RESUBMISSION (SLATE 2):
"That's Princess of Hell to you, pig!"
NEW:
"The age of Primes has ended! No more false prophets! Follow me, and you will never again be deceived!! RISE UP!!!"
Much like his fellow ex-compatriot Optimus Prime, Megatron's Steel typing comes from the fact that the both of them are Cybetronians, which are robotic beings. Unlike Optimus, the part Dark typing references D-16's descent into evil, letting his hatred for Sentinel Prime consume him almost entirely. Moves like Electro Shot, Dragon Pulse, and Fusion Cannon reference Megatron's signature weapon of the same name, with the much higher Special Attack stat compared to Optimus Prime being a reference to his tank mode. Stealth Rock references Megatron's origins as D-16, a lowly miner not completely unlike Orion Pax.
Mold Breaker references the beginning of the movie, where D-16 breaks protocol alongside Orion Pax and B-127 to help free a trapped miner. It also references that D-16's future role as Megatron, the leader of the Decepticons (as he was the only one of the non-High Guard Cybertronians to join them). Competitive plays to Megatron's determination to seek revenge on Sentinel Prime for his betrayal of the Cybertronians, a wich he eventually fulfills by killing the false Prime. Stalwart refers to Megatron's merciless nature after encountering the Cybertronian High Guard for the first time, which gains the respect of the Guard and their "might-makes-right" approach to things.
Competitive Info:
Unlike the heroic leader of the Autobots, Megatron first and foremost brings big Special Attacking power. While this would put him in competition with Zane for a Steel-type Special Attacker, Megatron more than makes up for a lack of speed with much greater bulk and better defensive typing. He is also much stronger overall, owing to a higher Special Attack stat and Competitive letting him punish all manners of Intimidate, Defog, and even any stray stat drops. These traits in mind make Megatron an effective, slow tank (heh), able to withstand tons of hits with a strong defensive profile and very good bulk to boot before firing back with nuclear power of its own. Agility turns him into a powerful lategame cleaner, but Choice Specs can also work to make him into something truly devastating in the early-to-mid game.
Alternatively, if offensive sets aren't quite your thing, Megatron can also work as a decent pivot. Here, the low speed actually somewhat works to his advantage, as Parting Shot (or Volt Switch) ensures a safe switch-in for Megatron's partners in the back. With this in mind, you can run something like Assault Vest to make him truly unbreakable while still having the sheer firepower to match. Megatron can also be a competent Stealth Rock setter, as his raw power ensures that very few Defoggers or Spinners will ever want to come in on him.
In terms of matchups, he does very well into Caine and Medusa; the latter has no way to really hit Megatron back, while both of Megatron's STABs threaten an easy OHKO on it. The former has Electric STAB so it's slightly less disfavored into the Decepticon leader, but a Mega Launcher-boosted Dark Pulse ensures that the ringleader will never think of switching in on him. Beyond this, he also matches up quite nicely into threats such as Poison Ivy, Atsuko, and even Ochaco, who either have no real good way of denting him or don't want to switch into him due to one or both of his STABs threatening them out. However, he does very poorly into threats such as Optimus Prime, Smaug, and Angirius, as they all outspeed him and can exploit his weaknesses quite easily (even if they might not want to stomach some of Megatron's moves). In general, his typing, for all of its defensive boons, also carries with it some very exploitable weaknesses to Fire and Ground and especially a 4x weakness to Fighting, meaning that threats that can afford to pack coverage of those types will usually find ways to bypass Megatron's bevy of resistances.
A few nice synergies that stand out include Ochaco and Smaug. Both are specially bulky Flying-types, able to easily cover Megatron's lower special bulk and Ground/Fighting weaknesses, while Megatron's good physical bulk and useful defensive boons lets him cover for their weaknesses quite nicely. Medusa is a similar story, but also packs a fast Glare to cripple slower targets while having her lack of bulk easily covered by the Decepticon leader's bulk and defensive typing. Offensively, guys like Shinobu, Angirius, and The Tick appreciate Megatron's ability to threaten out Fairies (and in The Tick's case, Ghosts too!); The Tick can even help sponge opposing Fighting-types if push comes to shove!
"That's Princess of Hell to you, pig!"
