Moreover, Tera Fire blocks Will-O-Wisp from Arceus-Fairy and Arceus-Water, though Necrozma-DM must be careful of the latter because it gains a weakness to Judgment.
On bulky offense teams, Necrozma-DM often shares the workload with other physical attackers such as Koraidon and Arceus to overwhelm defensive cores. Balance teams appreciate its defensive utility, which allows it to reliably take on Zacian-C and Calm Mind Arceus-Fairy. Ting-Lu is a great partner as it checks Calyrex-S and Miraidon, which otherwise could take advantage of Necrozma-DM. Ting-Lu's Spikes assist Necrozma-DM by wearing down its common checks such as opposing Ting-Lu and Arceus-Water. Necrozma-DM appreciates powerful wallbreakers such as Koraidon and Calyrex-S, as they can weaken opposing defensive cores to open up a sweep for Necrozma-DM. Koraidon constantly puts pressure on defensive Arceus formes and often forces Ho-Oh to Terastallize into a Fairy-type, making Ho-Oh weak to Necrozma-DM's Sunsteel Strike. Furthermore, Koraidon can switch in on Kyogre's rain-boosted moves, while its sun lets Moonlight heal more. Calyrex-S does good damage to Ho-Oh with either Choice Specs or Nasty Plot-boosted Astral Barrage, making it easier for Necrozma-DM to capitalize. Furthermore, +2 Grass Knot does massive damage to Ting-Lu, which, if it remains healthy, can stop Necrozma-DM from sweeping and phaze it with Whirlwind. Hatterene is a good partner as it stops entry hazards with Magic Bounce, which allows Necrozma-DM to run Covert Cloak to set up on Ho-Oh without having to worry about Sacred Fire's burn. Necrozma-DM struggles with Arceus-Water, Kyogre, and Ho-Oh; hence, teammates like Eternatus and Miraidon are greatly appreciated. Eternatus can status the aforementioned with Toxic and put them on a timer, while Miraidon scares them out with Electro Drift. Eternatus also sets up Toxic Spikes —often forcing defensive staples such as Arceus-Fairy and Ting-Lu to Terastallize into Poison-types, turning Necrozma-DM's Photon Geyser super effective. Kyogre can deal massive damage to Necrozma-DM with its rain-boosted Water Spout and Origin Pulse, or cripple it with Thunder Wave. Additionally, Kyogre's rain reduces Moonlight's healing, making Miraidon's ability to switch in on Kyogre's Origin Pulse and Thunder Wave and force it out with Electro Drift valuable, though it must be wary of Ice Beam.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/adhi.631210/
Quality checked by:
https://www.smogon.com/forums/members/swas.487990/
https://www.smogon.com/forums/members/gigabytes7.660324/
Grammar checked by:
https://www.smogon.com/forums/members/earthfromthefuture.697682/
[STRATEGY COMMENTS]
Other Options
=============
Necrozma-DM can opt to run Stone Edge as a surprise element to catch Ho-Oh off guard and OHKOes it after one Dragon Dance boost. However, running Stone Edge means Necrozma-DM has to drop Photon Geyser, which makes it difficult to break through Arceus-Water and Dondozo. Knock Off can surprise unsuspecting Calyrex-S and significantly hinders the longevity of stall staples such as Dondozo and Ho-Oh —making it difficult for the former to switch in repeatedly because of Spikes and the latter when Stealth Rock is up. Earthquake is another option that can be preferred, allowing Necrozma-DM to take on opposing Necrozma-DM with more ease.
Checks and Counters
===================
**Calyrex-S**: Calyrex-S deals massive amounts of damage to Necrozma-DM with Astral Barrage. Calyrex-S can also aggressively switch in on Necrozma-DM when it clicks Dragon Dance and lock it into the move via Encore to set up Nasty Plot. However, Calyrex-S must be careful of switching in on Necrozma-DM as Sunsteel Strike does massive damage, and it must scout Knock Off. More importantly, Heavy-Duty Boots Calyrex-S is still faster than +1 Necrozma-DM, and Choice Scarf Calyrex-S can even outspeed it after two Dragon Dance boosts and revenge kill.
**Kyogre**: Kyogre resists Necrozma-DM's Sunsteel Strike and can do immense damage in return with rain-boosted Origin Pulse. However, Kyogre must be wary of Necrozma-DM carrying Photon Geyser. Kyogre's rain makes Moonlight heal less, reducing Necrozma-DM's longevity.
**Ho-Oh**: Ho-Oh deals with Necrozma-DM reliably thanks to its bulk and access to Regenerator. It threatens Necrozma-DM out with Sacred Fire and derails it from sweeping with Whirlwind. However, Knock Off, in conjunction with Stealth Rock, can heavily punish Ho-Oh. In addition, Stone Edge can catch Ho-Oh off guard and OHKO it.
