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  1. Bug Reports v4 -- POST BUGS HERE https://www.smogon.com/forums/ps-bug-report-form/

    https://replay.pokemonshowdown.com/gen9balancedhackmons-1716934236 Opposing Arceus-Ghost with Multitype and presumably no plate? was displayed as Normal-typed, which is how Multitype works as far as I know. Then it terastalized into Ghost, but for some reason kept its Normal-typing instead of...
  2. BH Balanced Hackmons

    While I appreciate that tiering action has been taken... why is Slaking still free? That thing has absolutely no counters.
  3. BH Balanced Hackmons

    My thoughts after playing some games of gen 9 BH: In general, I like the meta more than Gen8 BH actually. Zacian-C is very strong, but it can be handled defensively. I don't think it needs to go, but giving Gorilla Tactics and maybe Blades of Ruin a check might be good. Gigaton hammer is a...
  4. BH Balanced Hackmons

    I had great success with this mon in my team so far: Lavalugg (Avalugg) @ Rocky Helmet Ability: Fur Coat Tera Type: Fire EVs: 252 HP / 252 Atk / 252 Def / 252 SpD / 252 Spe Careful Nature - Blazing Torque - Strength Sap - U-turn - Worry Seed Fire is a surprisingly good defensive typing in...
  5. Bug Reports v4 -- POST BUGS HERE https://www.smogon.com/forums/ps-bug-report-form/

    https://replay.pokemonshowdown.com/gen9ou-1714164656-7cbtg1z8hudvgrlibiey23nihr7i4cxpw In turn 11, the opponent's Iron Treads used Rapid Spin, outspeeding my Palafin. This should not have been possible though, as sun and therefore Protosynthesis already had ended and my Palafin was scarfed with...
  6. Bug Reports v4 -- POST BUGS HERE https://www.smogon.com/forums/ps-bug-report-form/

    In this FFA battle, two players timed out simultaneously, but only one of them actually lost, then the game got stuck, apparently because they both picked their starting mons at 5s left: https://replay.pokemonshowdown.com/gen8freeforall-1388048247-cd5fi0ky3astnkmul3uz2ws9dx8wu2lpw BUG STATUS...
  7. Metagame Pure Hackmons [Leader's Choice]

    I have to agree. I have managed to get into the top 3 on ladder, and I think Eternamax and Neutralizing Gas are problematic, with Neutralizing Gas being the worse offender. I think a ban of both Neutralizing Gas and Eternamax would do wonders for this meta, to be honest - even if it is against...
  8. Metagame Pure Hackmons [Leader's Choice]

    I have enjoyed playing BH during the last days and my team proved to be quite successful, getting me into the top-ten with a win rate of something like 51-4. https://pokepast.es/a6476f6589762083 Master Hand (Eternatus-Eternamax) @ Heavy-Duty Boots Ability: Sturdy EVs: 252 HP / 240 Def / 252...
  9. Metagame Partners in Crime

    I love this OM, I've been playing a balance team without abusing any particular gimmick and had decent success so far. Moves like Taunt, Haze, Dragon Tal or Fake Out helped a lot to defeat gimmick strategies. However, to be honest, I think you should go back to the Gen7 mechanics for this OM...
  10. BH Balanced Hackmons

    While paralyzing just by switching in certainly was powerful, I think the bigger issue than Cramorant actually is the condition Paralysis itself and how it makes games completely RNG-dependant - and how easily it can be spread with both Cramorant and Nuzzle, which is very easy to slap onto any...
  11. Metagame AG Metagame Discussion

    I think for Eternax, despite it getting Recover, RestTalk actually might be the better choice. I had quite good success on the ladder with that set: Eternatus-Eternamax @ Shed Shell / Rocky Helmet Ability: Pressure EVs: 16 HP / 240 Def or SpD / 252 Spe Impish / Careful Nature - Rest - Sleep...
  12. Bug Reports v4 -- POST BUGS HERE https://www.smogon.com/forums/ps-bug-report-form/

    For me, it looks like in addition to the timer “restart“ after the ladder ratings, the wrong player lost to the timer after both disconnected, something that is not mentioned in the other post. 9695z had like 20 seconds left, then disconnected. Then the other player, who had 120 seconds left...
  13. Format Discussion Super Staff Bros 4 Discussion Thread

    That does not seem right balance-wise, one good prediction on the switchin, and swept the opponent without any set-up: https://play.pokemonshowdown.com/battle-gen8superstaffbros4-1302409841 Generally I encounter way too many situations where one pokemon just sweeps the other team, it seems like...
  14. BH Balanced Hackmons

    Doublade is a hard counter to that set. If you belly drum on the switch to Doublade, that happens: +6 252+ Atk Life Orb Kartana Horn Leech vs. 252 HP / 252 Def Eviolite Doublade: 177-209 (54.9 - 64.9%) -- guaranteed 2HKO And doublade OHKOs back with Spectral Thief. If Doublade has Fur Coat...
  15. BH Balanced Hackmons

    Hey guys! I have built a rain team for BH, which I also used to get my reqs for the last suspect test. What do you think of it, any criticism or suggestions? :) https://pokepast.es/1e0217754843ffdc Mehrune's Razor (Doublade) @ Eviolite Ability: Fur Coat EVs: 252 HP / 252 Atk / 252 Def /...
  16. Non-official SS Balanced Hackmons - Bolt Beak & Glacial Lance Voting

    Bolt Beak: Ban Glacial Lance: Ban
  17. Format Discussion Super Staff Bros 4 Discussion Thread

    I think Aeonic/Nosepass should be on the nerf list too. I have lost so many games to it. It is basicially impossible to outpseed in sand, its bulk makes killing it difficult, and with a single turn of set-up it not only sets rocks, it also gains enough power to OHKO many mons.
  18. Suspect BH8 Suspect #5 - Bolt Beak & Glacial Lance - Voter ID and Information

    Ban Bolt Break and Lance. Cramorant ftw.
  19. Format Discussion Super Staff Bros 4 Discussion Thread

    Does Minior deserve a nerf? I just faced a Minior for the first time in SSB4, and got 6-0'd without any chance to even get a hit on it besides the first turn, where I did not enough damage to kill it: https://replay.pokemonshowdown.com/gen8superstaffbros4-1283261375 It seemingly is impossible...
  20. Format Discussion Super Staff Bros 4 Discussion Thread

    https://replay.pokemonshowdown.com/gen8superstaffbros4-1281309847 A bug with the preview sprites below the avatars happened, as there were two Chandelures displayed for the opponent, although he should've had only one, and there is no Illusion mon in SSB4.
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