...be unwanted to use WIN-LOSS (win percentage, with sample size requirements, of course) as the main ranking system, I think the numbers should at least be included on the ladder screens, which they currently aren't. The reasons are; it offers an unrivaled level of objectivity; the find battle button very strongly(!!!) lessens the issue of poor opponent/great opponent; it is just plain important, giving you...
2. You said: "Easily the simplest rating system is the win-loss record, but that has the problem of rewarding players who only play poor players and punishing those who seek out challenging opponents." The system is primitive, and while it may...