Never thought I'd have to find my way back to this "Crossover Chaos" business again, but here we are I guess...
My last audition went... let's just say, not so swimmingly, haha. Having to break that news to Vaggi was not quite a good feeling - even now, she was still hesitant on my idea to give this "wildcard" slate another go. But eventually she conceded, and now here I am, ready to give it my all!
Welcome back, everyone! Did you miss me? Yes? No? Maybe so? Anyways, I need no introduction! I am Charlie Morningstar, the Princess of Hell, esteemed daughter of Lucifer, the Sin of Pride and the King of Hell, and the founder of the Hazbin Hotel!
Now that we've cleared that all out, I should probably explain that typing of mine! My Fire typing comes from my pyrokinetic powers, and my aforementioned associations with Hell! As for my Fairy typing? That might not sound immediately obvious for someone so clearly associated with Hell, but I think my good-natured and compassionate, if a bit naive, nature would fit the bill, as does my lineage and being the daughter of Lucifer, the first fallen angel, and Lilith, the first woman!
In my base form, Serene Grace is another reference to my empathetic and graceful nature! After all, as someone who believes in the power of redemption, why shouldn't I have empathy and grace and an ability that symbolizes it all? And of Competitive? I might be empathetic, but I don't let my empathy turn me into a pushover! In fact, whenever push comes to shove, I will always be able to stand up for what I believe in!
Now, so far I've made mentions of a "base" form. That's because we higher-ranking demons (and Sinners) happen to have access to a stronger, more potent Full Demon form that we can access at will! I, as the Princess of Hell, am no exception to that rule! My full demon form drops the Fairy typing of my base in exchange for the Dark type, a type commonly associated with aggression and anger! That is certainly true of me - when I get angry, my full demon form starts to show itself, and when push REALLY comes to shove, such as in my battle against Adam and his Exorcist army, it REALLY reveals itself! It also reveals itself with my signature move, Demonic Arm - I can harness my own power to manifest a large Demonic arm that can block some truly tremendous attacks, such as those from Adam himself! In general, the inclination towards Physical attack in my full demon form references my fight with the Arch-Angel himself, where it was mostly a melee fight, first and foremost!
Even aside from that, the rest of my moveset references my numerous skillsets and abilities! Moves such as Superpower and Close Combat reference my masterful close-range fighting abilities while the numerous array of sound moves in my arsenal (granted mostly flavor) reference my love of music and the arts! All the while, moves such as Psychic and Energy Ball reference my own sorcery/manipulation abilities, and my large variety of support moves refer to my own supportive nature!
Competitive Info:
Okayyyy... last time I came around, there were only three (and I didn't do this funky roleplay thing, but still...)! A guy with a big shield, a bug-like superhero, and a giant dragon... what could've go wrong? Surely a lot has changed since then, but hopefully none of it so much worse... right? ...Right?
[Charlie catches the glimpse of some of the recent winners. They stand out quite a bit, and she's not familiar with any of them.]
breathe... inside and out... there we go...
...anyways...
I present to you all... the first truly offensive Fire-type wallbreaker, starring... well... starring me! We don't currently have a purely offensive Fire- or Fairy-type (or, really, much in terms of those types) in the tier, and while I'm sure that dragon over there or that Atsuko gal would like to disagree with that, they seem to be more... defensively oriented.
Point is, where they specialize in bulk, I specialize in demonic wallbreaking power befitting of my title of the princess of Hell! My strong mixed attacking stats bring out my own power, letting me take advantage of either attacking spectrum quite nicely! Physical, Special, you name it, there's nothing I can't really do on the offensive side of things. Backing all of this up is my wonderful typing! Fire and Fairy combo quite nicely, with Fairy able to dispose of the Dragons that would stuff my Fire STAB while providing great neutral coverage, and Fire more than able to burn any Steels to a crisp that would think to block my Fairy STAB! It's not like my movepool is just Fire and Fairy power, either! In fact, I even pack a good arsenal of coverage moves to ensure that any would-be counters don't truly stop me for long! Of course, if I choose to be a Special Attacker, I can even utilize Calm Mind to boost my Special Attack and Special Defense even further, turning me into a powerful late-game sweeper with the right support! All of this is rounded out with Competitive, an ability that can punish all means of Intimidates or Defogs or even the stray stat drop with a strong +2 to my Special Attack!
