Hello everyone, reporting streak 532 in Battle Tower Double level 100 (on emulator). Out of all the possible ways I could have lost, the game has managed to surprise me.
I built this team based on the experience I have collected playing in Multi Battle Room with NPCs.
I started with Latios and Dugtrio, because they are an amazing combo, with great synergy. Few mons are safe from them, and most of the battles last less than 1 minute, making a streak of 7 last an average of 5/6 minutes. Picking an item for Dugtrio was easy: choice band. Latios is conveniently 2 points faster than him, which means if Latios gets a kill, the incoming mon is forced into an earthquake that, if not immune, will cause a lot of damage. As a 3rd member, I needed another mon immune to ground moves, and Latias sounds very solid. I wanted her also because I think a calm minder works well in the right times when I see a passive enemy, and since I can just use one lum berry, she took it, leaving Latios the cheri berry. For the last member I needed a physical mon that could help with the ice weakness. At first, I thought of Hitmontop, since he has intimidate and stab brick break, but after I almost lost around the 80th fight because of a Regice, it was clear to me I needed something more reliable, that could switch in saving Dugtrio when needed. So I chose Hariyama. Thick fat and a good bulk were what I needed, and since most of the time she is switching into ice beams, aspear berry as item.
I started with Latios and Dugtrio, because they are an amazing combo, with great synergy. Few mons are safe from them, and most of the battles last less than 1 minute, making a streak of 7 last an average of 5/6 minutes. Picking an item for Dugtrio was easy: choice band. Latios is conveniently 2 points faster than him, which means if Latios gets a kill, the incoming mon is forced into an earthquake that, if not immune, will cause a lot of damage. As a 3rd member, I needed another mon immune to ground moves, and Latias sounds very solid. I wanted her also because I think a calm minder works well in the right times when I see a passive enemy, and since I can just use one lum berry, she took it, leaving Latios the cheri berry. For the last member I needed a physical mon that could help with the ice weakness. At first, I thought of Hitmontop, since he has intimidate and stab brick break, but after I almost lost around the 80th fight because of a Regice, it was clear to me I needed something more reliable, that could switch in saving Dugtrio when needed. So I chose Hariyama. Thick fat and a good bulk were what I needed, and since most of the time she is switching into ice beams, aspear berry as item.
Latios
Hope (Latios) @ Cheri Berry
Ability: Levitate
EVs: 40 HP / 252 SpA / 216 Spe
Timid Nature
IVs: 7 Atk
- Ice Beam
- Thunderbolt
- Psychic
- Dragon Claw
Full offensive moves, to have as more coverage as possible. I prefer leaving lum berry to Latias since she has calm mind, while leaving Latios Cheri Berry since paralyze is the most common status that he gets inflicted, since all the offensive ice moves usually target Dugtrio first. He can still get hit by sleep/confusion status moves, but it’s rare, so far I’ve not regretted the choice.
Dugtrio
Trinity (Dugtrio) (M) @ Choice Band
Ability: Sand Veil
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
IVs: 21 SpA
- Earthquake
- Sludge Bomb
- Ancient Power
- Aerial Ace
Classic moves for Dugtrio, I went for ancient power instead of hidden power rock because it costs me 1 speed iv, which means speed tie with Aerodactly(1,2). Ancient power still does what it needs to, except it does not have a guaranteed ohko vs Articuno. Sludge bomb helps vs grass types, or if I need to help Latios to defeat other latwins, while aerial ace, when possible, I use it vs Heracross so I’m sure to kill it, since set 2 can resist a psychic while set 3 has bright powder. Due to his low defense, I noticed it’s very rare that Ai uses fake out, which is a very good thing.
Latias
Happiness (Latias) (F) @ Lum Berry
Ability: Levitate
EVs: 40 HP / 252 SpA / 216 Spe
Timid Nature
IVs: 7 Atk
- Thunderbolt
- Ice Beam
- Psychic
- Calm Mind
I like using calm mind Latias since she is bulkier than Latios and finds good opportunities to set up. In case of leads like Flygon and another flying/levitate mon, Latias can switch in, replacing Dugtrio, since Flying will always click earthquake due to AI behavior, saving him for later. This of course depends on who the other enemy mon is; otherwise Dugtrio will help Latios get a kill before getting sacrificed. Eventually the enemy team will be forced to switch one of its mons into his member earthquake.
Hariyama
Mayariha (Hariyama) (F) @ Aspear Berry
Ability: Thick Fat
EVs: 252 Atk / 92 SpD / 164 Spe
Adamant Nature
IVs: 21 SpA
- Fake Out
- Brick Break
- Earthquake
- Helping Hand
Hariyama works very well to switch in replacing Dugtrio when facing Regice or other bulky ice + a flying/levitate mon. She helps deal with anything that Latwins have problems with, like Regice, Registeel, Umbreon, Blissey and other bulky mons. Maximum attack investment is a must to achieve this, the speed evs allow Hariyama to outspeed base 70 uninvested, rest in sdef to improve the bulk. I don’t think she needs hidden power ghost since Latwins deal with ghost types well; instead, earthquake can be more useful. Aspear berry is there to prevent an eventual freeze, but it has never happened; leftovers or rawst berry can be used too.
