(extracted/revised suggestion from An Assortment of Things LZI Would Like)
Say I have an attack that deals 20 damage times the number of Energy attached to my Pokémon. I have 5 Energy, but the opponent resists my attack and is Metal-type with a Full Metal Lab stadium up. alongside the 20× base damage there could be the effective damage of 40 like this: (20× (40))
If an attack has a range of values due to coin flips or similar, it could be displayed as (20+ (20, 40,…,120, 160)) or just (20–160)
Extra: Have the description of attacks in the same space as well, or ※ to at least indicate that this attack has extra effects (I don't really think it would be useful in practice, but Pokémon Trading Card Game GB and GB2 did this due to lack of screen space and I love those games to death so it would please me specifically.)
Say I have an attack that deals 20 damage times the number of Energy attached to my Pokémon. I have 5 Energy, but the opponent resists my attack and is Metal-type with a Full Metal Lab stadium up. alongside the 20× base damage there could be the effective damage of 40 like this: (20× (40))
If an attack has a range of values due to coin flips or similar, it could be displayed as (20+ (20, 40,…,120, 160)) or just (20–160)
Extra: Have the description of attacks in the same space as well, or ※ to at least indicate that this attack has extra effects (I don't really think it would be useful in practice, but Pokémon Trading Card Game GB and GB2 did this due to lack of screen space and I love those games to death so it would please me specifically.)