Someone on Discord told me last night that a big part of why Scarlet & Violet run as bad as they do on the Switch 1 generation of, well, Switches, is because someone at Game Freak thought it was a good idea for the entire ocean surrounding mainland Paldea to all be rendered in simultaneously. I have no idea where my friend found this information or if that’s actually a true statement, but I’m not what’s worse, this or the fact that he said at one point that this region has good looking water. (Just in case it wasn’t clear, I think Paldea’s water looks bad AND slows the game down.)
On the subject of water graphics, though, obviously the game isn’t out yet but based off of what little we have seen from Winds & Waves, my opinion is that I have my doubts about if the game will run well even on the Switch 2 because unlike Paldea, I do actually think (insert the new region’s name here) I do think the water looked great in the reveal trailer by comparison. I sure hope it would given the title of the games, but if good looking water apparently does come at the cost of the game’s frame rate… I’m sorry, I think I would rather have the worse looking water if I had to choose. And as for my favorite water textures from all of the 2D games? Give me HeartGold & SoulSilver as well as Unova’s oceanic waters.
On the subject of water graphics, though, obviously the game isn’t out yet but based off of what little we have seen from Winds & Waves, my opinion is that I have my doubts about if the game will run well even on the Switch 2 because unlike Paldea, I do actually think (insert the new region’s name here) I do think the water looked great in the reveal trailer by comparison. I sure hope it would given the title of the games, but if good looking water apparently does come at the cost of the game’s frame rate… I’m sorry, I think I would rather have the worse looking water if I had to choose. And as for my favorite water textures from all of the 2D games? Give me HeartGold & SoulSilver as well as Unova’s oceanic waters.
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