And that's not all, either! Fire / Fairy, while not quite amazing defensively, has enough to work with, giving me plenty of resistances with which to find entry points! Such also backs up my decent-ish defenses, which let me tank a few weak attacks or even a stronger neutral hit or two! I am also decently fast, packing a unique speed tier that puts me ahead of many of the base 80s and 90s in this meta, while in turn still being a tad short of the base 100s and above!
This, of course, is talking all about my base form. When I'm in my Full Demon form, I sacrifice my item slot in exchange for more speed and plenty more power! The Dark typing gives me STAB on Demonic Arm, turning it into quite a heavy delete button not too dissimilar to those Draco Meteor and Leaf Storms! Sure, it might not combo as well with my Fire typing defensively, but with quite the vast amount of neutral coverage, it is still quite potent offensively! Defiant is the cherry on the cake, turning me into quite the mean Intimidate and Defog deterrent, but this time for my physical attack instead!
Now, of course, I don't exist in a vacuum. After all, I have a meta to be introduced to, so now comes the question of how I do. I put up quite a good fight against threats such as Optimus Prime, The Tick, Shinobu, and even Zane himself. They can either only hit me for neutral damage at best with their STABs or they can't hit me at all for anything more than that - and all of them in turn run scared of one or both of my STABs! In the case of Optimus and The Tick, I even seal the deal by outspeeding them on their own, although the former's Shift Gear antics might make things a bit uncomfortable... but not for long! Others, such as Poison Ivy, Caine, and Ochaco I might not do so well against in my base form, but my Full Demon form definitely makes quick work of them as well, lending credit to my higher speed tier (for Poison Ivy) and strong physical Dark STAB (for Caine and Ochaco)! Whether I switch in on them can be a bit of a different deal, with my Poison weakness and lower speed tier being exploitable for Poison Ivy and my low bulk giving Caine easy opportunities to outspeed and make potentially quick work of me!
In terms of negative matchups, however, I would struggle the most into Carapace and Toph. While neither exactly want to switch in on me, they either have enough bulk to stomach a few hits from me, or they are inherently faster, giving them ample opportunity to use their power to OHKO me with ease! My Full Demon form might help (especially against Toph), but Carapace's bulk can let him survive a hit even from a powered-up me - and one turn is all he needs for an Aqua Step from him to send me packing! In a similar vein, while Angirius and Medusa don't want to switch into me either, especially with the latter giving me a Competitive (or Defiant) boost to turn their Intimidate against them, I can't switch into them either, owing to my typing giving me some detrimental weaknesses against them! In the case of Medusa, she even outspeeds me and can threaten a nasty Glare to ruin me for the rest of the battle! Also worth noting is that my Full Demon form, while stronger and faster, is not entirely impervious either - if anything, the typing change from part-Fairy to part-Dark can actually leave me more vulnerable to threats my base form should have little trouble dealing with, such as the aforementioned Optimus and The Tick, but even Shinobu can give me some potential trouble due to the Dark typing canceling out Fire's Bug resist!
Finally, in terms of teammates and potentially useful synergies, my typing and stat spread offer me a bevy of positions and synergies in this metagame! I know, for one, Poison Ivy and Caine would love my Steel, Dragon, and Dark-busting STAB combo, while both help clean up any pesky Waters that would threaten me out normally! Similarly, Medusa would make for a good partner for me too, with her high speed tier easily able to clean up threats that would normally outspeed me otherwise and her appreciating the aforementioned talents of my typing! Beyond this, Ochaco will also be helpful for switching into any Grounds that would normally threaten me out, and Carapace can do the same for any Poisons, Waters, and Rocks!
I can't WAIT to join this meta and see what it's like! I'll be sure to make Lu and Lil' proud!
My last audition went... let's just say, not so swimmingly, haha. Having to break that news to Vaggi was not quite a good feeling - even now, she was still hesitant on my idea to give this "wildcard" slate another go. But eventually she conceded, and now here I am, ready to give it my all!
