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It's hard to suggest anything without knowing the rest of your team :row:. Have you tried Corviknight? It takes ground/grass/fairy/dragon attacks and threatens fighting types like Lopunny, plus it can preserve Chomp's sash by slow pivoting it in and forms the first 2/3rds of a dragon/steel/fairy core with it.
You should check out the sample teams to see some builds that have been successful, they're useful for reference even if they don't have the exact mons you want to use.
Thanks, I'll give Corviknight a try, which thread should I check for sample teams for him?

Confuse Ray might be your issue(should be.) That is not considered viable(am surprised they left in a lot of these kinds of moves even after many eliminated.) I'd always check analyses if running something new to me w/ one. That sounds perfectly normal besides that for the gengar, so it could be an ev thing. We would need the rest of your team, but at first thought Chomp+Ttar seems like it won't go anywhere, mainly, on corv. Gengar may do ok, but a more direct answer for that would be a possibility. There's probably lots w/ triple axel, or the like, to get the 1st pair. M Lop and meow come to mind 1st. I'm not sure either will have trouble unless they miss chomp(which you are making more likely w/ sand veil, that might work given triple axel needs 3 hits.) Primarina is some trouble too, your only play is tar stone edge, but at least gengar is covering that one for now. just remember if replacing it. mimikyu doesn't really go great into some of these threats either, though I do think a ghost is in order hm. Or Volcarona might work too. Flame body makes it great at switching into lopunny, who will start fake out or, vs. chomp, axel. It resists plenty for the pair. If I were you I'd maybe start there, volc is good against corv, meow, lop in essence, and isn't the wors vs prim despite type.

Could you share your experience w/ scarf ttar? Traditionally they would dd, mega or not, over an actual scarf. Alternatively t wave/tomb, or just not try to be faster.
I only have any significant experience in gen 1 and a little bit of 2 for competitive, so I just assumed Confuse Ray was still viable. I'll consider Volcarona.

Scarf Tyrannitar usually did very well, at least until Master Ball rank. It's starting to do worse now though, similar to Gengar the speed and power just aren't enough anymore, there's lots of tankier Pokemon leads who shrug him off. At least he sets up Sand for Garchomp I guess. I'd say he's still viable in MB4, but just barely.

Sorry, I don't know a lot of terminology, what's "dd"?
 
Thanks, I'll give Corviknight a try, which thread should I check for sample teams for him?


I only have any significant experience in gen 1 and a little bit of 2 for competitive, so I just assumed Confuse Ray was still viable. I'll consider Volcarona.

Scarf Tyrannitar usually did very well, at least until Master Ball rank. It's starting to do worse now though, similar to Gengar the speed and power just aren't enough anymore, there's lots of tankier Pokemon leads who shrug him off. At least he sets up Sand for Garchomp I guess. I'd say he's still viable in MB4, but just barely.

Sorry, I don't know a lot of terminology, what's "dd"?

Ah I see. Dd is dragon dance. There's a sample teams thread here, but corv you just go, mostly, max hp and def. Then there's iron defence, roost, and body press for main moves, 4th can be what you need.
 
hi everyone. been giving champions a go with the limited free time i have these days. i’ve probably watched more of it than played though. I stole a mega lopunny, aegislash, primarina, glimmora, dragonite, corviknight team off twitter which got me most of the way to ultra ball without losing. then I saw a destiny bond mega sharpedo on japanese youtube that was basically the same team minus dragonite, using glimmora to chip something to within KO range for sharpedo so it could grab two KOs and then winning with something in the back.

then I saw banette got encore in this game and thought pairing its mega with regular sharpedo for two destiny bonds into a forced 1v1 would be really funny.

problem is I couldn’t find a reliable 1v1 option and my other 3-4 slots felt really janky. When it worked it worked incredibly smoothly but the losses felt bad.

destiny bond core
:banette-mega: poltergeist, shadow sneak, encore, destiny bond
:sharpedo: crunch, avalanche, protect, destiny bond - the negative priority of avalanche is so funny and gets a lot of destiny bond kills

rest of team
:lopunny-mega: :glimmora: :primarina: standard sets. lopunny is awesome with CC but no good normal STAB sucks. tried everything on primarina and all sets are good. lefties calm mind, mystic water misty terrain, chesto rest… not sure what i like best

last mon 1v1 options
:mimikyu: pretty bad without its Z move
:archaludon: sturdy broken by rocks too many times
:goodra-hisui: probably been the best but kept running into physical ghosts that I couldn’t hit with counter
:ninetales-alola: encore disable was epic but too many bad matchups

I can’t really come up with something cohesive that has good 1v1 backup for destiny bond mode, or works as a seperate core of 4 that i can pick when destiny bond mode is not an option.

it feels tricky because the 1v1 mon can’t be a mega, and sash is currently taken (even though like i mentioned; sturdy / sash hardly work in the back)

umbreon, corviknight, toxapex, really
anything bulky can’t be easily destiny bonded unless i was able to fit taunt somewhere.

I most often lead Banette which either trades 1v1, or wins the 1v1 and gets a second KO with destiny bond allowing sharpedo to clean. I think if I ditched sash Glimmora I could use sash on sharpedo instead, drop protect and run taunt?

maybe some kind of volcarona with bug buzz, fiery dance and psychic would beat most bulky cores?


