Pokémon Champions - releasing April 8, 2026

Shitpost aside, do we know what the PP of moves like leaf storm and draco is going to be in champions?

I was looking at serperior and just realizing how royally fucked it is if leaf storm has a PP drop from 8 (especially since LS can miss).
 
I think if you call a Pokemon shit you're a bad trainer, all Pokemon have their good qualities even beyond battling. Thinking some Pokemon's lives mean more than others is a pretty fucked-up way of viewing the world imo
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all the 5pp moves are max 8pp
all the 10pp moves are max 12pp
all the 15pp moves are max 16pp
everything above that is max 20pp

sole exception we have so far is that protect was nerfed to 8
which probably means Protecc got nerfed to 5pp in Gen 10
 
I am going to go absolutely nuclear (positive) if a single "snapped" move shows up
I think Heal Block has a decent chance of being restored in Champions, having been brought back in the base game of Legends Z-A, and as a TM to boot. Its return would even track with GameFreak’s disdain for stall strategies, which was preceded by Heal Block’s effect being brought back via Psychic Noise as well as most recovery moves being reduced to a base 5 PP in Gen 9.

Seeing as Champions just shows a Pokémon’s move pool as an exhaustive list with no indication of what is a level up, TM, or Egg Move, it makes it very easy to bring back moves that were previously culled as it’s literally a matter of just adding the move to the lists for specific Pokémon.

On the other hand, the Mega Dimension DLC added back a ton of moves that were previously removed starting in Gen 8, and it’s not like I expect moves like Razor Wind and Comet Punch to return.
 
It’s wild seeing just how much skill expression Mega-Scovillain has in pre-champions VGC. Watched 2022 World Champion Eduardo Cunha’s stream games for Scovillain and he makes the mon look like the most broken thing ever. Scovillain put in a lot of work for my own games, but still Night and Day compared to the kind of value Edu’s been able to squeeze out of the mon.

He reached 4th on the Bo3 pre-champions VGC ladder with Mega Scov, with a 92% winrate.
 
It’s probably just super clunky wording, but on the Nintendo website the post about Champions states that it’s coming to Switch & compatible smart devices on April 8th- but so far nothing has stated smart device compatibility coming on the same day, right?

Post
 
It’s probably just super clunky wording, but on the Nintendo website the post about Champions states that it’s coming to Switch & compatible smart devices on April 8th- but so far nothing has stated smart device compatibility coming on the same day, right?

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they already announced mobile is coming later like how they did pokemon unite
 
one thing ive been thinking about is how will TOs handle phone players or will they just enforce switch only irl

because the status quo is not having that kind of outside resource and anyone on a phone playing can have someone text them things for instance or reply etc
 
one thing ive been thinking about is how will TOs handle phone players or will they just enforce switch only irl

because the status quo is not having that kind of outside resource and anyone on a phone playing can have someone text them things for instance or reply etc
Could be given smart devices at the tournaments?

I’m sure game mode will be active, at least on iPhones I’m sure this puts your phone in dnd?
 
Could be given smart devices at the tournaments?

I’m sure game mode will be active, at least on iPhones I’m sure this puts your phone in dnd?
I'm pretty sure you have to bring in your own Switch to play and I doubt they'd buy a shit ton of smartphones and have to clean them and shit too much process
 
Idle thought: i wonder how the small handful of "truly useless" abilities might be handled here. Run Away & Honey Gather are on a few fully evolved Pokemon and while Ribombee, Rapidash & Dudunsparce won't be setting the scene on fire it does feel like the Only Competitive And Nothing Else game could maybe...throw those abilities a bone.
Or at least Run Away, which has the most obvious use case of ignoring trapping moves.
 
yknow i think its p much guaranteed they will do balance patches but i wanna ask yall for some predictions

-how big do yall think they will go? base stats? ability replacements? movepool changes, mechanical changes etc.

-how often and when do we think they will be? whenever they deem it necessary? at the end of the vgc season? at the start of a new mainline generation?

-do you want balance patches?
 
yknow i think its p much guaranteed they will do balance patches but i wanna ask yall for some predictions

-how big do yall think they will go? base stats? ability replacements? movepool changes, mechanical changes etc.

-how often and when do we think they will be? whenever they deem it necessary? at the end of the vgc season? at the start of a new mainline generation?

-do you want balance patches?
I don't think they'll do balance patches beyond updating stuff to keep in lockstep with whatever major core games do.
 
yknow i think its p much guaranteed they will do balance patches but i wanna ask yall for some predictions

I haven't really been keeping up with the news on this game full-time but since its come up a few times have balance patches actually been suggested/hinted at anywhere or is this just a hope
 
pokemon games already do balance patches they just cost money
actually though it kinda needs to happen esp. if they want to keep doing regulation changes with different gimmicks because every gen they've already been doing balance changes for gimmicks

ie. they removed gengar's encore due to mega gengar in champions

iirc they've paid lipservice to the idea of balance adjustments but that doesnt rlly guarantee anything, i think just bc of the gimmicks alone they kinda have to do balance changes

the game is also designed in a way where nothing they change about your pokemon needs to stay permanent, they can do anything, you take the pokemon out of champions and it goes back to how it was before you ever put it in champions and the game has a separate storage and memory for what that pokemon is in champions
 
I haven't really been keeping up with the news on this game full-time but since its come up a few times have balance patches actually been suggested/hinted at anywhere or is this just a hope
pokemon games already do balance patches they just cost money
Realistically speaking the only balance patches you'll see will be with new mainline releases.

They'll want their current mainline generation title to line up with what Champion does, otherwise you have the weird issue of inconsistency between what a pokemon does in your newest title and what PvP is played on.

It's a lot similar in concept to why Smogon doesn't do suspect tests during major tournaments, or why, say, major MOBAs play the entirety of major tournaments on same patch while keeping test realms on that patch regardless of what's going on on live servers. You need an environment in which players are able to have a consistent experience as far as testing and building their team goes.

If Champions for some reason is on a different balance system than the latest mainline title, you don't have a way to test the interaction between Pokemon yourself, and that's generally bad for competitiveness.

What you *can* expect is a somewhat constant shift in formats on what's allowed and what not. Gen 8 and 9 pretty much set the tone for this, with Champions having much wider roster and access to virtually every pokemon, mechanic and item of the entire series, they are able to keep the environment fresh without any need to actually change how the game works outside of generational shifts.
 
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