- Pokémon: Charlie Morningstar
- Franchise/Origin: Hazbin Hotel
- Category: Western Animation
- Type: :fire::fairy:
- Ability: Serene Grace / Competitive
- Stats: 95 / 105 / 70 / 105 / 70 / 95 (550 BST)
- Competitive moves: Alluring Voice, Calm Mind, Close Combat, Dark Pulse, Dazzling Gleam, Demonic Arm, Drain Punch, Encore, Energy Ball, Fiery Wrath, Fire Blast, Flamethrower, Flare Blitz, Heal Bell, Heat Wave, Moonblast, Overheat, Psychic, Psychic Noise, Psyshock, Recover, Shadow Ball, Spirit Break, Sucker Punch, Superpower, Taunt, Triple Axel, Vacuum Wave, Will-o-Wisp
- Flavor moves: Agility, Assurance, Attract, Baby-Doll Eyes, Baton Pass, Bestow, Blaze Kick, Body Slam, Burn Up, Burning Jealousy, Charm, Coaching, Confide, Detect, Double-Edge, Dragon Cheer, Dragon Claw, Dynamic Punch, Ember, Endure, Facade, Fake Out, Fire Punch, Fire Spin, Focus Energy, Focus Punch, Follow Me, Giga Impact, Heal Pulse, Healing Wish, Helping Hand, Hyper Beam, Hyper Voice, Incinerate, Lash Out, Last Resort, Light Screen, Metronome, Misty Terrain, Mystical Fire, Night Slash, Outrage, Payback, Play Nice, Protect, Psych Up, Quick Guard, Raging Fury, Reflect, Refresh, Rest, Reversal, Round, Safeguard, Shadow Claw, Shock Wave, Sing, Slash, Sleep Talk, Snarl, Strength, Substitute, Sunny Day, Sweet Kiss, Take Down, Tearful Look, Temper Flare, Thrash, Thunder Punch, Torment, Upper Hand, Wish, Work Up
- Custom Elements:
- Demonic Arm | Dark | Physical | 130 BP | 90% Accuracy | 5 PP (max 8) | Contact, Metronome, Mirror Move, Protect | Lowers user's Attack by 2 stages after use.
- Flavor: "The user gathers a mysterious demonic energy and channels it with a strong punch. This harshly lowers the user's Attack afterwards."
- Form Change: Charlie Morningstar-Full Demon (would utilize the Morningstarite to access this form)
- Stats: 95 / 105 / 70 / 105 / 70 / 95 (550 BST) -> 95 / 135 (+30) / 85 (+15) / 130 (+25) / 85 (+15) / 110 (+15) (650 BST)
- Typing: :fire::dark: (replaces the Fairy typing in the secondary slot)
- Ability: Defiant
Welcome back, everyone! Did you miss me? Yes? No? Maybe so? Anyways, I need no introduction! I am Charlie Morningstar, the Princess of Hell, esteemed daughter of Lucifer, the Sin of Pride and the King of Hell, and the founder of the Hazbin Hotel!
Now that we've cleared that all out, I should probably explain that typing of mine! My Fire typing comes from my pyrokinetic powers, and my aforementioned associations with Hell! As for my Fairy typing? That might not sound immediately obvious for someone so clearly associated with Hell, but I think my good-natured and compassionate, if a bit naive, nature would fit the bill, as does my lineage and being the daughter of Lucifer, the first fallen angel, and Lilith, the first woman!
In my base form, Serene Grace is another reference to my empathetic and graceful nature! After all, as someone who believes in the power of redemption, why shouldn't I have empathy and grace and an ability that symbolizes it all? And of Competitive? I might be empathetic, but I don't let my empathy turn me into a pushover! In fact, whenever push comes to shove, I will always be able to stand up for what I believe in!
Now, so far I've made mentions of a "base" form. That's because we higher-ranking demons (and Sinners) happen to have access to a stronger, more potent Full Demon form that we can access at will! I, as the Princess of Hell, am no exception to that rule! My full demon form drops the Fairy typing of my base in exchange for the Dark type, a type commonly associated with aggression and anger! That is certainly true of me - when I get angry, my full demon form starts to show itself, and when push REALLY comes to shove, such as in my battle against Adam and his Exorcist army, it REALLY reveals itself! It also reveals itself with my signature move, Demonic Arm - I can harness my own power to manifest a large Demonic arm that can block some truly tremendous attacks, such as those from Adam himself! In general, the inclination towards Physical attack in my full demon form references my fight with the Arch-Angel himself, where it was mostly a melee fight, first and foremost!
