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Pending [Suggestion(s)] An Assortment of Things LZI Would Like

This is where I will put a few of the things I'd like to see added sometime during my lifespan..

Game UI
  • (now its own thread) Effective damage alongside base damage (say I have an attack that deals 20 damage times the numb ter of Energy attached to the Pokémon. I have 5 Energy, but the opponent resists my attack and is Metal-type with a Full Metal Lab stadium up. alongside the 20× base damage there could be the effective damage of 40 like this: (20× (40))
  • Automatically skip a "choose a card" screen if no cards can be chosen (like the Stage 2 part of Dawn if you have no Stage 2 Pokémon in your deck), maybe as a toggle in case people like looking at their deck all greyed out for whatever reason
  • Automatically end a turn if no actions can be taken. Not sure if that happens already, but if it doesn't...!
  • Option to have cards appear more spread out, mainly for mobile players. I got fat fingers and a screen with a mind of its own!
Challenging (originally Matchmaking but that was a little confusing)
  • All Retro formats, including the most popular unofficial ones (such as Base-Gym Challenge, just to add a bit of padding) AND/OR allow banning and whitelisting specific sets of cards, and any cards in general (so that way I can do it myself!)
  • Custom rules and formats in general! (I thought of a pretty funny one where instead of taking prizes to win you basically had to play Uno and have 0 cards in your hand to win, with discarding items and most Pokémon banned—thought cof calling it Handout)
  • Some official tournament formats (like the 4-prize 10min timed games used in certain overpacked Japanese tournaments)
  • Allow CPUs to use a player's chosen deck, like in Unreal Bot on the main servers
  • Show CPU names in the Battle Started notification as "Unreal Bot" or "Holon Researcher" or absolutely anything that isn't just a blank name!
Miscellaneous
  • Special Ladders every few months resembling the real-world Pokémon Leagues of old, where you earned points for lots of things, like battling, teaching new players the ropes, and even just showing up! Since this a digital game, I suppose custom avatars could be given out for top Trainers instead of promo cards if that's something we're allowed to do.
  • (now its own thread) Allow decks to be exported in Pokémon Trading Card Game Live format (unreal did this better, but the headers were formatted incorrectly. here, the sets confuse poor PTCGL because they aren't neat 3-letter abbreviations)

I typed this up at a crisp 1 in the morning. Like a normal person. If any elaboration is needed or I'm being plain stupid please tell me!
ok im going to bed now BYE. i have no screenshots because the things i would like currently do not exist
 
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Hi, most of these require some major changes and it would be easier to discuss and track them if each of them had a thread of their own, also that is basically the standard of this forum. so yeah i would appreciate it if you divide them into threads. makes things easier for us.
 
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Hi, most of these require some major changes and it would be easier to discuss and track them if each of them had a thread of their own, also that is basically the standard of this forum. so yeah i would appreciate it if you divide them into threads. makes things easier for us.
i didn't want to spam the forum with a bunch of things that have probably already been considered, sorry...
 
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Thats fine, we dont mind as long as the thread is genuine and follows the rules we stated in the introduction thread.

if you want you can still separate them into threads.
 
Hi! I was going to sift through these earlier, but didn't have a chance early. I'll go through these one at a time.
Effective damage alongside base damage (say I have an attack that deals 20 damage times the numb ter of Energy attached to the Pokémon. I have 5 Energy, but the opponent resists my attack and is Metal-type with a Full Metal Lab stadium up. alongside the 20× base damage there could be the effective damage of 40 like this: (20× (40)))
This is a good suggestion that should get its own thread!
  • Automatically skip a "choose a card" screen if no cards can be chosen (like the Stage 2 part of Dawn if you have no Stage 2 Pokémon in your deck), maybe as a toggle in case people like looking at their deck all greyed out for whatever reason
  • Automatically end a turn if no actions can be taken. Not sure if that happens already, but if it doesn't...!
I believe these should not be implemented - the ability to play a search card lategame with no legal targets, simply to see what's left in the deck, is an important part of playing the game. Bluffing that you might have a card to play that you actually want to save for next turn, even if you actually don't have anything to do, is also important, as is simply checking the game state before passing the turn over. An "auto-pass" toggle might not be the worst thing ever, but it's a low priority, and should be toggled off by default.
Option to have cards appear more spread out, mainly for mobile players. I got fat fingers and a screen with a mind of its own!
Another good one! Perhaps a "zoom in" button for the hand would be a nice addition.
  • All Retro formats, including the most popular unofficial ones (such as Base-Gym Challenge, just to add a bit of padding) AND/OR allow banning and whitelisting specific sets of cards, and any cards in general (so that way I can do it myself!)
  • Custom rules and formats in general! (I thought of a pretty funny one where instead of taking prizes to win you basically had to play Uno and have 0 cards in your hand to win, with discarding items and most Pokémon banned—thought cof calling it Handout)
We're not looking to add matchmaking for anything right now; adding matchmaking takes up additional server space and requires additional work to maintain. Some non-standard formats will eventually get ladders, but I can't promise we'll ever do "all retro formats." With that said, support for retro formats and for custom rulesets will eventually be supported for private matches.
Some official tournament formats (like the 4-prize 10min timed games used in certain overpacked Japanese tournaments)
This is the same answer as right above it, I'm just pulling this one specifically - do you have a source for this? Right now is the first time I'm hearing of it; to my knowledge, City Leagues, Champions Leagues, and JCS all use six prizes and standard time (though CLs have a "flight" system).
Special Ladders every few months resembling the real-world Pokémon Leagues of old, where you earned points for lots of things, like battling, teaching new players the ropes, and even just showing up! Since this a digital game, I suppose custom avatars could be given out for top Trainers instead of promo cards if that's something we're allowed to do.
The "real-world Pokemon Leagues of old" still exist! Go call your local game store and ask them if they run Pokemon events! Community projects and timed ladders aren't currently a priority while we're getting things set up, but we're actively thinking about them and you should see some things come up in the coming months. No promises on custom avatars though, there's a lot more that goes into those than it might seem.


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this is the worst format in the entire history of the Pokemon Trading Card Game. I don't think anyone has played this in paper since the last time Jason Klaczynski updated his blog on it. are you SURE you want this one in particular
(to be a little more serious: we'll probably focus on supporting more popular retro formats first. Base-Fossil, Base-Neo, RS-PK, DP-UL, maybe HS-NVI?, PRC-GRI, SUM-LOT, and BST-PAR are the ones I hear about the most from retroheads personally)
 
2 out of 6 is a new record for me I think! especially for being written while i was half asleep lol
This is the same answer as right above it, I'm just pulling this one specifically - do you have a source for this? Right now is the first time I'm hearing of it; to my knowledge, City Leagues, Champions Leagues, and JCS all use six prizes and standard time (though CLs have a "flight" system).
I heard about it in DeltaSeeker's video on Wizards of the Coast's time with the TCG and was going to do a little more digging so I could find the source that they used and drop it here but I forgot :slowpoke:
The "real-world Pokemon Leagues of old" still exist! Go call your local game store and ask them if they run Pokemon events!
the only open game store within likeee 10 miles of where i live is GameStop, so...

anyway i'll go put the effective damage suggestion in its own thread (done! also i made one about the set importing here)
 
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