TL;DR

i’m mostly looking for a core of 4 mons I can pair with mega banette + sharpedo. the core should feature a mon or two that are great at 1v1s, and the 4 need some flexibility in team preview in case i don’t want to bring destiny bond cheese. ideally something that can beat umbreon / yawn stall.
 
hi everyone. been giving champions a go with the limited free time i have these days. i’ve probably watched more of it than played though. I stole a mega lopunny, aegislash, primarina, glimmora, dragonite, corviknight team off twitter which got me most of the way to ultra ball without losing. then I saw a destiny bond mega sharpedo on japanese youtube that was basically the same team minus dragonite, using glimmora to chip something to within KO range for sharpedo so it could grab two KOs and then winning with something in the back.

then I saw banette got encore in this game and thought pairing its mega with regular sharpedo for two destiny bonds into a forced 1v1 would be really funny.

problem is I couldn’t find a reliable 1v1 option and my other 3-4 slots felt really janky. When it worked it worked incredibly smoothly but the losses felt bad.

destiny bond core
:banette-mega: poltergeist, shadow sneak, encore, destiny bond
:sharpedo: crunch, avalanche, protect, destiny bond - the negative priority of avalanche is so funny and gets a lot of destiny bond kills

rest of team
:lopunny-mega: :glimmora: :primarina: standard sets. lopunny is awesome with CC but no good normal STAB sucks. tried everything on primarina and all sets are good. lefties calm mind, mystic water misty terrain, chesto rest… not sure what i like best

last mon 1v1 options
:mimikyu: pretty bad without its Z move
:archaludon: sturdy broken by rocks too many times
:goodra-hisui: probably been the best but kept running into physical ghosts that I couldn’t hit with counter
:ninetales-alola: encore disable was epic but too many bad matchups

I can’t really come up with something cohesive that has good 1v1 backup for destiny bond mode, or works as a seperate core of 4 that i can pick when destiny bond mode is not an option.

it feels tricky because the 1v1 mon can’t be a mega, and sash is currently taken (even though like i mentioned; sturdy / sash hardly work in the back)

umbreon, corviknight, toxapex, really
anything bulky can’t be easily destiny bonded unless i was able to fit taunt somewhere.

I most often lead Banette which either trades 1v1, or wins the 1v1 and gets a second KO with destiny bond allowing sharpedo to clean. I think if I ditched sash Glimmora I could use sash on sharpedo instead, drop protect and run taunt?

maybe some kind of volcarona with bug buzz, fiery dance and psychic would beat most bulky cores?


TL;DR

i’m mostly looking for a core of 4 mons I can pair with mega banette + sharpedo. the core should feature a mon or two that are great at 1v1s, and the 4 need some flexibility in team preview in case i don’t want to bring destiny bond cheese. ideally something that can beat umbreon / yawn stall.
The first mon that comes to mind is Taunt Corviknight; it beats Umbreon/Pex/the mirror, can 1v1 a lot of mons it can't hit like Basc and Mimikyu by Pressure stalling them out, and is a nice defensive backbone for Lopunny since it covers its weaknesses and can take hits from a majority of the most popular scarfers. You could maybe consider a perish trapper set for Prim/Azumarill to stop defensive mons from cycling and relying on chip damage to avoid DBond, but obviously that's much less standard so it's harder to slot into a more typical 3.
 
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Interestingly I'm doing quite well, but only one of my mons is anywhere on vr thread, and it recently went down lol. Chalk it up to a fluke, or should some of these be brought up there? It just seems it'd be a weird fluke, I've played a ton
 
Interestingly I'm doing quite well, but only one of my mons is anywhere on vr thread, and it recently went down lol. Chalk it up to a fluke, or should some of these be brought up there? It just seems it'd be a weird fluke, I've played a ton
Not making any assumptions here per se of course but consistency in the upper reaches of the ladder is what matters most when it comes to viability assessment. Though the VR rankings are supposed to represent the meta in terms of things that are good and common (enough).
 
Not making any assumptions here per se of course but consistency in the upper reaches of the ladder is what matters most when it comes to viability assessment. Though the VR rankings are supposed to represent the meta in terms of things that are good and common (enough).

Ah I see. yes I will reassess if I get there, it's possible but today is dat 2 so ofc not yet um. Yeah...they ougha be common AND good. Some are one or the other
 
Does anyone know of a site where team reports for champions are compiled and published?
Not sure if there's much in English, besides what we have on Smogon and individual social media posts elsewhere, but Japan has Yakkun which you can machine translate if you don't speak the language. Since BSS is a lot more popular in Asia sometimes if I want to find a team using a specific mon for reference I'll search '[Name of Pokemon species in Japanese] + Champions Singles' which usually brings up a lot of microblogs on Hatena and Note discussing their teams too.
 
Essentially, Arch is always stronger vs me than chomp. That doesn't mean I've done great or anthying, just that the regular #1 is so-so or worse to m most common faves. I would like some kind of small list(or huge, even) of Arch check AND/OR counters. I don't really get fighting them Yes you have two weaks, yay...but all sorts of other problems w/ fighting it. For ex., and this is big, unless I'm mistaken, chomp needs a scarf(and to be locked properly, able to pick 1st,) or a sash to win, bar crit ugh. W/ stamina it's def not any eq wins, and earth power users w/ value aren't common. MAYBE a special luc does everything, possibly phys but idk cc drop w/ sturdy chance. Not sure how good that is vs physical plus w/ another steel on team. Sacred Sword is a good one, but aegi is out cause of blaziken medium weakness...and that's main ss. bar haurott who is ofc same boat on blazi. If anyone can help greatly appreciated.
 
Are Hippowdon and Garchomp currently the only "good" hazard setters in singles reg MB? I know there's other stuff like Araquanid and Annihilape but they appear to be a lot more niche.
 
Glimmora, Archaludon, and Hisuian Samurott are good, too.

Focus Sash Meowscarada sometimes run Toxic Spikes, and base Swampert is a niche alternative to Hippo and Garchomp because it can pivot.
 
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