Even aside from that, the rest of my moveset references my numerous skillsets and abilities! Moves such as Superpower and Close Combat reference my masterful close-range fighting abilities while the numerous array of sound moves in my arsenal (granted mostly flavor) reference my love of music and the arts! All the while, moves such as Psychic and Energy Ball reference my own sorcery/manipulation abilities, and my large variety of support moves refer to my own supportive nature!
Competitive Info:
Okayyyy... last time I came around, there were only three (and I didn't do this funky roleplay thing, but still...)! A guy with a big shield, a bug-like superhero, and a giant dragon... what could've go wrong? Surely a lot has changed since then, but hopefully none of it so much worse... right? ...Right?
[Charlie catches the glimpse of some of the recent winners. They stand out quite a bit, and she's not familiar with any of them.]
breathe... inside and out... there we go...
...anyways...
I present to you all... the first truly offensive Fire-type wallbreaker, starring... well... starring me! We don't currently have a purely offensive Fire- or Fairy-type (or, really, much in terms of those types) in the tier, and while I'm sure that dragon over there or that Atsuko gal would like to disagree with that, they seem to be more... defensively oriented.
Point is, where they specialize in bulk, I specialize in demonic wallbreaking power befitting of my title of the princess of Hell! My strong mixed attacking stats bring out my own power, letting me take advantage of either attacking spectrum quite nicely! Physical, Special, you name it, there's nothing I can't really do on the offensive side of things. Backing all of this up is my wonderful typing! Fire and Fairy combo quite nicely, with Fairy able to dispose of the Dragons that would stuff my Fire STAB while providing great neutral coverage, and Fire more than able to burn any Steels to a crisp that would think to block my Fairy STAB! It's not like my movepool is just Fire and Fairy power, either! In fact, I even pack a good arsenal of coverage moves to ensure that any would-be counters don't truly stop me for long! Of course, if I choose to be a Special Attacker, I can even utilize Calm Mind to boost my Special Attack and Special Defense even further, turning me into a powerful late-game sweeper with the right support! All of this is rounded out with Competitive, an ability that can punish all means of Intimidates or Defogs or even the stray stat drop with a strong +2 to my Special Attack!
And that's not all, either! Fire / Fairy, while not quite amazing defensively, has enough to work with, giving me plenty of resistances with which to find entry points! Such also backs up my decent-ish defenses, which let me tank a few weak attacks or even a stronger neutral hit or two! I am also decently fast, packing a unique speed tier that puts me ahead of many of the base 80s and 90s in this meta, while in turn still being a tad short of the base 100s and above!
This, of course, is talking all about my base form. When I'm in my Full Demon form, I sacrifice my item slot in exchange for more speed and plenty more power! The Dark typing gives me STAB on Demonic Arm, turning it into quite a heavy delete button not too dissimilar to those Draco Meteor and Leaf Storms! Sure, it might not combo as well with my Fire typing defensively, but with quite the vast amount of neutral coverage, it is still quite potent offensively! Defiant is the cherry on the cake, turning me into quite the mean Intimidate and Defog deterrent, but this time for my physical attack instead!
Now, of course, I don't exist in a vacuum. After all, I have a meta to be introduced to, so now comes the question of how I do. I put up quite a good fight against threats such as Optimus Prime, The Tick, Shinobu, and even Zane himself. They can either only hit me for neutral damage at best with their STABs or they can't hit me at all for anything more than that - and all of them in turn run scared of one or both of my STABs! In the case of Optimus and The Tick, I even seal the deal by outspeeding them on their own, although the former's Shift Gear antics might make things a bit uncomfortable... but not for long! Others, such as Poison Ivy, Caine, and Ochaco I might not do so well against in my base form, but my Full Demon form definitely makes quick work of them as well, lending credit to my higher speed tier (for Poison Ivy) and strong physical Dark STAB (for Caine and Ochaco)! Whether I switch in on them can be a bit of a different deal, with my Poison weakness and lower speed tier being exploitable for Poison Ivy and my low bulk giving Caine easy opportunities to outspeed and make potentially quick work of me!
