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  1. Toxicosis

    Weavile

    Interesting.. that's odd, randomly adding an egg move ._. Especially considering having Smeargle as a parent.
  2. Toxicosis

    Weavile

    0 HP EVs = 281 HP (28 damage from LO, 70 damage from SR) 4 HP EVs = 282 HP (28 damage from LO, 70 damage from SR) No point of re-distributing the extra HP. On an unrelated note.. you could do a fairly cheesy setup with Normal Gem/Fake Out with Pickpocket, could backfire if you hit a Choiced...
  3. Toxicosis

    OU Manectric

    Well.. no one's commented on this for a while but.. should remove mentions of Genesect :p
  4. Toxicosis

    Sylveon

    Personally, I'd still run Pixilate/Hyper Voice on Baton Pass if I wasn't using Stored Power.. just for the damage increase. Also, does Cute Charm even trigger when you're behind a Substitute? According to Bulbapedia (couldn't really find this information on Smogon), "Hitting a substitute does...
  5. Toxicosis

    Unnamed OU Team (14-5)

    Hmm.. you'll definitely want something that can deal with Charizard-Y, it could lead and proceed to end the battle in 6 turns (if it lands the key Fire Blasts) First thing that comes to mind is Tyranitar or Politoed to take away the Sun.. also if you catch it on the Solar Beam attempt, it'll do...
  6. Toxicosis

    Sneak! Punch! Jet! - An XY Hyper Offense (30-3 Win/Loss)

    Small nitpick, neither your HP nor SP.Def EVs are at a proper value (126 EVs provides 31 (31.5, rounded down) points.. 128 provides the full 32 :P).. you'll end up with 124 on one and 128 on the other with 2 unused EVs Edit: The IVs on Landorus.. you're not even running HP Ice :P
  7. Toxicosis

    Sylveon [QC: 0/3]

    The big thing I find is that you need to hit 3 consecutive Echoed Voice in order to deal similar total damage (90+90+90 < 40+80+160), I'd say more often than not, I'd find that having the freedom to switch up moves is way more valuable.
  8. Toxicosis

    Sylveon [QC: 0/3]

    Echoed Voice vs Hyper Voice made no difference in that related replay though :/
  9. Toxicosis

    Sylveon [QC: 0/3]

    Well, personally from the way I see it, Echoed Voice is more of a wallbreaking/sweeping move, while Hyper Voice is something used to deal damage short term. Leftovers/Pixie Plate pairs better with Echoed Voice, Specs/LO goes nicely with Hyper Voice
  10. Toxicosis

    OU Talonflame

    Mmm.. Latios might be worth outspeeding, also Gengar might be (in the case where you want to U-turn and know that you can outspeed Gengar if it isn't scarfed)
  11. Toxicosis

    OU Talonflame

    Also.. the calculations you used for Rotom, the most common set runs Def positive nature with max HP/Def.. Also why is it 248+ Att? Shouldn't it be 252+? ._.
  12. Toxicosis

    Infernape [QC: 1/4]

    Small-ish nitpick, Infernape also resists Ice Shard and Sucker Punch (in terms of priority) :P
  13. Toxicosis

    OU Talonflame

    Well, with Adamant 252 Speed, you still outspeed base 110s (though Scarf users outspeed), which is most of the unboosted tier and you could end up surprising them if they try to setup. Biggest thing is that I find that slot isn't particularly important no matter what you run, and Sleep Talk...
  14. Toxicosis

    OU Talonflame

    Hmm.. how about Sleep Talk in the last slot in the Choice Band set? If for some reason you switch into a Sleeping move. I'd say it's more of a signal of how its last slot really isn't necessary at all.. though, the Will-o-Wisp is an interesting surprise factor, I'd probably typically U-turn to...
  15. Toxicosis

    Sylveon [QC: 0/3]

    Actually.. that flower dinosaur has been pretty annoying with its Seed/Synthesis set ._. As for other Sylveons, against Defensive Sylveons (who tend to run Bold nature mostly with 252 Def), Hyper Voice deals more damage. +1 252+ SpA Pixilate Sylveon Hyper Voice vs. 252 HP / 4 SpD Sylveon...
  16. Toxicosis

    Sylveon [QC: 0/3]

    Not sure if this worth any discussion, but it's still funny to watch.. "If the first you don't succeed.." seems to be what my opponent is thinking >.> http://replay.pokemonshowdown.com/ou-84230326
  17. Toxicosis

    Sylveon [QC: 0/3]

    Well.. I know that -specifically- for Heatran, who is a major nuisance to offensive teams, having something that can lure said Pokemon and dispatch it on its own is a major plus. There is one more Pokemon I know this set checks is Conkeldurr, mostly coming in on a revenge kill, in the case of...
  18. Toxicosis

    Sylveon [QC: 0/3]

    Mmm.. I've actually been running CM with HP Ground, I've been noticing that Heatran likes to switch into Sylveon a lot of the time.. if I switch into something like an opposing Dragon and setup a CM, if they have a Heatran they will likely send it in. Then will likely try to use Roar on that...
  19. Toxicosis

    ReadySetGoh's 300+ Shinies [Closed]

    Haihai. :D I can offer... another microwave oven? :D
  20. Toxicosis

    Aegislash

    Hmm.. against a Gliscor or Landorus.. a U-turn (or Knock Off from certain Gliscor variants) could come and pop the balloon if they catch you on the switch
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