za is a petmod, @ powers that be please do not mod this format further beyond allowing 6v6 gameplay I think it will take this format down a wrong path. Absolutely zero reason to keep making things up outside of convenience/familiarity/comfortwas mostly asking cuz we did this in ZA due to something along the lines of the meta becoming "hazard spam", then again i cant remember if it was also due to things like lacking proper removal, etc
Mence doesn't exist (I would definitely support prebanning it if it did). And I agree that Shell Smash Blastoise is probably overbearing but there's no way to know for sure until we try it.I dont think anything substantial has changed in champions for ubers megas like gengar, mence, shell smash stoise to be legal. Although i think most should be tested
I'd also be okay with removing item clause. But that's it.za is a petmod, @ powers that be please do not mod this format further beyond allowing 6v6 gameplay I think it will take this format down a wrong path. Absolutely zero reason to keep making things up outside of convenience/familiarity/comfort
The items will return via updates eventually you can probably just leave it as is for now igI'd also be okay with removing item clause. But that's it.
For now i think this is accurate, but let's not box ourselves in. There is no guarantee future mainline generations will host 6v6 mechanics as we know them or can reasonably simulate. I dont think its out of the question champions becomes the defacto place for turn based battlingza is a petmod, @ powers that be please do not mod this format further beyond allowing 6v6 gameplay I think it will take this format down a wrong path. Absolutely zero reason to keep making things up outside of convenience/familiarity/comfort
I don't mean adding new items. I mean getting rid of the restriction that two mons can't carry the same item.The items will return via updates eventually you can probably just leave it as is for now ig
For now i think this is accurate, but let's not box ourselves in. There is no guarantee future mainline generations will host 6v6 mechanics as we know them or can reasonably simulate. I dont think its out of the question champions becomes the defacto place for turn based battling
Oh ngl I just took it as a given since we dont usually play with item clause as they would on ranked/BSS ladder anywayI don't mean adding new items. I mean getting rid of the restriction that two mons can't carry the same item.
Yeah but technically Champions only allows you to own one copy of each item so it would be an additional modification beyond allowing 6v6.Oh ngl I just took it as a given since we dont usually play with item clause as they would on ranked/BSS ladder anyway
ah ic ic, yea we should definitely mod that out, just fundamentally not how we have played 6v6 in the past and would be really detrimental to the format.Yeah but technically Champions only allows you to own one copy of each item so it would be an additional modification beyond allowing 6v6.
Here (Weather ball stay fully powered and sun boosted under rain)Have we got any confirmation on how Mega-Sol interacts Weather ball in other weather?
za is a petmod, @ powers that be please do not mod this format further beyond allowing 6v6 gameplay I think it will take this format down a wrong path. Absolutely zero reason to keep making things up outside of convenience/familiarity/comfort
The item pool is already incredibly barren, item clause would make it even worse. But I'm open to testing sleep once the tier has settled a little and all the broken threats have been banned.Probably not the most popular position but I think it'd be interesting to test both Item Clause and Sleep Move Ban (due to the recent sleep nerf). The small roster allows for the council and playerbase to test fundamental clauses in a controlled environment, so now's the best time, as they're gonna release more mons over time.
I agree but we should also not do rotation like they do for VGC imo.
For now i think this is accurate, but let's not box ourselves in. There is no guarantee future mainline generations will host 6v6 mechanics as we know them or can reasonably simulate. I dont think its out of the question champions becomes the defacto place for turn based battling
This is kinda what im talking about regarding modding things in out of comfort and familiarity. At what point do you start calling a spade a petmod?ah ic ic, yea we should definitely mod that out, just fundamentally not how we have played 6v6 in the past and would be really detrimental to the format.
I agree but we should also not do rotation like they do for VGC imo.
We have never been lokix-maxxing this hardIn better news, First Impression is now 100 Base power!
If only Lokix uh... existedWe have never been lokix-maxxing this hard
There's no legendaries at all.Why are eeveelutions there but no zapdos