In terms of negative matchups, however, I would struggle the most into Carapace and Toph. While neither exactly want to switch in on me, they either have enough bulk to stomach a few hits from me, or they are inherently faster, giving them ample opportunity to use their power to OHKO me with ease! My Full Demon form might help (especially against Toph), but Carapace's bulk can let him survive a hit even from a powered-up me - and one turn is all he needs for an Aqua Step from him to send me packing! In a similar vein, while Angirius and Medusa don't want to switch into me either, especially with the latter giving me a Competitive (or Defiant) boost to turn their Intimidate against them, I can't switch into them either, owing to my typing giving me some detrimental weaknesses against them! In the case of Medusa, she even outspeeds me and can threaten a nasty Glare to ruin me for the rest of the battle! Also worth noting is that my Full Demon form, while stronger and faster, is not entirely impervious either - if anything, the typing change from part-Fairy to part-Dark can actually leave me more vulnerable to threats my base form should have little trouble dealing with, such as the aforementioned Optimus and The Tick, but even Shinobu can give me some potential trouble due to the Dark typing canceling out Fire's Bug resist!
Finally, in terms of teammates and potentially useful synergies, my typing and stat spread offer me a bevy of positions and synergies in this metagame! I know, for one, Poison Ivy and Caine would love my Steel, Dragon, and Dark-busting STAB combo, while both help clean up any pesky Waters that would threaten me out normally! Similarly, Medusa would make for a good partner for me too, with her high speed tier easily able to clean up threats that would normally outspeed me otherwise and her appreciating the aforementioned talents of my typing! Beyond this, Ochaco will also be helpful for switching into any Grounds that would normally threaten me out, and Carapace can do the same for any Poisons, Waters, and Rocks!
I can't WAIT to join this meta and see what it's like! I'll be sure to make Lu and Lil' proud!
NEW:
"The age of Primes has ended! No more false prophets! Follow me, and you will never again be deceived!! RISE UP!!!"
- Pokémon: Megatron
- Franchise/Origin: Transformers: One
- Category: Film (Animation)
- Type: :steel::dark:
- Ability: Mold Breaker / Competitive / Stalwart
- Stats: 85 / 90 / 110 / 115 / 90 / 65 (555 BST)
- Competitive moves: Agility, Aura Sphere, Body Press, Dark Pulse, Dragon Pulse, Energy Ball, Flash Cannon, Focus Blast, Fusion Cannon, Iron Defense, Knock Off, Parting Shot, Power Gem, Shadow Ball, Stealth Rock, Thunder, Thunder Wave, Thunderbolt, Vacuum Wave, Volt Switch
- Flavor moves: Ancient Power, Arm Thrust, Assurance, Beat Up, Bestow, Bide, Body Slam, Brick Break, Brutal Swing, Bulldoze, Charge, Charge Beam, Circle Throw, Coaching, Comeuppance, Counter, Curse, Darkest Lariat, Detect, Detect, Double-Edge, Dynamic Punch, Embargo, Endure, Facade, Fling, Focus Energy, Focus Punch, Follow Me, Foul Play, Frustration, Gear Up, Giga Impact, Gyro Ball, Hard Press, Heavy Slam, High Horsepower, Hyper Beam, Iron Head, Lash Out, Lock-On, Low Kick, Metal Burst, Metal Sound, Meteor Mash, Mirror Shot, Outrage, Payback, Power Trip, Protect, Psybeam, Pursuit, Quick Guard, Rest, Retaliate, Return, Revenge, Reversal, Rollout, Shock Wave, Shock Wave, Signal Beam, Slam, Sleep Talk, Spark, Steel Beam, Steel Roller, Stomping Tantrum, Strength, Substitute, Sucker Punch, Superpower, Swift, Take Down, Taunt, Temper Flare, Tera Blast, Thief, Thunder Punch, Torment, Wide Guard, Wild Charge, Zap Cannon, Zen Headbutt
- Custom elements:
- Fusion Cannon | Steel | Special | 95 BP | 100% accuracy | 10 PP (max 16) | Metronome, Mirror Move, Protect | Ignores the opponent's Special Defense boosts when dealing damage.
