Here's the team:
Hello everyone, it's my first time posting on this forum, or website, but after reading the rules and requirements for posting a thread here, I hope I can make a positive contribution to this community. I'm hoping that my team can win battle spot rating battles and random 6v6 singles wifi battles. These are honestly just Pokemon I like using,
and they just happen to attempt to sweep. I'm not really competitive in Pokemon, but I just want to have a solid team where I can defeat other people (including my brother!) in Pokemon.
1. Ambipom
EVs: 252 ATK, 6 SPD, 252 SPE
Nature: Jolly
Ability: Technician
Item: Cheri Berry
-Fake Out
-Last Resort
First of all, I love Ambipom's speed and power, especially for fake out, which gets the technician boost. Because those are the only two moves it has, I'm wondering if there is another move set that would be more effective, because this move set is not really a sweeping move set, and Ambipom isn't really much of a tank, more like a glass cannon where the cannonballs shrunk and the gunpowder packets are empty. I'd like a better item on it too. Ambipom is also pretty useless against ghost, rock, or steel types. Nevertheless, Ambipom has been successful in taking out some Pokemon, but that number is only limited to at most one per battle, and I'm definitely open to replacing him to get better type diversity and a more diverse move pool.
2. Cloyster
EVs: 252 ATK, 6 DEF, 252 SPE
Nature: Adamant
Ability: Skill Link
Item: Focus Sash
-Shell Smash
-Ice Shard
-Icicle Spear
-Rock Blast
I love Cloyster; it makes an amazing sweeper when I lead off with shell smash. He's always able to survive that first hit, and he almost always gets to hit much harder. The only problems are the obvious ones, resistant Pokemon, type match ups, rock blast missing, sandstorms, attacks that hit multiple times (I'm looking at you mega-Kanghaskhan!), and taunts. I really want to have a more diverse team with Pokemon I can switch into, oh and also entry hazards are a huge problem (I would LOVE to have an effective rapid spinner on my team, but I just don't know where to put it.)
3. Dusclops
EVs: 252 HP, 124 DEF, 134 SPA
Nature: Bold
Ability: Pressure
Item: Eviolite
-Calm Mind
-Dark Pulse
-Rest
-Shadow Ball
Dusclops it fraile, even with the Eviolite. I'd love to have it where I can get enough calm minds in to do actual damage, and be in a position where I can effectively use rest, but in a spot where aegislash roams free and priority moves prosper, dusclops feels outdated. Don't get me wrong, after getting a few calm minds, this guy gets crazy, but I don't feel he's fit to be on my team. I'd like a different Pokemon here, but I'm not sure who to choose. All I know is that I'd like a ghost, psychic, or dark type, and that I've experimented with mega-Banette, but it seems sluggish in anything but non-damaging moves. Dusclops' speed is also lacking.
4. Togekiss
EVs: 252 HP, 252 DEF, 6 SPA
Nature: Modest
Ability: Serene Grace
Item: Chesto Berry
-Rest
-Air Slash
-Nasty Plot
-Thunderwave
Togekiss is just great. I get a kick out of paralyzing the opponent and flinching them with air slash. After a nasty plot, the deal sweetens. He's also my Chesto-rester, but he is susceptible to getting one-shotted surprisingly, and relying on luck is not something I love. I would just like to make Togekiss more efficient in terms of tanking hits and out-speeding non-electric types who possess electric-type moves.
5. Infernape
EVs: 252 ATK, 2 DEF, 4 SPD, 252 SPE
Nature: Jolly
Ability: Iron Fist
Item: Lum Berry
-Mach Punch
-Close Combat
-Fire Punch
-Thunder Punch
Infernape's speed is superb, and close combat is a great move against any Pokemon that doesn't resist it, really. I'm already using a focus sash on my Cloyster, so that's not a possibility, so I gave him a Lum Berry, any suggestions? Also, is there any way to diversify his moveset? I love having Thunder Punch in there to severely damage his weaknesses (rarely defeating them), and Mach punch is great to revenge kill any Pokemon with low health. Infernape is extremely delicate, should I replace him or what?
6. Slurpuff
EVs: 252 HP, 6 ATK, 252 SPE
Nature: Jolly
Ability: Unburden
Item: Sitrus Berry
-Belly Drum
-Thief
-Play Rough
-Drain Punch
Slurpuff is...hard to set up with. His base stats aren't all that, and if he drops below half he can't set up. The idea is to use belly drum, get the health below half, use the Sitrus Berry, have the speed doubled, ???, profit! However, Slurpuff is weak, but in the late-game, when he actually gets the setup, then it's gg, and that's awesome. I mainly chose its moves for type coverage, to restore health, and take items, but this Pokemon is extremely hard to work with. Perhaps a better setter-upper?
-----
One of the biggest problems I have with my team is that I have no Pokemon to switch into if I can predict an opponent's supereffective move. It seems most of my Pokemon are quite fraile, and that even taking neutral damage may cripple them or even defeat them.
Once again everyone, thank you so much for rating my team! I worked hard on it, and I experimented with it extensively, but I would like to include more types of moves, and/or Pokemon. I am also extremely open to replacing some of the more delicate or gimmicky (*cough* *cough* Ambipom) Pokemon. Once again, thank you so much!
