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  1. FloofzyKitten

    Format Discussion Pokemon Sword & Shield Random Battle Sets

    Azelf with Leftovers is incredibly dumb. Azelf is NOTORIOUS for being frail, why anyone would even consider putting lefties on it is insane considering it also frequently gets U-Turn, which makes lefties even more useless because every time you U-turn you don't get to use Leftovers. I also...
  2. FloofzyKitten

    Format Discussion Pokemon Sword & Shield Random Battle Sets

    EDIT: This post is mostly for no-dmax, in d-max ladder Sash is much more useful to stop sweeping d-max mons. This may seem controversial, but I think the sash threshold is too high. There are many Pokemon that are quite bulky that for some odd reason can get sash if they are the lead, or...
  3. FloofzyKitten

    Format Discussion Pokemon Sword & Shield Random Battle Sets

    it also can set psychic terrain with d-max
  4. FloofzyKitten

    Format Discussion Pokemon Sword & Shield Random Battle Sets

    I think Mantine is impeded by having too many attacking moves in it's movepool when its' strongest asset is as a bulky support 'mon. The current movepool means that important moves like toxic and defog can be pushed out. I think Ice Beam is the best candidate to be removed as scald + hurricane...
  5. FloofzyKitten

    Format Discussion Pokemon Sword & Shield Random Battle Sets

    May I ask why it isn't fixable?
  6. FloofzyKitten

    Format Discussion Pokemon Sword & Shield Random Battle Sets

    I don't think I need to explain why a set like this is awful but I will anyway. Double status moves with T-Wave and Yawn isn't awful, but quite unfavourable. One single type of screen AND without light clay? It looks like this was supposed to be some kind of infiltrator set.
  7. FloofzyKitten

    Format Discussion Pokemon Sword & Shield Random Battle Sets

    I also agree with this. I have won many battles against an opponent with a 'mon that counters my whole team because they sacked it off without knowing that my team has such a bad match up against it. Team Preview would also tilt battles in favour of consecutive turns of just switch prediction...
  8. FloofzyKitten

    Format Discussion Pokemon Sword & Shield Random Battle Sets

    I really think Refrigerate Aurorus is just inferior to Snow Warning. Not only does Blizzard do more damage than Refrigerate Hyper Voice, but there is also the hail chip damage which is an extra 6% true damage and also the 1/10 chance to Freeze. The one advantage Refrigerate has over Blizzard is...
  9. FloofzyKitten

    Format Discussion Pokemon Sword & Shield Random Battle Sets

    Waaaait they removed Night Slash off of a set up mon? What's it supposed to do to Steel types now?
  10. FloofzyKitten

    Format Discussion Pokemon Sword & Shield Random Battle Sets

    If Manectric has 100% Ninjask needs a critical Night Slash at +2 to OHKO it, meaning Manectric will always get a hit off. If both dynamax, then Manectric will likely OHKO it, as it is unlikely Ninjask would be at +2 and completely full HP. It would definitely beat Manectric if dynamax is used...
  11. FloofzyKitten

    Format Discussion Pokemon Sword & Shield Random Battle Sets

    I'm fairly certain Speed Boost Ninjask is inferior to Infiltrator Ninjask in the vast majority of cases for several reasons. 1. Ninjask outspeeds every pokemon at +0 Speed. Amongst Pokemon that boost their Speed, I believe Haxorus is the fastest Dragon Dancer, and it STILL does not outspeed...
  12. FloofzyKitten

    Format Discussion Pokemon Sword & Shield Random Battle Sets

    Amoongus getting Stun Spore would be alright if it also didn't learn Spore, but I think simply having Stun Spore in Amoonguss' move pool means that it often overrides Spore, when Spore is objectively better in most circumstances. Spore is also 100% accurate and inflicts a more powerful status...
  13. FloofzyKitten

    Format Discussion Pokemon Sword & Shield Random Battle Sets

    I got Guts Life Orb Luxray, which is inferior to Guts Flame Orb Luxray in practically every way. Life Orb increases damage by 1.3 times at the expense of 10% HP every attack. Flame Orb w/ Guts increases damage by 1.5 times at the expense of 6.25% HP at the end of every turn. Luxray's only...
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