- Flavor: "Using a powerful cannon, the user unleashes a strong blast of concentrated energy. This ignores all of the opponent's Special Defense boosts."
Much like his fellow ex-compatriot Optimus Prime, Megatron's Steel typing comes from the fact that the both of them are Cybetronians, which are robotic beings. Unlike Optimus, the part Dark typing references D-16's descent into evil, letting his hatred for Sentinel Prime consume him almost entirely. Moves like Electro Shot, Dragon Pulse, and Fusion Cannon reference Megatron's signature weapon of the same name, with the much higher Special Attack stat compared to Optimus Prime being a reference to his tank mode. Stealth Rock references Megatron's origins as D-16, a lowly miner not completely unlike Orion Pax.
Mold Breaker references the beginning of the movie, where D-16 breaks protocol alongside Orion Pax and B-127 to help free a trapped miner. It also references that D-16's future role as Megatron, the leader of the Decepticons (as he was the only one of the non-High Guard Cybertronians to join them). Competitive plays to Megatron's determination to seek revenge on Sentinel Prime for his betrayal of the Cybertronians, a wich he eventually fulfills by killing the false Prime. Stalwart refers to Megatron's merciless nature after encountering the Cybertronian High Guard for the first time, which gains the respect of the Guard and their "might-makes-right" approach to things.
Competitive Info:
Unlike the heroic leader of the Autobots, Megatron first and foremost brings big Special Attacking power. While this would put him in competition with Zane for a Steel-type Special Attacker, Megatron more than makes up for a lack of speed with much greater bulk and better defensive typing. He is also much stronger overall, owing to a higher Special Attack stat and Competitive letting him punish all manners of Intimidate, Defog, and even any stray stat drops. These traits in mind make Megatron an effective, slow tank (heh), able to withstand tons of hits with a strong defensive profile and very good bulk to boot before firing back with nuclear power of its own. Agility turns him into a powerful lategame cleaner, but Choice Specs can also work to make him into something truly devastating in the early-to-mid game.
Alternatively, if offensive sets aren't quite your thing, Megatron can also work as a decent pivot. Here, the low speed actually somewhat works to his advantage, as Parting Shot (or Volt Switch) ensures a safe switch-in for Megatron's partners in the back. With this in mind, you can run something like Assault Vest to make him truly unbreakable while still having the sheer firepower to match. Megatron can also be a competent Stealth Rock setter, as his raw power ensures that very few Defoggers or Spinners will ever want to come in on him.
In terms of matchups, he does very well into Caine and Medusa; the latter has no way to really hit Megatron back, while both of Megatron's STABs threaten an easy OHKO on it. The former has Electric STAB so it's slightly less disfavored into the Decepticon leader, but a Mega Launcher-boosted Dark Pulse ensures that the ringleader will never think of switching in on him. Beyond this, he also matches up quite nicely into threats such as Poison Ivy, Atsuko, and even Ochaco, who either have no real good way of denting him or don't want to switch into him due to one or both of his STABs threatening them out. However, he does very poorly into threats such as Optimus Prime, Smaug, and Angirius, as they all outspeed him and can exploit his weaknesses quite easily (even if they might not want to stomach some of Megatron's moves). In general, his typing, for all of its defensive boons, also carries with it some very exploitable weaknesses to Fire and Ground and especially a 4x weakness to Fighting, meaning that threats that can afford to pack coverage of those types will usually find ways to bypass Megatron's bevy of resistances.
A few nice synergies that stand out include Ochaco and Smaug. Both are specially bulky Flying-types, able to easily cover Megatron's lower special bulk and Ground/Fighting weaknesses, while Megatron's good physical bulk and useful defensive boons lets him cover for their weaknesses quite nicely. Medusa is a similar story, but also packs a fast Glare to cripple slower targets while having her lack of bulk easily covered by the Decepticon leader's bulk and defensive typing. Offensively, guys like Shinobu, Angirius, and The Tick appreciate Megatron's ability to threaten out Fairies (and in The Tick's case, Ghosts too!); The Tick can even help sponge opposing Fighting-types if push comes to shove!
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