**Arceus-Water**: Arceus-Water resists Sunsteel Strike and carries Will-O-Wisp to stop Necrozma-DM from going out of control. It also dissuades Necrozma-DM from Terastallizing into a Fire-type because of Water-type Judgment.
**Ting-Lu**: Although unable to threaten Necrozma-DM, Ting-Lu, when healthy, can switch in and phaze it with Whirlwind or damage it with Ruination.
**Bulky Steel-types**: Bulky Steel-types like Skarmory and Corviknight on stall archetypes can wall Necrozma-DM thanks to Iron Defense coupled with Body Press. Opposing Necrozma-DM can take advantage in a Necrozma-DM mirror matchup. Furthermore, Tera Steel Koraidon can use Substitute and set up on Dragon Dance Necrozma-DM.
Necrozma-DM is a setup sweeper that finds its way on balance and bulky offense teams. Necrozma-DM's good defensive traits make it a consistent offensive check to Calm Mind Arceus-Fairy. They also allow it to take on Zacian-C and reliably heal with Moonlight. Regardless of all these traits, Necrozma-DM still has issues safely setting up Dragon Dance because of Arceus-Water and Arceus-Fairy preferring to run status moves like Will-O-Wisp and Thunder Wave to cripple it, often forcing Terastallization. Ho-Oh and Ting-Lu can stop Necrozma-DM from setting up thanks to Whirlwind, with Ho-Oh also running Sacred Fire to force Necrozma-DM out. Furthermore, Necrozma-DM cannot take heavy attacks from the likes of Calyrex-S, Koraidon, Miraidon, Arceus-Ground, and Kyogre.
[SET]
Bulky Dragon Dance (Necrozma-Dusk-Mane) @ Heavy-Duty Boots / Covert Cloak
Ability: Prism Armor
Tera Type: Fire
EVs: 136 HP / 252 Atk / 120 Spe
Adamant Nature
- Dragon Dance
- Sunsteel Strike
- Photon Geyser
- Moonlight
[SET COMMENTS]
Necrozma-DM is a good sweeper that leverages its bulk to set up on foes such as Zacian-C, Calm Mind Arceus-Fairy, and Eternatus. Sunsteel Strike deals neutral damage to targets such as Ting-Lu, Calyrex-S, and Zacian-C, 2HKOing the latter two and hitting Arceus-Fairy super effectively. Photon Geyser 2HKOes Kyogre and Miraidon and, at +1, 2HKOes Ho-Oh while dealing super effective damage to Koraidon and Eternatus, OHKOing the former unboosted. Photon Geyser lets Necrozma-DM break past Arceus-Water, 2HKOing it at +1 after a layer of Spikes; hence, it is preferred over other moves like Knock Off and Earthquake. Additionally, Photon Geyser ignores Unaware, allowing Necrozma-DM to get the better of Dondozo and Skeledirge. Heavy-Duty Boots give Necrozma-DM the freedom to repeatedly switch in without repercussions, providing unparalleled longevity against Ting-Lu's omnipresent Spikes. Alternatively, Covert Cloak can be used, as it allows Necrozma-DM to set up on Ho-Oh and Glimmora without worrying about burn via Sacred Fire or Speed drops from Mud Shot. However, this does derail its longevity by taking away the luxury of switching in on entry hazards repeatedly. Tera Fire stops Choice Scarf Koraidon from revenge killing it with sun-boosted Flare Blitz and turns Ho-Oh into setup fodder, as Sacred Fire is no longer able to force Necrozma-DM out. Moreover, Tera Fire blocks Will-O-Wisp from Arceus-Fairy and Arceus-Water, though Necrozma-DM must be careful of the latter because it gains a weakness to Judgment.
