Hello my lovelies, it's me back with another team :) I used sleepyfwog's Latios set as inspiration for the core idea- Drag Spam!
https://pokepast.es/a4ca0bb0c3349d0a
Corviknight @ Leftovers
Ability: Volt Absorb
Tera Type: Flying
EVs: 252 HP / 4 Def / 252 SpD
Sassy Nature
IVs: 0 Spe
- U-turn
- Defog
- Roost
- Tailwind
Vice, this is the third time you've brought Corviknight to class... IT'S REALLY GOOD OK? Corvi is the best mon in the tier for the reason and an amazing defensive pivot. This time, I'm rocking Tailwind support because it is crucial for helping our relatively slow team outpace faster offense. Volt Absorb to help against opposing Regieleki, Iron Hands as well as stopping steels like Cobalion and Iron Crown.
Latios (M) @ Choice Specs
Ability: Dragon's Maw
Tera Type: Dragon
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Draco Meteor
- Dragon Pulse
- Flip Turn
- Psychic Noise
Sleepyfwog's set with some tweaks. Flip Turn and Psynoise, FT for pivoting being and breaking Reuniclus Shadow Shield/Sturdy on some mons, and Psynoise because it punishes healing attempts, but more important- it bypasses substitute. Sub Zamazenta can be a huge problem for this team, so it's good insurance, especially since 9 times out of 10 we're clicking Draco or Dragon Pulse.
Samurott-Hisui @ Choice Band
Ability: Sword of Ruin
Tera Type: Water
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Flip Turn
- Sucker Punch
- Ceaseless Edge
- Aqua Cutter
Now, why banded Hamu on Dragspam? Helps pressure fairies that want to try and resist its dark moves, and also scouts out/puts MORE pressure on Corvi since it can often be a team's defensive wall. Basically a lose/lose, if Corvi if phys def it loses to Drag Spam, and if it's SpD it loses to Hamu. Lastly, spikes are nuts and Choice Band SoR hits like a semi.
Regidrago @ Life Orb
Ability: Magic Guard
Tera Type: Dragon
EVs: 4 Atk / 252 SpA / 252 Spe
Mild Nature
- Dragon Energy
- Draco Meteor
- Earth Power
- Scale Shot
The set I was most unsure of, MGLO Regidrago! Why MGLO over something like Specs, Scarf, hell even Adaptability? Well, MG lets you bypass hazard, sand, etc. chip damage, allowing you to spam Dragon Energy on switch in without worrying about chip weakening it. ALSO, MGLO lets you swap moves on the fly for what you need. SpD Desolate Land Heatran switches in on your dragon moves? You can Earth Power. They switch in a physically frail special wall? Scale Shot not only nukes it, but also gives you a speed boost. And with that speed boost you hit a VERY good speed threshold of 388. And when you're 388 speed, almost no offensive mon barring fast scarfers can switch into you. Regidrago can also take a decent punch with its 200 base HP. Amazing mon? NO. But shockingly viable.
Landorus-Therian (M) @ Rocky Helmet
Ability: Regenerator
Tera Type: Ground
EVs: 252 HP / 252 Def / 4 SpA
Relaxed Nature
IVs: 0 Spe
- Stealth Rock
- Earthquake
- U-turn
- Grass Knot
Our secondary phys def answer, stealth rocker and pivot. I'm not in love with Lando-T in truth, I think it's fine as a regen pivot but not my favorite. It does offer great utility though, and also has Grass Knot to blast Great Tusk with.
Alomomola @ Heavy-Duty Boots
Ability: Fluffy
Tera Type: Water
EVs: 4 HP / 252 Def / 252 SpD
Relaxed Nature
IVs: 0 Spe
- Scald
- Flip Turn
- Body Slam
- Wish
It's wish pass Alo. Like, what do you want me to say? It does Alo things. Fluffy to be a disgusting physical wall, and Body Slam to discourage Woger from trying to be cheeky. Could go Mirror Coat for certain threats, it's really up to preference.
And that's the team! I think it has a few issues, definitely wants Knock Off support. But yeah! :)