Hello everyone, it's my first time posting on this forum, or website, but after reading the rules and requirements for posting a thread here, I hope I can make a positive contribution to this community. I'm hoping that my team can win battle spot rating battles and random 6v6 singles wifi battles. These are honestly just Pokemon I like using,
and they just happen to attempt to sweep. I'm not really competitive in Pokemon, but I just want to have a solid team where I can defeat other people (including my brother!) in Pokemon.
1. Ambipom
EVs: 252 ATK, 6 SPD, 252 SPE
Nature: Jolly
Ability: Technician
Item: Cheri Berry
-Fake Out
-Last Resort
First of all, I love Ambipom's speed and power, especially for fake out, which gets the technician boost. Because those are the only two moves it has, I'm wondering if there is another move set that would be more effective, because this move set is not really a sweeping move set, and Ambipom isn't really much of a tank, more like a glass cannon where the cannonballs shrunk and the gunpowder packets are empty. I'd like a better item on it too. Ambipom is also pretty useless against ghost, rock, or steel types. Nevertheless, Ambipom has been successful in taking out some Pokemon, but that number is only limited to at most one per battle, and I'm definitely open to replacing him to get better type diversity and a more diverse move pool.
2. Cloyster
EVs: 252 ATK, 6 DEF, 252 SPE
Nature: Adamant
Ability: Skill Link
Item: Focus Sash
-Shell Smash
-Ice Shard
-Icicle Spear
-Rock Blast
I love Cloyster; it makes an amazing sweeper when I lead off with shell smash. He's always able to survive that first hit, and he almost always gets to hit much harder. The only problems are the obvious ones, resistant Pokemon, type match ups, rock blast missing, sandstorms, attacks that hit multiple times (I'm looking at you mega-Kanghaskhan!), and taunts. I really want to have a more diverse team with Pokemon I can switch into, oh and also entry hazards are a huge problem (I would LOVE to have an effective rapid spinner on my team, but I just don't know where to put it.)
3. Dusclops
EVs: 252 HP, 124 DEF, 134 SPA
Nature: Bold
Ability: Pressure
Item: Eviolite
-Calm Mind
-Dark Pulse
-Rest
-Shadow Ball
Dusclops it fraile, even with the Eviolite. I'd love to have it where I can get enough calm minds in to do actual damage, and be in a position where I can effectively use rest, but in a spot where aegislash roams free and priority moves prosper, dusclops feels outdated. Don't get me wrong, after getting a few calm minds, this guy gets crazy, but I don't feel he's fit to be on my team. I'd like a different Pokemon here, but I'm not sure who to choose. All I know is that I'd like a ghost, psychic, or dark type, and that I've experimented with mega-Banette, but it seems sluggish in anything but non-damaging moves. Dusclops' speed is also lacking.
4. Togekiss
EVs: 252 HP, 252 DEF, 6 SPA
Nature: Modest
Ability: Serene Grace
Item: Chesto Berry
-Rest
-Air Slash
-Nasty Plot
-Thunderwave
Togekiss is just great. I get a kick out of paralyzing the opponent and flinching them with air slash. After a nasty plot, the deal sweetens. He's also my Chesto-rester, but he is susceptible to getting one-shotted surprisingly, and relying on luck is not something I love. I would just like to make Togekiss more efficient in terms of tanking hits and out-speeding non-electric types who possess electric-type moves.
5. Infernape
EVs: 252 ATK, 2 DEF, 4 SPD, 252 SPE
Nature: Jolly
Ability: Iron Fist
Item: Lum Berry
-Mach Punch
-Close Combat
-Fire Punch
-Thunder Punch
Infernape's speed is superb, and close combat is a great move against any Pokemon that doesn't resist it, really. I'm already using a focus sash on my Cloyster, so that's not a possibility, so I gave him a Lum Berry, any suggestions? Also, is there any way to diversify his moveset? I love having Thunder Punch in there to severely damage his weaknesses (rarely defeating them), and Mach punch is great to revenge kill any Pokemon with low health. Infernape is extremely delicate, should I replace him or what?
6. Slurpuff
EVs: 252 HP, 6 ATK, 252 SPE
Nature: Jolly
Ability: Unburden
Item: Sitrus Berry
-Belly Drum
-Thief
-Play Rough
-Drain Punch
Slurpuff is...hard to set up with. His base stats aren't all that, and if he drops below half he can't set up. The idea is to use belly drum, get the health below half, use the Sitrus Berry, have the speed doubled, ???, profit! However, Slurpuff is weak, but in the late-game, when he actually gets the setup, then it's gg, and that's awesome. I mainly chose its moves for type coverage, to restore health, and take items, but this Pokemon is extremely hard to work with. Perhaps a better setter-upper?
-----
One of the biggest problems I have with my team is that I have no Pokemon to switch into if I can predict an opponent's supereffective move. It seems most of my Pokemon are quite fraile, and that even taking neutral damage may cripple them or even defeat them.
Once again everyone, thank you so much for rating my team! I worked hard on it, and I experimented with it extensively, but I would like to include more types of moves, and/or Pokemon. I am also extremely open to replacing some of the more delicate or gimmicky (*cough* *cough* Ambipom) Pokemon. Once again, thank you so much!
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