On bulky offense teams, Necrozma-DM often shares the workload with other physical attackers such as Koraidon and Arceus to overwhelm defensive cores. Balance teams appreciate its defensive utility, which allows it to reliably take on Zacian-C and Calm Mind Arceus-Fairy. Ting-Lu is a great partner as it checks Calyrex-S and Miraidon, which otherwise could take advantage of Necrozma-DM. Ting-Lu's Spikes assist Necrozma-DM by wearing down its common checks such as opposing Ting-Lu and Arceus-Water. Necrozma-DM appreciates powerful wallbreakers such as Koraidon and Calyrex-S, as they can weaken opposing defensive cores to open up a sweep for Necrozma-DM. Koraidon constantly puts pressure on defensive Arceus formes and often forces Ho-Oh to Terastallize into a Fairy-type, making Ho-Oh weak to Necrozma-DM's Sunsteel Strike. Furthermore, Koraidon can switch in on Kyogre's rain-boosted moves, while its sun lets Moonlight heal more. Calyrex-S does good damage to Ho-Oh with either Choice Specs or Nasty Plot-boosted Astral Barrage, making it easier for Necrozma-DM to capitalize. Furthermore, +2 Grass Knot does massive damage to Ting-Lu, which, if it remains healthy, can stop Necrozma-DM from sweeping and phaze it with Whirlwind. Hatterene is a good partner as it stops entry hazards with Magic Bounce, which allows Necrozma-DM to run Covert Cloak to set up on Ho-Oh without having to worry about Sacred Fire's burn. Necrozma-DM struggles with Arceus-Water, Kyogre, and Ho-Oh; hence, teammates like Eternatus and Miraidon are greatly appreciated. Eternatus can status the aforementioned with Toxic and put them on a timer, while Miraidon scares them out with Electro Drift. Eternatus also sets up Toxic Spikes —often forcing defensive staples such as Arceus-Fairy and Ting-Lu to Terastallize into Poison-types, turning Necrozma-DM's Photon Geyser super effective. Kyogre can deal massive damage to Necrozma-DM with its rain-boosted Water Spout and Origin Pulse, or cripple it with Thunder Wave. Additionally, Kyogre's rain reduces Moonlight's healing, making Miraidon's ability to switch in on Kyogre's Origin Pulse and Thunder Wave and force it out with Electro Drift valuable, though it must be wary of Ice Beam.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/adhi.631210/
Quality checked by:
https://www.smogon.com/forums/members/swas.487990/
https://www.smogon.com/forums/members/gigabytes7.660324/
Grammar checked by:
https://www.smogon.com/forums/members/earthfromthefuture.697682/
[STRATEGY COMMENTS]
Other Options
=============
Necrozma-DM can opt to run Stone Edge as a surprise element to catch Ho-Oh off guard and OHKOes it after one Dragon Dance boost. However, running Stone Edge means Necrozma-DM has to drop Photon Geyser, which makes it difficult to break through Arceus-Water and Dondozo. Knock Off can surprise unsuspecting Calyrex-S and significantly hinders the longevity of stall staples such as Dondozo and Ho-Oh —making it difficult for the former to switch in repeatedly because of Spikes and the latter when Stealth Rock is up. Earthquake is another option that can be preferred, allowing Necrozma-DM to take on opposing Necrozma-DM with more ease.
Checks and Counters
===================
**Calyrex-S**: Calyrex-S deals massive amounts of damage to Necrozma-DM with Astral Barrage. Calyrex-S can also aggressively switch in on Necrozma-DM when it clicks Dragon Dance and lock it into the move via Encore to set up Nasty Plot. However, Calyrex-S must be careful of switching in on Necrozma-DM as Sunsteel Strike does massive damage, and it must scout Knock Off. More importantly, Heavy-Duty Boots Calyrex-S is still faster than +1 Necrozma-DM, and Choice Scarf Calyrex-S can even outspeed it after two Dragon Dance boosts and revenge kill.
**Kyogre**: Kyogre resists Necrozma-DM's Sunsteel Strike and can do immense damage in return with rain-boosted Origin Pulse. However, Kyogre must be wary of Necrozma-DM carrying Photon Geyser. Kyogre's rain makes Moonlight heal less, reducing Necrozma-DM's longevity.
**Ho-Oh**: Ho-Oh deals with Necrozma-DM reliably thanks to its bulk and access to Regenerator. It threatens Necrozma-DM out with Sacred Fire and derails it from sweeping with Whirlwind. However, Knock Off, in conjunction with Stealth Rock, can heavily punish Ho-Oh. In addition, Stone Edge can catch Ho-Oh off guard and OHKO it.
**Arceus-Water**: Arceus-Water resists Sunsteel Strike and carries Will-O-Wisp to stop Necrozma-DM from going out of control. It also dissuades Necrozma-DM from Terastallizing into a Fire-type because of Water-type Judgment.
**Ting-Lu**: Although unable to threaten Necrozma-DM, Ting-Lu, when healthy, can switch in and phaze it with Whirlwind or damage it with Ruination.
**Bulky Steel-types**: Bulky Steel-types like Skarmory and Corviknight on stall archetypes can wall Necrozma-DM thanks to Iron Defense coupled with Body Press. Opposing Necrozma-DM can take advantage in a Necrozma-DM mirror matchup. Furthermore, Tera Steel Koraidon can use Substitute and set up on Dragon Dance Necrozma-DM.
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