Hope (Latios) @ Cheri Berry
Ability: Levitate
EVs: 40 HP / 252 SpA / 216 Spe
Timid Nature
IVs: 7 Atk
- Ice Beam
- Thunderbolt
- Psychic
- Dragon Claw
Full offensive moves, to have as more coverage as possible. I prefer leaving lum berry to Latias since she has calm mind, while leaving Latios Cheri Berry since paralyze is the most common status that he gets inflicted, since all the offensive ice moves usually target Dugtrio first. He can still get hit by sleep/confusion status moves, but it’s rare, so far I’ve not regretted the choice.
Dugtrio
Trinity (Dugtrio) (M) @ Choice Band
Ability: Sand Veil
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
IVs: 21 SpA
- Earthquake
- Sludge Bomb
- Ancient Power
- Aerial Ace
Classic moves for Dugtrio, I went for ancient power instead of hidden power rock because it costs me 1 speed iv, which means speed tie with Aerodactly(1,2). Ancient power still does what it needs to, except it does not have a guaranteed ohko vs Articuno. Sludge bomb helps vs grass types, or if I need to help Latios to defeat other latwins, while aerial ace, when possible, I use it vs Heracross so I’m sure to kill it, since set 2 can resist a psychic while set 3 has bright powder. Due to his low defense, I noticed it’s very rare that Ai uses fake out, which is a very good thing.
Latias
Happiness (Latias) (F) @ Lum Berry
Ability: Levitate
EVs: 40 HP / 252 SpA / 216 Spe
Timid Nature
IVs: 7 Atk
- Thunderbolt
- Ice Beam
- Psychic
- Calm Mind
I like using calm mind Latias since she is bulkier than Latios and finds good opportunities to set up. In case of leads like Flygon and another flying/levitate mon, Latias can switch in, replacing Dugtrio, since Flying will always click earthquake due to AI behavior, saving him for later. This of course depends on who the other enemy mon is; otherwise Dugtrio will help Latios get a kill before getting sacrificed. Eventually the enemy team will be forced to switch one of its mons into his member earthquake.
Hariyama
Mayariha (Hariyama) (F) @ Aspear Berry
Ability: Thick Fat
EVs: 252 Atk / 92 SpD / 164 Spe
Adamant Nature
IVs: 21 SpA
- Fake Out
- Brick Break
- Earthquake
- Helping Hand
Hariyama works very well to switch in replacing Dugtrio when facing Regice or other bulky ice + a flying/levitate mon. She helps deal with anything that Latwins have problems with, like Regice, Registeel, Umbreon, Blissey and other bulky mons. Maximum attack investment is a must to achieve this, the speed evs allow Hariyama to outspeed base 70 uninvested, rest in sdef to improve the bulk. I don’t think she needs hidden power ghost since Latwins deal with ghost types well; instead, earthquake can be more useful. Aspear berry is there to prevent an eventual freeze, but it has never happened; leftovers or rawst berry can be used too.
Quick claw/bright powder/focus band users, the activation of one of those items can cause a chain reaction of damages.
Explosion users: the most dangerous are Registeel(3) and Forretress(3,4), but in general the team suffers a lot from explosion due to the lack of a protect user or a ghost type. I always try to prioritize them because AI loves to click explosion. Usually it turns the battle into a 2v2, but if the other enemy mon was immune/protected leads to a dangerous 2v3.
Double bulky lead: there are few mons that can resist an earthquake + a Latios move, and most of them are ice and normal types. A lead made of 2 of them is a lot of work, and to make thing worse, usually one of them also carries quick claw/bright powder. No panic, usually I keep Dugtrio in, since using earthquake still deals good damage to both of them, leaving Hariyama and Latios to finish the job.
Explosion users: the most dangerous are Registeel(3) and Forretress(3,4), but in general the team suffers a lot from explosion due to the lack of a protect user or a ghost type. I always try to prioritize them because AI loves to click explosion. Usually it turns the battle into a 2v2, but if the other enemy mon was immune/protected leads to a dangerous 2v3.
Double bulky lead: there are few mons that can resist an earthquake + a Latios move, and most of them are ice and normal types. A lead made of 2 of them is a lot of work, and to make thing worse, usually one of them also carries quick claw/bright powder. No panic, usually I keep Dugtrio in, since using earthquake still deals good damage to both of them, leaving Hariyama and Latios to finish the job.
The whole run has been recorded, I post here just the last 2 videos, but the whole series is on the playlist:
A combination of bad luck and a misplay. Machamp(7) decided to go ninja mode and dodged both hits, landing a focus punch on Dugtrio, and Latias switched into a counter from the previous earthquake damage. Another miss on Machamp allowed her to land, again, focus punch and defeat Hariyama, leaving Latios 1v4. Using aerial ace on Machamp could have prevented all of this, but it’s something I couldn’t really consider to do, because leaving Dugtrio locked on it is not ideal, I rarely use it, and it’s for specific threats. Machamp is nowhere near as dangerous as Heracross. Switching in Latias immediately is probably the main mistake, I just saw the great opportunity to set up calm mind and come back from the bad beginning, not considering the possibility of Swampert using counter.
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